Fairy Tail RP

Would you like to react to this message? Create an account in a few clicks or log in to continue.

• Patch Notes •                 • New User Guide •                • Guild Information •

    High noon

    Kanrya
    Kanrya

    Quality Badge Level 1- Quality Badge Level 2- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Player 
    Lineage : Blessed by the Fourth Wall
    Position : None
    Posts : 104
    Guild : Sabertooth
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 262.5

    Character Sheet
    First Skill: Gun Magic
    Second Skill:
    Third Skill:

    Completed High noon

    Post by Kanrya 18th March 2017, 3:29 pm

    Magic

    Primary Magic: Gun Magic
    Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
    Caster or Holder: Holder

    Description: The magic that Kanrya uses the most is a gun magic. It is a holder type of magic that basically does what is implied. As far as Kanrya knows not many people use gun magic. In fact the most she knows of those using gun magic were Bisca and Alzack of Fairy Tail. However, she knows that she needs to work on bettering her gun magic before even comparing herself to them.
    Her spells deal with ice and darkness bullets. She doesn't stay in one place as she fires like Bisca or Alzack does while using her magic. For her staying in one spot usually means giving an opponent an easy mark to hit and really doesn't want to seem weak. The darkness bullets are meant to blind and disorient her opponent while the ice bullets tend to freeze them in place.

    Strengths:

    • Easy maneuverability in battle
    • Ranged attacks against opponents
    • single targeting if needed, area of effect also if needed
    • instant effects


    Weaknesses:

    • Bigger spells require more magical energy, taking longer to channel.
    • Ranged attack so she can't really participate in melee.
    • If it is cast over an area, it'll not only affect enemies but allies as well.
    • May miss target if speed of said target is too fast.
    • The guns themselves need proper maintenance so she has to either do maintenance once a day or else the casting may not be proper.


    Lineage:

    Unique Abilities:

    • Skadi:
    • Skadi's Cloak:
    • Nyx:


    Spells:

    Bullet Blizzard:

    Tracking Shot:

    Nyx's Shield:

    Dark Clone:

    List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)

    Name Name of the Spell )
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
    Fused Spells(What Spells Went into the Fusion and their Ranks?)


    Last edited by Kanrya on 25th March 2017, 2:28 pm; edited 8 times in total (Reason for editing : changes to be made and reworking the spells)
    Jiyu Kazehime
    Jiyu Kazehime

    Player 
    Posts : 1917
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill: Wind Magic
    Second Skill: Demonic Takeover
    Third Skill:

    Completed Re: High noon

    Post by Jiyu Kazehime 23rd March 2017, 12:33 pm

    Hello it's Jiyu again, I'll be grading in this color, so let's get you ready to use magic ~

    Kanrya wrote:Magic

    Primary Magic: Gun Magic
    Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
    Caster or Holder: Holder

    Description: The magic that Kanrya uses the most is a gun magic. It is a holder type of magic that basically does what is implied. As far as Kanrya knows not many people use gun magic. In fact the most she knows of those using gun magic were Bisca and Alzack of Fairy Tail. However, she knows that she needs to work on bettering her gun magic before even comparing herself to them.
    Her spells deal with ice and darkness bullets. She doesn't stay in one place as she fires like Bisca or Alzack does while using her magic. For her staying in one spot usually means giving an opponent an easy mark to hit and really doesn't want to seem weak. The darkness bullets are meant to blind and disorient her opponent while the ice bullets tend to freeze them in place.

    Strengths:

    • Easy maneuverability in battle
    • Ranged attacks against opponents
    • single targeting if needed, area of effect also if needed
    • instant effects


    Weaknesses:

    • Bigger spells require more magical energy, taking longer to channel.
    • Ranged attack so she can't really participate in melee.
    • If it is cast over an area, it'll not only affect enemies but allies as well.
    • May miss target if speed of said target is too fast.
    • The guns themselves need proper maintenance so she has to either do maintenance once a day or else the casting may not be proper.


    Lineage:

    Unique Abilities:

    • Skadi - her left gun, was named after the Norse goddess of Ice, produces ice bullets that freezes an opponent temporarily in ice. This ability can only freeze someone equal to or beneath your rank for a single post. Also, you must have at least a cool down of at least 2 post's between uses, as well as a limit on how many people you can shoot at once and a range
    • Skadi's Cloak - Skadi's Cloak gives her a 35% buff of resistance against any ice magic. Also puts her in an outfit like
      Skadi:
    • Nyx - her right gun, was named after the Egyptian/Grecian goddess of Night, produces dark bullets that will blind an opponent temporarily. You may only immobilize people of your rank or lower for one post, with a 2 post cool down between uses. please also include a limit on how many people you can blind at once and a range.


    Spells:

    Name: Bullet Blizzard
    Rank: D
    Type: Offensive
    Duration: 3 posts
    Cooldown: 4 posts
    Description: Usually when she fires Skadi a light blue spell circle is cast indicating the ice bullet, however when Bullet Blizzard is cast the color darkens to about this color. It is basically multiple shots of Ice bullet and is intended to leave the target frozen in place for 3 turns. It would be used if the idiots going against her are standing near enough that they are caught in the freeze zone... You can not immobilize someone for more than a single post, two at the most with drawbacks, the immobilized person must be your rank or lower, the bullet must travel at a speed no greater than 7.5 meters per second. Also does this spell do damage? If it does damage how much does it deal?

    Range: 10 meters

    Area of Effect: 5 meters per bullet

    Mutiple Hit : 5 bullets If each bullet is freezing a 5-meter space than you can only have two bullets, three at most.

    Strengths:

    • Chances of people being frozen are greater if the same rank or weaker than her.
    • Frozen targets are easier to knock out after thawing.

    Weaknesses:

    • Fire reduces chances of it sticking.
    • Fire has a better chance of negating this spell if higher ranking.
    • Chances of people being frozen lessen if higher ranked.


    Name: Dark Shot
    Rank: D
    Type: Offensive, Support
    Duration: 1 post
    Cooldown: 2 posts
    Description: When shooting with the Nyx gun this shot is meant to blind and confuse the idiots allowing her to get under their guard so that she can use martial arts to knock them out without much resistance. The magic circle that goes with this shot is colored like so. Please state that this only affects people of your own rank or lower.

    Range: 10 meters

    Area of Effect: Intended target only

    Strengths:

    • Darkness will cloud the eyes of opponent targeted so that Kanrya can either make an escape or knock them out easier.
    • Chances of people affected are greater if same rank or lower.

    Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)
    You need at least two weaknesses for this spell.

    Name: Nyx's Shield
    Rank: D
    Type: Defensive, Support
    Duration: 2 posts
    Cooldown: 3 posts
    Description: When Kanrya uses Nyx's Shield it allows her to use the powers of Night, so that when a hit is made instead of causing damage it turns to smoke. Think of Nurarihyon no Mago (Nura: Rise of the Yokai clan's Rikuo Nura and his Grandfather's ability).
    Nyx's Shield:
    Please detail that this can only dispell a single spell of her rank or beneath
    Range: Self

    Strengths:

    • Able to confuse enemy if it hits the shield spell.
    • Works on idiots to be able to dodge or convince them into missing her in the first place.

    Weaknesses:

    • Weak against higher ranked opponents.
    • Light/Holy users have a better chance at dispelling it.
    • Only usable on herself.


    Name: Dark Clone
    Rank: D
    Type: Defensive, Support
    Duration: 3 posts
    Cooldown: 4 posts
    Description: For now this spell creates a clone of Kanrya to mislead and confuse her opponent in battle. Furthermore, it dons not only her clone but her original self in an outfit reminiscent of the goddess Nyx.
    Nyx outfit:

    Range: self

    Number of clones: 1 (for now)

    Strengths:

    • Darkness spell can confuse, troll, and harass her opponent.
    • Options for melee group attack with clones.
    • All sorts of mischevious fun.


    Weaknesses:

    • Light/Holy spells can easily dispel this.
    • Clone has spell rank health.
    • If opponent is higher rank it has no problem dispelling the clone.
    • Once clone is created, it follows simple commands and cannot use magic.


    List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)

    Name Name of the Spell )
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
    Fused Spells(What Spells Went into the Fusion and their Ranks?)


    _____________________________________________________________________________________


    High noon Miku_chibi_by_kenneos-d4l2s2w

    High noon H6NcPbM High noon H6NcPbM High noon H6NcPbM High noon H6NcPbM

    Kanrya
    Kanrya

    Quality Badge Level 1- Quality Badge Level 2- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Player 
    Lineage : Blessed by the Fourth Wall
    Position : None
    Posts : 104
    Guild : Sabertooth
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 262.5

    Character Sheet
    First Skill: Gun Magic
    Second Skill:
    Third Skill:

    Completed Re: High noon

    Post by Kanrya 23rd March 2017, 4:40 pm

    edited and reworked dark shot into tracked shot since darkshot was the initial Nyx function. let me know if anything else needs reworked


    _____________________________________________________________________________________

    High noon AAAieQW


    Jobs Completed: 5
    Jobs in Progress: 2/3



    Kanrya Zura ~~~Bank ~~~ Gun Magic ~~~~Theme
    Jiyu Kazehime
    Jiyu Kazehime

    Player 
    Posts : 1917
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill: Wind Magic
    Second Skill: Demonic Takeover
    Third Skill:

    Completed Re: High noon

    Post by Jiyu Kazehime 24th March 2017, 5:03 pm

    Alright, your almost good, I just have one more small edit request.
    Kanrya wrote:Magic

    Primary Magic: Gun Magic
    Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
    Caster or Holder: Holder

    Description: The magic that Kanrya uses the most is a gun magic. It is a holder type of magic that basically does what is implied. As far as Kanrya knows not many people use gun magic. In fact the most she knows of those using gun magic were Bisca and Alzack of Fairy Tail. However, she knows that she needs to work on bettering her gun magic before even comparing herself to them.
    Her spells deal with ice and darkness bullets. She doesn't stay in one place as she fires like Bisca or Alzack does while using her magic. For her staying in one spot usually means giving an opponent an easy mark to hit and really doesn't want to seem weak. The darkness bullets are meant to blind and disorient her opponent while the ice bullets tend to freeze them in place.

    Strengths:

    • Easy maneuverability in battle
    • Ranged attacks against opponents
    • single targeting if needed, area of effect also if needed
    • instant effects


    Weaknesses:

    • Bigger spells require more magical energy, taking longer to channel.
    • Ranged attack so she can't really participate in melee.
    • If it is cast over an area, it'll not only affect enemies but allies as well.
    • May miss target if speed of said target is too fast.
    • The guns themselves need proper maintenance so she has to either do maintenance once a day or else the casting may not be proper.


    Lineage:

    Unique Abilities:

    • Skadi:
    • Skadi's Cloak:
    • Nyx:


    Spells:

    Bullet Blizzard:

    Tracking Shot:

    Nyx's Shield:

    Dark Clone:

    List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)

    Name Name of the Spell )
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
    Fused Spells(What Spells Went into the Fusion and their Ranks?)


    _____________________________________________________________________________________


    High noon Miku_chibi_by_kenneos-d4l2s2w

    High noon H6NcPbM High noon H6NcPbM High noon H6NcPbM High noon H6NcPbM

    Kanrya
    Kanrya

    Quality Badge Level 1- Quality Badge Level 2- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Player 
    Lineage : Blessed by the Fourth Wall
    Position : None
    Posts : 104
    Guild : Sabertooth
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 262.5

    Character Sheet
    First Skill: Gun Magic
    Second Skill:
    Third Skill:

    Completed Re: High noon

    Post by Kanrya 24th March 2017, 5:24 pm

    Edited again.


    _____________________________________________________________________________________

    High noon AAAieQW


    Jobs Completed: 5
    Jobs in Progress: 2/3



    Kanrya Zura ~~~Bank ~~~ Gun Magic ~~~~Theme
    Jiyu Kazehime
    Jiyu Kazehime

    Player 
    Posts : 1917
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill: Wind Magic
    Second Skill: Demonic Takeover
    Third Skill:

    Completed Re: High noon

    Post by Jiyu Kazehime 25th March 2017, 2:31 pm

    approved


    _____________________________________________________________________________________


    High noon Miku_chibi_by_kenneos-d4l2s2w

    High noon H6NcPbM High noon H6NcPbM High noon H6NcPbM High noon H6NcPbM


      Current date/time is 5th November 2024, 4:17 pm