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    Eris
    Eris

    Lich of hell


    Lich of hell

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    Lineage : Devil's Conquest
    Position : None
    Posts : 1471
    Guild : Grim Heresy [GM]
    Cosmic Coins : 5
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill: Sunset Eclipse - The Sandstorm GS
    Second Skill: Titan Eclipse • Devil Pact
    Third Skill:

    Culty nonsense Empty Culty nonsense

    Post by Eris 20th February 2016, 5:57 pm

    SIN: Mount Helador
    Culty nonsense 4e18385b2447bbf3af199c9e277afba6-d5qe5eq
    http://martanael.deviantart.com/art/Lava-Fields-346661090
    The landscape of Sin is harsh and unforgiving,  few areas more so than where the Undying Society, also known as the Cult of Sin,  took up residence.  History lessons aside,  it has served them well for many generations despite one disaster involving Pergrande Paladins that was taken care of.




    Culty nonsense Aegik_6_tile__evil_fortress__by_tyleredlinart-d6m4epq
    http://tyleredlinart.deviantart.com/art/Aegik-6-tile-evil-fortress-399954302
    Located a dozens of miles inland from the southernmost coast of Sin and surrounded in volcanic activity,  the Temple of the Undying is the headquarters of the Society.   While many establishments out among the other nations of Earthland exist,  they are all well toned down even if secret compared to the Temple of the Undying where nothing is held back in their tribute to who they called The Undying Goddess.   They knew little about her personally until they successfully managed to establish a direct conduit to her own realm of The Burning Endless and manifest enough of her power in this realm for her to reach out and take a body to serve as a permanent anchor,  forever staining this world with her presence.

    High ranking cultists,  members of the Society,  get invited to the temple where they make a pilgrimage to it.  Journeying on their own to find the temple.   If they are worthy,  they are guided by the will of their goddess down the right path.  Whether they survive, guidance or not,  is up to them, as the creatures of Sin are great and mighty.   It literally cannot be found without that guidance.  If Eris does not permit them to witness the Temple,  the Temple physically does not exist on the land for them.   An H-rank master of dimensional magic (PRIMARY) could in theory force their way if they had an appropriate ability to do so.  The ways to naturally enter the area are next to impossible to stumble upon, hence the guidance.  But an S-rank mage with powerful chaos (Probability) or luck-based abilities that could do so may happen upon them.   To enter you must cross that veil between worlds,  slipping into the pocket dimension that houses an alternate version of reality in which the temple exists. 

    This trick is based off of the same trick used by faeries,  in which their cities and gateways just seem not to exist at all unless guided a certain way or by extreme chance through the trees just right.  A left here, a right there,  passing between those two specific trees just right,  circling that bush over there.  You get the picture.  It's a similar concept.

    Once they arrive at the temple they are granted a ring signifying their new status as a Seeker,  which allows them to perform a ritual opening up a hell rift to a specific hall in the Burning Endless itself,  the other end of the hall being another rift to the Temple of the Undying.




    Culty nonsense DR83MxL
    http://timmi-o-tool.deviantart.com/art/Council-Hall-433991191
    The main council chamber where the Twelve Arch-Magi will meet.  These meetings can be projected out to other sanctuaries throughout earthland, unable to be intercepted by transmitting through the Burning Endless itself rather than sending the raw data out over earthland.


    http://lukkar.deviantart.com/art/6th-house-rugs-538700001
    ^Random relevant decorum.


    NPCs:
    Note: not well representative of individual duties and authority within the Temple.
    Spoiler:



    Culty nonsense Maw_of_hunger_by_fmacmanus-d8urad5
    http://fmacmanus.deviantart.com/art/Corridor-of-Hunger-535390389
    http://fmacmanus.deviantart.com/art/Maw-of-Hunger-535391033


    The Burning Endless itself is, as you might imagine,  an endless.  It is a flat plane of stone pocketed with immeasurable oceans of lava.    While the land itself is featureless,  it is covered in mountains and valleys of the undead all piled together writhing as an endless mass of skeletons and other creatures,  including that of titans and ancient long-dead dragons.

    The deeper you go below the surface however you find there is a lot more room in caverns and tunnels.  These caverns are hotly contested,  and the lower you get the higher your status and generally more intelligent and less mindless you are,  with caverns that get larger and larger to the point single caverns can be the size of countries and continents down in the extreme depths.   These being reserved for the incredibly powerful,  beings more powerful even than Lady Red and are indifferent to her efforts and indifferent of the control she has over the lesser beings of the Burning Endless.

    Down in those lower caverns you'd also start to see more flesh,  even flesh being hoarded on its own right as a symbol of wealth,  as gold might for a mortal.    Through flesh the undead can gain experiences,  eating,  drinking,  and other pleasures.   Though the denizens of unlife still hold their undeath in high regard and prefer to keep deathly visages even while wearing flesh.  It all depends.  Flesh is a fashion statement.  But just like you wouldn't normally want to cover ever bit of you in clothing,  they wont want to hide their undeath,  but rather they try to accentuate it to varying extents of the individuals.

    Aae'phaelleris,  or rather,  Eris,  has her personal.... Lair... you could say,  here.  In the Endless. It is elegantly crafted though clearly in the style of hell.   Rather than carpet,  the floors are made up of warm flesh strewn about with different consistencies depending on purpose.   Some areas might be flesh stretched out or simply covering a hard bone surface,  while in other areas the floor might be a huge pocket of meatstuffs,  in which case the floor itself is an undead creature and may include eyes,  digestive systems,  and teeth.    Floors may or may not squish to varying extents,  including having blood or not.

    The walls themselves are very ornate with bone being utilized similarly to marble and ivory,  with pillars of tormented skulls and bodies that may or may not still be sentient.   Throughout it all there is a jagged theme as spines arch up or jut out from pillar bases and from ceilings.  Doors themselves may often be a large jaw of sharp or human-like teeth.  Other doors may simply be folds of flesh and tissue that unfurl.  You may even find a sphincter or two.

    The entire complex would be lit with flames primarily,  having lava flows as a secondary source of light but more just to accentuate rooms,  with liquid flowing lava running through channels carved out of bone to flow freely,  or covered in a glass-like surface to run underfoot or simply be contained if desired. 

    And finally...  The entire building's main rooms,  having plenty of servant corridors and rooms of normal scale,  would be massively over proportioned.    A lone human of average size would not be able to climb the first step up to her throne itself,  which from the actual scale would only be around half a foot on normal human proportions.    The red flesh-carpet like a long flat tongue set into a groove down the center of the massive chamber,   basically just the same size and shape of a long red carpet,  would itself be around the same height as the human.

    The lair was clearly intended for an individual of titanic size... For Eris,  the Burning Titan.   Even larger here than she can be on Earthland,  she casually exists in her full size here and does not restrict herself.

    Non-giant individuals would take a long time navigating the place,  as it covers an area the size of a capitol city on earthland.   It isn't all titan rooms,  but it is full of normal sized corridors, hallways,  doorways, and rooms as well suited to the many servant staff members,  guests,  and serves as a sort of heaven for worshipers of hers who live in the city-like labyrinth within the giant's walls.   Whole cities contained within what would proportionally be small rooms, even just the space literally within the walls.    Systems of transportation link cities to cities,   fleshy mechanations powered by undead muscles.  Portals worked into stone that link places for convenience. 

    Among the plethora of rooms,  there is a single room with a normal door,  made of a hard oak wood,  notable as there is a distinct lack of non-bone non-flesh non-lavabased materials in most places.  It is undecorated and simple,  set into a section of brick wall.    It may even go unnoticed otherwise among the many, many rooms.   It's not titan sized either,  but just one of many small (Normal) scale doors throughout the lair/complex.




    Culty nonsense 1N27U1y

    The Pitiless Tower as seen here is a particular dungeon located in the Burning Endless.   Though the Endless is itself one unending prison,  the Pitiless Tower is quite specialized for the specific task of directly tormenting individuals.

    It is located in a crater of a volcano within a great lake of lava separate from the masses of hell and well isolated.  The Pitiless Tower contains tormented still-living souls just as well as it holds demons, live or undead.

    If Eris ever takes a particular hatred towards an individual,  they may find themselves here.   This is a place meant to torment the tormentors,  to terrorize the things that horrify the living.   Tartarus itself would be sweet release from the Pitiless Tower.



    The Burning Endless has countless other notable locations waiting to be witnessed in a topic some day,  I already have a few I could detail that would be fun.  The thing is most of them would probably only be seen once for specific plots.    The Burning Endless itself is a huge plot tool on its own right,  existing separate from earthland.

    Hazards
    Contact with lava here will cause 200hp damage per body part (Making total submersion cause 1200 damage),  effectively incinerating parts that come in contact with it.
    This ignores heat resistances.
    Areas with visible lava all around would deal 25 damage per post alone just due to the intense heat in the air itself,  similarly ignoring heat resistance.
    Undead beings feel the heat and feel the pain but don't take damage.
    Being killed by the heat leaves the individual as an undead creature.


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