Primary Magic: Tamashī no burēkāmajikku
Secondary Magic:
Caster or Holder: Caster
Description:
It began about 400 years ago with a guardian spirit. The spirits job was to protect the earth. Supposedly the spirit began to have trouble keeping the world in shape with all the different species of beasts and distructive creatures. Defeating every single monster was hard for even the spirit, so to quicken things up the spirit trained a beast who'd then learn the soul breaker magic, and continue on the legacy of monster slaying and demon hunting. Tamashī no burēkāmajikku is a magic that utilizes the power of one's soul in order to use spells. Attempting to concentrate ones soul enough to merge it with magical energy is an extremely difficult task to do and to release the soul infused magical energy in the form of a spell is an even harder task. Luckily, skills like this come easy for even the youngest members in the Hanumaru clan- for this specific magic has been passed down for generations. This magic has been used for good, but depending on the user, the color and effects vary.
In Z's case, his Soul breaker magic seemingly exhibits destructive power similar to that of nuclear weapons, intense heat rivaling stars, and crushing power rivaling crash magics. Due to Z not having much talent with the elements, his soul breaker magic is purely energy so as one could imagine, it has absolutely no shape.
Strengths:
- No Elemental weaknesses
- Offensive spells are 25% stronger
- 50% Resistance to elemental spells (including soul type spells)
Weaknesses:
- Unable to have more than 1 defensive spell per rank
- Friendly fire; this magic harms anyone in it's way ally and foe alike
- Requires extreme focus due to it's destructive properties
- 0.01 second delay on all offensive spells
Lineage:
- Spoiler:
Monkey King's Descent:
Description: The Monkey King, Sun Wukong, was a stone monkey given life. He learned supernatural abilities such as transformations and magic from taoist (Daoist in modern) practices. He was immeasurably strong and fast, able to lift his 17,991lb staff with ease and somersault 33,554 miles. He knew 72 different transformations, his fur had magical properties that could make a clone of himself or various weapons, animals, and other objects, he knew spells that can command wind, part water, and freeze humans, demons, and gods alike. Despite his given life, he rebelled against the gods, and was banished into imprisonment under a mountain by the Buddha. During his rebellion, he was injured and his blood was spilled. A human collected the fresh blood and preserved it. Many years later, in order to cure himself from a vicious disease, he drank the blood. Saving his life, he continued to live with superhuman strength and speed. Yet the true aspects of the blood remained dormant, and would awaken in future generations who carried his blood.
Ability: The user is able to transform into animals or objects. The user's strength and speed are increased by 25%. When in an animal form they gain a 50% boost instead.
The user is able to use One D rank wind spell of any type, and One C rank Ice spell for freezing enemies. (Created in the magic app as a normal spell would)
Usage: The strength and speed bonus are a passive. While in animal form the user may still use magic but it only lasts 5 posts and has a 6 post cooldown.
Unique Abilities:
Phantom Attack: Due to the sheer destructive force of Nazaki Hanumaru, even when the attack (despite the type of attack) misses, anything within 5 meters of the attack takes 50% of the rank damage. As rank increases, the range also increases by 2 meters.
Influenced Core: After decades of Hanumaru clan members defeating monsters and other mythical or spiritual abominations their own soul (magic) pool is greater than that of the average mage, thus granting them a 25% increase to their magical prowess.
Soul Sense: All Hanumaru clan members can sense people within a 25 foot radius of him/herself. Thanks to being able to sense souls, this ability gives them a 25% increase to reflexes while increasing the percentage by 10 with each rank.
- D rank:
Name: Tamashī no burēkāmajikku: Tamashī no bakuhatsu
Rank: D
Type: Soul Energy, Offensive
Duration: Instant
Cooldown: 2
Description: Tamashī no bakuhatsu literally meaning "Soul Blast" is a basic Hanumaru clan spell that all members learn when in the beginning stages of controlling their soul energy. This spell allows the user to release a blast with a 5 foot radius from anywhere on their body. Z version allows the blast moves at a speed of 20 mph, slower than most spells due to it's large amount of power. However, since the Nazaki's entire magic is based on doing damage, this spell has an 10% increase in damage compared to spells of the same rank , thus depleting 27.5 HP when it strikes an enemy.
Strengths:- Damage Oriented/Strong
- Larger size allows for a greater chance of hitting
- Can be used from any part of the body, giving the user the opportunity to utilize this spell in the heat of melee combat.
Weaknesses:- Slower than most spells due to it's sheer destructive power
- Requires a high level of concentration
- Spell has a delay of .1 seconds, giving the opponent a tiny moment to dodge or defend if they are distanced enough
- Despite being a blast, the attack is usually used during hand-to-hand combat, making it more effective close-mid range than long range.
Name: Tamashī no burēkāmajikku: Sourushīrudo
Rank: D
Type: Soul Energy, Defensive
Duration: 2
Cooldown: 3
Description: Sourushīrudo literally meaning "Soul Shield", is one of the first spells learned by the members of Hanumaru clan when learning to use their soul energy. This 2x2 foot shield is used to protect the mage from both melee and spell damage. This shield defends against 2 D rank damage before breaking.
Strengths:- Great for both close and long range attacks
- Despite it's small form, it absorbs all damage aimed to hit the user
Weaknesses:- Can only defend the user
- Because of it's low rank, it can only defend up to D rank spells
- Does not defend the user from behind
Name: Tamashī no burēkāmajikku: Tamashī suraisā
Rank: D
Type: Soul Energy, Offensive
Duration: Instant
Cooldown: 3
Description: Without the use of hands the user sends out a 10 foot long slash of soul energy towards the target. This spell can move at 20 mph, and takes 25 HP from the person hit. The spell doesn't stop there. This one slash can hit up to 2 people before it is destroyed though the total damage would then be split. Due to it being soul energy, the slash can phase through the opponent after attacking in order to reach another target.
Strengths:- Can attack twice
- Quick in movement
Weaknesses:- Cannot attack the same opponent twice
- Spell moves slower than most spells of the same rank
- Increased cooldown
Name: Soul Drain
Rank: D
Type: Soul Energy, Support
Duration: 4
Cooldown: 6
Description: Through the use of soul energy, Nazaki places a soul mark on anything. Body parts, objects, even people, Whoever touches anything marked will have 25 HP depleted while regenerating 2% of Nazaki's health.
Strengths:- Allows regen with every attack
- Nazaki can place marks on multiple objects during the duration of the spell
Weaknesses:- Only works on items marked
- Increased cool down
- Effects friend and foe alike (friendly fire)
- Damage Oriented/Strong
- Lineage Spells:
Name: Monkey Kings Descent: Breeze
Rank: D
Type: Wind
Duration: Instant
Cooldown: 2
Description: This is a simple wind spell that allows Z to pull opponents to him, push opponents from him, or throw opponents away from him with a strong wind current at 30 mph in any direction. In fact, sometimes this spell is used as an effect to dramatically display power while "powering up". This spell can pull the opponent/object all the way to him, or push them up to 20 meters away
Strengths:- Ranged attack
- Quick moving spell
Weaknesses:- Effects friend and for alike
- Can Damage the surrounding and cause
- Does not cause Physical damage (only knocks back opponents)
- Ranged attack
Last edited by Nazaki on 19th January 2017, 7:21 pm; edited 22 times in total