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    Vanir's Blood Wolf Magic

    Vanir Blodgharm
    Vanir Blodgharm

    Player 
    Lineage : Truth
    Position : None
    Posts : 7
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Completed Vanir's Blood Wolf Magic

    Post by Vanir Blodgharm 3rd February 2016, 11:02 pm

    Magic

    Primary Magic: Blodgharm, or Blood Wolf Magic
    Secondary Magic: (Must be filled in later. Magic you trained for goes here)
    Caster or Holder: Caster
    Description: Description: There are not many magics in the world as primal or destructive as Blodgharm magic, however most of the destruction can be controlled. Blood Wolf magic as it is currently called. augments the physical features of the user into that of a wolf, the wolf like attributes can be of any elemental affinity, as the blood in blood wolf comes from the fact that the magic is inherited, not learned. For centuries it's users were referred to as monsters, Werewolves if you will. They were shunned by society as the fanciful tales of the magic became more convoluted and watered down with time. Many forgot the true nature of the magic, what it could REALLY do.

    The caster uses Blood Wolf magic to unlock the forbidden bloodline within. The caster then gains the ability to change into a wolf at will, including limiting the transformation to certain body parts. The caster trains their mind and body and upon gaining control of the beast within, unlock the element of their bloodline, be it fire, ice, water, wind, darkness, light, earth, etc. The most base of all forms is the blood element. Vanir is a Blodgharm mage that harnesses Lightning magic along with his lupine nature. He can sprout claws, and change into a wolf, and control the power of a storm to become even more fearsome. As he progresses he gains the ability to unlock the most ancient forms of this magic, including a primal wolf. Elemental spells cannot be used unless a part of the caster's body is transformed, for example Vanir couldn't sprout lightning extended claws, or fire a bolt unless he had already transformed his arms into their wolf form. Partial transformation is used often as full transformations can lead to a loss of control for untrained practitioners.

    Strengths:

    • Ability to augment Strength and Speed as applicable body parts transform
    • Control of lightning allows user to empower transformed body parts.
    • Gains control over an element of the user's choice
    • Heightened senses even when not transformed, (eyesight, hearing, smell,)
    • Ability to transform parts of body into that of a wolf, including a full wolf, as a spell like ability for a flat mana cost until cancelled.

    Weaknesses:

    • Transforming may be a one time cost, but empowering requires an upkeep mana cost.
    • Heightened senses means that there is a vulnerability to extreme smells, and sounds.
    • If transformed fully for too long, animal instincts can cause the user to lose control
    • After exiting transformation of any kind, user is fatigued. partial transformations require a couple of minutes at most, but full transformations require a full day of rest.
    • Vulnerability to opposing elements.
    • Must eat something while fully transformed or will retain torn skin and injuries upon reverting.

    Lineage:
    Truth:
    Unique Abilities:

    • User can wield chosen elements like a make magic, or augment body parts that have been transformed.
    • Can sense when comrades are in danger.
    • Can meditate before transforming to regain a small amount of mana, must be immobile for the duration (One post = 5 recovered mana)


    Spells:
    Spell Template
    Note: BE SPECIFIC AND ADD DETAILS

    D rank Spells:

    LOCKED UNTIL B RANK:


    Last edited by Vanir Blodgharm on 11th February 2016, 12:11 pm; edited 1 time in total


    _____________________________________________________________________________________

    What it's like to meet me in wolf form :

    "That awkward moment when you try to backspace punctuation on your screen but you realize it's just a fleck of dirt"
    Mistress Venir
    Mistress Venir

    Administrator- Moderator- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Slayer- Legal Guild Ace- A-Rank- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Archmage's Seal
    Position : None
    Posts : 1394
    Guild : Golden Phoenix
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 24,000

    Character Sheet
    First Skill: 2nd Gen Flame Goddess Slayer
    Second Skill:
    Third Skill:

    Completed Re: Vanir's Blood Wolf Magic

    Post by Mistress Venir 10th February 2016, 10:11 pm

    Hey there! It's you're friendly neighborhood Venir here! I'll be looking over your magic today so please be patient with me! Here's a few edits that I have so far:

    Unfortunately, I do need a set duration for your spells >o<
    Your third unique ability: 5 mana please!
    Tesla Bolt: It goes for 10 meters and 10m/s which means in a single second it travels max range, I think for this you can up the range to 15 but keep the speed the same!


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    Vanir's Blood Wolf Magic  Tumblr_mwffarIHCR1qbk364o3_500

    Vanir's Blood Wolf Magic  Tumblr_mwffarIHCR1qbk364o4_500

    Vanir's Blood Wolf Magic  Tumblr_mwffarIHCR1qbk364o5_500

    Jobs:


    When you ask me to do stuff:
    Vanir Blodgharm
    Vanir Blodgharm

    Player 
    Lineage : Truth
    Position : None
    Posts : 7
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Completed Re: Vanir's Blood Wolf Magic

    Post by Vanir Blodgharm 11th February 2016, 12:12 pm

    Voluptuous Venir wrote:Hey there! It's you're friendly neighborhood Venir here! I'll be looking over your magic today so please be patient with me! Here's a few edits that I have so far:

    Unfortunately, I do need a set duration for your spells >o<
    Your third unique ability: 5 mana please!
    Tesla Bolt: It goes for 10 meters and 10m/s which means in a single second it travels max range, I think for this you can up the range to 15 but keep the speed the same!


    Done, Done, and Done. Thank you for helping me out :)


    _____________________________________________________________________________________

    What it's like to meet me in wolf form :

    "That awkward moment when you try to backspace punctuation on your screen but you realize it's just a fleck of dirt"
    Mistress Venir
    Mistress Venir

    Administrator- Moderator- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Slayer- Legal Guild Ace- A-Rank- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Archmage's Seal
    Position : None
    Posts : 1394
    Guild : Golden Phoenix
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 24,000

    Character Sheet
    First Skill: 2nd Gen Flame Goddess Slayer
    Second Skill:
    Third Skill:

    Completed Re: Vanir's Blood Wolf Magic

    Post by Mistress Venir 11th February 2016, 5:51 pm

    Vanir's Blood Wolf Magic  HfOLxY4


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    Vanir's Blood Wolf Magic  Tumblr_mwffarIHCR1qbk364o3_500

    Vanir's Blood Wolf Magic  Tumblr_mwffarIHCR1qbk364o4_500

    Vanir's Blood Wolf Magic  Tumblr_mwffarIHCR1qbk364o5_500

    Jobs:


    When you ask me to do stuff:

      Current date/time is 21st November 2024, 5:34 pm