Magic
Primary Magic: Myth Embodiment
Secondary Magic: None Yet
Caster or Holder: Caster
Description: The magic that Kaisto Tyreal is using is magic based on the Elemental Mythological beings (dragons, hydras golems etc etc) and he takes their aspects such their speed or strength and uses it even taking their type of magics and using it as well basically embodying them to have them help him.
The Magic is actually unique that some mages learn only one myth to embody but there are a rare few to learn the art of embodying multiple ones which makes them very revered as powerful mages even when they are just starting out. some have the ability to use roars, some can blast them from their hands and some are even able to do requips based on their creature, but being one that can embody multiple creatures can use any of those methods of casting depending on how they learned to cast the magic
Strengths:
Weaknesses:
Lineage:
Beast Tamer
Description: In the old days, when magical beasts were used for battles. Your great great great grandfather Ash Ketchup was the foremost monster tamer. He could tame almost any beast, great or small. They say he even managed to tame a fire dragon named Charagon. Now every generation or so, his skills manifests in one of his descendants. Are you one of them? Why not try it out. Forge your way and make your own adventure!
Ability: Master tamers have the ability to befriend and tame beast that they have defeated. The user has to have a thread/job with at least 300 words and 30 posts where they tame the beast. This beast is then made into a pet for the user and allows them to break the rule that only allows a mage to have 1 pet. This pet has to be a beast and cannot be a demon, angel, human, etc.
Usage: Allows the user to gain a 2nd beast pet. This beast pet follows the rules of pets but only has one ability and one spell-like ability. The pet tamed is of legendary rank/grade and this pet cannot be changed once made. The user must also have their pets be of different ranks/grades. The tamed pet must be approved just like any other pet but what it is and what it can do is up to the user.
Unique Abilities:
Name: Dragoon Form-Dragoon of the Red Eyed Dragon
Rank: D
Type: Passive/Defensive
Duration: 3 posts
Cooldown: 4 posts
Description: ( The spell is cast by channeling fire to the front of them and then distributing it over their body till the Dragoon's armor and wings appears on to them,
Strengths:
Weaknesses:
Name: Hyrdra Breath: Ice Roar
Rank: D
Type: Offensive/Water
Duration: Instant
Cooldown: 2 posts
Description: Kaisto takes in a deep breath and summons the power of the mythological creature, the Hydra, and blasts a torrent of ice cold water in the shape of a hydra at the opponent that can travel 30 mph. It has a chance to freeze those of equal ranks to him and causes D rank water/ice damage.
Strengths:
Weaknesses:
Name: Golem’s Will
Rank: D
Type: Defensive/Nature
Duration: 3 posts
Cooldown: 4 posts
Description: Kaisto punches the ground and it encases him in a thick rock armor that protects him or whoever he chooses from power blows and spells, as well heals him while in this form. It takes 2 D rank moves to break.
Strengths:
Weaknesses:
Name: Raiju’s Storm
Rank: D
Type: Offensive/Lightning-Storm
Duration: Instant
Cooldown: 2 posts
Description: Kaisto’s arms become imbued with the power of lightning which makes his attacks more powerful up to 20% more powerful, but also allows him to blast lightning at the enemies. The spell does normal D rank damage (-20% HP) and travels 25 mph which it does have a small chance to paralyze enemies a bit. The style of the attack is a beam style Lightning attack, it can be caste from either hand but Kaisto prefers one free hand to keep the attack stable or use to block or punch with encase the enemies get to close to him which he could use the powers from closer range to act like an effective attacking ability.
Strengths:
Weaknesses:
Primary Magic: Myth Embodiment
Secondary Magic: None Yet
Caster or Holder: Caster
Description: The magic that Kaisto Tyreal is using is magic based on the Elemental Mythological beings (dragons, hydras golems etc etc) and he takes their aspects such their speed or strength and uses it even taking their type of magics and using it as well basically embodying them to have them help him.
The Magic is actually unique that some mages learn only one myth to embody but there are a rare few to learn the art of embodying multiple ones which makes them very revered as powerful mages even when they are just starting out. some have the ability to use roars, some can blast them from their hands and some are even able to do requips based on their creature, but being one that can embody multiple creatures can use any of those methods of casting depending on how they learned to cast the magic
Strengths:
- He can use ANY Mythological Beasts powers ranging from Dragons to Raijūs
- it can rely on a multitude of different styles of attacks and defenses
Weaknesses:
- All spells can be consumed by slayers of the corresponding element
- All spells have an elemental weakness
- Creatures of the same element of magic that Kaisto uses are not effected by them
Lineage:
Beast Tamer
Description: In the old days, when magical beasts were used for battles. Your great great great grandfather Ash Ketchup was the foremost monster tamer. He could tame almost any beast, great or small. They say he even managed to tame a fire dragon named Charagon. Now every generation or so, his skills manifests in one of his descendants. Are you one of them? Why not try it out. Forge your way and make your own adventure!
Ability: Master tamers have the ability to befriend and tame beast that they have defeated. The user has to have a thread/job with at least 300 words and 30 posts where they tame the beast. This beast is then made into a pet for the user and allows them to break the rule that only allows a mage to have 1 pet. This pet has to be a beast and cannot be a demon, angel, human, etc.
Usage: Allows the user to gain a 2nd beast pet. This beast pet follows the rules of pets but only has one ability and one spell-like ability. The pet tamed is of legendary rank/grade and this pet cannot be changed once made. The user must also have their pets be of different ranks/grades. The tamed pet must be approved just like any other pet but what it is and what it can do is up to the user.
Unique Abilities:
- Hydra Ice: It allows the caster's wound be covered up by ice that regenerates 5% over the wounds even when destroying a certain section it can grow right back like a Hydra.
- Golem's Will: It allows the caster to suppress pain in their body and allow them to continue fighting and going where as a normal person would stop, this also takes effect in torturous situations but it lasts only so long and must recharge after use and after said battle or torture is over after the effect of Golem's will stops the user feel not the full pain but 50% of the pain.
- Raiju's Storm: This allows the use to become less damaged by lightning attacks by a max of 30% but that's all, the temporary thing is that he can boost either his lightning attacks by 20% or his speed by 15%
Name: Dragoon Form-Dragoon of the Red Eyed Dragon
Rank: D
Type: Passive/Defensive
Duration: 3 posts
Cooldown: 4 posts
Description: ( The spell is cast by channeling fire to the front of them and then distributing it over their body till the Dragoon's armor and wings appears on to them,
- What it Looks like:
Strengths:
- Flying allows for Evasiveness of spells and moves
- Deals extra 2% extra Fire Damage with Melee attacks
- Boosts all stats up temporarily
Weaknesses:
- Water spells nullify the fire damage
- Takes a bit to recharge and sometimes wont activate unless in dire situations
- When they revert the wearer's stats are reduced by 3% for 1 post till it is back to normal
- When reverted back magic takes to recharge for 2 posts since Dragoon form takes quite a bit of Magic
Name: Hyrdra Breath: Ice Roar
Rank: D
Type: Offensive/Water
Duration: Instant
Cooldown: 2 posts
Description: Kaisto takes in a deep breath and summons the power of the mythological creature, the Hydra, and blasts a torrent of ice cold water in the shape of a hydra at the opponent that can travel 30 mph. It has a chance to freeze those of equal ranks to him and causes D rank water/ice damage.
Strengths:
- Can freeze enemies of equal rank to Kaisto.
- Super effective to Fire and Wind
Weaknesses:
- Can potentially injure allies in range.
- As an ice spell, it is slightly weaker in desert climates.
- Can be consumed by Water and Ice slayers
Name: Golem’s Will
Rank: D
Type: Defensive/Nature
Duration: 3 posts
Cooldown: 4 posts
Description: Kaisto punches the ground and it encases him in a thick rock armor that protects him or whoever he chooses from power blows and spells, as well heals him while in this form. It takes 2 D rank moves to break.
Strengths:
- It can help heal himself or allies.
- It can protect himself or allies from up to Two D rank attacks/One C rank attack.
Weaknesses:
- Kaisto must be on top of the earth outside to summon the armor.
- Only one set may be summoned at a time, thus allowing no more than one person to use it at a time.
- Being made of earth, the armor is rather heavy and can slow down movements.
Name: Raiju’s Storm
Rank: D
Type: Offensive/Lightning-Storm
Duration: Instant
Cooldown: 2 posts
Description: Kaisto’s arms become imbued with the power of lightning which makes his attacks more powerful up to 20% more powerful, but also allows him to blast lightning at the enemies. The spell does normal D rank damage (-20% HP) and travels 25 mph which it does have a small chance to paralyze enemies a bit. The style of the attack is a beam style Lightning attack, it can be caste from either hand but Kaisto prefers one free hand to keep the attack stable or use to block or punch with encase the enemies get to close to him which he could use the powers from closer range to act like an effective attacking ability.
Strengths:
- Requires little concentration to cast
- Lightning is easily manipulated in this state
Weaknesses:
- Lightning Slayers can eat the lightning
- Muscles become sore overtime
- Can potentially hit allies
Last edited by KaistoTyreal on 13th February 2016, 8:38 pm; edited 3 times in total