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    Mythical Creature Summoning Magic

    Yuri and Yuli
    Yuri and Yuli

    Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Dragon Slayer- Halloween job event participant - Rich- Veteran Level 1- Magic Application Approved!- Obtain A Secondary Magic!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- X-Mas Event Participant- 1 Year Anniversary- Player 
    Lineage : The First Blade
    Position : None
    Posts : 308
    Guild : Divine Calamity
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 24
    Experience : 1,828,432

    Character Sheet
    First Skill: Mystic Eyes of the God-Killers
    Second Skill: Everwinter Abyss Slayer
    Third Skill: Supernova Abyss Slayer

    Mythical Creature Summoning Magic  Empty Mythical Creature Summoning Magic

    Post by Yuri and Yuli 9th November 2017, 3:46 pm

    Mythical Creature Summoning Magic

    Primary Magic: Mythical Creature Summoning
    Secondary Magic: none
    Caster or Holder: Lost, Caster
    Additional Spell slots:
    - 2x D-rank and 2x C-rank spell slots bought here

    Description:
    This Magic is a type of summoning magic that has long been lost to history, with the only records of it ever existing buried under the endless sands of the desert. That was until recently, when this lost magic manifested in Herakles Alexander, allowing him to summon creatures that people believed be of mythical or even divine origin, or even deities themselves. This magic connects Herakles to the mythical plain, a realm of existence that is, unlike ours, entirely made of magic, and allows him to form contracts with any of the mythical creatures that live in that realm and summon them into our own world, but requires a trained and muscular physique to maintain due to the strain the connection to the mythical plain puts on the user's body. In addition to that, Herakles can communicate telepathically as well as verbally ( for those with the ability to do so ) with any of his summons at any time, wherever they may be.

    In combat, Herakles will use this magic to summon mythical creatures that'll support him in battle and provide different offensive, defensive or supportive capabilities. To summon one of the creatures Herakles has to concentrate on the name of the respective mythical creature.

    Strengths:
    - Versatile, strong magic with a variety of summons for different situations
    - Each summon has their own unique magic, which can be anything from elements to enhancing of strength etc.

    Weaknesses:
    - Effects can potentially damage allies
    - Elements can be consumed by relevant slayers unless stated otherwise
    - Depending on the summon, the terms of the contract might call for additional requirements to summon a mythical beast

    Lineage:

    Unique Abilities:

    - Resilience: The strong strain this magic puts on the user's body has hardened the user's muscles and grants a 25% reduction to all incoming damage

    - Melee: Due to using this magic in conjunction with melee weapons the user has become rather proficient in their use of weapons, granting an additional 25% damage when using weapons in combat.

    - Mythical Plain: Due to being directly connected to the ancient mythical plain, which is entirely composed of magic, the user can absorb magic energy from both realms. This grants an additional 4% MP regen per post.

    - Sturdiness: Due to the fact that all summons of this magic are ancient mythical beasts they are sturdier than normal summons, giving every summon an additional 20 points of HP

    Spells:

    Signature Spells:

    D-rank Spells:

    C-rank Spells:


    Last edited by KebabViking2 on 27th November 2017, 1:29 am; edited 10 times in total
    kittykool75
    kittykool75

    Player 
    Posts : 1219
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill: ⛧ Fallen God Slayer ⛧ ⛧ First Generation ⛧
    Second Skill: ⛧ Shadow Dragon Slayer ⛧ Second Generation ⛧
    Third Skill:

    Mythical Creature Summoning Magic  Empty Re: Mythical Creature Summoning Magic

    Post by kittykool75 9th November 2017, 4:53 pm

    After approving this some mistakes were noticed, my apologies that I didn't notice them ahead of time. So hello KebabViking2, I'm the mod grading your magic, all I have to say is that all the active abilities for each of the summons need both a duration and a cooldown.


    _____________________________________________________________________________________


    "You've got me shaking from the way you're talking
    My heart is breaking but there's no use crying
    "


    Mythical Creature Summoning Magic  1LMjHkp
    Directory
    Golden Lacrima until 4/16/2019

    Yuri and Yuli
    Yuri and Yuli

    Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Dragon Slayer- Halloween job event participant - Rich- Veteran Level 1- Magic Application Approved!- Obtain A Secondary Magic!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- X-Mas Event Participant- 1 Year Anniversary- Player 
    Lineage : The First Blade
    Position : None
    Posts : 308
    Guild : Divine Calamity
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 24
    Experience : 1,828,432

    Character Sheet
    First Skill: Mystic Eyes of the God-Killers
    Second Skill: Everwinter Abyss Slayer
    Third Skill: Supernova Abyss Slayer

    Mythical Creature Summoning Magic  Empty Re: Mythical Creature Summoning Magic

    Post by Yuri and Yuli 9th November 2017, 5:04 pm

    Alrighty, thanks for letting me know, had no idea XD
    Bumping for edits


    _____________________________________________________________________________________


    Soon... you will know despair, Guest.

    kittykool75
    kittykool75

    Player 
    Posts : 1219
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill: ⛧ Fallen God Slayer ⛧ ⛧ First Generation ⛧
    Second Skill: ⛧ Shadow Dragon Slayer ⛧ Second Generation ⛧
    Third Skill:

    Mythical Creature Summoning Magic  Empty Re: Mythical Creature Summoning Magic

    Post by kittykool75 9th November 2017, 5:11 pm

    Spoiler:

    Mythical Creature Summoning Magic  SESFcGa


    _____________________________________________________________________________________


    "You've got me shaking from the way you're talking
    My heart is breaking but there's no use crying
    "


    Mythical Creature Summoning Magic  1LMjHkp
    Directory
    Golden Lacrima until 4/16/2019

    kittykool75
    kittykool75

    Player 
    Posts : 1219
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill: ⛧ Fallen God Slayer ⛧ ⛧ First Generation ⛧
    Second Skill: ⛧ Shadow Dragon Slayer ⛧ Second Generation ⛧
    Third Skill:

    Mythical Creature Summoning Magic  Empty Re: Mythical Creature Summoning Magic

    Post by kittykool75 15th November 2017, 6:58 pm

    Spoiler:

    Unlocked at user's request.


    _____________________________________________________________________________________


    "You've got me shaking from the way you're talking
    My heart is breaking but there's no use crying
    "


    Mythical Creature Summoning Magic  1LMjHkp
    Directory
    Golden Lacrima until 4/16/2019

    desirée
    desirée

    Crystals


    Crystals

    Player 
    Faction : The Luminous Covenant
    Posts : 1555
    Guild : ☽ luminous rose guild mistress ☾
    Dungeon Tokens : 0
    Age : 336
    Mentor : ☽ diamandis stellavera ☾
    Experience : 915,017

    Character Sheet
    First Skill: ☽ blooms of chrysalis: crystal rose demon slayer ☾
    Second Skill: ☽ pink dominion ☾
    Third Skill: ☽ gemstone serpentine ☾

    Mythical Creature Summoning Magic  Empty Re: Mythical Creature Summoning Magic

    Post by desirée 22nd November 2017, 12:31 pm

    Hello KebabViking2, I am Des / Desirée and I will be grading your wonderful summoning magic today. All edits will be in this beautiful shade of pink~

    KebabViking2 wrote:Mythical Creature Summoning Magic

    Primary Magic: Mythical Creature Summoning
    Secondary Magic: none
    Caster or Holder: Lost, Caster
    Additional Spell slots:
    - 2x D-rank and 2x C-rank spell slots bought here

    Description:
    This Magic is a type of summoning magic that has long been lost to history, with the only records of it ever existing buried under the endless sands of the desert. That was until recently, when this lost magic manifested in Herakles Alexander, allowing him to summon creatures that people believed be of mythical or even divine origin, or even deities themselves. This magic connects Herakles to the mythical plain, a realm of existence that is, unlike ours, entirely made of magic, and allows him to form contracts with any of the mythical creatures that live in that realm and summon them into our own world, but requires a trained and muscular physique to maintain due to the strain the connection to the mythical plain puts on the user's body. In addition to that, Herakles can communicate telepathically as well as verbally ( for those with the ability to do so ) with any of his summons at any time, wherever they may be.

    In combat, Herakles will use this magic to summon mythical creatures that'll support him in battle and provide different offensive, defensive or supportive capabilities. To summon one of the creatures Herakles has to concentrate on the name of the respective mythical creature.

    Strengths:
    - Versatile, strong magic with a variety of summons for different situations
    - Each summon has their own unique magic, which can be anything from elements to enhancing of strength etc.

    Weaknesses:
    - Effects can potentially damage allies
    - Elements can be consumed by relevant slayers unless stated otherwise
    - Depending on the summon, the terms of the contract might call for additional requirements to summon a mythical beast

    Lineage:

    Unique Abilities:

    - Resilience: The strong strain this magic puts on the user's body has hardened the user's muscles and grants a 25% reduction to all incoming damage

    - Melee: Due to using this magic in conjunction with melee weapons the user has become rather proficient in their use of weapons, granting an additional 25% damage when using weapons in combat.

    - Mythical Plain: Due to being directly connected to the ancient mythical plain, which is entirely composed of magic, the user can absorb magic energy from both realms. This grants an additional 4% MP regen per post.

    - Sturdiness: Due to the fact that all summons of this magic are ancient mythical beasts they are sturdier than normal summons, giving every summon an additional 20 points of HP

    Spells:

    Signature Spells:

    D-rank Spells:

    C-rank Spells:


    _____________________________________________________________________________________

    Mythical Creature Summoning Magic  IY2eFxu

    Yuri and Yuli
    Yuri and Yuli

    Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Dragon Slayer- Halloween job event participant - Rich- Veteran Level 1- Magic Application Approved!- Obtain A Secondary Magic!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- X-Mas Event Participant- 1 Year Anniversary- Player 
    Lineage : The First Blade
    Position : None
    Posts : 308
    Guild : Divine Calamity
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 24
    Experience : 1,828,432

    Character Sheet
    First Skill: Mystic Eyes of the God-Killers
    Second Skill: Everwinter Abyss Slayer
    Third Skill: Supernova Abyss Slayer

    Mythical Creature Summoning Magic  Empty Re: Mythical Creature Summoning Magic

    Post by Yuri and Yuli 22nd November 2017, 8:06 pm

    Hey, so one thing, the general rules and the signature spell rules contradict each other :

    -The general rules state that Signature Spells, should they have a cooldown, can have a cooldown much lower than what would be normal for a spell, I quote :
    "A signature spell does not have to have a cooldown, however if a Moderator who is grading the spell deems that the signature spell must have a cooldown, the cooldown can be significantly lower than the ones deemed above."

    -The Rules about Signature Spells however say that should Signature Spells have a cooldown it must be equal or greater than the duration, I quote :
    "A signature spell can be one with a duration but the cooldown will have to be equal to or greater than that duration."

    I am confused as to which one applies here.
    Thanks for the help :D


    _____________________________________________________________________________________


    Soon... you will know despair, Guest.

    desirée
    desirée

    Crystals


    Crystals

    Player 
    Faction : The Luminous Covenant
    Posts : 1555
    Guild : ☽ luminous rose guild mistress ☾
    Dungeon Tokens : 0
    Age : 336
    Mentor : ☽ diamandis stellavera ☾
    Experience : 915,017

    Character Sheet
    First Skill: ☽ blooms of chrysalis: crystal rose demon slayer ☾
    Second Skill: ☽ pink dominion ☾
    Third Skill: ☽ gemstone serpentine ☾

    Mythical Creature Summoning Magic  Empty Re: Mythical Creature Summoning Magic

    Post by desirée 25th November 2017, 9:06 pm


    Hi KebabViking2, we are almost finished with the grading.

    Both of these rules apply in this situation, as they do not cancel each-other out.

    "A signature spell does not have to have a cooldown, however if a Moderator who is grading the spell deems that the signature spell must have a cooldown, the cooldown can be significantly lower than the ones deemed above."
    An example of this situation would be if an S rank spell had a duration for three posts. The minimum cooldown for an S rank spell is 8 posts, but in this situation of a signature spell it would be able to work with a 4 post cooldown instead of the minimum 8.

    "A signature spell can be one with a duration but the cooldown will have to be equal to or greater than that duration."
    An example of this would be your Nidhöggr, as it has a duration of 5 posts. Therefore, acting upon this rule, the cooldown would be 6 posts.

    ________________________________________

    Final Edits:

    - Manticore: Please add to the information about dice rolling that the rolls can only be used in PvE, and cannot be determined by rolls in PvP.

    Please bump once acknowledged and necessary edits are made.


    _____________________________________________________________________________________

    Mythical Creature Summoning Magic  IY2eFxu

    Yuri and Yuli
    Yuri and Yuli

    Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Dragon Slayer- Halloween job event participant - Rich- Veteran Level 1- Magic Application Approved!- Obtain A Secondary Magic!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- X-Mas Event Participant- 1 Year Anniversary- Player 
    Lineage : The First Blade
    Position : None
    Posts : 308
    Guild : Divine Calamity
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 24
    Experience : 1,828,432

    Character Sheet
    First Skill: Mystic Eyes of the God-Killers
    Second Skill: Everwinter Abyss Slayer
    Third Skill: Supernova Abyss Slayer

    Mythical Creature Summoning Magic  Empty Re: Mythical Creature Summoning Magic

    Post by Yuri and Yuli 27th November 2017, 1:30 am

    Ohhh I see
    Yeah I got a bit confused, sorry for the misunderstanding, my bad :D
    Bumping


    _____________________________________________________________________________________


    Soon... you will know despair, Guest.

    desirée
    desirée

    Crystals


    Crystals

    Player 
    Faction : The Luminous Covenant
    Posts : 1555
    Guild : ☽ luminous rose guild mistress ☾
    Dungeon Tokens : 0
    Age : 336
    Mentor : ☽ diamandis stellavera ☾
    Experience : 915,017

    Character Sheet
    First Skill: ☽ blooms of chrysalis: crystal rose demon slayer ☾
    Second Skill: ☽ pink dominion ☾
    Third Skill: ☽ gemstone serpentine ☾

    Mythical Creature Summoning Magic  Empty Re: Mythical Creature Summoning Magic

    Post by desirée 27th November 2017, 11:04 am

    Spoiler:

    Mythical Creature Summoning Magic  Gkbs3pU


    _____________________________________________________________________________________

    Mythical Creature Summoning Magic  IY2eFxu


      Current date/time is 21st November 2024, 8:53 am