Magic Name: Eyes of Providence Secondary Magic: Caster or Holder: Caster Description Special eyes that Nao was born with. These eyes were given the name 'The Eyes of Providence' from those that figured out the capabilities of the eyes. Upon activation, these eyes grant Nao special abilities of reconnaissance ranging from enhanced vision to being able to record the things he's capable of seeing. When the Eyes of Providence are activated, his eyes shift to a strange omni-chromatic state. The appearance of his eyes appear to constantly change colors and move fluidly around his iris. In the darkness, these eyes glow, giving off it's own light. The light that is emitted changes depending on the current coloration of the eyes, changing glows as the color of the eyes change. While the Eyes of Providence are primarily for reconnaissance uses, Nao is capable of altering the use of his spells to also encompass combat applications. |
Beast Tamer Description: In the old days, when magical beasts were used for battles. Your great great great grandfather Ash Ketchup was the foremost monster tamer. He could tame almost any beast, great or small. They say he even managed to tame a fire dragon named Charagon. Now every generation or so, his skills manifests in one of his descendants. Are you one of them? Why not try it out. Forge your way and make your own adventure! Ability: Master tamers have the ability to befriend and tame beast that they have defeated. The user has to have a thread/job with at least 300 words and 30 posts where they tame the beast. This beast is then made into a pet for the user and allows them to break the rule that only allows a mage to have 1 pet. This pet has to be a beast and cannot be a demon, angel, human, etc. Usage: Allows the user to gain a 2nd beast pet. This beast pet follows the rules of pets but only has one ability and one spell-like ability. The pet tamed is of legendary rank/grade and this pet cannot be changed once made. The user must also have their pets be of different ranks/grades. The tamed pet must be approved just like any other pet but what it is and what it can do is up to the user. |
1: Recording Nao is capable of recording everything he sees. If what he sees is within earshot, his visual recordings also come with sound accompanying it. Due to his excellent visual memory and his ability to recall information, he is capable of replaying anything at any time. However, due to his magical limitations, Nao requires a medium in order to play-back any of his viewed memories. This may only play-back any memories he has actually seen with his eyes. If Nao was blind-folded or was incapable of seeing anything, he cannot record that event in his memory. 2: Optical Zoom Nao is capable of changing the magnification of what his eyes can see up to 10x magnification. However, like all zooming, Nao's field of view tightens, reducing his peripheral vision the higher his vision is magnified. 3: Aperture Vision Nao is capable of dilating his eyes to a varying degree, allowing him to close his pupils tightly shut in high-light conditions and is capable of widely opening his pupils in extremely low-light conditions. This is especially useful for observing in either lighting extremes, thus not hindering him. 4: Memory Vision Nao is able to (with permission of the intended target or through submission), reach into the mind of a person and see the memories of someone. The memory becomes like a corridor with rooms that can be locked by the target or unlocked to look into memories that may have been lost from the surface thoughts of a person. This is very useful for interrogation or therapeutic purposes. |
- Perfect Visual Memory: Nao is able to recall anything he has seen almost instantly. - Truth Vision Nao can detect the difference between an illusion and reality of equal or lesser level than himself. | - Requires Activation: 1 Post is required to activate the "Eyes of Providence". The "Eyes of Providence" must be active in order to use any of his spells. - Visual Confirmation: Nao must have a perfect visual of his target for his spells to be effective. Any obstructions in his line of sight will hinder/interrupt his spell's effects. - Blindness: Being completely blinded stops Nao from being able to use his magic. This ranges from temporary blindness from a spell to permanent blindness. |
- Signature Spell:
Spell Name: Heat Vision
Type: Instant
Rank: Signature (C rank)
Duration/Cooldown: Instant/0 post cooldown
Spell Description: Nao has gained to transfer heat from his eyes into a beam, firing at a target to heat them up to high temperatures.
Spell Effect: Nao fires a beam attack an opponent. The beam does damage equal to Nao’s rank.
Spell Range: 15m(+10 m per rank up to S rank)
Spell's Speed: 10 m/s(+10 m/s per rank up to S rank)Spell Strengths Spell Weaknesses - Repeated use of the spell causes the target to begin to cook, and can cause discomfort if holding an item.
.- Beam is thin and linear so requires precise aiming
-The attack is blocked by any kind of small shield or object
- D Rank Spells:
Spell Name: Tracking Beacon
Type: Support - Self Buffing
Rank: D
Duration/Cooldown: 3 Post Duration / 4 Post Cooldown
Spell Description: Working similar in theory to Scan, this spell highlights his target with glowing arrows around the target as well as coloring the target a bright shade of any color he feels like. This spell allows Nao to track down his target, not being able to be surprised by his target's location.
Spell Effect: Nao chooses a target. Nao gains +15% better reaction time against the target and always knows where the target is during the duration of the spell.
Spell Range: 15 meters
Spell's Speed: InstantSpell Strengths Spell Weaknesses - Spell doesn't de-activate if a target goes behind an obstacle
- Nao cannot lose track of his target while this spell is in effect.- This spell doesn't allow Nao to see his targets through obstacles, it just lets him know their general location when behind an obstacle.
- This spell doesn't work very well against agile and extremely fast opponents.
- Doesn't work against non-physical entities (such as spirits or image projections)Spell Name: Glare of Agony
Type: Damage over Time
Rank: D
Duration/Cooldown: 3 Post Duration / 4 Post Cool-down
Spell Description: As Nao's eyes meet with his target's, an illusion of fear is imprinted into his target's mind causing pain that seems far too real to directly attack the target's mind. The damage is lingering, lasting for several moments before passing.
Spell Effect: Deals 50% Rank Damage per post to a single target.
Spell Range: 15 meters
Spell's Speed: InstantSpell Strengths Spell Weaknesses - Damage dealt ignores armor due to being a mental attack
- Damage can be buffed by spell damage buffs.
- Does not effect targets under courage spells.
- Does not effect targets 1 rank higher than Nao.
- Does not effect targets immune to illusionary attacksSpell Name: Blinding Flash
Type: Light Spell - Status Effect
Rank: D
Duration/Cooldown: 1 Post Duration / 5 Post Cooldown
Spell Description: By gathering all of the light collected by the Eyes of Prudence into a single, concentrated spot, Nao is capable of releasing all of the light into a single flash meant for blinding a group of enemies.
Spell Effect: Up to 3 targets are considered blind, making landing their attacks extremely difficult as they are essentially 'blind fighting' for one post.
Spell Range: 15 meters
Spell's Speed: 7 meters / secondSpell Strengths Spell Weaknesses - Useful for making a quick escape due to the light making seeing difficult.
- Capable of easily avoiding attacks/confrontation while target is blinded.
- Can be used to illuminate the darkness, even if the darkness is magical (up to D Rank anyway)- While the target is blind, Nao cannot use any spells that require eye contact.
- Very, very long cool-down. IC reason -- used for gathering light.
- This spell does not effect Light Slayers and can be consumed by Light Slayers.
- Does not effect targets of higher rank than
- C Rank Spells:
Spell Name: Scan
Type: Support - Self Buffing
Rank: C
Duration/Cooldown: 3 Post Duration / 4 Post Cooldown
Spell Description: Nao concentrates on a single target. Information about the target's strengths and weaknesses appear next to the target in a 'HUD-like' manner. Red lines appear on the target, detailing precisely where to strike the target for maximum effect.
Spell Effect: Nao chooses a target. Nao receives +20% weapon damage against the target and +10% magic damage against his designated target.
Spell Range: 15 meters
Spell's Speed: InstantSpell Strengths Spell Weaknesses - Other eye spells may take effect in parallel with this spell on the same target.
- The buff continues whether or not an opponent is visible.- This spell only works twice upon a single target within the same thread.
- This spell doesn't work very well against agile and extremely fast opponents.
- Doesn't work against non-physical entities (such as spirits or image projections)Spell Name: Spell Copy
Type: Instant
Rank: C
Duration/Cooldown: Instant/4 posts
Spell Description: Nao has the ability to watch an opponent cast a spell and then mimic it to use its full effect. Copying the shape, form and whatever incantation, he is able to produce a near perfect copy, albeit with lessened effects.
Spell Effect: Nao can choose 1 spell from the battle equal or lower than his rank and copy its effect at 75% damage or buffs/debuff effects.
Spell Range: Same as spell copied
Spell's Speed: Same as spell copiedSpell Strengths Spell Weaknesses - May copy a spell that has been seen in this battle.
- Nao may store this spell until threat.- Nao may only copy caster type magic or a ranged weapon attack.
- Requires a round after the spell has been cast to work out how it’s been done.
- May only work on C rank and below spells.Spell Name: Fear Induction
Type: Single target debuff- Instant
Rank: C
Duration/Cooldown: 2 post duration/4 post cooldown
Spell Description: By giving a horrific glare at the opponent equal or lower in his rank, Nao can cause an enemy to seize up from fright. What is happening mentally is that the spell turns Nao into one of their fears, causing mental strain and agony through the power of illusions.
Spell Effect: 1 target suffers 50% damage instantly and 2 posts of -20% damage and -15% movement speed.
Spell Range: 15 meters
Spell's Speed: InstantSpell Strengths Spell Weaknesses -May alter the perception of the opponents vision to what may strike fear into them.
-May strain the victim’s consciousness to temporarily paralyse them.
-May set this up for another inducement spell instantly after.-Does not work on anyone under the effect of a courage or anti-illusion spell
-Nao may not use any other fear spell on the same target.
-Nao must be able to see the opponent’s eyes one way or another.
Last edited by Nao on 25th October 2015, 10:00 am; edited 8 times in total (Reason for editing : Moved 1 D rank to C rank)