With a chuckle she picked up the letters quaintly incinerating the junk like she usually does as Spirit simply eats the ashes, “Junk, junk, junk, Love letter?, Junk ju. . .” With a quick look and a sleight of hand she stopped herself from burning the letter as she had noticed an odd stamp on the letter unlike the other junk, one from the magic council. With a quick shift of her hands she burned the rest of the junk and moved towards the library acting as if nothing was wrong. Soon as she was in absolute solitude and she had said her hellos towards Tyriel she softly sat in a corner and read out the letter.
“Greetings Sayrn of the guild Infinity Hydra.”
“The dark mage Lilith which was previously captured by the Sabertooth mages Mao and Haretsa has escaped from the Rune Knights prison and returned to her original area of capture. We would normally send the two who captured her originally but we need this taken care of as quick as possible as such we have contacted you who we know of as a strong poison mage to bring her in as fast you can before another body count begins to rise.”
“Many Regards, Representative Barry of the Magic Council.”
After the reading of the letter a soft grin began to rise from her mouth as she began to giggle and think to herself, “If I were to do this I could prove to my dad that I am able to do jobs on my own!” As she looked around she hid the letter and thought to herself once more when a certain factor came from her, “Wait this came from a job that I could never do alone. . .But if Haretsa did this before hand maybe I can get her help with this!” With a sly slip from her spot she quickly exited the library and made her way to Haretsas office and once there made a small knock on the door so as to not bug anyone else in the area, “Ummmm miss Haretsa may I speak to you?”
THEME | Haretsa~ |
575 |
- Job Details.:
Job Name: Nightmare Lilith
Job Rank: B
Job Requirements: At least one B rank or equivalent (Up to 3 mages). 300 Words minimum per post, 40 posts minimum. Must defeat Lilith. Can only be completed once.
Job Location: Haunted Village
Job Description: You end up getting a weird message from the Magic Council of a wizard in the Haunted Village about a wizard having as much power as an A rank mage, but her confirmed age turns out to be seven. It is also said that she has gone through a small guild recently on her own and caused mass genocide on it. This sort of crime will not be tolerated, and all of the wizards of Fiore and even the dark guilds have been told to go on high alert. This girl turns out to slaughter Dark Mages, her killing is indiscriminate like a Serial Killer. Her motives are unsure, but that is besides the point if a mage is able to capture this girl and turn her into the Magic Council for her arrest. Of course, if this becomes way too difficult, the Magic Council will allow the wizards to end her life. Remember, people are rewarded for going above and beyond the limits. If you go to the Village, you will notice that there is no one there to witness anything. The feeling you get though... There has to be a Wizard around the town somewhere, with their amount of power, you know that this could possibly be the source of the absence of all of the villagers.
It seems you won't be getting much help... Especially considering you are in a land where there is absolutely no one around. No witnesses around to help you, if you do so happen to murder the source of all of this power, at least bring some evidence that you have done so. Bringing a dead body proves nothing and it rather disturbing (Though that would not matter to certain people), photographic evidence it one way of proving yourself.
Enemies:
Weak: Whispers: Though they may seem a little bit annoying at first, no matter where they seem to be, you can't find any source of where those voices may be coming from. It's also a bit unnerving since there is no one you can see, yet there are voices. Let the mind games begin. They will just last for one turn only it seems... Lucky or Unlucky based on how you see it
Normal: Dancing Blade: 1 Sword that floats in the air. No matter where you look, there just so happens to be a sword in your way. Even when you close your eyes, it's still in your sight. It appears to be getting closer to you by the second as well? Is there someone holding it? Hope it doesn't do anything to you when it gets close to you. This is just an illusion, but it seems real enough to hurt you. On the plus side, it will last for 3 turns. (It won't, but it certainly is odd).
Strong: Spears: A bunch of spears start raining from the sky, and they are real. Where they are coming from is something that could not be explained, but you should probably look for shelter? Or get pierced in the head trying, you shouldn't let the rain bother you too long. There will be 30 spears attempting to pierce you for each Strong monster dice rolled.
Boss: You found her... Or did she find you? Whatever the case, you had best be ready for her, she is no longer hiding! She is an A rank mage with a Stuffed animal for a magic item. Whenever she casts out an attack, it often involves memories of ones past. If she is able to break the user well enough, she can inflict heavy amounts of damage and even turned them into her own toys. When fighting with her, keep as much sanity as possible. Every hit will inflict A rank damage. It takes 12 B rank hits to successfully defeat Lilith.
Note: After 10 Dice rolls without Lilith appearing, Lilith will get tired of toying with you and arrive on the scene.- Spells.:
Crippled Soul: When Lilith casts out this spell, she binds one target in chains for one turn. These chains act like strings to a puppet, in which Lilith can control. Her stuffed animals eyes will begin to glow with purple light as the chains are being lifted into the air. If one can struggle vainly enough, the chains can be released. If not, the chains will get to a certain point in which the chains will soon disappear. If you can not break your fall or avoid the ground, you will take S ranked damage upon the fall. Not only that, but the fall would be hard enough to paralyze you for one turn.
Memory Fall: Liliths stuffed animal targets one enemy and searches their minds. Then it will take form of one person the person treasures. The stuffed animal in this form takes three B rank hits to get back to normal, but every time you hit it, the animal will make an ear-piercing scream that will really damage ones mentality badly. This animal can attack separately, inflicting A rank damage, meaning that Lilith and the stuffed animal can attack at the same time.
Trapped Spirit: This spell occurs when a target is mentality unstable and almost unable to fight. Lilith will put out her palm and transform that target into a doll with the spirit of the unnerved soul inside of it. If you get caught in it, that's it, you have failed the job and died. Keep your sanity at all costs.
- Lilith.: