THE MAGIC
Primary Magic: Slime
Secondary Magic: ---
Caster or Holder: Caster
Description: Nishi doesn't remember much about her childhood, those the one thing that is very easy for her to recall is that of 'slime'. Not sure of what it really was all about till she was about around 18 years old. Slime like things began to appear all around her at random times, they didn't really seem to do much of anything till she had begun to point at them then they would explode where they were or move along the same detraction that her hand would move. Unknowingly it seemed Nishi magic power within herself had awakened on its own and taken the form of something in her pasted that she couldn't fully recall but it seemed to be a good thing. From that moment forward she loved all things slime!
This magic is purely based on the use of slime in many different ways, here are a few explains; Can take a half solid and liquid state that can be used to grab, push, or to simply surround an entrap. The slime its self could bubble up around the surfaces of it an release toxins into the air. Be used as an acid to burn and eat through things but the slime will have a much more stable acid liquid state. Contraction of slime into a form that can be commanded at will by Nishi to do her bidding without any residents. These are just but a few ways that the slime of being used because there are much more ways that slime can be used for offensive, defensive, or supplementary capabilities.
Strengths:
- Creation of endless amounts of slime.
Weaknesses:
- Extremely hazardous substances, can and will cause damage to everything around it at times.
- Has no will of its own so it must be command by body language or speech from Nishi herself.
THE BIRTH
Lineage: Knight of FrostFire
- Spoiler:
Description: One of the Seven Knights of King Kuroryu, this Knight could use the power of fire and ice and combining it into a mysterious element "FrostFire" known as the most lethal Knight out of the Seven, he could combine his element into his weapon or enhancing his magic spells to give it properties of "FrostFire." FrostFire was said to either be so cold it burned, or so hot it froze. This Knight was eventually banned from ever using this technique, however his descendents were later found to have this rare capability.
Ability: Allows the user to combine "FrostFire" effects with either a weapon or a spell up. Upon landing a blow on the target, the target will either be set on fire or stunned/slowed due to intense freezing. The option is up to the user of the lineage. However, the one drawback that this lineage gives is that upon usage the user has to wait 5 posts between usage of "FrostFire" effects.
Usage: The user of this lineage can only combine "FrostFire" effects once every 5 posts. Upon landing a blow the user can choose to have the target be burnt or frozen. If frozen, the target will be stunned for 2 posts if they are 2 or more ranks lower than the user. If the target is 1 rank lower than the user they will be stunned for 1 post, if they are equal rank or higher though they will receive a 50% speed reduction for 2 posts. If burnt, the target will receive half the user’s rank in spell damage in their next post.
THE CORE
Unique Abilities:
Anatomy: Nishi bodily structure has been internally infused with slime from all the consuming and being magically link to slime. This has caused her body to be able to withstand physical damage much better than that of most other mages. The amount of resistance is 25%, then jumps up 5% for every time she ranks up due to her body getting more used to the change and her magic power/understanding growing with each rank. As well, her body is much more squish able so it is that much easier for her to fit into tight and small space with ease.
Durability: When Nishi uses slime to form constructs by applying 2% magic power extra into it would cause it to harden. While the slime is in the harden state the construct can with stand a single additional hit, those the final hit doesn't stop the spell or attack fully. The spell will keep on traveling after breaking though the construct but once it hits its damage will be reduced by 20% of what it would do normally.
Speech: Slime creatures that are called forth or created out of what is around her at that time. Nishi normally command to do her bidding though body language, this is how they know where to go, what to do, and what not to do. But when she uses her voice to command them they tend to get much more riled up and will get much more aggressive. This causes their moment and reaction time to be increased slightly while their damage output is increased by 20%. Those the slime creatures must be within 15 meters of Nishi to hear her voice, this range will increase by 15 meters on each rank up.
THE SPELLS
Name: Blast
Rank: D
Type: Slime, Offensive
Duration: Instant
Cooldown: 2 posts
Description: Nishi holds out her hand towards a target with her open palm points to them. She then focuses a good amount of magic power to her palm, which causes slime to come out of her palm in a jet let motion. The blast of slime will travel up to 15 meters away from her and goes as fast as 11.25 meters per second. Will cause D rank worth of damage to what ever is hit by it. Afterwards there will be slime all over the ground from where she is stand to the site of impact in a straight line.
Strengths:
- One: Quickly formed and cast.
Weaknesses:
- One: Damage is only applied to the first thing it hits.
- Two: Left over slime does nothing at all, its just simply there on the ground and acts as normal slime would.
Name: Wall
Rank: D
Type: Slime, Defensive
Duration: 3 posts
Cooldown: 4 posts
Description: Nishi swings her arms back and forth in front of her self. While doing this moment she is applying magic power all over her arms so that slime will be formed and sling its self outwards from her. Then once there is enough slime out she constructs the slime into a wall. The wall is formed withing 1 to 3 meters in front of her, it stands 3 meters tall and 3 meters wide. It can withstand a total of two D rank spells worth of damage before it breaks and hen it breaks it sends slime blasting all over the place.
Strengths:
- One: Wall can be made close to Nishi or a short way away from her.
Weaknesses:
- One: Blocks only things that are in front of the wall.
- Two: Left over slime does nothing at all, its just simply there on the ground and acts as normal slime would.
Name: Slimy
Rank: D
Type: Slime, Creation (Normal Grade Summon)
Duration: 3 posts
Cooldown: 4 posts
Description: Nishi applies magic power to the bottom of her foot and stomps on the ground. Which causes slime to go splashing out all over the ground at range of half a meter. As she lifts up her foot the slime pulls its self together and forms into this tiny little slime creature. The creature is a quarter meter tall and wide, it has 50 hp and can cause 5 hp worth of damage to what ever it hits with it's own body.
- Spoiler:
- Passive: While moving around if it rolls over other slime on the ground it will take in that slime. Making it grow in size by a quarter of a meter each time it takes in more. Can only grow to the max size of 30 meters.
- Active: Slimy will shine brightly as it explodes it self in a range of it's size and cause half D rank worth of damage to those within range. Normal size will explode at quarter of a meter but if at max size it will side slime flying 30 meters radius of its self. As well, if Slimy has reached the size of 30 meters then the damage will be increased by 10%. This will only happen if Nishi commands Slimy to do to so or when its the last post of its duration. Afterwards all the slime from the explosion will stay all over the place.
Strengths:
- One: Creation of a minion to fight along side of Nishi.
- Two: Slimy is able to increase its own size over time.
Weaknesses:
- One: Slimy is pretty slow, the creature only moves at a rate of 1 meter per second.
- Two: Explosion range is very small, unless it grows in size.
- Three: Left over slime does nothing at all, its just simply there on the ground and acts as normal slime would.
Name: Self-Slime
Rank: D
Type: Slime, Supportive
Duration: 3 posts
Cooldown: 4 posts
Description: Nishi clovers her whole body in magic power that will pull all of the slime around her in a 60 meter radius towards her. Then once all the slime has gather around her, it will jump onto her body and begin to fuse to it. This will transform her into that of a humanoid slime being. While in this state her physical damage resistance will be increased by 10% and all of her damage will be increased by 10%. At the end of the final post in the duration all the slime that is on her will explode off of her and send the slime back all over the place within a 10 meter radius of her self. While Nishi is in this slime being like state, she gains the ability drop her whole body into that of a puddle of slime on the ground and move about in that state, then she can reform into that of a human shape. Those to be able to use this able it cost 5% of her magic power to both become the puddle and form back into her human shape.
- Spoiler:
- One: Increased physical damage resistance and damage output.
- Two: Able to turn her self into a pool of slime on the ground.
Weaknesses:
- One: Explosion of slime off of her body causes no damage to her or anyone around hit by the slime.
- Two: While in the puddle state Nishi is unable to cast a spell or physically hit anything.
- Three: Left over slime does nothing at all, its just simply there on the ground and acts as normal slime would.