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    Shadow Blade Magic

    Yuu Blitzkrieg
    Yuu Blitzkrieg

    Crash!


    Crash!

    Regular VIP Status- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Demon Slayer- Dragon Slayer- Halloween Social- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Novice [250]- 1st Place Event/Contest Winner- Cupcake Achievement- Have Onida On Your Friend's List- Have an Admin as a friend!- Player 
    Lineage : Blessed by the Fourth Wall
    Position : ASS EATER!
    Posts : 553
    Guild : Silver Wolf
    Cosmic Coins : 0
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    Character Sheet
    First Skill: Crash
    Second Skill: TBD
    Third Skill: TBD

    Completed Shadow Blade Magic

    Post by Yuu Blitzkrieg 18th November 2015, 7:21 pm

    Magic

    Primary Magic: Shadow Blade Magic
    Secondary Magic: (Must be filled in later. Magic you trained for goes here)
    Caster or Holder: Holder/Caster

    Description: Shadow Blade magic is a type of magic that can be considered both holder and caster. The magic allows the user to manipulate and create shadows for a variety of purposes, mainly combat. The holder part of it is that the magic is contained within a sword the user wields. When the sword is sheathed the user can use little to no magical powers. (It is worth noting that the blade in question does not have to be a sword, but it will be referred to as such in this post)When the user unsheathes the sword, he will have an aura of shadows around him, ( it looks a bit like rouge's "Shadow Drive") (also in this case it will turn Tanik's white hair to jet black) and be able to use the magic fully. If someone else were to unsheathe the sword besides the swords owner, it would grant the powers to the swords owner, not the person who unsheathes the sword. (Although most spells require the sword in hand to be able to use). The caster part is that there are a few spells that the user can use without needing the sword in hand. These spells are cast directly from the user.

    The user of this magic can utilize a variety of tricks. Here are a few examples: Hiding in other shadows to be stealthed, Creating different tangible shadows for a variety of situations, and Utilizing concentrated shadow energy for AOE spells. The nature of shadows allow for quite a bit of creative freedom while using this magic.


    Strengths: The sword offers great single target damage while other spells offer some good AOE as well.

    Shadows can be created anywhere. Does not require certain battlefield conditions

    Deceptive nature of the magic makes the user a hard target to hit reliably.



    Weaknesses: The Magic is contained almost fully in the sword. Without the sword the user is helpless.

    Light sources will not stop the user from making shadows, but it will stop you from being able to blend in with other shadows for stealth purposes.

    Not many defensive options

    Mages with good detection skills/magic will be able to sense you hiding in the shadows.



    Lineage: Spirit Warrior:
    Description: A legendary war hero was once severely wounded in battle, losing control of his arms and legs. His life was rough beyond belief, but his spirit remained high and strong. He awoke one day to discover he had a strange white aura around him; and that he could move his arms and legs again. He was so overcome with joy he flailed his arms about, causing parts of the aura to shoot off of him and actually cause damage to his room. He didn't know how, but his spirit somehow manifested outside of his body, allowing him to use it for walking and combat. It wasn't permanent, but he did learn to control this new ability and bring it out to his will. It’s said his descendants are the only ones known to be able to do such a thing.
    Ability: The user forces out their spirit to emanate around them in a white (or black if you’re a dark mage) aura, allowing them to manipulate it in various ways.
    Usage: Upon usage, the user loses the ability to cast any of their magic abilities. Instead, for once per thread and for 5 posts or until destroyed they can manipulate their spirit aura to fight their foes in a variety of ways like a puppet. The aura protects the user from all damage but will take it itself. The spirit is vulnerable and not affected by armor or defensive abilities,  having the default HP of the user’s rank. If the spirit is destroyed the user will take 50% of their current HP in damage. All damage it deals is the user’s rank in spell damage.



    Unique Abilities: The body of this magics user is made of shadows. 1 in every 5 physical attacks will phase through the user.(Only works on mages of the same rank or lower) (does not apply to magical attacks) (does not require sword to be unsheathed)

    The user of this magic can melt into a shadow that can very quickly navigate the ground, walls, and ceilings. The user can also use this to hide in another existing shadow. (does not require sword to be unsheathed)

    The user of this magic can also form shadows that are solid and tangible. The user can make these shadows in almost any shape imaginable. (Think of it a bit like maker magic) (requires sword to be unsheathed)



    Spells:


    Name: Shadow Destruction
    Rank: D
    Type: Shadow, Offensive, AOE
    Duration: 1 post
    Cooldown: 2 posts
    Description: The spell is cast from the hand of the user, therefore does not require the sword in hand to cast. (but it does require the sword to be unsheathed). A beam of concentrated shadow energy is launched from the hand of the caster. When the beam reaches its target, (or any other surface if it misses) it will explode in a moderate AOE, knocking back and damaging the target. The beam can be cast almost instantaneously, and travels about 30 mph. The AOE at D-rank is about 5 meters in diameter. the beam itself is about as wide as the support pillar of a building. Travels 20 meters.



    Strengths: Large AOE and Beam width

    Fast cast and travel speed



    Weaknesses: Not too difficult to dodge for a relatively fast wizard

    Barriers can stop it.

    A particularly strong light source. (such as that of a powerful light spell) can weaken Shadow Destruction.

    The knockback isnt too far. about 10-15 meters.




    Name: Shadow Slicer
    Rank: D
    Type: Shadow, offensive
    Duration: 1 post (Can be used 3 times consecutively in one post)
    Cooldown: 2 posts
    Description: The spells user slashes his sword into the air and launches a shadow of the slash itself through the air, damaging anyone it cuts through and also cuts through solid objects. cast speed is as fast as the user can slash his sword through the air. Travels at about 20 mph. can travel 15 meters. but will immolate after passing through 5 people, creatures, or objects.  10% mana cost



    Strengths: Lightning fast cast time

    Can cut through most physical barriers (objects in the environment)

    High damage (30 damage)


    Weaknesses: Easily dodged by quick mages

    can be blocked by magical barriers that are the same rank or higher

    if it is cast 3 times consecutively, then the mana cost adds up.

    Requires sword to cast



    Name: God Power: Shadow Eruption
    Rank: D
    Type: Shadow, Offensive
    Duration: 3 posts
    Cooldown: 4 posts
    Description: The user thrusts his sword into the ground, after a few seconds, this causes shadows to erupt from all surfaces within up to a 15 meter radius around where the sword was planted. The shadows are not solid but will deal moderate damage if they hit someone. the shadows will continue to deal continuous damage for every post someone is still in the area of the shadows. 20 damage in initial post, 10 in 2nd post, 5 in 3rd.



    Strengths: As a God Power, this is one of the users most powerful spells

    moderately large cast range

    Moderate duration



    Weaknesses: Takes a few seconds to cast

    Large mana cost (30%)

    Can be interrupted if the sword is removed from the ground.

    Requires sword to cast



    Name: Darkness
    Rank: D
    Type: Shadow, Deceptive
    Duration: 2 posts
    Cooldown: 3 posts
    Description: The user raises one arm into the air and a flash of darkness occurs, in which noone besides the caster can see anything. (does not require sword) (requires sword to be unsheathed). AOE is about 20 meters cubed. cast speed is nearly instantaneous.



    Strengths: Enemies are completely blind for the duration (of this spells rank)

    Does not require sword

    The shadows are so dark not even light magic can see through them (of this spells rank)



    Weaknesses: Allies are also blinded for the duration

    Requires sword to be unsheathed

    Moderately high mana cost (20%)

    enemies are not totally helpless as they can still use magic.


    Takita's sword: Fuchida

    Shadow Blade Magic VTDvN07


    Last edited by zenmedi on 19th November 2015, 9:12 pm; edited 8 times in total
    Mistress Venir
    Mistress Venir

    Administrator- Moderator- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Slayer- Legal Guild Ace- A-Rank- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Archmage's Seal
    Position : None
    Posts : 1394
    Guild : Golden Phoenix
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 24,000

    Character Sheet
    First Skill: 2nd Gen Flame Goddess Slayer
    Second Skill:
    Third Skill:

    Completed Re: Shadow Blade Magic

    Post by Mistress Venir 19th November 2015, 7:34 pm

    Alrighty, I am looking over your magic! ^o^ Let's get this crackin! All edits are made in this fabulous color! If there's any edits made that you have issues/questions with please PM me or bump the thread! Without any further delay!

    zenmedi wrote:Magic

    Primary Magic: Shadow Blade Magic
    Secondary Magic: (Must be filled in later. Magic you trained for goes here)
    Caster or Holder: Holder/Caster

    Description: Shadow Blade magic is a type of magic that can be considered both holder and caster. The magic allows the user to manipulate and create shadows for a variety of purposes, mainly combat. The holder part of it is that the magic is contained within a sword the user wields. When the sword is sheathed the user can use little to no magical powers. (It is worth noting that the blade in question does not have to be a sword, but it will be referred to as such in this post)When the user unsheathes the sword, he will have an aura of shadows around him, ( it looks a bit like rouge's "Shadow Drive") (also in this case it will turn Tanik's white hair to jet black) and be able to use the magic fully. If someone else were to unsheathe the sword besides the swords owner, it would grant the powers to the swords owner, not the person who unsheathes the sword. (Although most spells require the sword in hand to be able to use). The caster part is that there are a few spells that the user can use without needing the sword in hand. These spells are cast directly from the user.

    The user of this magic can utilize a variety of tricks. Here are a few examples: Hiding in other shadows to be stealthed, Creating different tangible shadows for a variety of situations, and Utilizing concentrated shadow energy for AOE spells. The nature of shadows allow for quite a bit of creative freedom while using this magic.


    Strengths: The sword offers great single target damage while other spells offer some good AOE as well.

    Shadows can be created anywhere. Does not require certain battlefield conditions

    Deceptive nature of the magic makes the user a hard target to hit reliably.



    Weaknesses: The Magic is contained almost fully in the sword. Without the sword the user is helpless.

    Light sources will not stop the user from making shadows, but it will stop you from being able to blend in with other shadows for stealth purposes.

    Not many defensive options

    Mages with good detection skills/magic will be able to sense you hiding in the shadows.



    Lineage: Spirit Warrior:
    Description: A legendary war hero was once severely wounded in battle, losing control of his arms and legs. His life was rough beyond belief, but his spirit remained high and strong. He awoke one day to discover he had a strange white aura around him; and that he could move his arms and legs again. He was so overcome with joy he flailed his arms about, causing parts of the aura to shoot off of him and actually cause damage to his room. He didn't know how, but his spirit somehow manifested outside of his body, allowing him to use it for walking and combat. It wasn't permanent, but he did learn to control this new ability and bring it out to his will. It’s said his descendants are the only ones known to be able to do such a thing.
    Ability: The user forces out their spirit to emanate around them in a white (or black if you’re a dark mage) aura, allowing them to manipulate it in various ways.
    Usage: Upon usage, the user loses the ability to cast any of their magic abilities. Instead, for once per thread and for 5 posts or until destroyed they can manipulate their spirit aura to fight their foes in a variety of ways like a puppet. The aura protects the user from all damage but will take it itself. The spirit is vulnerable and not affected by armor or defensive abilities,  having the default HP of the user’s rank. If the spirit is destroyed the user will take 50% of their current HP in damage. All damage it deals is the user’s rank in spell damage.



    Unique Abilities: The body of this magics user is made of shadows. this means that physical attacks will pass through the user and do no damage. (Magic attacks will still do damage, and so will magic imbued weapons.) (does not require sword to be unsheathed)(Nope you cannot just take no damage from physical attacks especially as a ability where you can limitless spam this. You can do something along the lines of every 1 out of 5 physical attacks of equal rank will phase through him.)

    The user of this magic can melt into a shadow that can very quickly navigate the ground, walls, and ceilings. The user can also use this to hide in another existing shadow. (does not require sword to be unsheathed)

    The user of this magic can also form shadows that are solid and tangible. The user can make these shadows in almost any shape imaginable. (Think of it a bit like maker magic) (requires sword to be unsheathed)



    Spells:


    Name: Shadow Destruction
    Rank: D
    Type: Shadow, Offensive, AOE
    Duration: 1 post
    Cooldown: 2 posts
    Description: The spell is cast from the hand of the user, therefore does not require the sword in hand to cast. (but it does require the sword to be unsheathed). A beam of concentrated shadow energy is launched from the hand of the caster. When the beam reaches its target, (or any other surface if it misses) it will explode in a moderate AOE, knocking back and damaging the target. The beam can be cast almost instantaneously, and travels about 30 mph. The AOE at D-rank is about the size of a lawn mower. the beam itself is about as wide as the support pillar of a building.



    Strengths: Large AOE and Beam width

    Fast cast and travel speed

    Low mana cost.(This would cost the same as every other D-Rank spell!)



    Weaknesses: Not too difficult to dodge for a relatively fast wizard

    Barriers can stop it.

    A particularly strong light source. (such as that of a powerful light spell) can weaken Shadow Destruction.

    The knockback isnt too far. about 10-15 meters.




    Name: Shadow Slicer
    Rank: D
    Type: Shadow, offensive
    Duration: 1 post (Can be used 3 times consecutively in one post)
    Cooldown: 2 posts
    Description: The spells user slashes his sword into the air and launches a shadow of the slash itself through the air, damaging anyone it cuts through and also cuts through solid objects. cast speed is as fast as the user can slash his sword through the air. Travels at about 20 mph. can travel about the length of 4 football fields. but will immolate after passing through 5 people, creatures, or objects.  (Instead of traveling 4 football fields try 15 meters if that's okay with you.)



    Strengths: Lightning fast cast time

    Can cut through most physical barriers(By physical barriers do you mean objects, shields, or barriers placed up by mages? Shields/barriers created by mages would not be cut through by this attack as they have a set damage to them.)

    High damage(How much damage?)


    Weaknesses: Easily dodged by quick mages

    can be blocked by magical barriers that are the same rank or higher

    if it is cast 3 times consecutively, then the mana cost adds up.

    Requires sword to cast



    Name: God Power: Shadow Eruption
    Rank: D
    Type: Shadow, Offensive
    Duration: As long as the sword remains in the ground(Let me see how the rest of this spell goes first, I'm leaning towards a no on this though as you can essentially continuously deal your rank in damage for an entire thread with only one mana cost.)
    Cooldown: can only be used once per thread
    Description: The user thrusts his sword into the ground, after a few seconds, this causes shadows to erupt from all surfaces within up to a 50 meter radius around where the sword was planted. The shadows are not solid but will deal moderate damage if they hit someone. the shadows will continue to deal continuous damage for every post someone is still in the area of the shadows(15 meter radius, how much damage per post? )



    Strengths: As a God Power, this is one of the users most powerful spells

    Extremely large cast range

    Moderate duration



    Weaknesses: Takes a few seconds to cast

    Large mana cost(How much?)

    Can be interrupted if the sword is removed from the ground.

    Requires sword to cast



    Name: Darkness
    Rank: D
    Type: Shadow, Deceptive
    Duration: 2 posts
    Cooldown: 3 posts
    Description: The user raises one arm into the air and a flash of darkness occurs, in which noone besides the caster can see anything. (does not require sword) (requires sword to be unsheathed). AOE is about 50 meters cubed. cast speed is nearly instantaneous.(20 meters.)



    Strengths: Enemies are completely blind for the duration(Equal to this spells rank.)

    Does not require sword

    The shadows are so dark not even light magic can see through them(Of this spells rank.)



    Weaknesses: Allies are also blinded for the duration

    Requires sword to be unsheathed

    Moderately high mana cost(How much?)

    enemies are not totally helpless as they can still use magic.


    _____________________________________________________________________________________


    Shadow Blade Magic Tumblr_mwffarIHCR1qbk364o3_500

    Shadow Blade Magic Tumblr_mwffarIHCR1qbk364o4_500

    Shadow Blade Magic Tumblr_mwffarIHCR1qbk364o5_500

    Jobs:


    When you ask me to do stuff:
    Yuu Blitzkrieg
    Yuu Blitzkrieg

    Crash!


    Crash!

    Regular VIP Status- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Demon Slayer- Dragon Slayer- Halloween Social- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Novice [250]- 1st Place Event/Contest Winner- Cupcake Achievement- Have Onida On Your Friend's List- Have an Admin as a friend!- Player 
    Lineage : Blessed by the Fourth Wall
    Position : ASS EATER!
    Posts : 553
    Guild : Silver Wolf
    Cosmic Coins : 0
    Experience : 1425

    Character Sheet
    First Skill: Crash
    Second Skill: TBD
    Third Skill: TBD

    Completed edits have been made

    Post by Yuu Blitzkrieg 19th November 2015, 7:54 pm


    edits have been made.


    Last edited by zenmedi on 19th November 2015, 8:16 pm; edited 1 time in total (Reason for editing : removed quote)
    Mistress Venir
    Mistress Venir

    Administrator- Moderator- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Slayer- Legal Guild Ace- A-Rank- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Archmage's Seal
    Position : None
    Posts : 1394
    Guild : Golden Phoenix
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 24,000

    Character Sheet
    First Skill: 2nd Gen Flame Goddess Slayer
    Second Skill:
    Third Skill:

    Completed Re: Shadow Blade Magic

    Post by Mistress Venir 19th November 2015, 8:42 pm

    • In your first ability please note that it is only physical attacks of equal rank or below not above


    • 10% is the same amount of mana cost for every other D-Rank spell, you can remove this strength if you like as you're not really supposed to reduce mana costs as is, it's more or less a set stat. You are not required to come up with another strength but are more than welcome to try if you'd like.


    • How far does Shadow Destruction travel? (15-20 meters, explosion 5 meters)


    • Shadow Eruption: 20 damage per post would have you be doing C and a half damage, almost B-Rank damage. The initial post can do 20 damage, the second 10, and the third 5.)


    _____________________________________________________________________________________


    Shadow Blade Magic Tumblr_mwffarIHCR1qbk364o3_500

    Shadow Blade Magic Tumblr_mwffarIHCR1qbk364o4_500

    Shadow Blade Magic Tumblr_mwffarIHCR1qbk364o5_500

    Jobs:


    When you ask me to do stuff:
    Yuu Blitzkrieg
    Yuu Blitzkrieg

    Crash!


    Crash!

    Regular VIP Status- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Demon Slayer- Dragon Slayer- Halloween Social- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Novice [250]- 1st Place Event/Contest Winner- Cupcake Achievement- Have Onida On Your Friend's List- Have an Admin as a friend!- Player 
    Lineage : Blessed by the Fourth Wall
    Position : ASS EATER!
    Posts : 553
    Guild : Silver Wolf
    Cosmic Coins : 0
    Experience : 1425

    Character Sheet
    First Skill: Crash
    Second Skill: TBD
    Third Skill: TBD

    Completed edits have been made once again

    Post by Yuu Blitzkrieg 19th November 2015, 9:13 pm

    edits have been made once again.
    Mistress Venir
    Mistress Venir

    Administrator- Moderator- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Slayer- Legal Guild Ace- A-Rank- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Archmage's Seal
    Position : None
    Posts : 1394
    Guild : Golden Phoenix
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 24,000

    Character Sheet
    First Skill: 2nd Gen Flame Goddess Slayer
    Second Skill:
    Third Skill:

    Completed Re: Shadow Blade Magic

    Post by Mistress Venir 20th November 2015, 4:57 pm

    Shadow Blade Magic ZeE1vMj


    _____________________________________________________________________________________


    Shadow Blade Magic Tumblr_mwffarIHCR1qbk364o3_500

    Shadow Blade Magic Tumblr_mwffarIHCR1qbk364o4_500

    Shadow Blade Magic Tumblr_mwffarIHCR1qbk364o5_500

    Jobs:


    When you ask me to do stuff:

      Current date/time is 5th November 2024, 8:28 pm