Primary Magic: Reaper Magic
Secondary Magic: N/A
Caster or Holder: Caster
Description: Reaper magic is similar to the regular Darkness element in almost every way. Takai can control and manipulate destructive dark Magic. This magic can be molded into different shapes, sizes and structures. Pitch black with a hint of dark red at its center. Takai's magic look menacing to those that see it. The main difference of this magic is that it is capable of not only damaging the body but also the soul. Damage to the Soul can only heal over time and through the most powerful of healing magics.
Strengths:
Weaknesses:
Abilities/Powers:
The Reaper's Calling - One must be born with the ability to use Reaper Magic which is why Takai was kidnapped as a child. Once Takai learned the magic he had increased Strength, Speed and slightly quicker regenerative abilites.
True Darkness - Being possessed of the Dark magic from within, Takai is able to use his magic to see into the dark. No matter how dark it maybe, Takai is able to see as if it is as bright as noon day.
Blessing of the Night - Since Night is when darkness have rule over the world, Takai can harness the darkness around him to give him increased magic energy.
Secondary Magic: N/A
Caster or Holder: Caster
Description: Reaper magic is similar to the regular Darkness element in almost every way. Takai can control and manipulate destructive dark Magic. This magic can be molded into different shapes, sizes and structures. Pitch black with a hint of dark red at its center. Takai's magic look menacing to those that see it. The main difference of this magic is that it is capable of not only damaging the body but also the soul. Damage to the Soul can only heal over time and through the most powerful of healing magics.
Strengths:
- [*}The Darkness Element is very versatile, the user able to create and use spells that perfect for almost any situation.
- Due to its dark nature, Reaper Magic has only one elemental weakness and is useful against all other magic.
- Because of the manner of this magic, Takai is immune to Death Magic.
Weaknesses:
- Light Magic is the bane of all Darkness wielders, Light being the nature enemy of the Dark. Most Dark Magic is all but useless against those that wield light.
- Takai isn't affected by Healing Magic, any attempts just drains the user of the power they would use for the spell.
Abilities/Powers:
The Reaper's Calling - One must be born with the ability to use Reaper Magic which is why Takai was kidnapped as a child. Once Takai learned the magic he had increased Strength, Speed and slightly quicker regenerative abilites.
True Darkness - Being possessed of the Dark magic from within, Takai is able to use his magic to see into the dark. No matter how dark it maybe, Takai is able to see as if it is as bright as noon day.
Blessing of the Night - Since Night is when darkness have rule over the world, Takai can harness the darkness around him to give him increased magic energy.
- D Rank Spells:
Name: Dark Acquisition
Rank: D
Type: Darkness
Description: Takai flows his Darkness element into an object changing it from its physical form into nothing but a dark manifestation of what it was. In this form, the object is untouchable to anyone but Takai, but at the same time the object can touch anything else as well.
Strengths: This spell protects objects in Takai's possession from being damaged or taken from him. This spell can have up to a 2 post duration, but can be ended by Takai at anytime.
Weaknesses: Once the spell ends, it has a two post cool down before it can be cast once more. Any light magic will immediately end the spell and return the object to its physical form.
Name: Into the Void
Rank: D
Type: Darkness
Description: Takai casts a magic seal around himself and those that he wishes to travel with him. It appears on the ground and glows with the dark reddish black that colors Takai's magic, the bodies of those within the spell breaking down into darkness and being sucked into the nearest shadow. In this state, Takai and his companions may travel the darkness to any destination that they has shadows or darkness.
Strengths: While in this state, all participants in this spell are unable to be injured. They are also able to pass through solid objects that would normally keep them from moving onward.
Weaknesses: Though Takai and anyone with him may not be able to be injured while they travel, they are also unable to injure anyone else. All there magic and abilities are stripped from them while in this state. This spell can only be used once a page.
Name: Embrace the Dark
Rank: D
Type: Darkness
Description: Placing his hands together and pulling them apart, Takai forms a magic seal between his palms. The seal swirls into a vortex that sucks the light into its center, extinguishing it and leaving the room in darkness. In only seconds the seal will remove all light from the room and will continue to suck the light for 3 posts.
Strengths: Because the spell removes all light from the room, enemies that Takai face are unable to see what is happening. While the seal is active, anything that creates light will not do so but that doesn't mean it doesn't still work. Example - if someone shot out fire from their mouth, the flame would still do damage but wouldn't produce light for them to see with.
Weaknesses: At the end of the 3 posts, this spell goes into a cool down of 5 posts until it can be used once more. Light magic isn't affected by the seal, able to light the room up when other things like fire couldn't.
Name: Shadow Stride
Rank: D
Type: Darkness
Description: Focusing his dark energy into his feet, Takai moves at such an amazing speed that he can't be seen by the naked eye. A cloud of black mist explodes from the spot where he was standing, a trail of the same black mist following him until he stops at which point another the black mist burst of his body and rolls down disappearing from sight.
Strengths: This allows Takai to move from one point to another in a blink of an eye. A great spell that allows him to move to escape an attack or move in a better position to strike an opponent.
Weaknesses: Takai is only capable of casting this spell once every 3 posts. As well, Takai can only move at most 30 yards before the spell ends and only in a straight line, making it easy for an enemy to judge where he will be going.