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    Re-equip: Sacred Armoury

    Reisha
    Reisha

    Player 
    Lineage : Knight of Spirits
    Position : None
    Posts : 17
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 50

    Re-equip: Sacred Armoury Empty Re-equip: Sacred Armoury

    Post by Reisha 28th May 2016, 7:36 am

    Magic

    Primary Magic: Re-equip: Sacred Armoury
    Secondary Magic:
    Caster or Holder: Holder
    Description: Re-equip magic is a form of magic based on summoning weapons and armours imbued with energy of the caster, mostly for battle purposes. Items are pulled from and stored in a magical space which allows wielders to quickly change from one set to another without having to waste time or energy for carrying them all the time.

    Sacred Armoury is a unique branch of Re-equip magic in the sense that Reisha's entire armoury is based on foundings from her or her aunt's expeditions to long forgotten places of worship.

    It's been proved that most of the items in the Sacred Armoury react to Reisha's magic level, therefore their power will increase as she gains experience (justification for moving the spells up the rank ladder).

    Strengths:

    - Versatility - Arms that Reisha commands provide her with all kinds of unique abilities she would not normally have access to, and she is able to change between them in the blink of an eye.

    - Physical prowess - It is expected from Reisha to be as physically fit as humanly possible in order to fully utilize her weapons and armours, and she meets that requirement just fine. She is strong, agile and has great endurance which allows her to use all capabilities of her sets, which are usually very heavy and physically limiting in some other ways.


    Weaknesses:

    - Unpredictable - Reisha's weapons and armours utilize blessings that may very well be able to hurt her allies. No companions are absolutely safe when sacred weaponry comes to play and young Mitou is well aware of that.

    - Close range - A majority of Reisha's arms depend on her being able to get close to her enemies, thus leaving her completely vulnerable to stronger close range combatants and making her an easy target. Reducing the range between herself and the target also makes it much easier to hit her.

    - Item-dependant - All magical abilities of Reisha come from her unique weaponry. If they get destroyed or if for some reason Reisha will not be able to access her magical pocket - for example due to doings of a spacial magic user - she will be left completely vulnerable.

    - Physical limitations - Depending on which set she is using, Reisha is limited by physical properties of her weapons and armours, which usually weight quite a lot and in some cases even limit her range of movements. This results in huge drawbacks and debuffs specific for a set in question.

    Lineage:

    Unique abilities:

    ARMOURS AND WEAPONS
    The God of Youth's set:

    THE GOD OF MOUNTAIN'S SET:

    THE SAND EMPEROR'S SET:


    Last edited by Reisha on 29th May 2016, 3:26 pm; edited 4 times in total
    Anastasia Isayev
    Anastasia Isayev

    Moderator- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Guild Master- S-Rank- A-Rank- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Valkyrian
    Position : None
    Posts : 2446
    Guild : Black Sails GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : [Primary] Ivan Isayev [Secondary] Fafnir, the World Dragon
    Experience : 321116

    Character Sheet
    First Skill: Mechanized REquip
    Second Skill: Dragons' Champion
    Third Skill:

    Re-equip: Sacred Armoury Empty Re: Re-equip: Sacred Armoury

    Post by Anastasia Isayev 28th May 2016, 12:02 pm

    Hello, fellow Requipper!  I'm here to grade your magic.  
    Anything you see in this color will be things I request of you to fix.
    Now let's get this show on the road, now shall we?
    Reisha wrote:Magic

    Primary Magic: Re-equip: Sacred Armoury
    Secondary Magic:
    Caster or Holder: Holder
    Description: Re-equip magic is a form of magic based on summoning weapons and armours imbued with energy of the caster, mostly for battle purposes. Items are pulled from and stored in a magical space which allows wielders to quickly change from one set to another without having to waste time or energy for carrying them all the time.

    Sacred Armoury is a unique branch of Re-equip magic in the sense that Reisha's entire armoury is based on foundings from her or her aunt's expeditions to long forgotten places of worship.

    It's been proved that most of the items in the Sacred Armoury react to Reisha's magic level, therefore their power will increase as she gains experience (justification for moving the spells up the rank ladder).

    Strengths:

    - Versatility - Arms that Reisha commands provide her with all kinds of unique abilities she would not normally have access to, and she is able to change between them in the blink of an eye.

    - Physical prowess - It is expected from Reisha to be as physically fit as humanly possible in order to fully utilize her weapons and armours, and she meets that requirement just fine. She is strong, agile and has great endurance which allows her to use all capabilities of her sets, which are usually very heavy and physically limiting in some other ways.


    Weaknesses:

    - Unpredictable - Reisha's weapons and armours utilize blessings that may very well be able to hurt her allies. No companions are absolutely safe when sacred weaponry comes to play and young Mitou is well aware of that.

    - Close range - A majority of Reisha's arms depend on her being able to get close to her enemies, thus leaving her completely vulnerable to stronger close range combatants and making her an easy target. Reducing the range between herself and the target also makes it much easier to hit her.

    - Item-dependant - All magical abilities of Reisha come from her unique weaponry. If they get destroyed or if for some reason Reisha will not be able to access her magical pocket - for example due to doings of a spacial magic user - she will be left completely vulnerable.

    - Physical limitations - Depending on which set she is using, Reisha is limited by physical properties of her weapons and armours, which usually weight quite a lot and in some cases even limit her range of movements. This results in huge drawbacks and debuffs specific for a set in question.

    Lineage:

    Unique abilities:

    ARMOURS AND WEAPONS
    The God of Youth's set:

    THE GOD OF MOUNTAIN'S SET:

    THE SAND EMPEROR'S SET:
    [/b][/color]


    _____________________________________________________________________________________

    [Character Approval] [Mechanized REquip Spells] [Dragons' Champion] [The Eye of Odin] [Bank]
    Wave your banner!  
    Join the Black Sails today!
    The Guild is Set to OPEN!  -- This means, feel free to join!
    Reisha
    Reisha

    Player 
    Lineage : Knight of Spirits
    Position : None
    Posts : 17
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 50

    Re-equip: Sacred Armoury Empty Re: Re-equip: Sacred Armoury

    Post by Reisha 29th May 2016, 2:43 am

    Bump!
    Anastasia Isayev
    Anastasia Isayev

    Moderator- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Guild Master- S-Rank- A-Rank- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Valkyrian
    Position : None
    Posts : 2446
    Guild : Black Sails GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : [Primary] Ivan Isayev [Secondary] Fafnir, the World Dragon
    Experience : 321116

    Character Sheet
    First Skill: Mechanized REquip
    Second Skill: Dragons' Champion
    Third Skill:

    Re-equip: Sacred Armoury Empty Re: Re-equip: Sacred Armoury

    Post by Anastasia Isayev 29th May 2016, 3:08 pm

    Reisha wrote:Magic

    Primary Magic: Re-equip: Sacred Armoury
    Secondary Magic:
    Caster or Holder: Holder
    Description: Re-equip magic is a form of magic based on summoning weapons and armours imbued with energy of the caster, mostly for battle purposes. Items are pulled from and stored in a magical space which allows wielders to quickly change from one set to another without having to waste time or energy for carrying them all the time.

    Sacred Armoury is a unique branch of Re-equip magic in the sense that Reisha's entire armoury is based on foundings from her or her aunt's expeditions to long forgotten places of worship.

    It's been proved that most of the items in the Sacred Armoury react to Reisha's magic level, therefore their power will increase as she gains experience (justification for moving the spells up the rank ladder).

    Strengths:

    - Versatility - Arms that Reisha commands provide her with all kinds of unique abilities she would not normally have access to, and she is able to change between them in the blink of an eye.

    - Physical prowess - It is expected from Reisha to be as physically fit as humanly possible in order to fully utilize her weapons and armours, and she meets that requirement just fine. She is strong, agile and has great endurance which allows her to use all capabilities of her sets, which are usually very heavy and physically limiting in some other ways.


    Weaknesses:

    - Unpredictable - Reisha's weapons and armours utilize blessings that may very well be able to hurt her allies. No companions are absolutely safe when sacred weaponry comes to play and young Mitou is well aware of that.

    - Close range - A majority of Reisha's arms depend on her being able to get close to her enemies, thus leaving her completely vulnerable to stronger close range combatants and making her an easy target. Reducing the range between herself and the target also makes it much easier to hit her.

    - Item-dependant - All magical abilities of Reisha come from her unique weaponry. If they get destroyed or if for some reason Reisha will not be able to access her magical pocket - for example due to doings of a spacial magic user - she will be left completely vulnerable.

    - Physical limitations - Depending on which set she is using, Reisha is limited by physical properties of her weapons and armours, which usually weight quite a lot and in some cases even limit her range of movements. This results in huge drawbacks and debuffs specific for a set in question.

    Lineage:

    Unique abilities:

    ARMOURS AND WEAPONS
    The God of Youth's set:

    THE GOD OF MOUNTAIN'S SET:

    THE SAND EMPEROR'S SET:


    _____________________________________________________________________________________

    [Character Approval] [Mechanized REquip Spells] [Dragons' Champion] [The Eye of Odin] [Bank]
    Wave your banner!  
    Join the Black Sails today!
    The Guild is Set to OPEN!  -- This means, feel free to join!
    Reisha
    Reisha

    Player 
    Lineage : Knight of Spirits
    Position : None
    Posts : 17
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 50

    Re-equip: Sacred Armoury Empty Re: Re-equip: Sacred Armoury

    Post by Reisha 29th May 2016, 3:26 pm

    bump :)
    Anastasia Isayev
    Anastasia Isayev

    Moderator- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Guild Master- S-Rank- A-Rank- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Valkyrian
    Position : None
    Posts : 2446
    Guild : Black Sails GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : [Primary] Ivan Isayev [Secondary] Fafnir, the World Dragon
    Experience : 321116

    Character Sheet
    First Skill: Mechanized REquip
    Second Skill: Dragons' Champion
    Third Skill:

    Re-equip: Sacred Armoury Empty Re: Re-equip: Sacred Armoury

    Post by Anastasia Isayev 29th May 2016, 4:10 pm

    Re-equip: Sacred Armoury JvQoGEt


    _____________________________________________________________________________________

    [Character Approval] [Mechanized REquip Spells] [Dragons' Champion] [The Eye of Odin] [Bank]
    Wave your banner!  
    Join the Black Sails today!
    The Guild is Set to OPEN!  -- This means, feel free to join!

      Current date/time is 21st November 2024, 11:49 am