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    Aspect of the Emerald Dream [C RANK EDITING]

    psaiko
    psaiko

    Player 
    Lineage : Monkey King's Descendant
    Position : None
    Posts : 55
    Cosmic Coins : 0
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    Age : 29
    Experience : 150

    Aspect of the Emerald Dream [C RANK EDITING] Empty Aspect of the Emerald Dream [C RANK EDITING]

    Post by psaiko 8th September 2015, 2:03 pm

    Magic

    Primary Magic: Aspect of the Emerald Dream
    Secondary Magic:
    Caster or Holder: Caster
    Description:
    Furion is a being believing himself to have been born within the Emerald Forest of Mystia. In the truth, this is but a faux memory, Furion was 'born' after the distant creation of magical energies a dimension only known as the Emerald Dream, a place created by a being believed to be some form of god. This god, having slowly wasted away after the creation of the Emerald dream, imbued the remaining abilities it had unto a group of beings that evolved within the Emerald Dream. Ten creatures similar to dragons (Who were capable of assuming human form) in nature were granted immense magical power and immortality in doing so, however they were trapped within the Emerald Dream. Forced to watch over whatever mortals that lay outside of their invisible spiritual world.

    Within the Dream the creatures prospered, but were slowly driven mad by their inability to interact with the waking world. That was when the corrupted members of the aspects slowly turned on one another, believing that the only 'survivor' would be able to escape to the waking world. A member of the aspects, a mere child at the time with a vast willpower and control over the Green Aspect, was able to resist the slow corruption that dawned on his elder brothers and sisters. In doing so the others slowly killed each other off, and the youngest of the Aspects was forced to take action and destroy his siblings to prevent them from escaping.

    After the deaths of the other aspects, the green aspect was let loose upon the mortal world and took the form of a child with long green hair and large antlers that had small crystals radiating with energies fell into the Forests of Mystia. This boy would become 'The King of Trees', and by the mortals that roamed the world of Mystia, Furion.

    The Emerald Dream is a land far from Earth-land and Mystia, the two realms that Furion was born unto upon gaining sentience. As a child of the Dream Furion claims dominance over his draconic heritage and forcefully transforms himself into the Dragon Aspect of The Emerald Dream. Similar to Takeover magic with more weaknesses and several more strengths. Furion's magic has spells and sub-spells pertaining to Takeover magic, as such in combat he will often assume the shapes and various forms of his 'True Self', a massive green dragon, and utilize the abilities a dragon has in that form in order to lay waste to the battlefield. Using his claws to tear his foes asunder, his green fire to burn them to a crisp, and his brutish strength to again, tear them asunder.

    All this being said, Furion's magic is a takeover set of spells that enable him to assume his true form rather than remain in this weak and somewhat fragile, small mortal shell. This magic focuses on that, the shedding of the shell, Furion with each spell's strengths he will gain more and more draconic features, as well as enhancements to his physical strength and melee combat abilities. So, after a Transformation spell is cast, he will become more and more like a dragon, and gain access to various sub-spells that revolve around that form.


    Strengths:

    • Transformations This magic qualifies as a hybrid between Takeover and a Jack of All trades magic. Furion has transformations that can make him more akin to a dragon.
    • Versatility This magic is a Jack of All Trades, having Takeover and melee spells, some healing enhancements, buffs, attack spells, and so on.
    • Spell synergy Furion's transformations and 'aspect forms' have a great chance of having a spell that can be used while under the affect of a takeover. This being said, Furion's spells often have some form of 'Synergy', while no, this cant be used to cast two spells at once, it can be used to create a chain of spells that go along with one another. For example, his takeovers usually have some form of sub-spell. If he were to turn partially into a dragon, he would have 'Dragon's claw' or Emerald breath.
    • Resitance to Wind Spells Furion boasts a resistance to Wind spells equal to his rank by .25 points of rank spell damage.
    • Buffs Furion has Buffs! Tons and tons of Buffs!
    • Close-range Combat Furion's magic excells at close to mid-range combat.
    • Mid-range Combat Read Close Range Combat again.


    Weaknesses:

    • Dragonslayer Magic Weakness Furion's true state of existence and physical attributes and such, all point to that of a Dragon (Strangely, this dragon has a pair of antlers), as such he had a weakness to most forms of Dragonslayer magic regardless of the actual element. Furion's body is unfortunately less resistant to Dragonslayer magic, this being said he suffers an additional two points of damage to this type of magic. (A D rank spell will do 22 points of damage rather than 20 depending on how the spell was created, variations of such rely on damage reduction and such caused by the different types of spells. Example: Instant cast does 75% of D rank damage. As such, a D rank spell does 15 damage. This would mean a D rank slayer spell does 17 damage due to it being an insta-cast.)
    • Godslayer Magic Weakness Furion was imbued with the energies of a god at the time of his birth, even if they are heavily repressed at the moment. He is affected by Godslayer magic regardless of rank or Element by an additional two damage points. (A D rank spell will do 22 points of damage rather than 20 depending on how the spell was created, variations of such rely on damage reduction and such caused by the different types of spells. Example: Instant cast does 75% of D rank damage. As such, a D rank spell does 15 damage. This would mean a D rank slayer spell does 17 damage due to it being an insta-cast.)
    • Reduced Buoyancy Furion is unable to swim.
    • Vulnerability to Death Magic By 1 point of damage. Something that can stop his ability to heal when out of combat. This is regardless of rank.
    • Frail Minded Illusions are 30% more effective. Furion endured a great deal of trauma as a child when his magic was first developing, Furion is more susceptible to illusions and mind affecting curses. An actual damage 'effect' is null, illusions affect his mind more often. Places like the Cursed Lands spooky aura can make him see things.
    • Vulnerability to Fire Magic Furion has an allergy to fire. A real Allergy, one that causes him an additional point of damage against him regardless of the rank of spell so long as it is Fire-specific.
    • Recoil Effect Furion's spells often have a passive recoil.
    • Backfire Effect Furion's spells can be interrupted to cause a backfire effect.
    • Spell Charging Furion's spells require a lengthy charge to preform.


    Lineage:
    Monkey King's Descent:
    Description: The Monkey King, Sun Wukong, was a stone monkey given life. He learned supernatural abilities such as transformations and magic from taoist (Daoist in modern) practices. He was immeasurably strong and fast, able to lift his 17,991lb staff with ease and somersault 33,554 miles. He knew 72 different transformations, his fur had magical properties that could make a clone of himself or various weapons, animals, and other objects, he knew spells that can command wind, part water, and freeze humans, demons, and gods alike. Despite his given life, he rebelled against the gods, and was banished into imprisonment under a mountain by the Buddha. During his rebellion, he was injured and his blood was spilled. A human collected the fresh blood and preserved it. Many years later, in order to cure himself from a vicious disease, he drank the blood. Saving his life, he continued to live with super human strength and speed. Yet the true aspects of the blood remained dormant, and would awaken in future generations who carried his blood.
    Ability: The user is able to transform into animals. The user also has drastically increased strength and speed.
    The user is able to use One D rank wind spell of any type, and One C rank Ice spell for freezing enemies.
    Usage: The strength and speed bonus are a passive that cannot be undone. The transformations last 3 posts, and have a cool-down of 4 posts, and can only be used three times per thread. While in animal form the user may still use magic. The D-ranked wind spell and C-ranked ice spell do NOT take up a spell slot, but must be added to the user's magic application regardless.

    Unique Abilities:

    • Draconic Regeneration: Furion's draconic physiology granted him a natural ongoing effect. The power is a regenerative healing process that enables him to regenerate damaged or destroyed tissue with far greater efficiency than an ordinary human. He can regenerate greatly damaged or destroyed tissue with few seconds (posts). Furion's accelerated healing powers have been commonly referred to as his draconic healing factor. The full extent and speed of Furion's healing factor isn't known. He has been shown to fully heal from numerous stab wounds, severe burns covering most of his body, and regenerate missing eyes within a matter of hours so long as he is relatively still 'alive'. Among the more extreme depictions of his accelerated healing factor involves him having his skin, and some minor internal organs torn away from his body only to fully regenerate the tissue within a few days.
      This 'Draconic Regeneration' effect appears to only go on during times when he is outside of combat or danger, or in a resting area such as a guild hall. The speed of this is based on posts when outside of combat, the speed of which is 1% per post.
      D Rank speed: 1% total health a post
      C Rank speed: 2% total health per post
      B Rank speed: 4% total health per post
      A Rank speed: 5% Total health per post

    • Draconic Disguise: Furion isn't exactly 'human', per say. What is clear is that his biology is more akin to that of a Dragons. At will Furion is able to change shape, appearance, and general body structure to what he wishes so long as it is pertaining to his gender. It is speculated that Furion is able to alter the formation of his biological cells at will. As a result he can cause himself to look like an exact duplicate of any human, humanoid, or semi-humanoid being of male sex, wearing whatever he was wearing. More often than not Furion has assumed the form of a 5'4" male with long brown hair and clothing that doesn't exactly look like its been in one piece for a while. He is also able to assume a form with features similar to a dragon. This ability adds no additional combat or useful abilities aside from being able to turn into other people or new forms that have no combat abilities.

    • Dragons Flight: Furion is a Green Dragon, his body, although appearing human at most times, is actually a construct of his ideal human appearance. At many times, Furion can develop vast wings spanning 15 feet each when fully spread, and through the flapping of said wings, he can achieve flight in order to travel at high speeds through the air (Please note: This cannot be used in combat. It is used as a form of entering and exiting topics and locations. Upon entering a topic, and landing, he is unable to fly until exiting) This ability serves as Furion's primary form of transportation around Earth Land.



    D rank:



    C rank:
    [/list]


    Last edited by psaiko on 10th July 2016, 9:43 pm; edited 10 times in total


    _____________________________________________________________________________________

    Aspect of the Emerald Dream [C RANK EDITING] AxOEA5u
    Daddy
    Daddy

    Lord of Domination


    Lord of Domination

    Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Demon Slayer- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Novice [250]- Player 
    Lineage : Ice Cold
    Position : None
    Posts : 556
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 944

    Character Sheet
    First Skill: Blood and Bones
    Second Skill:
    Third Skill:

    Aspect of the Emerald Dream [C RANK EDITING] Empty Re: Aspect of the Emerald Dream [C RANK EDITING]

    Post by Daddy 11th September 2015, 11:41 am

    psaiko wrote:Magic

    Primary Magic:
    Secondary Magic:
    Caster or Holder: Holder What is your holder item?
    Description: (Describe your magic in detail: First being a description of what the magic he/she is using, and then a second paragraph of how he/she uses it.)
    Furion is a being believing himself to have been born within the Emerald Forest of Mystia. In the truth, this is but a faux memory, Furion was 'born' after the distant creation of magical energies a dimension only known as the Emerald Dream, a place created by a being believed to be some form of god. This god, having slowly wasted away after the creation of the Emerald dream, imbued the remaining abilities it had unto a group of beings that evolved within the Emerald Dream. Ten creatures similar to dragons (Who were capable of assuming human form) in nature were granted immense magical power and immortality in doing so, however they were trapped within the Emerald Dream. Forced to watch over whatever mortals that lay outside of their invisible spiritual world.

    Within the Dream the creatures prospered, but were slowly driven mad by their inability to interact with the waking world. That was when the corrupted members of the aspects slowly turned on one another, believing that the only 'survivor' would be able to escape to the waking world. A member of the aspects, a mere child at the time with a vast willpower and control over the Green Aspect, was able to resist the slow corruption that dawned on his elder brothers and sisters. In doing so the others slowly killed each other off, and the youngest of the Aspects was forced to take action and destroy his siblings to prevent them from escaping.

    After the deaths of the other aspects, the green aspect was let loose upon the mortal world and took the form of a child with long green hair and large antlers that had small crystals radiating with energies fell into the Forests of Mystia. This boy would become 'The King of Trees', and by the mortals that roamed the world of Mystia, Furion.

    The Emerald Dream is a land far from Earth-land and Mystia, the two realms that Furion was born unto upon gaining sentience. As a child of the Dream Furion claims dominance over his draconic heritage and forcefully transforms himself into the Dragon Aspect of The Emerald Dream. Similar to Takeover magic with more weaknesses and several more strengths, Furion is capable of dominating the battlefield with brutish strength and control over the natural elements of the world such as Wind and the basics of Nature and plantlife.

    Your description just seems like you were going with one magic, then half way through decided to jump to another one. Can you try to mesh this better along with flesh out how he uses this in combat?

    "I am Furion, of Mystia. And I am burdened with Glorious Turtles."

    Strengths:

    • Transformations This magic qualifies as a hybrid between Takeover and a Jack of All trades magic. Furion has transformations that can make him more akin to a dragon.
    • Versatility This magic is a Jack of All Trades, having Takeover and melee spells, some healing enhancements, buffs, attack spells, and so on.
    • Spell synergy Furion's transformations and 'aspect forms' have a great chance of having a spell that can be used while under the affect of a takeover. This being said, Furion's spells often have some form of 'Synergy', while no, this cant be used to cast two spells at once, it can be used to create a chain of spells that go along with one another. For example, his takeovers usually have some form of sub-spell. If he were to turn partially into a dragon, he would have 'Dragon's claw' or Emerald breath.
    • Resitance to Wind Spells Furion boasts a resistance to Wind spells equal to his rank by .25 points of rank spell damage.
    • Buffs Furion has Buffs! Tons and tons of Buffs!
    • Close-range Combat Furion's magic excells at close to mid-range combat.
    • Mid-range Combat Read Close Range Combat again.


    Weaknesses:

    • Dragonslayer Magic Weakness Furion's true state of existence and physical attributes and such, all point to that of a Dragon (Strangely, this dragon has a pair of antlers), as such he had a weakness to most forms of Dragonslayer magic regardless of the actual element. Furion's body is unfortunately less resistant to Dragonslayer magic, this being said he suffers an additional two points of damage to this type of magic. (A D rank spell will do 22 points of damage rather than 20 depending on how the spell was created, variations of such rely on damage reduction and such caused by the different types of spells. Example: Instant cast does 75% of D rank damage. As such, a D rank spell does 15 damage. This would mean a D rank slayer spell does 17 damage due to it being an insta-cast.)
    • Godslayer Magic Weakness Furion was imbued with the energies of a god at the time of his birth, even if they are heavily repressed at the moment. He is affected by Godslayer magic regardless of rank or Element by an additional two damage points. (A D rank spell will do 22 points of damage rather than 20 depending on how the spell was created, variations of such rely on damage reduction and such caused by the different types of spells. Example: Instant cast does 75% of D rank damage. As such, a D rank spell does 15 damage. This would mean a D rank slayer spell does 17 damage due to it being an insta-cast.)
    • Reduced Buoyancy Furion is unable to swim.
    • Vulnerability to Death Magic By 1 point of damage. Something that can stop his ability to heal when out of combat. This is regardless of rank.
    • Frail Minded Illusions are 30% more effective. Furion endured a great deal of trauma as a child when his magic was first developing, Furion is more susceptible to illusions and mind affecting curses. An actual damage 'effect' is null, illusions affect his mind more often. Places like the Cursed Lands spooky aura can make him see things.
    • Vulnerability to Fire Magic Furion has an allergy to fire. A real Allergy, one that causes him an additional point of damage against him regardless of the rank of spell so long as it is Fire-specific.
    • Recoil Effect Furion's spells often have a passive recoil.
    • Backfire Effect Furion's spells can be interrupted to cause a backfire effect.
    • Spell Charging Furion's spells require a lengthy charge to preform.


    Lineage:
    Monkey King's Descent:
    Description: The Monkey King, Sun Wukong, was a stone monkey given life. He learned supernatural abilities such as transformations and magic from taoist (Daoist in modern) practices. He was immeasurably strong and fast, able to lift his 17,991lb staff with ease and somersault 33,554 miles. He knew 72 different transformations, his fur had magical properties that could make a clone of himself or various weapons, animals, and other objects, he knew spells that can command wind, part water, and freeze humans, demons, and gods alike. Despite his given life, he rebelled against the gods, and was banished into imprisonment under a mountain by the Buddha. During his rebellion, he was injured and his blood was spilled. A human collected the fresh blood and preserved it. Many years later, in order to cure himself from a vicious disease, he drank the blood. Saving his life, he continued to live with super human strength and speed. Yet the true aspects of the blood remained dormant, and would awaken in future generations who carried his blood.
    Ability: The user is able to transform into animals. The user also has drastically increased strength and speed.
    The user is able to use One D rank wind spell of any type, and One C rank Ice spell for freezing enemies.
    Usage: The strength and speed bonus are a passive that cannot be undone. The transformations last 3 posts, and have a cool-down of 4 posts, and can only be used three times per thread. While in animal form the user may still use magic. The D-ranked wind spell and C-ranked ice spell do NOT take up a spell slot, but must be added to the user's magic application regardless.

    Unique Abilities:

    • Draconic Regeneration: Furion's draconic physiology granted him a natural ongoing effect. The power is a regenerative healing process that enables him to regenerate damaged or destroyed tissue with far greater efficiency than an ordinary human. He can regenerate greatly damaged or destroyed tissue with few seconds (posts). Furion's accelerated healing powers have been commonly referred to as his draconic healing factor. The full extent and speed of Furion's healing factor isn't known. He has been shown to fully heal from numerous stab wounds, severe burns covering most of his body, and regenerate missing eyes within a matter of hours so long as he is relatively still 'alive'. Among the more extreme depictions of his accelerated healing factor involves him having his skin, and some minor internal organs torn away from his body only to fully regenerate the tissue within a few days.
      This 'Draconic Regeneration' effect appears to only go on during times when he is outside of combat or danger, or in a resting area such as a guild hall. The speed of this is based on posts when outside of combat, the speed of which is 5% per post.
      D Rank speed: 5% total health a post
      C Rank speed: 8% total health per post
      B Rank speed: 10% total health per post
      A Rank speed: 15% Total health per post

    • Draconic Disguise: Furion isn't exactly 'human', per say. What is clear is that his biology is more akin to that of a Dragons. At will, Furion is able to transform himself between his Psuedo human form and the form of a small Wyvern at will, often during fits of anger or whenever he begins to enter combat.  Being that Furion spent the majority of his life in the Emerald Dream as a dragon, it is more often than not that his body reflects that during small bursts of anger or rage, as in states of high aggression his body will begin to become more and more like the 'Green Dragon Aspect'. Medical magicians often refer to this as a Magic Gland that causes a small transformation to his appearance, whereas it is actually Furion loosing focus. Doing so causes him to lose his human form and slowly become the dragon he once was. With training and focus, it is possible for him to revert back. This ability has no actual worth.

    • Dragons Flight: Furion is a Green Dragon, his body, although appearing human at most times, is actually a construct of his ideal human appearance. At many times, Furion can develop vast wings spanning 15 feet each when fully spread, and through the flapping of said wings, he can achieve flight in order to travel at high speeds through the air (Please note: This cannot be used in combat. It is used as a form of entering and exiting topics and locations. Upon entering a topic, and landing, he is unable to fly until exiting) This ability serves as Furion's primary form of transportation around Earth Land.



    D rank:

    Just letting you know, you do get 4 spell slots at D-rank.

    Comments in app in this color.


    _____________________________________________________________________________________

    Aspect of the Emerald Dream [C RANK EDITING] JAgwtRZ
    psaiko
    psaiko

    Player 
    Lineage : Monkey King's Descendant
    Position : None
    Posts : 55
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 29
    Experience : 150

    Aspect of the Emerald Dream [C RANK EDITING] Empty Re: Aspect of the Emerald Dream [C RANK EDITING]

    Post by psaiko 11th September 2015, 1:10 pm

    Yeah, its a takeover.


    _____________________________________________________________________________________

    Aspect of the Emerald Dream [C RANK EDITING] AxOEA5u
    Daddy
    Daddy

    Lord of Domination


    Lord of Domination

    Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Demon Slayer- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Novice [250]- Player 
    Lineage : Ice Cold
    Position : None
    Posts : 556
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 944

    Character Sheet
    First Skill: Blood and Bones
    Second Skill:
    Third Skill:

    Aspect of the Emerald Dream [C RANK EDITING] Empty Re: Aspect of the Emerald Dream [C RANK EDITING]

    Post by Daddy 12th September 2015, 9:17 am

    psaiko wrote:Magic

    Primary Magic: Aspect of the Emerald Dream
    Secondary Magic:
    Caster or Holder: Caster
    Description:
    Furion is a being believing himself to have been born within the Emerald Forest of Mystia. In the truth, this is but a faux memory, Furion was 'born' after the distant creation of magical energies a dimension only known as the Emerald Dream, a place created by a being believed to be some form of god. This god, having slowly wasted away after the creation of the Emerald dream, imbued the remaining abilities it had unto a group of beings that evolved within the Emerald Dream. Ten creatures similar to dragons (Who were capable of assuming human form) in nature were granted immense magical power and immortality in doing so, however they were trapped within the Emerald Dream. Forced to watch over whatever mortals that lay outside of their invisible spiritual world.

    Within the Dream the creatures prospered, but were slowly driven mad by their inability to interact with the waking world. That was when the corrupted members of the aspects slowly turned on one another, believing that the only 'survivor' would be able to escape to the waking world. A member of the aspects, a mere child at the time with a vast willpower and control over the Green Aspect, was able to resist the slow corruption that dawned on his elder brothers and sisters. In doing so the others slowly killed each other off, and the youngest of the Aspects was forced to take action and destroy his siblings to prevent them from escaping.

    After the deaths of the other aspects, the green aspect was let loose upon the mortal world and took the form of a child with long green hair and large antlers that had small crystals radiating with energies fell into the Forests of Mystia. This boy would become 'The King of Trees', and by the mortals that roamed the world of Mystia, Furion.

    The Emerald Dream is a land far from Earth-land and Mystia, the two realms that Furion was born unto upon gaining sentience. As a child of the Dream Furion claims dominance over his draconic heritage and forcefully transforms himself into the Dragon Aspect of The Emerald Dream. Similar to Takeover magic with more weaknesses and several more strengths. Furion's magic has spells and sub-spells pertaining to Takeover magic, as such in combat he will often assume the shapes and various forms of his 'True Self', a massive green dragon, and utilize the abilities a dragon has in that form in order to lay waste to the battlefield. Using his claws to tear his foes asunder, his green fire to burn them to a crisp, and his brutish strength to again, tear them asunder.

    All this being said, Furion's magic is a takeover set of spells that enable him to assume his true form rather than remain in this weak and somewhat fragile, small mortal shell. This magic focuses on that, the shedding of the shell, Furion with each spell's strengths he will gain more and more draconic features, as well as enhancements to his physical strength and melee combat abilities. So, after a Transformation spell is cast, he will become more and more like a dragon, and gain access to various sub-spells that revolve around that form.


    Strengths:

    • Transformations This magic qualifies as a hybrid between Takeover and a Jack of All trades magic. Furion has transformations that can make him more akin to a dragon.
    • Versatility This magic is a Jack of All Trades, having Takeover and melee spells, some healing enhancements, buffs, attack spells, and so on.
    • Spell synergy Furion's transformations and 'aspect forms' have a great chance of having a spell that can be used while under the affect of a takeover. This being said, Furion's spells often have some form of 'Synergy', while no, this cant be used to cast two spells at once, it can be used to create a chain of spells that go along with one another. For example, his takeovers usually have some form of sub-spell. If he were to turn partially into a dragon, he would have 'Dragon's claw' or Emerald breath.
    • Resitance to Wind Spells Furion boasts a resistance to Wind spells equal to his rank by .25 points of rank spell damage.
    • Buffs Furion has Buffs! Tons and tons of Buffs!
    • Close-range Combat Furion's magic excells at close to mid-range combat.
    • Mid-range Combat Read Close Range Combat again.


    Weaknesses:

    • Dragonslayer Magic Weakness Furion's true state of existence and physical attributes and such, all point to that of a Dragon (Strangely, this dragon has a pair of antlers), as such he had a weakness to most forms of Dragonslayer magic regardless of the actual element. Furion's body is unfortunately less resistant to Dragonslayer magic, this being said he suffers an additional two points of damage to this type of magic. (A D rank spell will do 22 points of damage rather than 20 depending on how the spell was created, variations of such rely on damage reduction and such caused by the different types of spells. Example: Instant cast does 75% of D rank damage. As such, a D rank spell does 15 damage. This would mean a D rank slayer spell does 17 damage due to it being an insta-cast.)
    • Godslayer Magic Weakness Furion was imbued with the energies of a god at the time of his birth, even if they are heavily repressed at the moment. He is affected by Godslayer magic regardless of rank or Element by an additional two damage points. (A D rank spell will do 22 points of damage rather than 20 depending on how the spell was created, variations of such rely on damage reduction and such caused by the different types of spells. Example: Instant cast does 75% of D rank damage. As such, a D rank spell does 15 damage. This would mean a D rank slayer spell does 17 damage due to it being an insta-cast.)
    • Reduced Buoyancy Furion is unable to swim.
    • Vulnerability to Death Magic By 1 point of damage. Something that can stop his ability to heal when out of combat. This is regardless of rank.
    • Frail Minded Illusions are 30% more effective. Furion endured a great deal of trauma as a child when his magic was first developing, Furion is more susceptible to illusions and mind affecting curses. An actual damage 'effect' is null, illusions affect his mind more often. Places like the Cursed Lands spooky aura can make him see things.
    • Vulnerability to Fire Magic Furion has an allergy to fire. A real Allergy, one that causes him an additional point of damage against him regardless of the rank of spell so long as it is Fire-specific.
    • Recoil Effect Furion's spells often have a passive recoil.
    • Backfire Effect Furion's spells can be interrupted to cause a backfire effect.
    • Spell Charging Furion's spells require a lengthy charge to preform.


    Lineage:
    Monkey King's Descent:
    Description: The Monkey King, Sun Wukong, was a stone monkey given life. He learned supernatural abilities such as transformations and magic from taoist (Daoist in modern) practices. He was immeasurably strong and fast, able to lift his 17,991lb staff with ease and somersault 33,554 miles. He knew 72 different transformations, his fur had magical properties that could make a clone of himself or various weapons, animals, and other objects, he knew spells that can command wind, part water, and freeze humans, demons, and gods alike. Despite his given life, he rebelled against the gods, and was banished into imprisonment under a mountain by the Buddha. During his rebellion, he was injured and his blood was spilled. A human collected the fresh blood and preserved it. Many years later, in order to cure himself from a vicious disease, he drank the blood. Saving his life, he continued to live with super human strength and speed. Yet the true aspects of the blood remained dormant, and would awaken in future generations who carried his blood.
    Ability: The user is able to transform into animals. The user also has drastically increased strength and speed.
    The user is able to use One D rank wind spell of any type, and One C rank Ice spell for freezing enemies.
    Usage: The strength and speed bonus are a passive that cannot be undone. The transformations last 3 posts, and have a cool-down of 4 posts, and can only be used three times per thread. While in animal form the user may still use magic. The D-ranked wind spell and C-ranked ice spell do NOT take up a spell slot, but must be added to the user's magic application regardless.

    Unique Abilities:

    • Draconic Regeneration: Furion's draconic physiology granted him a natural ongoing effect. The power is a regenerative healing process that enables him to regenerate damaged or destroyed tissue with far greater efficiency than an ordinary human. He can regenerate greatly damaged or destroyed tissue with few seconds (posts). Furion's accelerated healing powers have been commonly referred to as his draconic healing factor. The full extent and speed of Furion's healing factor isn't known. He has been shown to fully heal from numerous stab wounds, severe burns covering most of his body, and regenerate missing eyes within a matter of hours so long as he is relatively still 'alive'. Among the more extreme depictions of his accelerated healing factor involves him having his skin, and some minor internal organs torn away from his body only to fully regenerate the tissue within a few days.
      This 'Draconic Regeneration' effect appears to only go on during times when he is outside of combat or danger, or in a resting area such as a guild hall. The speed of this is based on posts when outside of combat, the speed of which is 5% per post.
      D Rank speed: 5% total health a post
      C Rank speed: 8% total health per post
      B Rank speed: 10% total health per post
      A Rank speed: 15% Total health per post
      You can only have a max of 5% from a single source, and 5% at D-rank is too much.
    • Draconic Disguise: Furion isn't exactly 'human', per say. What is clear is that his biology is more akin to that of a Dragons. At will, Furion is able to transform himself between his Psuedo human form and the form of a small Wyvern at will, often during fits of anger or whenever he begins to enter combat.  Being that Furion spent the majority of his life in the Emerald Dream as a dragon, it is more often than not that his body reflects that during small bursts of anger or rage, as in states of high aggression his body will begin to become more and more like the 'Green Dragon Aspect'. Medical magicians often refer to this as a Magic Gland that causes a small transformation to his appearance, whereas it is actually Furion loosing focus. Doing so causes him to lose his human form and slowly become the dragon he once was. With training and focus, it is possible for him to revert back. This ability has no actual worth.

    • Dragons Flight: Furion is a Green Dragon, his body, although appearing human at most times, is actually a construct of his ideal human appearance. At many times, Furion can develop vast wings spanning 15 feet each when fully spread, and through the flapping of said wings, he can achieve flight in order to travel at high speeds through the air (Please note: This cannot be used in combat. It is used as a form of entering and exiting topics and locations. Upon entering a topic, and landing, he is unable to fly until exiting) This ability serves as Furion's primary form of transportation around Earth Land.



    D rank:

    [spoiler=Takeover]
    Takeover:

    Here are the rules on take overs. Take overs always have a part of the body that is changed for the initial spell. Then that spell has a passive that goes with it, and an active spell that is also attached to it. The active is in spell format with it's own set of strengths and weaknesses.


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    psaiko
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    Aspect of the Emerald Dream [C RANK EDITING] Empty Re: Aspect of the Emerald Dream [C RANK EDITING]

    Post by psaiko 12th September 2015, 11:40 am

    Fixed and added more spells, according to the TO rules that is.


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    King Elyx

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    Aspect of the Emerald Dream [C RANK EDITING] Empty Re: Aspect of the Emerald Dream [C RANK EDITING]

    Post by King Elyx 12th September 2015, 3:26 pm

    psaiko wrote:Magic

    Primary Magic: Aspect of the Emerald Dream
    Secondary Magic:
    Caster or Holder: Caster
    Description:
    Furion is a being believing himself to have been born within the Emerald Forest of Mystia. In the truth, this is but a faux memory, Furion was 'born' after the distant creation of magical energies a dimension only known as the Emerald Dream, a place created by a being believed to be some form of god. This god, having slowly wasted away after the creation of the Emerald dream, imbued the remaining abilities it had unto a group of beings that evolved within the Emerald Dream. Ten creatures similar to dragons (Who were capable of assuming human form) in nature were granted immense magical power and immortality in doing so, however they were trapped within the Emerald Dream. Forced to watch over whatever mortals that lay outside of their invisible spiritual world.

    Within the Dream the creatures prospered, but were slowly driven mad by their inability to interact with the waking world. That was when the corrupted members of the aspects slowly turned on one another, believing that the only 'survivor' would be able to escape to the waking world. A member of the aspects, a mere child at the time with a vast willpower and control over the Green Aspect, was able to resist the slow corruption that dawned on his elder brothers and sisters. In doing so the others slowly killed each other off, and the youngest of the Aspects was forced to take action and destroy his siblings to prevent them from escaping.

    After the deaths of the other aspects, the green aspect was let loose upon the mortal world and took the form of a child with long green hair and large antlers that had small crystals radiating with energies fell into the Forests of Mystia. This boy would become 'The King of Trees', and by the mortals that roamed the world of Mystia, Furion.

    The Emerald Dream is a land far from Earth-land and Mystia, the two realms that Furion was born unto upon gaining sentience. As a child of the Dream Furion claims dominance over his draconic heritage and forcefully transforms himself into the Dragon Aspect of The Emerald Dream. Similar to Takeover magic with more weaknesses and several more strengths. Furion's magic has spells and sub-spells pertaining to Takeover magic, as such in combat he will often assume the shapes and various forms of his 'True Self', a massive green dragon, and utilize the abilities a dragon has in that form in order to lay waste to the battlefield. Using his claws to tear his foes asunder, his green fire to burn them to a crisp, and his brutish strength to again, tear them asunder.

    All this being said, Furion's magic is a takeover set of spells that enable him to assume his true form rather than remain in this weak and somewhat fragile, small mortal shell. This magic focuses on that, the shedding of the shell, Furion with each spell's strengths he will gain more and more draconic features, as well as enhancements to his physical strength and melee combat abilities. So, after a Transformation spell is cast, he will become more and more like a dragon, and gain access to various sub-spells that revolve around that form.


    Strengths:

    • Transformations This magic qualifies as a hybrid between Takeover and a Jack of All trades magic. Furion has transformations that can make him more akin to a dragon.
    • Versatility This magic is a Jack of All Trades, having Takeover and melee spells, some healing enhancements, buffs, attack spells, and so on.
    • Spell synergy Furion's transformations and 'aspect forms' have a great chance of having a spell that can be used while under the affect of a takeover. This being said, Furion's spells often have some form of 'Synergy', while no, this cant be used to cast two spells at once, it can be used to create a chain of spells that go along with one another. For example, his takeovers usually have some form of sub-spell. If he were to turn partially into a dragon, he would have 'Dragon's claw' or Emerald breath.
    • Resitance to Wind Spells Furion boasts a resistance to Wind spells equal to his rank by .25 points of rank spell damage.
    • Buffs Furion has Buffs! Tons and tons of Buffs!
    • Close-range Combat Furion's magic excells at close to mid-range combat.
    • Mid-range Combat Read Close Range Combat again.


    Weaknesses:

    • Dragonslayer Magic Weakness Furion's true state of existence and physical attributes and such, all point to that of a Dragon (Strangely, this dragon has a pair of antlers), as such he had a weakness to most forms of Dragonslayer magic regardless of the actual element. Furion's body is unfortunately less resistant to Dragonslayer magic, this being said he suffers an additional two points of damage to this type of magic. (A D rank spell will do 22 points of damage rather than 20 depending on how the spell was created, variations of such rely on damage reduction and such caused by the different types of spells. Example: Instant cast does 75% of D rank damage. As such, a D rank spell does 15 damage. This would mean a D rank slayer spell does 17 damage due to it being an insta-cast.)
    • Godslayer Magic Weakness Furion was imbued with the energies of a god at the time of his birth, even if they are heavily repressed at the moment. He is affected by Godslayer magic regardless of rank or Element by an additional two damage points. (A D rank spell will do 22 points of damage rather than 20 depending on how the spell was created, variations of such rely on damage reduction and such caused by the different types of spells. Example: Instant cast does 75% of D rank damage. As such, a D rank spell does 15 damage. This would mean a D rank slayer spell does 17 damage due to it being an insta-cast.)
    • Reduced Buoyancy Furion is unable to swim.
    • Vulnerability to Death Magic By 1 point of damage. Something that can stop his ability to heal when out of combat. This is regardless of rank.
    • Frail Minded Illusions are 30% more effective. Furion endured a great deal of trauma as a child when his magic was first developing, Furion is more susceptible to illusions and mind affecting curses. An actual damage 'effect' is null, illusions affect his mind more often. Places like the Cursed Lands spooky aura can make him see things.
    • Vulnerability to Fire Magic Furion has an allergy to fire. A real Allergy, one that causes him an additional point of damage against him regardless of the rank of spell so long as it is Fire-specific.
    • Recoil Effect Furion's spells often have a passive recoil.
    • Backfire Effect Furion's spells can be interrupted to cause a backfire effect.
    • Spell Charging Furion's spells require a lengthy charge to preform.


    Lineage:
    Monkey King's Descent:
    Description: The Monkey King, Sun Wukong, was a stone monkey given life. He learned supernatural abilities such as transformations and magic from taoist (Daoist in modern) practices. He was immeasurably strong and fast, able to lift his 17,991lb staff with ease and somersault 33,554 miles. He knew 72 different transformations, his fur had magical properties that could make a clone of himself or various weapons, animals, and other objects, he knew spells that can command wind, part water, and freeze humans, demons, and gods alike. Despite his given life, he rebelled against the gods, and was banished into imprisonment under a mountain by the Buddha. During his rebellion, he was injured and his blood was spilled. A human collected the fresh blood and preserved it. Many years later, in order to cure himself from a vicious disease, he drank the blood. Saving his life, he continued to live with super human strength and speed. Yet the true aspects of the blood remained dormant, and would awaken in future generations who carried his blood.
    Ability: The user is able to transform into animals. The user also has drastically increased strength and speed.
    The user is able to use One D rank wind spell of any type, and One C rank Ice spell for freezing enemies.
    Usage: The strength and speed bonus are a passive that cannot be undone. The transformations last 3 posts, and have a cool-down of 4 posts, and can only be used three times per thread. While in animal form the user may still use magic. The D-ranked wind spell and C-ranked ice spell do NOT take up a spell slot, but must be added to the user's magic application regardless.

    Unique Abilities:

    • Draconic Regeneration: Furion's draconic physiology granted him a natural ongoing effect. The power is a regenerative healing process that enables him to regenerate damaged or destroyed tissue with far greater efficiency than an ordinary human. He can regenerate greatly damaged or destroyed tissue with few seconds (posts). Furion's accelerated healing powers have been commonly referred to as his draconic healing factor. The full extent and speed of Furion's healing factor isn't known. He has been shown to fully heal from numerous stab wounds, severe burns covering most of his body, and regenerate missing eyes within a matter of hours so long as he is relatively still 'alive'. Among the more extreme depictions of his accelerated healing factor involves him having his skin, and some minor internal organs torn away from his body only to fully regenerate the tissue within a few days.
      This 'Draconic Regeneration' effect appears to only go on during times when he is outside of combat or danger, or in a resting area such as a guild hall. The speed of this is based on posts when outside of combat, the speed of which is 1% per post.
      D Rank speed: 1% total health a post
      C Rank speed: 2% total health per post
      B Rank speed: 4% total health per post
      A Rank speed: 5% Total health per post

    • Draconic Disguise: Furion isn't exactly 'human', per say. What is clear is that his biology is more akin to that of a Dragons. At will, Furion is able to transform himself between his Psuedo human form and the form of a small Wyvern at will, often during fits of anger or whenever he begins to enter combat.  Being that Furion spent the majority of his life in the Emerald Dream as a dragon, it is more often than not that his body reflects that during small bursts of anger or rage, as in states of high aggression his body will begin to become more and more like the 'Green Dragon Aspect'. Medical magicians often refer to this as a Magic Gland that causes a small transformation to his appearance, whereas it is actually Furion loosing focus. Doing so causes him to lose his human form and slowly become the dragon he once was. With training and focus, it is possible for him to revert back. This ability has no actual worth.

    • Dragons Flight: Furion is a Green Dragon, his body, although appearing human at most times, is actually a construct of his ideal human appearance. At many times, Furion can develop vast wings spanning 15 feet each when fully spread, and through the flapping of said wings, he can achieve flight in order to travel at high speeds through the air (Please note: This cannot be used in combat. It is used as a form of entering and exiting topics and locations. Upon entering a topic, and landing, he is unable to fly until exiting) This ability serves as Furion's primary form of transportation around Earth Land.



    D rank:

    Elyx Reiaki here, taking over for this magic application. It seems that the edits and new spells fit accordingly o.o, based on what I see at least. If anything here takes a hit, the blame is on me. So...

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    Cr1tikal
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    Aspect of the Emerald Dream [C RANK EDITING] Empty Re: Aspect of the Emerald Dream [C RANK EDITING]

    Post by Cr1tikal 15th September 2015, 9:29 pm

    Spoiler:

    Unlocked for edits


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    psaiko
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    Aspect of the Emerald Dream [C RANK EDITING] Empty Re: Aspect of the Emerald Dream [C RANK EDITING]

    Post by psaiko 15th September 2015, 9:39 pm

    Finished fixing an ability. Close it up whenever.


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    Aspect of the Emerald Dream [C RANK EDITING] Empty Re: Aspect of the Emerald Dream [C RANK EDITING]

    Post by Cr1tikal 17th September 2015, 1:53 am

    Approved


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    Mistress Venir
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    Aspect of the Emerald Dream [C RANK EDITING] Empty Re: Aspect of the Emerald Dream [C RANK EDITING]

    Post by Mistress Venir 25th September 2015, 5:36 pm

    *prays that this is the right magic* Hopefully this is the one for C-Rank edits @_@

    Original:


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    Aspect of the Emerald Dream [C RANK EDITING] Tumblr_mwffarIHCR1qbk364o3_500

    Aspect of the Emerald Dream [C RANK EDITING] Tumblr_mwffarIHCR1qbk364o4_500

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    When you ask me to do stuff:
    psaiko
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    Aspect of the Emerald Dream [C RANK EDITING] Empty Re: Aspect of the Emerald Dream [C RANK EDITING]

    Post by psaiko 25th September 2015, 5:55 pm

    Thanks Venir. I'll get on the edits soon.

    I have two magics because one is from my older character here. I didn't get to use him often enough and I left early.


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    Aspect of the Emerald Dream [C RANK EDITING] Empty Re: Aspect of the Emerald Dream [C RANK EDITING]

    Post by psaiko 9th July 2016, 10:37 pm

    I don't want to sound lazy or anything, but it took 10 months for me to get back here and put together the C-rank spells... Okay i'm lazy.


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