Name: Muramasa
Rank: Legendary+
Type: Sword.
Description:
Strengths:
-Can easily cut through non-magical items/things
-The sword is uchigatana length, not too long, but not too short either
-Provides an advantage in terms of distance.
Weaknesses:
-The sword cannot do any serious damage to holy beings(God Slayers do not count.)
-It can only be wielded by a person who has the blood of a demon in their veins
-There is a set amount of damage Muramasa can take before it breaks.
-The sword cannot be hidden from view
Abilities:
Rank: Legendary+
Type: Sword.
Description:
- Muramasa:
Strengths:
-Can easily cut through non-magical items/things
-The sword is uchigatana length, not too long, but not too short either
-Provides an advantage in terms of distance.
Weaknesses:
-The sword cannot do any serious damage to holy beings(God Slayers do not count.)
-It can only be wielded by a person who has the blood of a demon in their veins
-There is a set amount of damage Muramasa can take before it breaks.
-The sword cannot be hidden from view
Abilities:
- Sacred Slash - Venom:
Name: Sacred Slash
Rank: Scaling with Rank up to A-Rank
Duration: Instant(Venom lasts three posts)
Cooldown: Four posts
Description: This ability is described as the usual that most mages in Midi use for their swords. The user of this technique releases a slash of their element towards their target. In Shunsuke's case, the element is venom. When this attack hits an unarmed person, the venom has the effect of weakening the body's physical defenses. After the attack hits, the person's physical speed will drop by 15%. The slash moves at 15 meters per second and has a range of 30 meters.
Strengths:
-Venom is injected upon contact
-Venom lasts as long as the duration
-Can knock unconscious any non-mages.
Weaknesses:
-Can be deflected by a water spell of equal or higher rank
-Does not work on Artifact or Mythical grade armors
-Poison affects anyone(even allies)
-Venom cannot be eaten by Slayers
- Butou(No/Null Step):
Name: Butou
Rank: Scaling with rank up to A
Duration: Four Posts
Cooldown: Five posts
Description: A technique where the user charges Muramasa with venom. The venom is reddish-white in color, and covers the blade starting from the tsuba.
Strengths:
-Venom increases the damage by a half-rank
-Venom affects anything and everything(depending on rank)
-When it comes in contact with a human, it'll cause a wound, regardless of whether or not the sword actually hit
Weaknesses:
-Does not work on Mythical or Artifact grade Armors/weapons
-Can be shut down by a water spell of the same rank or higher
-Venom cannot be eaten by Slayers
-Affects anyone it touches
Last edited by Shunsuke on 2nd September 2015, 4:54 pm; edited 3 times in total