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"..."
Previously, the Nephalem's lips, tongue, throat, or digestive system had ever experienced alcohol, but now that had all changed. Very shortly after drastic events had taken place, he had begun to binge drink, drowning in alcohol and his own self-pity. His body was not used to the foreign feeling of alcohol at all, but he did not care at the moment. All he did was drink, drink, and drink. For the entire day, he spent his time in a bar within Magnolia Town. He had traveled all the way there from Phoenix Mountains on foot, and once he got there, he was so worn out and depressed that he took to the extreme and began to drink. He had no idea how many hours he spent there, nor how many drinks he had. Over and over again would he order a drink, particularly a strawberry flavored one, and would down it all in one huge gulp, only to order one again. Every time the alcohol entered his system and went through his blood, his vision would get blurrier and blurrier, as well as his senses being thrown off, but not even that was enough for him to cease his actions. From around noon all the way until late at night, when the moon was out the stars were shining, did he finally stop. Any human would have died from intoxication at that point, and although his body was not accustomed to alcohol, he luckily survived.
Eventually he payed what he owed, and made an attempt to leave. He still had one bottle of alcohol left in his hands, but his attempt to leave was quite a sluggish one. His footsteps were heavy, and very unstable. His body wobbled and his vision could barely keep track of where exactly he was going. He almost knocked himself out from banging into the door too many times on his way out, catching the attention of several people. In his right hand he carried a bottle of alcohol, and in his left he carried his keepsake weapon Nidhogg. The entire time that he drank, Nidhogg remained silent. It pained him deeply to see his master in such a downed state, but he knew that no matter what he said he would simply ignore him. So the blade had to endure the pain of watching as his master intoxicated himself, and came very close to killing himself. It was a mystery as to how the intoxicated Nephalem managed to get out of the bar, much less out of Magnolia, but he did. And there he was...all alone. In an empty grassy plane of Fiore, in the darkness that was only lit up by the moon in the sky, did he walk with shaky legs.
One foot in front of the other; he couldn't even think about that right now. His brain's level of performance was failing. And thus, it forced Deniel to stop. Suddenly collapsing, and after hours of drinking, did Deniel's body say enough was enough. He passed out from too much alcohol in his system, and it was there that his body lay, in the middle of no where, with one hand clutching on to Nidhogg, while the other was loosely around a bottle of sake. He would be lucky if he wasn't dead by the morning.
Eventually he payed what he owed, and made an attempt to leave. He still had one bottle of alcohol left in his hands, but his attempt to leave was quite a sluggish one. His footsteps were heavy, and very unstable. His body wobbled and his vision could barely keep track of where exactly he was going. He almost knocked himself out from banging into the door too many times on his way out, catching the attention of several people. In his right hand he carried a bottle of alcohol, and in his left he carried his keepsake weapon Nidhogg. The entire time that he drank, Nidhogg remained silent. It pained him deeply to see his master in such a downed state, but he knew that no matter what he said he would simply ignore him. So the blade had to endure the pain of watching as his master intoxicated himself, and came very close to killing himself. It was a mystery as to how the intoxicated Nephalem managed to get out of the bar, much less out of Magnolia, but he did. And there he was...all alone. In an empty grassy plane of Fiore, in the darkness that was only lit up by the moon in the sky, did he walk with shaky legs.
One foot in front of the other; he couldn't even think about that right now. His brain's level of performance was failing. And thus, it forced Deniel to stop. Suddenly collapsing, and after hours of drinking, did Deniel's body say enough was enough. He passed out from too much alcohol in his system, and it was there that his body lay, in the middle of no where, with one hand clutching on to Nidhogg, while the other was loosely around a bottle of sake. He would be lucky if he wasn't dead by the morning.
Notes
- Job Information:
- Job: Nightmare Challenge: The mystery of the Mystic Tower
Job Location: Mystic Tower
Rank: 100 year Job
Player Requirements:
- All members must be S rank and above
- 40 posts per player minimum- 500 words per post minimum
- Maximum of 6 Mages, minimum of 2
- High quality posting
Job Requirements:
Destroy the 33 lacrima: Each is equivalent in strength to an artifact(+) weapon and is highly resistant to magical and physical attacks. In fact they are so resistant to physical attacks that any damage done via a physical blow will only be 5% as strong as it normally would be. Their magical resistance is high, but they can be destroyed by 2 S rank spells each.
Defeat yourself: Once five lacrima have been destroyed you will each be attacked by a doppelganger, capable of using all of your skills, primary magic and secondary magic as well as you. They are equal to you in every way except for the reversal of their colours. These will be at full health and will have seemingly infinite MP because they are fuelled by the lacrima around them. Their health is equal to a mage of your rank. Note: Despite the fact they may use AOE spells their magic for some reason will not harm the lacrima. As such you must fight them whilst bringing down the lacrima.
Defeat Boss: Once you fell the doppelgangers, providing you are able to, the boss(es) will appear. The boss(es) appear to be a mage(s) clad in robes of black and wearing a pointed yellow hat. Their face is not visible, but two glowing white eyes are. They are H rank class mage(s) of great power and will use two magics. The first of these is Arc of Embodiment. The second is determined by the user, but will be different for each boss. These magics will however never be one that benefits the user in anyway shape or form. So for example, a dark slayer would never have darkness magic used against them. Whilst they have two magics they use both as a primary and so have a great variety of spells. Every three posts they will use a H rank AOE spell. All other spells they do will cause S rank damage. This includes physical blows. Like with the doppelgangers their spells will not damage the lacrima.
The choices of secondary magic are as follows: Airspace, Amaterasu, Dark Ecriture, Crash, Arc of Time, Great Tree Arc, Solid Script, Orient Script, Seith and Heavenly Body magic.
The boss is a H rank mage as such it will take around 8 H ranks worth of damage to bring him down.
Note: A boss will appear for every two mages on the job. So if three of you are present then you will be facing two bosses.
If the boss is defeated and lacrima still remain after five posts then the doppelganger will resurface and the cycle begins again meaning you have to defeat the doppelganger and the boss again though this time the doppelganger will have the knowledge of how it beat you the first time and the boss will use a different second magic.
Job Description: The mystic tower claims the lives of anyone who sets foot in it. However, the most recent expedition managed to send back several images via lacrima vision. This revealed that at least one of the sources of the magic power is a large magical seal powered by thirty three lacrima. The mages tried to attack these Lacrima, but they were heavily resistant to both physical and magical attacks.
However, it was not the lacrima that was responsible for their deaths. Or perhaps it was. After attacking the lacrima for a while the mages were attacked by magic identical to their own. In fact, they were attacked by mages identical to themselves, except their colours were the reverse so white was black, red was cyan etc.
Enemies:
Lacrima x 33
Doppelganger x number of players
Boss (1 for every two players)
Reward: 250,000 jewels each