Fairy Tail RP

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    [Lamia Scale] Heartland

    Admin
    Admin

    Lineage : Admin
    Posts : 958
    Guild : Staff
    Cosmic Coins : 100
    Dungeon Tokens : 100
    Mentor : Seijin
    Experience : 100,000,000

    Character Sheet
    First Skill: Admin Magic
    Second Skill: Mod Magic
    Third Skill: Dev Magic

    [Lamia Scale] Heartland Empty [Lamia Scale] Heartland

    Post by Admin 4th August 2015, 11:59 am

    Job Title: Heartland

    Rank: D

    Player Requirements:
    * Completed "Discovery"
    * 3 wizards max
    * must be Lamia Scale

    Job Requirements:
    * 10 posts
    * 150 words per post
    * Must roll until you've got 20 clues
    * Must fight the boss

    Job Location:
    Hargeon Town (start in)

    Job Description:
    That strange book you found contained a strange message that unveiled itself to you...
    "...Long ages have foretold, of power beyond that of mortal comprehension, a power which can only be described as pure and unfiltered....
    ...Settled in the heartland ~unreadable for 2 paragraphs~ the center of the soul ~unreadable paragraph~ the mind of the world...
    ...unearth the destiny one must ~unreadable~ their will, and abolish the darkness...
    Allow the light to seep through, and follow it...
    ...is the ultimate power, a power which all may obtain."
    You decide to do as told, and go to the heartland.
    Roll the Normal Dice, depending on the number rolled you must go there.
    1 - Hargeon
    2 - Magnolia
    3 - Rose Garden
    4 - Neutral Ground
    5 - Crocus
    6 - Talonia
    Search the town you've rolled, and find some sort of clue. You need 20 clue points to finish this job.

    Enemies:
    Weak:Shadowy Wizard
    The shadowy wizard is a strange man dressed in full black. He willingly gives you a single clue.

    Normal:Stange Symbols
    For some reason, you see symbols glowing on the wall. At first it's indiscernible and looks like scribblings. A second glance, and the letters read "Continue" and point you in a direction. +1 clues.

    Strong:Small Child
    The gender of the child is yours to describe, either way, you're not allowed to hit him/her. You'll gain +2 Clues for persuading the child to talk, but you only have 1 chance. Roll the Damage Dice, if it's a hit you win. If it's a miss, no points for you!

    Boss:Shadow Knight
    He's back, and very unhappy. This takes 10 hits of any rank to defeat, and is extremely agile. The Shadow Knight wields a shield and a sword, and is very, very, VERY skilled at using them. Upon killing the Shadow Knight, a blast of light erupts from its body and shoots off in a direction. It's too fast for even the fastest wizard to follow, but it gives you a good idea where to go. +5 Clues

    After obtaining all 20 clues, you find a lacrima crystal inside of a rather normal tree, the age of this tree is... old... you decide to take the lacrima back to LS guild hall.

    Reward:
    * As a reward, you are given 10K(divided among all participants) Jewel for discovering the secret behind the tree's longevity.
    * Unlock the quest "Tranquility"
    * As this is a guild specific job, no guild bonus is applied.

      Current date/time is 17th November 2024, 6:42 am