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Mitsurugi Requip
YvonneHoly Darkness
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Lineage : Infinity Crown
Position : None
Posts : 1161
Guild : Guildless
Cosmic Coins : 0
Dungeon Tokens : 0
Age : 28
Experience : 0
Character Sheet
First Skill: Celestial Crown
Second Skill:
Third Skill:
- Post n°1
Re: Mitsurugi Requip
Guest- Guest
- Post n°2
Re: Mitsurugi Requip
- Original:
- Akeos wrote:Magic
Primary Magic: Mitsurugi Requip
Secondary Magic: None yet,
Caster or Holder: Caster
Description: Requip magic is a unique type of magic that consists of storing equipment inside of a pocket dimension. The magic allows the user to pull the equipment out of the dimension for use in combat, whether it is swords, gun or even armor. Each of these are items of unique magic power and hold a wide array of unique abilities
Mitsurugi Requip is a very specialized form of requip, where across the entire magic, there are only three swords present. These swords are unique in how long they last as well as their general power capabilities, each sword is based on a Katana, which has a high slashing/slicing potential.
Strengths:- Longevity, Each sword lasts a good amount of time on its own,
- Expert swordsmanship, the wielder of this magic has unique mastery of swordsmanship,
- Less swords, Due to him only have three swords, all efforts are put to enhancing those swords specifically, potentially giving them an edge against equal ranked equipment.
Weaknesses:- If a sword is sent to its Cooldown the chances are, he will not be able to see it for the rest of a thread
- If one fights him on a constant basis the style of this magic can become easily predictable
- A Metal based Slayer will find his swords quite delectable
- Slayers of the respective elements of the swords can eat the magic from them with ease.
- Unlike most Requip magics, Akeos has to pay MP to use the abilities of his swords.
Lineage:
Unique Abilities:- Final Gambit:
This ability can only be used when all three of his swords are on their respective cooldown, when he chooses to use this, he can refresh one sword of its cooldown for use, however the sword will have its duration halved and in return after it goes onto Cooldown once more he is left with 5% MP, this cannot be used on Hikisaka tamashī and only can be used once per thread.
- Nōzansukaizu:
Name: Nōzansukaizu
Rank: D
Type: Requip: Wind Element Sword
Duration:15 posts
Cooldown:30 posts
Description: Nōzansukaizu is a unique one-handed katana that has been imbued with properties of the very wind itself. At its current state it appears to be a normal Katana made out of steel, its hilt, is made out of a blue material, with white leather wrappings to form the grip, it also has a piece of fabric hooked to the end of the sword that is white in color. Its sheath at this point, looks almost as plain as the sword itself, it is made largely out of wood, decorated with a layer of metal on the outside showing a simple, yet Elegant design.
Normally, Nōzansukaizu is always seen on “Teirin”’s person, however until Nōzansukaizu is pulled from its sheathe, it is magically dormant. When it is pulled that action acts as its initial cast, with “Teirin” expending magical power to activate the sword. If Nōzansukaizu remains in its sheathe for three posts after initial cast the duration will end and the sword will go on Cooldown. While “Teirin” is wielding Nōzansukaizu he is able to use various wind techniques and spells from the blade, giving him unique offensive and defensive options. The blade naturally deals tics D rank damage on its own.
Strengths:- The sword itself is very easy to access and easy to wield
- while it is naturally a one handed weapon, he can use two hands with it to increase its slicing capability
- The material of Nōzansukaizu is surprisingly light weight, making it a very nimble blade to wield
Weaknesses:- The sword is useless until it is pulled out of its sheathe, Nōzansukaizu has no real benefit to be used alongside its sheathe unlike Sazanshīzu
- Without using any of its abilities, it provides no defense against ranged spells
- As it is a one edged blade, an opponent can easily grab the blunt edge to try and stop an attack from happening
- Spell attacks from this blade can accidentally harm allies.
- Blade of the Northern Skies:
Blade of the Northern Skies: When Akeos uses the abilities of this sword in high wind conditions, natural or magic induced, all abilities receive either a 50% size increase or 50% power increase.
- Delayed Winds:
- The Damage from Nōzansukaizu is not applied on a on hit basis like things normally are, instead the damage is only applied when Nōzansukaizu is resheathed. Those seemingly hit by the blade will have it phase through them like it is a gentle breeze, and won’t feel the slightest twinge of pain, the only time they will, is when Nōzansukaizu is put back as it is stated above.
Akeos also has the option to release some or all of the damage before application by inciting a chant while holding Nōzansukaizu.
- Piercing Howl:
Name: Piercing Howl
Rank: Equal to the Rank of Nōzansukaizu
Type: Wind: Offensive
Duration:One Post
Cooldown:Two Posts
Description: Akeos will strike or swipe his hand along the length of the blade making it start to glow an eerie white light. He then will draw his sword back before thrusting it forward will all of his might. Then a cylindrical typhoon will erupt from the blade and travel out and travel straight towards his target. Upon Impact, the Typhoon counts as D rank damage, and sends the affected target spinning off a random direction for five meters(only against D ranks). The Typhoon travels for fifteen meters and gains a maximum width of three meters.
Strengths:- Very easy to Cast
- Has a Rather decent range,
- Has a disorienting Knockback effect
Weaknesses:- Requires something to be able to strike the blade of the sword to use
- Can catch allies in the wake of its typhoon
- The Typhoon provides a nice dinner to any air slayer
- The Typhoon is completely stopped upon hitting a magical rock or Iron Barrier.
- Very easy to Cast
- Wind Slice:
Name: Wind Slice
Rank: D
Type: Wind: Support/Offensive
Duration: Two Posts
Cooldown: Three Posts
Description: Akeos will point Nōzansukaizu Skyward, when he does this wind will blow towards the blade, lining its edge with a razor sharp edge of wind. This ability enhances the swords slicing capability, giving it the ability to slice through a solid beam of Iron with ease. Aside from this the spells true technique is the projection of the wind edge, by slicing the sword through the air towards his intended target, this is primarily done on command. The wind slice is four feet in length, one inch thick and counts as D rank damage on impact. The wave will fly for twenty meters before disappearing.
Strengths:- Increases Nōzansukaizu’s slicing capability as well as the ability to hit those in Elemental Forms.
- Provides Nōzansukaizu with a ranged slicing attack
- Can catch an opponent off if fired point blank
Weaknesses:- Does not augment the damage of the blade itself
- Against a magic reinforced rock or metal barrier, the enhanced sharpness of the blade is meaningless
- The shockwave is rather easy to avoid, all one needs to do is step out of its way,
- Requires Akeos be able to swing Nōzansukaizu in a substantial arc,
- Increases Nōzansukaizu’s slicing capability as well as the ability to hit those in Elemental Forms.
- Tornado Draw:
Name: Tornado Draw
Rank: D
Type: Wind: Offensive
Duration:Three Posts
Cooldown:Four Posts
Description: This spell can only be used when Nōzansukaizu is about to be drawn, as Akeos Draws the blade he sends a portion of his own magic power in addition to the amount to activate the sword to unleash this spell. As the sword is drawn a tornado follows the path of the blade as it travels into a horizontal slash by Akeos. After this action the tornado will dramatically expand and cover an area fifteen meters wide, with the tornado ten meters tall. The winds inside the tornado are not strong enough to push or lift anyone caught inside, instead to anyone Akeos discerns as an enemy has D.5 rank damage counted onto them over the course of its duration,(.5 D rank per post)
Strengths:- Very easy to Cast
- Has a Rather decent AoE,
- Doesn’t hurt allies caught inside
Weaknesses:- Only can be used as Nōzansukaizu is being drawn
- After the sword is resheathed, a large amount of property damage is revealed
- The tornado provides a nice dinner to any air slayer
- The Tornado is completely stopped upon being hit by a spell that has a counter clockwise spin.
- Very easy to Cast
- The sword itself is very easy to access and easy to wield
- Sazanshīzu:
Name: Sazanshīzu
Rank: D
Type: Requip: Water Element Sword
Duration:15 posts
Cooldown:30 posts
Description: Sazanshīzu is a unique one-handed katana that has been imbued with properties of the vast oceans. At its current state it appears to be a normal Katana made out of steel, its hilt, is made out of a blue material, with Navy-Blue leather wrappings to form the grip, it also has a piece of fabric hooked to the end of the sword that is blue in color. Its sheath at this point, looks almost as plain as the sword itself, it is made largely out of wood, decorated with a layer of metal on the outside showing a simple, yet Elegant design.
Normally, Sazanshīzu is always seen on “Teirin”’s person, however until Sazanshīzu is pulled from its sheathe, it is magically dormant. When it is pulled that action acts as its initial cast, with “Teirin” expending magical power to activate the sword. If Sazanshīzu remains in its sheathe for three posts after initial cast the duration will end and the sword will go on Cooldown. While “Teirin” is wielding Sazanshīzu he is able to use various water techniques and spells from the blade, giving him unique offensive and defensive options. The blade naturally deals D rank damage on its own.
Strengths:- The sword itself is very easy to access and easy to wield
- The Sheathe is made out of unique materials, giving it the ability to help parry against physical blows,
- If “Akeos” manages to catch an opponent’s blade into Sazanshīzu’s sheathe, with precise movement he can separate it from its wielder.
Weaknesses:- As it is a one edged blade, an opponent can easily grab the blunt edge to try and stop an attack from happening
- It isn’t as sharp as Nōzansukaizu, so wielding it with two hands yields no additional slicing capability
- Sazanshīzu conducts electricity far easier than a normal sword,
- The water spells from this blade can impede allied attacks
- Blade of the Southern Sea:
Blade of the Southern Sea When Akeos uses the abilities of this sword in wet conditions, natural or magic induced, all abilities receive either a 50% size increase or 50% power increase
- Hydro Strike:
Name: Hydro Strike
Rank: Rank of Sazanshīzu
Type: Water: Offensive
Duration:One Post
Cooldown:Two Posts
Description: Akeos will strike or swipe his hand along the length of the blade making it start to glow an eerie Blue light. He then will draw his sword back before thrusting it forward will all of his might. Then a cylindrical Torrent of water will erupt from the blade and travel out and travel straight towards his target. Upon Impact, the water deals D rank damage, and sends the affected target spinning off a random direction for five meters(only against D ranks). The Torrent of water travels for fifteen meters and gains a maximum width of three meters.
Strengths:- Very easy to Cast
- Has a Rather decent range,
- Has a disorienting Knockback effect
Weaknesses:- Requires something to be able to strike the blade of the sword to use
- Can catch allies in the wake of its Water torrent
- The Water Torrent provides a nice dinner to any water slayer
- The Water Torrent is completely stopped upon hitting a lightning or Ice Barrier.
- Very easy to Cast
- Water Veil:
Name: Water Veil
Rank: D
Type: Water: Defensive/Support
Duration:Three Posts
Cooldown: Four Posts
Description: Akeos will channel his magical power to the sword and then hold the sword horizontally out in front of him at eye level. He will then move the sword downward, as it drops a two foot wide veil of water is left in its path, after he finishes a three feet tall, two foot wide veil or water hangs in the air infront of Akeos, the side facing him is completely transparent, where the other side is opaque.
The Veil of water can only take two D rank spells on the opaque side before vanishing, alternatively, two D rank spells can be sent through the translucent side to receive the water element stacked on them and a .5 D rank power boost. Alternatively a mixture of the two can be done but no more than two of either.
Strengths:- Incredibly versatile for a spell of this type
- Incredibly easy to cast
- incredibly effective against fire based spells
Weaknesses:- Lighting or Ice based spells completely nullify the veil if they impact the opaque side
- Fire based spells aren’t affected by the potential buff
- The Water Veil stays in place, meaning its fixed state makes it’s uses equally as limited
- Cannot defend against AoE spells due to its size
- Incredibly versatile for a spell of this type
- Swirling Wall:
Name: Swirling Wall
Rank: D
Type: Water Defensive
Duration: 3 posts
Cooldown: 4 posts
Description: Akeos will flick the sword a bit as a bubble of water forms on the tip of the blade, in this state the water does nothing, however if he points the blade at an incoming spell it will then expand into a swirling vortex of water, that will block the incoming spell. The vortex will then shrink down back into a bubble like state, this spell is only effective against two D ranks spells(can be used twice) or one C rank spell then it fades away. The vortex is one meter in width and height and extends one foot from the tip of the blade.
Strengths:- Can be used without an opponents noticed until the vortex is expanded,
- The vortex itself is relatively easy to deploy
- incredibly effective against fire based spells
Weaknesses:- Lighting or Ice based spells completely destroy the vortex on first hit
- Can only be used to defend if he has enough room to point Sazanshīzu at an incoming spell
- The spell can’t easily be used to help defend other people
- Cannot defend against AoE spells due to its size
- Can be used without an opponents noticed until the vortex is expanded,
- Hydro Burst:
Name: Hydro Burst
Rank: D
Type: Water: Offensive
Duration: One Post
Cooldown: Three Posts
Description: Akeos will execute a horizontal slash and then thrust Sazanshīzu into the ground. Then water will start to gush up from the sword, forming a large two meter wide and one meter tall sphere of water around Akeos and Sazanshīzu, after it reaches this size the sphere will then explode into a fifteen meter wide torrent of water dealing D rank damage to everyone caught in its wake as well as pushing them back two meters.
Strengths:- Incredibly effective AoE spell
- Pushes back enemies a few meters if hit
- Has the appearance of a Defensive spell up until the water sphere explodes.
Weaknesses:- If the Water Sphere is hit by a lightning spell before detonation Akeos is dealt double damage
- Akeos has to stay still until the water is released
- Allies can get caught in the waves
- If the water gets redirected into a trench around the epicenter, the range of the blast will be dramatically cut short
- Incredibly effective AoE spell
- The sword itself is very easy to access and easy to wield
- Hikisaka tamashī:
Name: Hikisaka tamashī
Rank: D
Type: Requip: Shifting Sword
Duration: 10 posts
Cooldown: 30 posts
Description: Hikisaka tamashī, is a sealed sword usually confined to the pocket dimension, Akeos requires both hands to summon this sword from his pocket dimension, when he does, it will appear horizontal to the ground, hovering in the air until he takes hold of it. The sword as well as its sheath is tightly wrapped by layers and layers of bandages, hiding all but the Pommel of the hilt, which is shaped like a diamond, silver in hue. It is also bound in chain bindings that have been magically sealed onto the sword. While this sword remains in its sealed state, it deals half a D rank bludgeoning damage, and the bandages nor chain never seem to be damaged or falter.
In order for Hikisaka tamashī to be unsealed, it must be thrust into the ground, Akeos then must kneel before it and put his hands together forming a unique hand sign. Then magical power will erupt from both him and the sword, the chains will then unhook from the pummel and hook onto the ground. Akeos will then stand and take hold of the hilt of Hikisaka tamashī, causing the bandages to rip off and disperse into magical power. He then pull the sword out of its sheath, when he does this, Hikisaka tamashī will take one of three forms, One of White Justice, One of Gray Neutrality, or One of Black Darkness,(details explained in the passive below) Regardless of the form, at the base of the blade, are two words(names) written in Kanji(one on each side) however their meaning is lost to Akeos. While Unsealed the sword deals D rank damage during its gray neutral state, and D.5 during its Justice and Darkness forms.
When the duration has ended or combat ends the sheathe will fly from its resting place and resheath the sword by itself, the sword will return to its default Neutral form as it does, and when it is resheathed, the wrapping will reappear and the chains will fly through the air and rebind the sword before it returns to the pocket dimension.
When the sword reseals, Akeos will enter into a semi catatonic state, this is due to a side effect of the seal, during this time he is unable to anything for a single post.
Strengths:- The sword is incredibly powerful, although appearances may be deceiving,
- The sword is also very versatile, although only in terms of the unpredictable nature before it is pulled from its sheathe
- Even before the Seal is broken, the sword can easily be used as a defensive tool or weak bludgeoning weapon
Weaknesses:- Takes a post to break the seal on the sword
- The Gray Neutral Form, is far weaker than the other two forms, lacking the ability to use some of the spells accessible on the blade
- After the Sword Reseals, Akeos is left in a catatonic state, doing nothing for one post.
- The sword takes 2% more magic power to summon and unseal,
- Blade of the Torn Soul:
Blade of the Torn Soul: This sword’s very form is dictated on the mental state of the caster when it is drawn, the physical appearance is dramatically altered in each state with the exception of its default state.
If Akeos maintains his neutral state of mind the sword will take the form of a Katana with an arrowhead shaped tip, this tip as a small curved notch on the blunt side. And only has access to abilities that have a neutral form. His aura is a dull blue color with a grey outline in this state,(his normal Aura color)
If Akeos is in a mood that is resolute, convicted, and has a will to protect something the sword will be unsheathed into its Justice State, in this state it is attuned to Light, and has access to all light based sides of the abilities. His aura is Gold in color with whitish outlines in this state.
If Akeos is in a mood that is full of rage, hate, and has a will to destroy anyone and anything, the sword will be unsheathed into its Vengeance State, in this state, it is attuned to Dark/Shadows and has access to all Dark/shadow sides of the abilities. His aura is black in color with a red outline in this state.
- Shockwave/ Dawns Blinding wave/ Twilights Stinging Crescent:
Name: Shockwave/ Dawns Blinding wave/ Twilights Stinging Crescent
Rank: Same Rank as Hikisaka tamashī
Type: Non-elemental/Light/Dark : Offensive
Duration: Instant
Cooldown:Two posts
Description: Soeka will hold Hikisaka tamashī horizontally along the length of his arm, and charge it with magical power. The edge of the blade will glow accordingly to its state, he will then swing Hikisaka tamashī and release the magical power in a slashing wave whose effects vary depending on the state.
Neutral: On impact the Blade of magic power deals D rank damage and nothing more, it is three meters wide and can travel for a max distance of fifteen meters.
Justice: The spinning crescent blade of light will deal D.5 rank damage on impact, and blind the affected target for one post, the blade is five meters wide and has a max distance of twenty meters.
Vengeance: The spinning crescent blade of light will deal D.5 rank damage on impact, and cause the affected target to feel fear for one post, the blade is five meters wide and has a max distance of twenty meters.
The side effects of Justice and Vengeance only apply on D rank mages.
Strengths:- Amplifies the Swing of Hikisaka tamashī for one attempt
- When Hikisaka tamashī is in its Justice or Vengeance state, the side effects can be incredibly effective
- Can easily catch an opponent off guard if he uses this attack point blank.
Weaknesses:- Does not augment the damage of the blade itself
- A Light or Shadow slayer can consume the slashes from the Justice or Vengeance states
- The shockwave is rather easy to avoid, all one needs to do is step out of its way,
- Requires Akeos be able to swing Hikisaka tamashī in a substantial arc,
- Amplifies the Swing of Hikisaka tamashī for one attempt
- Blast of Justice / Blast of Vengeance :
Name: Blast of Justice / Blast of Vengeance
Rank: D
Type: Light/Shadow : Offensive
Duration: Two posts
Cooldown:Three posts
Description: This spell can only be used when Hikisaka tamashī is either in its Justice or Vengeance state. Soeka will then thrust Hikisaka tamashī into the ground the power of the blade will then channeling the magic power of the sword into the ground.
Justice: Ten meters around Soeka will start to glow as light based magical power starts building up around him, after a moment it erupts dealing D.5 damage to everyone except Soeka caught inside, in the following post six one meter wide circles will form around the initial blast pillar, and then detonate dealing D rank damage to anyone not caught in the initial blast.
Vengeance: Ten meters around Soeka will start to darken as dark based magical power starts building up around him, after a moment it erupts dealing D.5 damage to everyone except Soeka caught inside, in the following post six one meter wide circles will form around the initial blast pillar, and then detonate dealing D rank damage to anyone not caught in the initial blast.
Strengths:- very powerful AoE based attack
- Can be hard to get away from if you miss the warning signs
- Two stage blast,
Weaknesses:- The spell can be eaten by either Light or Shadow slayers
- Requires Soeka to remain still to finish casting
- costs an additional 2% MP to use
- Allies can be caught in the blast if they are not careful
- very powerful AoE based attack
- The sword is incredibly powerful, although appearances may be deceiving,
List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)
Name Name of the Spell )
Rank: (What rank is your spell? H, S, A, B, C, or D)
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Fused Spells(What Spells Went into the Fusion and their Ranks?) - Longevity, Each sword lasts a good amount of time on its own,
Unlocked for C-rank edits.
ElijahBerserker Knight
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Lineage : Gold Rush
Position : None
Posts : 257
Guild : Gold Phoenix
Cosmic Coins : 0
Dungeon Tokens : 0
Experience : 150
Character Sheet
First Skill: Metal God Slayer
Second Skill: N/A
Third Skill:
- Post n°3
Re: Mitsurugi Requip
Guest- Guest
- Post n°4
Re: Mitsurugi Requip
- Original:
- Akeos wrote:Magic
Primary Magic: Mitsurugi Requip
Secondary Magic: None yet,
Caster or Holder: Caster
Description: Requip magic is a unique type of magic that consists of storing equipment inside of a pocket dimension. The magic allows the user to pull the equipment out of the dimension for use in combat, whether it is swords, gun or even armor. Each of these are items of unique magic power and hold a wide array of unique abilities
Mitsurugi Requip is a very specialized form of requip, where across the entire magic, there are only three swords present. These swords are unique in how long they last as well as their general power capabilities, each sword is based on a Katana, which has a high slashing/slicing potential.
Strengths:- Longevity, Each sword lasts a good amount of time on its own,
- Expert swordsmanship, the wielder of this magic has unique mastery of swordsmanship,
- Less swords, Due to him only have three swords, all efforts are put to enhancing those swords specifically, potentially giving them an edge against equal ranked equipment.
Weaknesses:- If a sword is sent to its Cooldown the chances are, he will not be able to see it for the rest of a thread
- If one fights him on a constant basis the style of this magic can become easily predictable
- A Metal based Slayer will find his swords quite delectable
- Slayers of the respective elements of the swords can eat the magic from them with ease.
- Unlike most Requip magics, Akeos has to pay MP to use the abilities of his swords.
Lineage:
Unique Abilities:- Final Gambit:
This ability can only be used when all three of his swords are on their respective cooldown, when he chooses to use this, he can refresh one sword of its cooldown for use, however the sword will have its duration halved and in return after it goes onto Cooldown once more he is left with 5% MP, this cannot be used on Hikisaka tamashī and only can be used once per thread.
- Nōzansukaizu:
Name: Nōzansukaizu
Rank: C
Type: Requip: Wind Element Sword
Duration:20 posts
Cooldown:35 posts
Description: Nōzansukaizu is a unique one-handed katana that has been imbued with properties of the very wind itself. At its current state it appears to be a normal Katana made out of steel, on the blunt side of the blade five spikes extend out of the blade, evenly spaced apart giving it a serrated appearance, its hilt, is made out of a blue material, with white leather wrappings to form the grip, it also has a piece of fabric hooked to the end of the sword that is white in color. Its sheath at this point, looks almost as plain as the sword itself, it is made largely out of wood, decorated with a layer of metal on the outside showing a simple, yet Elegant design.
Normally, Nōzansukaizu is always seen on Akeos’s person, however until Nōzansukaizu is pulled from its sheathe, it is magically dormant. When it is pulled that action acts as its initial cast, with Akeos expending magical power to activate the sword. If Nōzansukaizu remains in its sheathe for three posts after initial cast the duration will end and the sword will go on Cooldown. While Akeos is wielding Nōzansukaizu he is able to use various wind techniques and spells from the blade, giving him unique offensive and defensive options. The blade naturally deals tics C rank damage on its own.
Strengths:- The sword itself is very easy to access and easy to wield
- while it is naturally a one handed weapon, he can use two hands with it to increase its slicing capability
- The material of Nōzansukaizu is surprisingly light weight, making it a very nimble blade to wield
Weaknesses:- The sword is useless until it is pulled out of its sheathe, Nōzansukaizu has no real benefit to be used alongside its sheathe unlike Sazanshīzu
- Without using any of its abilities, it provides no defense against ranged spells
- As it is a one edged blade, an opponent can easily grab the blunt edge to try and stop an attack from happening
- Spell attacks from this blade can accidentally harm allies.
- Blade of the Northern Skies:
Blade of the Northern Skies: When Akeos uses the abilities of this sword in high wind conditions, natural or magic induced, all abilities receive either a 50% size increase or 50% power increase.
- Delayed Winds:
- The Damage from Nōzansukaizu is not applied on a on hit basis like things normally are, instead the damage is only applied when Nōzansukaizu is resheathed. Those seemingly hit by the blade will have it phase through them like it is a gentle breeze, and won’t feel the slightest twinge of pain, the only time they will, is when Nōzansukaizu is put back as it is stated above.
Akeos also has the option to release some or all of the damage before application by inciting a chant while holding Nōzansukaizu.
- Piercing Howl:
Name: Piercing Howl
Rank: Equal to the Rank of Nōzansukaizu
Type: Wind: Offensive
Duration:One Post
Cooldown:Two Posts
Description: Akeos will strike or swipe his hand along the length of the blade making it start to glow an eerie white light. He then will draw his sword back before thrusting it forward will all of his might. Then a cylindrical typhoon will erupt from the blade and travel out and travel straight towards his target. Upon Impact, the Typhoon counts as C rank damage, and sends the affected target spinning off a random direction for five meters(only against C and lower ranks). The Typhoon travels for 30 meters and gains a maximum width of 8 meters.
Strengths:- Very easy to Cast
- Has a Rather decent range,
- Has a disorienting Knockback effect
Weaknesses:- Requires something to be able to strike the blade of the sword to use
- Can catch allies in the wake of its typhoon
- The Typhoon provides a nice dinner to any air slayer
- The Typhoon is completely stopped upon hitting a magical rock or Iron Barrier.
- Very easy to Cast
- Wind Slice:
Name: Wind Slice
Rank: D
Type: Wind: Support/Offensive
Duration: Two Posts
Cooldown: Three Posts
Description: Akeos will point Nōzansukaizu Skyward, when he does this wind will blow towards the blade, lining its edge with a razor sharp edge of wind. This ability enhances the swords slicing capability, giving it the ability to slice through a solid beam of Iron with ease. Aside from this the spells true technique is the projection of the wind edge, by slicing the sword through the air towards his intended target, this is primarily done on command. The wind slice is four feet in length, one inch thick and counts as D rank damage on impact. The wave will fly for twenty meters before disappearing.
Strengths:- Increases Nōzansukaizu’s slicing capability as well as the ability to hit those in Elemental Forms.
- Provides Nōzansukaizu with a ranged slicing attack
- Can catch an opponent off if fired point blank
Weaknesses:- Does not augment the damage of the blade itself
- Against a magic reinforced rock or metal barrier, the enhanced sharpness of the blade is meaningless
- The shockwave is rather easy to avoid, all one needs to do is step out of its way,
- Requires Akeos be able to swing Nōzansukaizu in a substantial arc,
- Increases Nōzansukaizu’s slicing capability as well as the ability to hit those in Elemental Forms.
- Tornado Draw:
Name: Tornado Draw
Rank: D
Type: Wind: Offensive
Duration:Three Posts
Cooldown:Four Posts
Description: This spell can only be used when Nōzansukaizu is about to be drawn, as Akeos Draws the blade he sends a portion of his own magic power in addition to the amount to activate the sword to unleash this spell. As the sword is drawn a tornado follows the path of the blade as it travels into a horizontal slash by Akeos. After this action the tornado will dramatically expand and cover an area fifteen meters wide, with the tornado ten meters tall. The winds inside the tornado are not strong enough to push or lift anyone caught inside, instead to anyone Akeos discerns as an enemy has D.5 rank damage counted onto them over the course of its duration,(.5 D rank per post)
Strengths:- Very easy to Cast
- Has a Rather decent AoE,
- Doesn’t hurt allies caught inside
Weaknesses:- Only can be used as Nōzansukaizu is being drawn
- After the sword is resheathed, a large amount of property damage is revealed
- The tornado provides a nice dinner to any air slayer
- The Tornado is completely stopped upon being hit by a spell that has a counter clockwise spin.
- Very easy to Cast
- Wind Sphere:
Name: Wind Sphere
Rank: D
Type: Wind: Offensive/Support
Duration: 3 posts
Cooldown: Four Posts
Description: Akeos will swing Nōzansukaizu in a plus shape movement, when he finishes with the upstroke a gust of wind will envelope Akeos, this sphere of wind is 3 meters wide. This sphere will move with Akeos as he runs around, counting D rank damage to anyone who happens to get caught in the winds. Also, if another wind based spell is used while Wind Sphere is active, the winds of the sphere will move to the spell and increase the size of that spell by 50%, this will end Wind Sphere.
Strengths:- Turns Akeos into a damaging ball for its duration,
- Can Increase the Size of the next wind spell,
- Can be used to catch an opponent off guard.
Weaknesses:- Provides no protection whatsoever,
- Ends Prematurely When another Wind spell is used,
- Allies can get damage counts from the Sphere,
- The spell itself is not that big,
- Turns Akeos into a damaging ball for its duration,
- Hurricane Blade:
Name: Hurricane Blade
Rank: Default Signature
Type: Wind: Offensive
Duration: One
Cooldown: Three posts
Description: Akeos will put Nōzansukaizu to his side just above his sheathe and grab onto the hilt with both of his hands. Nōzansukaizu will then start to glow as winds start to wrap around Akeos, he will then call out the spell and swing the sword in any way he needs. As he does a giant blade of wind will extend out twenty meters(gradually getting to 5 meters in width), and will count as C.5 damage across anything it hits. When the damage is finally applied, it will deal massive amounts of environmental damage as well as a giant gust of wind from where the sword initially was swung.
Strengths:- Incredibly hard to dodge with a horizontal slash
- Very powerful
- Incredibly easy to use,
Weaknesses:- If used with only one hand it will deal less damage, dealing C rank damage
- Allies can easily get caught in the blade
- Causes a large amount of environmental damage
- Can be easily stopped if the swing itself is halted after it starts,
- Incredibly hard to dodge with a horizontal slash
- The sword itself is very easy to access and easy to wield
- Sazanshīzu:
Name: Sazanshīzu
Rank: C
Type: Requip: Water Element Sword
Duration: 20 posts
Cooldown:35 posts
Description: Sazanshīzu is a unique one-handed katana that has been imbued with properties of the vast oceans. At its current state it appears to be a normal Katana made out of steel, the blade near the hilt is buldging outward slightly and a small hook comes off the tip of the blade, its hilt, is made out of a blue material, with Navy-Blue leather wrappings to form the grip, it also has a piece of fabric hooked to the end of the sword that is blue in color. Its sheath at this point, looks almost as plain as the sword itself, it is made largely out of wood, decorated with a layer of metal on the outside showing a simple, yet Elegant design.
Normally, Sazanshīzu is always seen on Akeos’s person, however until Sazanshīzu is pulled from its sheathe, it is magically dormant. When it is pulled that action acts as its initial cast, with Akeos expending magical power to activate the sword. If Sazanshīzu remains in its sheathe for three posts after initial cast the duration will end and the sword will go on Cooldown. While Akeos is wielding Sazanshīzu he is able to use various water techniques and spells from the blade, giving him unique offensive and defensive options. The blade naturally deals C rank damage on its own.
Strengths:- The sword itself is very easy to access and easy to wield
- The Sheathe is made out of unique materials, giving it the ability to help parry against physical blows,
- If “Akeos” manages to catch an opponent’s blade into Sazanshīzu’s sheathe, with precise movement he can separate it from its wielder.
Weaknesses:- As it is a one edged blade, an opponent can easily grab the blunt edge to try and stop an attack from happening
- It isn’t as sharp as Nōzansukaizu, so wielding it with two hands yields no additional slicing capability
- Sazanshīzu conducts electricity far easier than a normal sword,
- The water spells from this blade can impede allied attacks
- Blade of the Southern Sea:
Blade of the Southern Sea When Akeos uses the abilities of this sword in wet conditions, natural or magic induced, all abilities receive either a 50% size increase or 50% power increase
- Hydro Strike:
Name: Hydro Strike
Rank: Rank of Sazanshīzu
Type: Water: Offensive
Duration:One Post
Cooldown:Two Posts
Description: Akeos will strike or swipe his hand along the length of the blade making it start to glow an eerie Blue light. He then will draw his sword back before thrusting it forward will all of his might. Then a cylindrical Torrent of water will erupt from the blade and travel out and travel straight towards his target. Upon Impact, the water deals D rank damage, and sends the affected target spinning off a random direction for five meters(only against D ranks). The Torrent of water travels for fifteen meters and gains a maximum width of three meters.
Strengths:- Very easy to Cast
- Has a Rather decent range,
- Has a disorienting Knockback effect
Weaknesses:- Requires something to be able to strike the blade of the sword to use
- Can catch allies in the wake of its Water torrent
- The Water Torrent provides a nice dinner to any water slayer
- The Water Torrent is completely stopped upon hitting a lightning or Ice Barrier.
- Very easy to Cast
- Water Veil:
Name: Water Veil
Rank: D
Type: Water: Defensive/Support
Duration:Three Posts
Cooldown: Four Posts
Description: Akeos will channel his magical power to the sword and then hold the sword horizontally out in front of him at eye level. He will then move the sword downward, as it drops a two foot wide veil of water is left in its path, after he finishes a three feet tall, two foot wide veil or water hangs in the air infront of Akeos, the side facing him is completely transparent, where the other side is opaque.
The Veil of water can only take two D rank spells on the opaque side before vanishing, alternatively, two D rank spells can be sent through the translucent side to receive the water element stacked on them and a .5 D rank power boost. Alternatively a mixture of the two can be done but no more than two of either.
Strengths:- Incredibly versatile for a spell of this type
- Incredibly easy to cast
- incredibly effective against fire based spells
Weaknesses:- Lighting or Ice based spells completely nullify the veil if they impact the opaque side
- Fire based spells aren’t affected by the potential buff
- The Water Veil stays in place, meaning its fixed state makes it’s uses equally as limited
- Cannot defend against AoE spells due to its size
- Incredibly versatile for a spell of this type
- Swirling Wall:
Name: Swirling Wall
Rank: D
Type: Water Defensive
Duration: 3 posts
Cooldown: 4 posts
Description: Akeos will flick the sword a bit as a bubble of water forms on the tip of the blade, in this state the water does nothing, however if he points the blade at an incoming spell it will then expand into a swirling vortex of water, that will block the incoming spell. The vortex will then shrink down back into a bubble like state, this spell is only effective against two D ranks spells(can be used twice) or one C rank spell then it fades away. The vortex is one meter in width and height and extends one foot from the tip of the blade.
Strengths:- Can be used without an opponents noticed until the vortex is expanded,
- The vortex itself is relatively easy to deploy
- incredibly effective against fire based spells
Weaknesses:- Lighting or Ice based spells completely destroy the vortex on first hit
- Can only be used to defend if he has enough room to point Sazanshīzu at an incoming spell
- The spell can’t easily be used to help defend other people
- Cannot defend against AoE spells due to its size
- Can be used without an opponents noticed until the vortex is expanded,
- Hydro Burst:
Name: Hydro Burst
Rank: D
Type: Water: Offensive
Duration: One Post
Cooldown: Three Posts
Description: Akeos will execute a horizontal slash and then thrust Sazanshīzu into the ground. Then water will start to gush up from the sword, forming a large two meter wide and one meter tall sphere of water around Akeos and Sazanshīzu, after it reaches this size the sphere will then explode into a fifteen meter wide torrent of water dealing D rank damage to everyone caught in its wake as well as pushing them back two meters.
Strengths:- Incredibly effective AoE spell
- Pushes back enemies a few meters if hit
- Has the appearance of a Defensive spell up until the water sphere explodes.
Weaknesses:- If the Water Sphere is hit by a lightning spell before detonation Akeos is dealt double damage
- Akeos has to stay still until the water is released
- Allies can get caught in the waves
- If the water gets redirected into a trench around the epicenter, the range of the blast will be dramatically cut short
- Incredibly effective AoE spell
- Hydrocked Blade:
Name: Hydrocked Blade
Rank: D
Type: Water: Countering parry
Duration:three posts
Cooldown: Four posts
Description: Akeos will swing Sazanshizu upward all the while he sends a portion of his magical power to the blade. The blade will then be lined with a thin cover of water. Whenever Akeos parries with Sazanshizu, the water on the blade will suddenly expand and then shoot out(3 meter range and max width /height) at the offending attack, this will either deal D rank damage against Akeos's opponent OR nullify the opposing attack completely. Can only be used against two D rank attacks or one C rank attack, anything higher will break through the water and Sazanshizu.
Strengths:- Effective Counter Spell
- Fits Sazanshizus defensive fighting style perfectly
- Can catch an opponent off Guard,
Weaknesses:- requires a parry to fully activate
- Increases the blades conductivity making lightning be drawn to it more often
- Range is incredibly short, leaving little room for the counter to hit a target,
- The spell can easily be frozen, which will nullify the spell,
- Effective Counter Spell
- Cascading Rift:
Name: Cascading Rift
Rank: C
Type: Water: Offensive
Duration: Four posts
Cooldown: Five posts
Description: Akeos will swing Sazanshizu horizontally in some fashion, and its wake a small line of water will be drawn in the air and extends, this line is one inch thick and Eight meters wide, perfectly straight. Then the line will widen taking on the appearance as a large tear in the air, filled completely with water, then suddenly a giant wave of water will gush out of the rift. The water will then travel outward in a cone, starting at eight meters wide and ending in ten meters wide with a maximum traveling distance of 30 meters, anyone caught in this wave of water is dealt C.5 rank damage,(one application) D ranks are pushed back ten meters and C ranks five meters after one post, B ranks and higher resist the pushback completely.
Strengths:- Highly effective cone AoE spell,
- Pushes opponents caught in its wake back a few meters
- Can be an effective obstavle used in the right place,
Weaknesses:- It's only half as effective against Metal and ice based magical barriers
- Allies cam get caught up in the spell
- This spell can easily be nullified by freezing the water
- Can only be used if Sazanshizu can be swumg in a wide arc,
- Highly effective cone AoE spell,
- The sword itself is very easy to access and easy to wield
- Hikisaka tamashī:
Name: Hikisaka tamashī
Rank: C
Type: Requip: Shifting Sword
Duration: 10 posts
Cooldown: 30 posts
Description: Hikisaka tamashī, is a sealed sword usually confined to the pocket dimension, Akeos requires both hands to summon this sword from his pocket dimension, when he does, it will appear horizontal to the ground, hovering in the air until he takes hold of it. The sword as well as its sheath is tightly wrapped by layers and layers of bandages, hiding all but the Pommel of the hilt, which is shaped like a diamond, silver in hue. It is also bound in chain bindings that have been magically sealed onto the sword. While this sword remains in its sealed state, it deals D rank bludgeoning damage, and the bandages nor chain never seem to be damaged or falter.
In order for Hikisaka tamashī to be unsealed, it must be thrust into the ground, Akeos then must kneel before it and put his hands together forming a unique hand sign. Then magical power will erupt from both him and the sword, the chains will then unhook from the pummel and hook onto the ground. Akeos will then stand and take hold of the hilt of Hikisaka tamashī, causing the bandages to rip off and disperse into magical power. He then pull the sword out of its sheath, when he does this, Hikisaka tamashī will take one of three forms, One of White Justice, One of Gray Neutrality, or One of Black Darkness,(details explained in the passive below) Regardless of the form, at the base of the blade, are two words(names) written in Kanji(one on each side) however their meaning is lost to Akeos. While Unsealed the sword deals C rank damage during its gray neutral state, and C.5 during its Justice and Darkness forms.
When the duration has ended or combat ends the sheathe will fly from its resting place and resheath the sword by itself, the sword will return to its default Neutral form as it does, and when it is resheathed, the wrapping will reappear and the chains will fly through the air and rebind the sword before it returns to the pocket dimension.
When the sword reseals, Akeos will enter into a semi catatonic state, this is due to a side effect of the seal, during this time he is unable to anything for a single post.
Strengths:- The sword is incredibly powerful, although appearances may be deceiving,
- The sword is also very versatile, although only in terms of the unpredictable nature before it is pulled from its sheathe
- Even before the Seal is broken, the sword can easily be used as a defensive tool or weak bludgeoning weapon
Weaknesses:- Takes a post to break the seal on the sword
- The Gray Neutral Form, is far weaker than the other two forms, lacking the ability to use some of the spells accessible on the blade
- After the Sword Reseals, Akeos is left in a catatonic state, doing nothing for one post.
- The sword takes 2% more magic power to summon and unseal,
- Blade of the Torn Soul:
Blade of the Torn Soul: This sword’s very form is dictated on the mental state of the caster when it is drawn, the physical appearance is dramatically altered in each state with the exception of its default state.
If Akeos maintains his neutral state of mind the sword will take the form of a Katana with an arrowhead shaped tip, this tip as a small curved notch on the blunt side. And only has access to abilities that have a neutral form. His aura is a dull blue color with a grey outline in this state,(his normal Aura color)
If Akeos is in a mood that is resolute, convicted, and has a will to protect something the sword will be unsheathed into its Justice State, in this state it is attuned to Light, and has access to all light based sides of the abilities. His aura is Gold in color with whitish outlines in this state.
If Akeos is in a mood that is full of rage, hate, and has a will to destroy anyone and anything, the sword will be unsheathed into its Vengeance State, in this state, it is attuned to Dark/Shadows and has access to all Dark/shadow sides of the abilities. His aura is black in color with a red outline in this state.
- Shockwave/ Dawns Blinding wave/ Twilights Stinging Crescent:
Name: Shockwave/ Dawns Blinding wave/ Twilights Stinging Crescent
Rank: Same Rank as Hikisaka tamashī
Type: Non-elemental/Light/Dark : Offensive
Duration: Instant
Cooldown:Two posts
Description: Soeka will hold Hikisaka tamashī horizontally along the length of his arm, and charge it with magical power. The edge of the blade will glow accordingly to its state, he will then swing Hikisaka tamashī and release the magical power in a slashing wave whose effects vary depending on the state.
Neutral: On impact the Blade of magic power deals C rank damage and nothing more, it is three meters wide and can travel for a max distance of 25 meters. When this blade of magic power hits its target it will greatly expand into a large tower based explosion dealing no extra damage to the initial target, but still deals damage to anyone else caught in this explosion for the same amount,(Explosion is 3 meters in diameter and 4 meters tall)
Justice: The spinning crescent blade of light will deal C.5 rank damage on impact, and blind the affected target for one post, the blade is five meters wide and has a max distance of Thirty meters. When this Crescent blade of light hits its target it will greatly expand into a large tower based explosion dealing no additional damage to the initial target but still damaging the others who are caught in it for the same amount of damage,(Explosion is 5 meters in diameter and 7 meters tall)
Vengeance: The spinning crescent blade of darkness will deal C.5 rank damage on impact, and cause the affected target to feel fear for one post, the blade is five meters wide and has a max distance of thirty meters. When this Cresent blade of darkness hits its target it will greatly expand into a tower based explosion dealing no extra damage to the initial target, but still dealing damage to anyone else caught in the blast for the same amount of damage,(Explosion is 5 meters in diameter and 7 meters tall)
The side effects of Justice and Vengeance only apply on C rank and lower mages.
Strengths:- Amplifies the Swing of Hikisaka tamashī for one attempt
- When Hikisaka tamashī is in its Justice or Vengeance state, the side effects can be incredibly effective
- Can easily catch an opponent off guard if he uses this attack point blank.
Weaknesses:- Does not augment the damage of the blade itself
- A Light or Shadow slayer can consume the slashes from the Justice or Vengeance states
- The shockwave is rather easy to avoid, all one needs to do is step out of its way,
- Requires Akeos be able to swing Hikisaka tamashī in a substantial arc,
- Amplifies the Swing of Hikisaka tamashī for one attempt
- Blast of Justice / Blast of Vengeance :
Name: Blast of Justice / Blast of Vengeance
Rank: D
Type: Light/Shadow : Offensive
Duration: Two posts
Cooldown:Three posts
Description: This spell can only be used when Hikisaka tamashī is either in its Justice or Vengeance state. Soeka will then thrust Hikisaka tamashī into the ground the power of the blade will then channeling the magic power of the sword into the ground.
Justice: Ten meters around Soeka will start to glow as light based magical power starts building up around him, after a moment it erupts dealing D.5 damage to everyone except Soeka caught inside, in the following post six one meter wide circles will form around the initial blast pillar, and then detonate dealing D rank damage to anyone not caught in the initial blast.
Vengeance: Ten meters around Soeka will start to darken as dark based magical power starts building up around him, after a moment it erupts dealing D.5 damage to everyone except Soeka caught inside, in the following post six one meter wide circles will form around the initial blast pillar, and then detonate dealing D rank damage to anyone not caught in the initial blast.
Strengths:- very powerful AoE based attack
- Can be hard to get away from if you miss the warning signs
- Two stage blast,
Weaknesses:- The spell can be eaten by either Light or Shadow slayers
- Requires Soeka to remain still to finish casting
- costs an additional 2% MP to use
- Allies can be caught in the blast if they are not careful
- very powerful AoE based attack
- Gigas Slash/Slash of justice / slash of vengeance:
Name: Gigas Slash/Slash of justice / slash of vengeance
Rank: D
Type: Offensive: Non-Elemental/Light/Shadow
Duration:Instant
Cooldown: two posts
Description: Soeka will point Hikisaka Tamashī at his intended target and mutter one of three saying, the likes of which depend on his present state,
Neutral: "Strike my blade of Magic..."
After Soeka says this the blade of Hikisaka Tamashī will start to emit a bright blue glow, he will then swing the sword to either side of himself and then the blade of pure magic power will then extend from the blade, the length of which is ten meters and amplifies the damage of the next swing by 50%,
Justice: "Blade of Light... Purify my Enemy"
After Soeka says this the blade of Hikisaka Tamashī will start to emit a bright golden glow, he will then swing the sword to either side of himself and then the blade of light will then extend from the blade, the length of which is fifteen meters and amplifies the damage of the next swing by 75%, If he manages to hit an opponent with this swing they will suffer a 20% strength loss for three posts, (10% for C ranks and anything higher is not affected)
Vengeance: "Blade of Darkness... Send them to Oblivion!"
After Soeka says this the blade of Hikisaka Tamashī will start to emit a eerie dull black aura , he will then swing the sword to either side of himself and then the blade of light will then extend from the blade, the length of which is fifteen meters and amplifies the damage of the next swing by 75%, If he manages to hit an opponent with this swing they will suffer from a damage over time effect that starts the following post,(0.25 D rank damage for two posts)
Strengths:- Amplifies the damage of his next swing by a significant amount,
- For a sword based melee attack it has a fantastic range
- Very versatile in uses,
Weaknesses:- Can easily be avoided by ducking outside the path of the blade,
- Only effective for one swing regardless of form
- Due to the Length Allies can accidentally get caught in the swing,
- Can easily be stopped by simply binding the arm wielding Hikisaka Tamashī,
- Costs an additional 5% MP to use,
- Amplifies the damage of his next swing by a significant amount,
- Arrow of Light/ Darkness' Piercing Blast:
Name: Arrow of Light/ Darkness' Piercing Blast
Rank: C
Type: Offensive: Light/Shadow
Duration:One post
Cooldown: Three posts
Description: Soeka will no matter what start this spell the same no matter what state he is in, but after the start it will be different,
Justice: Soeka will hold Hikisaka Tamashī in front of his face as he sends a some of his magical power, the sword will then start to release a golden aura, he will then call out pierce and take a step back and then thrust Hikisaka Tamashī forward, as he does he will call out the word Pierce! At the moment a single beam of light will erupt from the sword, the beam’s width and height is the same as Hikisaka Tamashī’s, however will travel in a straight line for 35 meters. When it hits a target, this beam will deal C.5 rank damage and go through them completely, after this point the beam can curve two times to attempt to hit a second target but it cannot hit the same target twice.
Vengeance: Soeka will hold Hikisaka Tamashī in front of his face as he sends a some of his magical power, the sword will then start to release a Dark aura, he will then call out pierce and take a step back and then thrust Hikisaka Tamashī forward, as he does he will call out the word Pierce! At the moment a single beam of darkness will erupt from the sword, the beam’s width and height is the same as Hikisaka Tamashī’s, however will travel in a straight line for 25 meters. When it hits a target it will travel through them, dealing C.5 rank damage and then explode, this explosion is ten meters wide and deals C rank damage to those caught in the blast(However the one who is initially hit isn’t dealt the explosion damage,)
Strengths:- Very Easy to use,
- Incredibly high piercing power,
- Very powerful damaging attack,
Weaknesses:- Very small and easy to dodge
- Any Light or Shadow slayer will have an easy meal when faced with this spell,
- If an Ally happens to be behind the target the chances are high they will be caught up in it by mistake
- Can easily be reflected back with any highly reflective surface,
- Very Easy to use,
- Shroud of Light/Shroud of Darkness:
Name: Shroud of Light/Shroud of Darkness
Rank: C
Type: Support: Light/Dark
Duration: Three Posts
Cooldown: Five Posts
Description: Soeka will adopted a low stance and then go into a clockwise spin, he will then be wrapped by Light/Shadow and then seemingly disappear. Through doing this Soeka is encompassed completely by Light/Shadow as if it were a cloak allowing him to move around seemingly undetected. In this state Akeos can execute two quick dashes(Five meter max distance per dash) per post and exit and renter the cloaked state at will,
Strengths:- Provides an Effective means of Stealth Maneuvers if needed,
- The Dashes give him an effective means to chain his attacks together,
- Very easy to cast,
Weaknesses:- Not perfect stealth, where ever he stands is a small glimmer of light or is darkened by a small fraction by his cloak,
- Even Allies will not be able to detect where he is,
- He stands out more in the opposite brightness level of his current cloak
- Provides no protection from attacks,
- Provides an Effective means of Stealth Maneuvers if needed,
- Neutrality Field / Power of Devotion / Power of Hatred:
Name: Neutrality Field / Power of Devotion / Power of Hatred
Rank: C
Type: Support: Non-Elemental/Light/Darkness
Duration: Three posts
Cooldown: Five posts
Description: Akeos will thrust Hikisaka Tamashī upward and as he does an aura is released that Yields a buff to his allies,
Neutral: An blue light will expand from Hikisaka Tamashī taking on the appearance of a small Aurora that will hang near the ground, the diameter of the area affected by this aura is 25 meters wide, and any allies within the field will receive a 50% boost to their speed,
Justice: An Golden light will expand from Hikisaka Tamashī taking on the appearance of a small Aurora that will hang near the ground, the diameter of the area affected by this aura is 30 meters wide, and any allies within the field will receive a 25% boost to their Damage Resistance,
Vengeance: A Dark Aura will expand from Hikisaka Tamashī taking on the appearance of a small Aurora that will hang near the ground, the diameter of the area affected by this aura is 30 meters wide, and any allies within the field will receive a 50% boost to their strength,
Strengths:- Effective AoE Support spell,
- Can give Soeka and his allies the boost they need to give them an advantage,
- Very easy and fast to cast,
Weaknesses:- The added buffs can be a hindrance if depended on too much,
- The Aurora can easily be counter acted by a Spell of the opposite element,
- Cannot be used if Soeka cannot lift Hikisaka Tamashī,
- The cast requires Soeka to remain still,
- Effective AoE Support spell,
- Blades of Justice/ Blades of Vengence:
Name: Blades of Justice/ Blades of Vengence
Rank: C
Type: Offensive: Light/Darkness
Duration: Four Posts
Cooldown: Five Posts
Description: To Execute this spell Soeka will pull Hikisaka Tamashī upward, with its hilt at the top, he will the grasp the hilt with both hands, at this point the spell differs depending on the state he is in.
Justice: The blade of Hikisaka Tamashi will glow a brilliant Golden hue, and he will the shove the sword into the ground, At the very moment the ground will start to shake and three large swords of Golden light will erupt from the ground, each sword is approximately Eight meters tall and two feet wide, Each sword holds the form of the Justice states of Each of Soeka’s blades, he will then manipulate these swords by swing his hands with two fingers extended, when he attacks with them they will deal C rank damage(Only one application of damage can be done per post) or, he can use one of the swords to block a single C or D rank attack per post at the cost of the blocking sword itself.
Vengeance: The blade of Hikisaka Tamashi will glow an Ominous Blood Color hue, and he will the shove the sword into the ground, At the very moment the ground will start to shake and three large swords of Darkness will erupt from the ground, each sword is approximately Eight meters tall and two feet wide, Each sword holds the form of the Vengeance states of Each of Soeka’s blades, he will then manipulate these swords by swing his hands with two fingers extended, when he attacks with them they will deal C.5 rank damage(Only one application of damage can be done per post) and each hit instills fear into opponents C rank and below,
Strengths:- Can easily catch an Opponent off guard at first activation,
- If used correctly can help unleash a very unforgiving assault
- Incredibly Versatile in how it can be used,
Weaknesses:- Requires Both of Soeka’s hands to cast and control,
- Allies Can Accidentally get caught in the assault,
- Light and Shadow Slayers can easily consume and disrupt this spell,
- Takes up 10% more MP to cast,
- Can easily catch an Opponent off guard at first activation,
- The sword is incredibly powerful, although appearances may be deceiving,
List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)
Name Name of the Spell )
Rank: (What rank is your spell? H, S, A, B, C, or D)
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Fused Spells(What Spells Went into the Fusion and their Ranks?) - Longevity, Each sword lasts a good amount of time on its own,
Unlocked at the user's request.
Akeos- -
Lineage : Bloodline of the Torn Swordsman
Position : None
Posts : 58
Cosmic Coins : 0
Dungeon Tokens : 0
Experience : 150
- Post n°5
Mitsurugi Requip
Edits done