Aiyana's Bank
Approved Weapons:
- Spoiler:
- Khopesh of Amun-Ra
- Santa's Scythe-- Sold:
- Santa's Scythe♦ Mid ranged melee weapon
Legendary(+)
Scythe
Description:
Measuring out at 8 feet tall, and having a 5 foot long curved blade;
Santa's Scythe is a remarkable testament to the generosity of jolly
ol' saint nick. The weapon has 3 abilities, instead of the standard 2.
Strengths:
♦ Has 3 abilitiesWeaknesses:♦ If an opponent can get in close, the blade is highly unlikely to touch them
♦ Scythes have a natural imbalance, where the top (blade end) is extremely heavy and the bottom is extremely light
♦ Hard to look butch when you're holdin' something that looks like a peppermint stick...- Snowman's Descent:
- ♦ Summons multiple Snowmen at once
Snowman's Descent
Equal to User's Rank, Max A Rank
4 Post Duration
5 Post Cooldown, max 2 uses per thread
Summary
The user must say "Ho-Ho-MUAHAHAHAHA!!!!!!" as he/she/it slams the scythe on the ground causing a several snowmen to burst out, standing next to their master. The amount of HP per snowman, and the amount that come out are depending the rank of their user (max A Rank).
D - 20; 2x Snowmen
C - 40; 2x Snowmen
B - 60; 3x Snowmen
A - 80; 3x Snowmen
These snowmen have no active ability. The passive ability of them is that their master doesn't suffer the penalty of having too many summons on the field. If their master had a summon on the field, it would be immediately dismissed and put on cooldown once this ability is used. No summon can be used by the owner of this weapon until all snowmen are killed, or their duration is up. Each snowman deals Normal Summon grade damage with their attacks. The snowmen are able to make, and throw snowballs at any target at any range; these snowballs deal no damage. These snowballs cannot be enhanced to deal more, or any damage; and cannot have any effects tacked onto them.
Strengths:Weaknesses:♦ Each individual snowman has less HP than a normal grade summon
♦ Snowball attack deals no damage, but can be fun to play with
♦ Each snowman has no true passive
♦ While any of the snowmen are present on the field, the owner of the scythe is unable to summon any creatures
- Christmas Spirit:
- Christmas Spirit♦ Insta-win against weak rank enemies
Summary
The user is able to convert any weak enemies they touch this weapon to into a candy cane of any flavor the person eating it wants it to be. This candy cane cannot be poisoned, or have ANY other effects placed on it aside from the one it naturally comes with. The candy cane may be given to a partner, or consumed by the wielder of this scythe.
Candy cane effect: The player who consumes this instantly gains +5% Magic Power (or whatever the source of their magic is). A player may consume up to 5 of these per thread. Consuming more than 5 will yield no benefit aside from having free candy.
Strengths:
♦ Candy cane restores magic power
♦ Can be given to allies to restore magic powerWeaknesses:♦ Only works against Weak Rank NPC's; meaning this isn't available for PvP or events that don't use the Monster Dice ranks
♦ Each player can only consume up to 5 (+25% MP max)
♦ Eating more than 5 yields absolutely no benefits...
♦ While eating this, the person would have to bear in mind that they're technically eating a living being no matter how sweet and delicious they taste
- Snow dance:
- Snow Dance
Summary
The wielder of this scythe is can make it snow at will. This snow doesn't have any benefits or detriments. The max range of this snow effect is 2 miles. Any magic based around this effect cannot have a range greater than that of any other spell of its own rank.
- [url=Url of weapon app goes here]Weapon Name[/url]
- Khopesh of Amun-Ra
Approved Armors:
- Spoiler:
- Bast's Hat of the Cat
- [url=Url of armor app goes here]Armor Name[/url]
- [url=Url of armor app goes here]Armor Name[/url]
- Bast's Hat of the Cat
Approved Magic Items:
- Spoiler:
- Egyptian Charm Bracelet
- Mask of Anubis
- [url=Url of magic item app goes here]item Name[/url]
- Egyptian Charm Bracelet
Approved Pet(s):
- Spoiler:
- Memory
- [url=Url of pet app goes here]Pet Name[/url]
- [url=Url of pet app goes here]Pet Name[/url]
- Summonable Monsters Through Pet Ability!:
- :
Weak:
Tom Ato; The Tomato Plant Demon
Undead Animal(Zombeaver)
Goblin
Trouble Making Demon
Chibi Imp
Confused Werewolf
Young Vulcan
Normal:
Cobby; The Corn Plant Demon
Malevolent Ghost
Pack Wolf
Frightful Spirit
Wood Vulcan
Imp
Raging Werewolf
Angry Fox
Adult Vulcan
Strong:
Brocolli Demon
Ghouls
Lone Wolf
Zombie Brute
Forest Vulcan
Feral Imp
Werewolf Omega
Angry Fox
Strong Adult Vulcan
Anomaly; The Trained Vulcan
Griever (From A rank exam)
Boss:
Dire Wolf
Bacor
Mountain Vulcan
Dark Imp
Werewolf Alpha
Nine-Tailed Fox Spirit
Troll Kong
- Memory
Ongoing Missions:
- Spoiler:
- [url=Url of mission goes here]Thread Title[/url]
- [url=Url of mission goes here]Thread Title[/url]
- [url=Url of mission goes here]Thread Title[/url]
- [url=Url of mission goes here]Thread Title[/url]
Finished Missions:
- Spoiler:
- [url=Url of mission goes here]Thread Title[/url]
- [url=Url of mission goes here]Thread Title[/url]
- [url=Url of mission goes here]Thread Title[/url]
- [url=Url of mission goes here]Thread Title[/url]
(Please note that when you rank up, you need to clear this out. They will not be exchangeable for EXP anymore after your Rank-Up Exam)
Ongoing Threads:
- Spoiler:
- [url=Url of thread goes here]Thread Title[/url]
- [url=Url of thread goes here]Thread Title[/url]
- [url=Url of thread goes here]Thread Title[/url]
- [url=Url of thread goes here]Thread Title[/url]
Finished Threads:
- Spoiler:
- [url=Url of thread goes here]Thread Title[/url]
- [url=Url of thread goes here]Thread Title[/url]
- [url=Url of thread goes here]Thread Title[/url]
- [url=Url of thread goes here]Thread Title[/url]