- Nightfall, Blade of Glory:
- Name:
Nightfall
Rank:
Legendary (+)
Type:
Weapon - Sword
Description:- Nightfall:
Nightfall is a long, sharp weapon made by the best Blacksmiths in all Pergrande, crafted only with Titanium, the best platinum and the most beautiful rubies. This sword was made for only one of the best Knights of Pergrande to hold it, for only one of the best swordsmen to appreciate its beauty and use it to fight for the country; Elizabeth Silvershield. The sword's hold is made out of platinum, decorated with different images, and embed only with the best rubies. The blade of the sword is made out of Titanium no less, offering the sword incredible resistance to corrosion and incredible resistance in its whole. The sword deals B Ranked damage upon impact against an enemy, and can resist the impact of 1 B Rank Spells.
Strengths:
:: Can be summoned by the user at any time and at any place.
:: High Resistance to Corrosion
:: High Resistance to Impacts of Spells/Melee Attacks
Weaknesses:
:: This Blade has no abilities related to the user's magic; This weapon has no abilities related to the user's magic.
:: This Blade has no Elemental Advantage
:: No HP Regen; While other weapons regenerate a determined amount of HP when aligned with their element, Nightfall doesn't do that, since it has no elemental alignment.
:: No elemental Alignment. This blade isn't aligned to any element in particular.
Abilities:
:: Supreme Goddess' Blessing: Nightfall can change its appearance and properties to turn into a blade that deals additional damage to Unholy Creatures and God Slayers.
:: Demon Queen's Curse: Nightfall can change its appearance and properties to turn into a blade that deals additional damage to holy entities and Demon Slayers.- Spells:
- Demon Queen's Curse:
[i]Name: Demon Queen's Curse
Rank: B [Scales with User's Rank]
Type: Passive
Description:- Demon Queen's Curse:
Elizabeth rises Nightfall above her head, closing her eyes. A black aura surrounds both user and blade, bathing them and everything 2m around them in darkness. After a few seconds, the darkness seems to engulf Nightfall and begin changing its appearance, until it makes it look like a slightly curved sword, with a silver hold representing the head of a dragon. This weapon does 50% more damage to Holy creatures and Demon Slayers. This weapon, just like Nightfall, is made out of awfully resistant materials, and can hold on 1 B Rank hits before breaking.
Strengths:
:: Deals more damage to Holy creatures; This weapon deals 50% more damage to Angels, Gods and other holy creatures.
:: Deals more damage to Demon Slayers; This weapon deals 50% more damage to Demon Slayers due to their holy alignment/magic.
:: Resistant; The sword can resist up to 1 B Ranked hits before breaking.
Weaknesses:
:: No extra damage to Unholy Creatures; The sword deals no extra damage to Unholy abominations.
:: Little Resistance to Light Magic; Light magic of higher rank than this spell can destroy the sword in 1,5 hits.
:: Little resistance to Holy Magic; Holy magic of higher rank than this spell can destroy the sword in 1,5 hits.
:: Duration/Cooldown; Duration of 8 Posts, Cooldown of 15.
- Supreme Goddess' Blessing:
Name: Supreme Goddess' Blessing
Rank: B [Scales with the User's Rank]
Type: Passive
Description:- Supreme Goddess' Blessing:
Elizabeth rises Nightfall above her head, closing her eyes. A white aura surrounds both user and blade, bathing them and everything 2m around them in blinding light. After a few seconds, the light seems to engulf Nightfall and begin changing its appearance, until it makes it look like a slightly shorter sword, with a silver hold adorned by what seems to be the wings of Angels. This weapon does 50% more damage to Unholy creatures and God Slayers. This weapon, just like Nightfall, is made out of awfully resistant materials, and can hold on 1 B Rank hits before breaking.
Strengths:
:: Deals more damage to Unholy creatures; This weapon deals 50% more damage to Devils, Demons and other unholy abominations.
:: Deals more damage to God Slayers; This weapon deals 50% more damage to God Slayers due to their unholy alignment/magic.
:: Resistant; The sword can resist up to 1 B Ranked hits before breaking.
Weaknesses:
:: No extra damage to Holy Creatures; The sword deals no extra damage to Holy creatures.
:: Little Resistance to Shadow Magic; Shadow magic of higher rank than this spell can destroy the sword in 1,5 hits.
:: Little resistance to Darkness Magic; Darkness magic of higher rank than this spell can destroy the sword in 1,5 hits.
:: Duration/Cooldown; Duration of 8 Posts, Cooldown of 15.
- Armor of the Shadow Master:
Name: Armor of the Master of Shadows
Rank: Legendary +
Type: Armor
Description: Crafted by the best craftsmen in all Earthland, the Armor of the Master of Shadows was created for one person in particular: for the one to identify himself as the descendant of Zed, the first Master of Shadows, the first to be consumed by the darkness, and control its immense power. A complicated, yet elegant design that does not restrain movement completely and allows the user to perform all type of tricks and moves that usually could not be performed with other armory, this Armor in particular is simply perfect for the users of the Legacy of the Master of Shadows, having in mind that this magic usually causes the user to get into fights where, the very magic forces them into being insanely dynamic, into being in constant movement. This armor, due to being very light, and offering great freedom in movement, is simply great for the descendants of Zed, and users of this lost, forbidden art. The armor can stand up to 2 B Ranked spells before breaking.
Strengths:
✔ Decreases the damage that the user takes.
✔ Can withstand up to 2 B Ranked spells before breaking, and the resistance scales with the rank.
✔ Regenerates HP and MP passively when surrounded in the user's natural element (Darkness)
Weaknesses:
✘ Shamefully, this armor is breakable, so once its broken, it cannot be magically reforged, and thus cannot be used until the end of the current thread, leaving the user without any defense.
✘ The damage it negates depends on the case. In some it may negate more damage: in others, less.
✘ The armor is naturally weak to corrosive substances and corrosive magic.
✘ High temperature may melt the armor.
Abilities:
☣ When surrounded in Darkness, the user regenerates 4% mana every 2 posts
☣ When surrounded in Darkness, the user regenerates 4% health every 4 posts
- Illusion and Delusion, Whispers of the Suffering's End:
Name: Illusion and Delusion, Whispers of the Suffering's End
Rank: Artifact
Type: Twin Blades/ Dual Blades
Description: Illusion and Delusion are a pair of dual blades that are hidden on the top side of the gauntlets that are a part of the Armory of the Master of Shadows. No button or spell is needed to make the hidden blades to appear, to enlarge and take their position, ready for battle, except a simple arm movement that causes the blades to appear in their full glory, taking only a second to do so. The overall length of the blades, with the handles that are attached to the armor, and which is where the blades are hidden, is around 1,10m long, with the blades being 71cm long each. Each blade has the durability equal to 2B Ranked hits. Each blade deals B Ranked damage. [Damage scales with rank to A-S]
Strengths:
✔ Light: Unlike many other weapons, that are rather heavy, Illusion and Delusion are insanely light weapons, allowing the user to move freely and perform flashy attacks, without having to suffer from the weight restrictions of heavy weapons, which would not perform flashy, dynamic attacks to be performed, like the dual blades do.
✔ Hidden: The blades will remain hidden until summoned by their master, which can lead to a plethora of unexpected attacks and surprise critical blows.
✔ Durable: The blades can take on 2 B Ranked hits each.
Weaknesses:
✘ The blades are very armor dependant; if the armor is missing/broken, the blades [i]cannot be summoned or used.
✘ Corrosion: Corrosive liquids or magic can destroy those weapons with the damage equal to 1B ranked hit.
✘ Heat: High temperature can melt the weaponry.
✘ Simplicity at its best: While Nightfall has abilities that allow it to deal more damage to determined entities, etc, or change forms, Illusion and Delusion lack that. They are simple shadow-aligned dual blades.
Abilities:
☣ When surrounded in Darkness, the user regenerates 2% mana every 2 posts
☣ When surrounded in Darkness, the user regenerates 4% health every 4 posts
Last edited by Elizabeth on 22nd July 2015, 2:48 am; edited 6 times in total