Name: Nocshanks
Rank: Legendary
Species: Canine Hybrid
Type: Combat
Description:
For as ferocious and a bloodthirsty predator as he appears, while Nocshanks does love a good hunt and bounty of meat it is hardly his primary temperament. If anything he prefers naps in meadows filled with flowers and definitely shade if its particularly warm or sunny, and overall is a rather calm individual. He particularly enjoys a good discussion or listening to stories as he relaxes, and speaks with a deep voice.
Abilities:
Rank: Legendary
Species: Canine Hybrid
Type: Combat
Description:
- Spoiler:
For as ferocious and a bloodthirsty predator as he appears, while Nocshanks does love a good hunt and bounty of meat it is hardly his primary temperament. If anything he prefers naps in meadows filled with flowers and definitely shade if its particularly warm or sunny, and overall is a rather calm individual. He particularly enjoys a good discussion or listening to stories as he relaxes, and speaks with a deep voice.
Abilities:
- Spoiler:
Name: Grand Bulldozer
Rank: C
Description: Creating a mental path of sorts, Nocshanks will curl up into a ball wherein his plated hide lifts and creates blades to his spinning ball of terror. Creating momentum quickly, he reaches speeds of 15m/s and rolls/charges around destroying/hitting things in his path. The technique ends with him suddenly unrolling, body doing a final twirl
Strengths:- Capable of dealing D-rank of damage per hit, up to C-rank per post (up to 2 NPC enemies)
- Knocks people back 5-10ft when hit
- Can last up to two posts of rockin' n' rollin'
Weaknesses:- Blind whilst rolling around, so get out of his way
- Requires he rest for 2 posts from using this move at the risk of becoming dizzy/disoriented
- Can be dodged, he's not exactly a tiny sight
- Comes in like a wrecking ball, too much property damage tends to upset people and too many objects in the way prevent him from achieving proper momentum
Name: Meteor
Rank: D
Description: First getting airborne to some degree, Nocshanks will then curl into a ball and spin rapidly as he flies towards the target location. Upon impact his body will form a 7m wide crater that will also cause jagged rocks to shoot out from the site of impact and his body drilling into the earth's surface. Its not recommended to be stricken by his body given his general size and corresponding weight of a couple tons, being too close to the crater site also leaves little time to defend against the corresponding debris. Takes a turn for the dirt that gets blown into the air to settle down. Does D-rank damage, 3/4 in the AoE range of the crater.
Strengths:- AoE damage may hit even if the initial strike misses
- Temporary blind from dust/dirt
- If directly stricken the opponent could be pinned beneath his weight
Weaknesses:- Impact could strike allies unwittingly
- Cloud of Dirt may blind allies, or merely be blown away by opponents
- Creates harmful terrain for all
- Can be dodged as Nocshanks cannot change trajectory after he curls up
- Capable of dealing D-rank of damage per hit, up to C-rank per post (up to 2 NPC enemies)