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    Space Gauntlet Magic {WIP}

    Bacon J. Lorde
    Bacon J. Lorde

    Player 
    Lineage : Kuroryu: The Void Dragon
    Position : None
    Posts : 9
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Space Gauntlet Magic {WIP} Empty Space Gauntlet Magic {WIP}

    Post by Bacon J. Lorde 30th June 2015, 7:33 pm

    Magic

    Primary Magic: Space Gauntlet
    Secondary Magic: N/A
    Caster or Holder: Holder
    Description: Space Gauntlet magic was originally made by a time and space wizard, who, as legends say, was lord of all space and time, able to go use it and travel through it at will, with abilities to destroy both at will. He put all of his power into his armour, unfortunately, one day he lost a fight with another mage, and his armour was destroyed, and all that remained was the left arm of original armour. Since it's only a piece of the set, and thus the magic is nowhere near as good as the original space wizard.
    Strengths: (What are the strengths of your magic? List all strengths possible, if the magic is strong in stunning, burning, large area damage, single targeting, etc, list it. You must have at least three strengths. Remember to separate each individually and bullet point them!)
    Weaknesses: (What are the weaknesses of your magic? List all weaknesses possible, if the magic requires channeling -time- to use, able to hit self or allies, drains life if used, etc, list it. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them.)
    Lineage: This is an additional bit of lore or abilities your roll for in the The ancient one forum, when you roll and find out what you have, copy and paste the lineage here!
    Unique Abilities: (List the abilities it provides, make sure to separate each ability! Abilities are like passive traits, or a hidden power that can be activated for a very limited amount of time. These abilities are Unique to your characters specific use of the magic! As a starting D rank character, you are able to have 3 unique abilities, refer to the magic rules for abilities higher than D rank.)

    Spells:
    Spell Template
    Note: BE SPECIFIC AND ADD DETAILS

    Name: ( Name of the Spell )
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
    Duration:(How long does the spell last?)
    Cooldown:( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
    Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
    Strengths: ( List all the positive aspects of the spell Like above, list all of the strengths of the spell. You must have at least three strengths. Remember to separate each individually and bullet point them. These strengths much represent your spell, and not the over-all strength of the magic.)
    Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)

    List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)

    Name Name of the Spell )
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
    Fused Spells(What Spells Went into the Fusion and their Ranks?)

      Current date/time is 17th November 2024, 10:50 pm