Magic
Primary Magic: Red Dragon Emperor
Secondary Magic:
Caster or Holder: Caster
Description: “Red Dragon Emperor” is a form of take over magic that allows the caster to assume the form of different creatures in the dragon family. As with all classes of the take over magic school, the caster can magically transform limbs, the body, and such into different forms. From there, the caster can utilize spells using said transformed body parts. This transformations can also come with increased physical ability in the form of flying, increased speed, and enhanced strength (though it is not limited to those). These improved forms, however, come along with strings attached, such as an intrinsic weakness against dragon slayers.
The source of the caster’s power originates from a Welsh dragon who had its soul placed within an ancient artifact. The artifact was handed down amongst proper wielders for generations until the relic was destroyed. The soul of that dragon did not cease to exist though. It split its very soul from the relic and placed it within a young boy who currently wields the power of the fierce dragon: Aemon.
Strengths:
Weaknesses:
Lineage: Power Of Apocalypse:
Description: Acnologia fought a brave mage that caused Acnologia to bleed. Although Acnologia survived and had killed the mage, his blood got poured over an unfortunate witness who survived, but immediately started to mutate uncontrollably. The mutation remained invisible on the outside, but the blood of the man had changed. The man gained the ability to enter magical adrenaline rushes that would allow him to perform superhuman actions.
Ability: Upon activation of this lineage the user becomes physically adept at any obstacles ahead. The adrenaline rush adapts to the situation. Whatever the user needs most, whether it is speed, strength or agility, is boosted at that moment by the rush. ( Physical abilities and spells are increased by 1 rank. The cap is S Rank and cannot exceed it. )
Usage: Upon activation the lineage can last for three posts, and can only be used twice per a thread. It has a cooldown of 15 posts.
Unique Abilities:
Primary Magic: Red Dragon Emperor
Secondary Magic:
Caster or Holder: Caster
Description: “Red Dragon Emperor” is a form of take over magic that allows the caster to assume the form of different creatures in the dragon family. As with all classes of the take over magic school, the caster can magically transform limbs, the body, and such into different forms. From there, the caster can utilize spells using said transformed body parts. This transformations can also come with increased physical ability in the form of flying, increased speed, and enhanced strength (though it is not limited to those). These improved forms, however, come along with strings attached, such as an intrinsic weakness against dragon slayers.
The source of the caster’s power originates from a Welsh dragon who had its soul placed within an ancient artifact. The artifact was handed down amongst proper wielders for generations until the relic was destroyed. The soul of that dragon did not cease to exist though. It split its very soul from the relic and placed it within a young boy who currently wields the power of the fierce dragon: Aemon.
Strengths:
- Allows parts of the body to become dragonic unlocking unique abilities for each partial transformation.
- The attacks from the numerous TO partials offer a wide variety of long ranged, mid ranged and close range attacks
Weaknesses:
- Any part of him that is Dragonified is susceptible to extra damage from Dragon Slayer magic
- Only certain attacks are available when using a TO so once it's gone access to that attack is gone.
- Once the partial Takeover reaches its duration any buffs it granted are gone.
Lineage: Power Of Apocalypse:
Description: Acnologia fought a brave mage that caused Acnologia to bleed. Although Acnologia survived and had killed the mage, his blood got poured over an unfortunate witness who survived, but immediately started to mutate uncontrollably. The mutation remained invisible on the outside, but the blood of the man had changed. The man gained the ability to enter magical adrenaline rushes that would allow him to perform superhuman actions.
Ability: Upon activation of this lineage the user becomes physically adept at any obstacles ahead. The adrenaline rush adapts to the situation. Whatever the user needs most, whether it is speed, strength or agility, is boosted at that moment by the rush. ( Physical abilities and spells are increased by 1 rank. The cap is S Rank and cannot exceed it. )
Usage: Upon activation the lineage can last for three posts, and can only be used twice per a thread. It has a cooldown of 15 posts.
Unique Abilities:
- Dragon senses: Having the soul of the Welsh Dragon infused into his own body, Aemon’s natural five senses sight, hearing,touch,taste and smell have all increased past that of an average person. All senses are increased by 5%per Rank.
- Dragon Scales: Another trait Aemon has gained due to the Welsh dragon, whose soul was merged into his body was the mutation of his skin. While his skin may look and feel like a normal humans, it is in fact different for his skin is actually dragon scales. These scales allow an additional 10% protection against magic attacks per rank, they however do not offer the same protection against Dragon Slayer magic and the user will be dealt an additional 10% damage per rank.
Spells:- D Rank spells:
Name: Dragon nails
Rank: D
Type: Dragonic offensive
Duration: 3
Cooldown: 4
Description: Aemon focuses his Dragon energy and uses his mana as a conduit for it to flow over his body. This Spell focuses the energy directly over his hands covering from the wrists of the mage to the end of the construct. The Energy is formed to look like claws, mandible claws red in color with the nails extending out 6 inches out from the base of the spell.
Strengths:- 1 Each melee strike with the claws deal one D-rank of damage.
- 2 Being made of magic, the claws can slice through elemental bodies.
- 3 The claws can be retracted at will for the duration of the spell.
Weaknesses:- 1 May only be used with the dragon’s arms partial take over.
- 2 The claws can withstand two D-ranks of damage each in terms of durability.
- 3 Require the free use of hands.
- 4 The user is unable to form a proper fist while the claws are out.
Name: Welsh Dragon’s Wings
Rank: D
Type: Partial Takeover
Duration: 3
Cooldown: 4
Description: Extending up from right above his shoulder blades, Aemon can call forth a pair of Dragonic wings. The wingspan can reach up to about 14 feet in length with the interior of the wing is spinto three segments by two red spins starting from the edge of the wing and extends down to the bottom of the wing.
Strengths:- 1 Allows the user to fly.
- 2 The user goes fast when flying.
- 3 The wings can be used for melee attacks as base melee speed.
Weaknesses:- 1 The wings are easy targets.
- 2 It’s difficult to move around in tight spaces with the wings.
- 3 Useless indoors.
- 4 Save for the spines of the wings, they are quite easy to pierce.
- Wings:
- Passive Ability:
- The wings increase movement speed by 25% while flying.
- Active Ability:
- Name: Rho Aias
Rank: D
b]Type: [/b] Defensive, Supportive
Duration: Instant
Cooldown: 4 posts
Description: Rho Aias can be called by the Aemon once his wings have been summoned. Using his wings the focal point for the spell, they will glow with a crimson red aura until an energy orb is produced in front of Aemon and then expands into what looks like an iridescent flower with 7 petals in total. The shield is large enough completely shield his body as well as several feet around him making it impossible for any of his body parts to be sticking out upon deployment.
Strengths:- 1 Can protect against two ranks of D-rank damage.
- 2 Can protect very close allies.
- 3 Surrounds the user’s entire body.
Weaknesses:- 1 Cannot protect allies too far away (several feet).
- 2 More vulnerable when being attacked from two different sides.
- 3 The brightness of thee spell can draw large amounts of attraction on the battlefield.
- 4 Not as useful against enemies within melee range.
- Rho Aias:
- 1 Can protect against two ranks of D-rank damage.
Rank: D
Type: Partial Takeover.
Duration: 3 posts
Cooldown: 4 posts.
Description: This spell allows Aemon to transform his right arm into that of the legendary Welsh Dragon. From right where his shoulder ends red scales coat his skin all the way down to his elbow. The area from his elbow to his fingers is also covered but instead of scales like his upper arm, this area is covered by what looks like a protective armor red in color. On the back of his hand his knuckles are also fully coated by this armor like substance and in the center of the back of his hand is a large emerald green gem embedded in the armor. Aemon’s fingers are also covered by this armor with clearly segmented at the joints allowing full range of motion with his hand no hindrance. The armor has many protruding spike like constructs, with six of them sticking out the sides of Aemon’s arm three on each side and the last spike sticks out past the elbow joint.
Strengths:- User’s hands are given extra protection thanks to the armor when delivering punches
- While the arm’s armor is bulky in design it doesn’t hinder movement nor does it provide weight too difficult for the user to handle.
- The transformed hand gains pointed like nails making it possible to pierce enemies or scratch.
Weaknesses:- While the armor and the scales of the arm is durable anything that is Anti Dragon can cause extra damage as if it was his arm that was hit.
- Only one arm can be transformed at a time.
- If not careful, the spikes on the arm can skewer him or other by accident.
- Despite allowing full and unhindered ranges of motion for the arm the bulky design can be quite cumbersome if caught unaware of the situation.
- Dragon Arm lower part:
- Dragon arm scales:
- Passive Ability:
- While the arm is being used any elemental spell aside from Dragon slayer style magic, is 25% less effective.
- Active Ability:
- Name: Dragon Shot
Rank: D
b]Type: [/b] Offensive
Duration: Instant, AOE
Range: 0-18m max and 8m explosion in diameter
Cooldown: 4 posts
Description: Aemon fully extends his arm out and has his hand open so his palm is facing the ground with his fingers stretched back so it looks like the hand is cradling something. Then he begins to harness the energies of the dragon in his soul using his arm as a catalyst for the energy concentration. After the initial energy has been brought forth, Aemon brings his arm back and throws a stiff punch into the ball of red energy causing the ball of energy to be explode and fire a blast in the direction of the punch, this attack can also be fired without the punch. The blast maintains the shape of an orb until it crashes into the target and explodes on contact.
Strengths:- Can be fired without having to actually throw it
- Can caused an explosion that reaches anyone with in an 8m diameter of the attack's impact point
- Can be used smashed into an opponent pushing them to half max distance for the explosion.
Weaknesses:- Any defensive spell that is meant to repel Dragon attacks can stump this attack.
- The attack can be utilized from close to long range.
- The trajectory of this spell can not be altered once fired so aim is important.
- The spell can catch allies in the explosion causing them damage
- Dragon Shot:
- Can be fired without having to actually throw it
Rank: D
Type: Attack, out of TO
Duration: 3 posts or until the punch connects
Cooldown: 4 posts
Description: A crimson red Energy surges from around Aemon and is concentrated around his right arm and makes a silhouette of his Welsh Dragon’s Arm ( in appearance only). Aemon then can launch a punch imbued with the Dragonic energies that are within him stronger than a normal punch.
Strengths:- His right hand’s punch is enhanced
- effective against opponents close in range
Weaknesses:- Is at a disadvantage against opponents at a longer range
- Spell will vanish if the time elapses before he can hit the target
- Can’t pierce defensive spells well
- 1 Each melee strike with the claws deal one D-rank of damage.
- Locked:
- C Rank spells:
Name: ( Name of the Spell )
Rank: (What rank is your spell? H, S, A, B, C, or D)
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Duration:(How long does the spell last?)
Cooldown:( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
Strengths:- 1
- 2
- 3
Weaknesses:- 1
- 2
- 3
- 4
List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)
Name Name of the Spell )
Rank: (What rank is your spell? H, S, A, B, C, or D)
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Fused Spells(What Spells Went into the Fusion and their Ranks?)- 1
- B Rank spells:
Name: ( Name of the Spell )
Rank: (What rank is your spell? H, S, A, B, C, or D)
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Duration:(How long does the spell last?)
Cooldown:( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
Strengths:- 1
- 2
- 3
Weaknesses:- 1
- 2
- 3
- 4
List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)
Name Name of the Spell )
Rank: (What rank is your spell? H, S, A, B, C, or D)
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Fused Spells(What Spells Went into the Fusion and their Ranks?)- 1
- A Rank spells:
Name: ( Name of the Spell )
Rank: (What rank is your spell? H, S, A, B, C, or D)
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Duration:(How long does the spell last?)
Cooldown:( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
Strengths:- 1
- 2
- 3
Weaknesses:- 1
- 2
- 3
- 4
List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)
Name Name of the Spell )
Rank: (What rank is your spell? H, S, A, B, C, or D)
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Fused Spells(What Spells Went into the Fusion and their Ranks?)- 1
- S Rank spells:
Name: ( Name of the Spell )
Rank: (What rank is your spell? H, S, A, B, C, or D)
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Duration:(How long does the spell last?)
Cooldown:( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
Strengths:- 1
- 2
- 3
Weaknesses:- 1
- 2
- 3
- 4
List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)
Name Name of the Spell )
Rank: (What rank is your spell? H, S, A, B, C, or D)
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Fused Spells(What Spells Went into the Fusion and their Ranks?)- 1
- H Rank spells:
Name: ( Name of the Spell )
Rank: (What rank is your spell? H, S, A, B, C, or D)
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Duration:(How long does the spell last?)
Cooldown:( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
Strengths:- 1
- 2
- 3
Weaknesses:- 1
- 2
- 3
- 4
List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)
Name Name of the Spell )
Rank: (What rank is your spell? H, S, A, B, C, or D)
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Fused Spells(What Spells Went into the Fusion and their Ranks?)- 1
Name: ( Name of the Spell )
Rank: (What rank is your spell? H, S, A, B, C, or D)
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Duration:(How long does the spell last?)
Cooldown:( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
Strengths:- 1
- 2
- 3
Weaknesses:- 1
- 2
- 3
- 4
List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!
Last edited by Aemon Trahaearn on 15th October 2015, 7:59 pm; edited 2 times in total