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    Titan Takeover Magic

    Maxim Waldgrave
    Maxim Waldgrave

    Player 
    Lineage : Pride of a Mercenary
    Position : None
    Posts : 23
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 81.5

    Character Sheet
    First Skill:
    Second Skill:
    Third Skill:

    Titan Takeover Magic Empty Titan Takeover Magic

    Post by Maxim Waldgrave 17th February 2016, 4:09 pm

    Magic

    Primary Magic: Titan Takeover Magic
    Secondary Magic: (Must be filled in later. Magic you trained for goes here)
    Caster or Holder: Caster
    Description: Uriel, despite named after the light of God, is the warden of the titans who fought against their offspring. Despite many of them being released by Zeus after the Titanomachy. Reclaiming the souls of many of the titans was a difficult job, but he began by reclaiming the souls of the titans who were not imprisoned, but instead forced into other punishments.

    With this power, Uriel gains an incredible strength that would match the titans that he would be using for his powers. Enhanced condition, strength, agility, and magical abilities that would mimic the titans he has faced.
    Strengths:
    -Bolsters Uriel’s abilities to beyond what most mages can achieve.
    -Most spells aren’t elemental, and can’t be absorbed.
    -Very strong against demonic, and angelic forces.
    Weaknesses:
    -Weak to God Slayer Magic.
    -Nearly useless when take over magic is on cool down.
    -Duration will end if threshold s reached.
    -Forms require very specific partial takeovers, and cannot use other parts to form them.

    ”Lineage:

    Unique Abilities:
    Titanic wroth As the titans were wrathful gods, eating their children, and even going to war with them, Uriel finds that in battle he rages a lot. Battles that are against foes that he considers worthy opponents activate the wrath features in his magic, and reviving their lust for battle inside of him. This makes up a real big strength in his abilities as they are able to return when the tough starts to get going.  Succeeding in making 1 hit of his rank will reduce his takeover cooldowns by 1 post. This will only work in his takeover abilities, and will not work on any other spell. This also only works when the abilities are on cooldown. This is because he is able to muster up the strength to bring them out again to use the takeover ability.

    Tough as Titanium Named after the material named after the titans that are under his control, Uriel has a stacking defense of 5%(+5 per rank to S rank) against physical or magic attacks but not including illusions or attacks to the soul (however that happens).

    Lords of the earth The titans put their body,mind, and souls into making sure the planet kept in balance (despite some of their intentions), and thus expect a feudal tax from the earth. Using a takeover ability grants Uriel 1% mp regen per post, with a full takeover granting (amount of partial takeovers used+1)% in total.


    ”Spells”:


    ”List of Spell Fusions”:


    Last edited by Uriel on 22nd February 2016, 3:05 pm; edited 2 times in total
    Gisen Ceostra
    Gisen Ceostra

    Battle Bunny


    Battle Bunny

    Dragon VIP Status- Knight VIP Status- Regular VIP Status- Quality Badge Level 1- Quality Badge Level 2- Halloween Social - Haiku Contest Participant- Magic Application Approved!- Character Application Approved!- Player 
    Lineage : Protector of Gaia
    Position : None
    Posts : 854
    Guild : Guildless
    Dungeon Tokens : 0
    Experience : 2,006,682

    Character Sheet
    First Skill: Affinity of the Body
    Second Skill: Sticks & Stones
    Third Skill: Ex-quip: Bunny Brigade

    Titan Takeover Magic Empty Re: Titan Takeover Magic

    Post by Gisen Ceostra 22nd February 2016, 12:13 pm

    All notes for edits will be in this color.

    Uriel wrote:Magic

    Primary Magic: Titan Takeover Magic
    Secondary Magic: (Must be filled in later. Magic you trained for goes here)
    Caster or Holder: Caster
    Description: Uriel, despite named after the light of God, is the warden of the titans who fought against their offspring. Despite many of them being released by Zeus after the Titanomachy. Reclaiming the souls of many of the titans was a difficult job, but he began by reclaiming the souls of the titans who were not imprisoned, but instead forced into other punishments.

    With this power, Uriel gains an incredible strength that would match the titans that he would be using for his powers. Enhanced condition, strength, agility, and magical abilities that would mimic the titans he has faced.
    Strengths:
    -Bolsters Uriel’s abilities to beyond what most mages can achieve.
    -Most spells aren’t elemental, and can’t be absorbed.
    -Very strong against demonic, and angelic forces.
    Weaknesses:
    -Weak to God Slayer Magic.
    -Nearly useless when take over magic is on cool down.
    -Duration can be ignored when the threshold is met. I'm not sure if this is supposed to mean that you continue to use this when the threshold is met, or if you mean that it is forcefully deactivated when the threshold is met. Please clarify.
    -Forms require very specific partial takeovers, and cannot use other parts to form them.

    ”Lineage:

    Unique Abilities:
    Titanic wroth As the titans were wrathful gods, eating their children, and even going to war with them, Uriel finds that in battle he rages a lot. Battles that are against foes that he considers worthy opponents activate the wrath features in his magic, and reviving their lust for battle inside of him. This makes up a real big strength in his abilities as they are able to return when the tough starts to get going.  Succeeding in making or taking 1 hit of his rank or above will reduce his takeover cooldowns by 1 post. This will only work in his takeover abilities, and will not work on any other spell. This also only works when the abilities are on cooldown. This is because he is able to muster up the strength to bring them out again to use the takeover ability. You will need to pick either taking or making a hit, not both.

    Tough as Titanium Named after the material named after the titans that are under his control, Uriel has a stacking defense of 10%(+5 per rank to S rank) against physical or magic attacks but not including illusions or attacks to the soul (however that happens). I'll give you two options to this. Either you can lower it to a base of 5% +5 per up to S, or you can decide between either magical or physical attacks to take less damage from.

    Lords of the earth The titans put their body,mind, and souls into making sure the planet kept in balance (despite some of their intentions), and thus expect a feudal tax from the earth. Using a takeover ability grants Uriel 1% mp regen per post, with a full takeover granting (amount of partial takeovers used+1)% in total.


    ”Spells”:


    ”List of Spell Fusions”:

    Please bump when edits are made!


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    CharacterPrimarySecondaryTertiaryBankMain Theme
    Maxim Waldgrave
    Maxim Waldgrave

    Player 
    Lineage : Pride of a Mercenary
    Position : None
    Posts : 23
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 81.5

    Character Sheet
    First Skill:
    Second Skill:
    Third Skill:

    Titan Takeover Magic Empty Re: Titan Takeover Magic

    Post by Maxim Waldgrave 22nd February 2016, 3:07 pm

    Primordial patch 1.1:

    -Changed wrath of the titans to be only his attacks reduce the cooldown.
    -Changed Tough as Titanium to be 5% +5 per rank to S rank(Question: is D rank 10(5+5%) as d rank% then or just 5%? just curious)
    -Changed durations and cool downs to match those of other spells.
    -Made a note Cronus' sickle can only be eaten by god slayers (Question: Does that make all my take over only edible by god slayers?)
    -Updated spells to specify more.
    -Nao doesn't benefit from Uriel using an ability >>;
    Gisen Ceostra
    Gisen Ceostra

    Battle Bunny


    Battle Bunny

    Dragon VIP Status- Knight VIP Status- Regular VIP Status- Quality Badge Level 1- Quality Badge Level 2- Halloween Social - Haiku Contest Participant- Magic Application Approved!- Character Application Approved!- Player 
    Lineage : Protector of Gaia
    Position : None
    Posts : 854
    Guild : Guildless
    Dungeon Tokens : 0
    Experience : 2,006,682

    Character Sheet
    First Skill: Affinity of the Body
    Second Skill: Sticks & Stones
    Third Skill: Ex-quip: Bunny Brigade

    Titan Takeover Magic Empty Re: Titan Takeover Magic

    Post by Gisen Ceostra 22nd February 2016, 7:50 pm

    Original:

    To answer your questions, The reason behind reducing your percentages for "Tough as Titanium" is because you can only be so proficient in defending against a certain type of damage by so much, so splitting it down the line was the balancing point, or you could only take one of the two types. I had discussed this with an admin because of the infamiliarity in the TO guidelines.

    As for your second note, the answer is yes.

    Now then, with that, I approve of your app! Would insert an approval sticker, but I'm not flashy yet


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