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    Heavy's magic

    Controller
    Controller

    1 Year Anniversary- Player 
    Lineage : Feeling Empty
    Position : None
    Posts : 15
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill:
    Second Skill:
    Third Skill:

    Heavy's magic Empty Heavy's magic

    Post by Controller 19th June 2015, 6:14 pm

    Magic

    Primary Magic: Metal make
    Secondary Magic:
    Caster or Holder: the wizard
    Description: (Describe your magic in detail: The caster can summon metal at will giving the person the ability to create weapons and armor for themselves (the armor gets stronger the higher rank of the caster). The caster's spells are essentially metal appearing from nowhere and gravitating towards the caster as their battles take place.
    Strengths:

    • can make very effective weapons and armor whilst fighting
    • can help defend other users when on a team
    • resists electricity based attacks
      Weaknesses:


    • weak to fire users
    • it is a buffet to metal slayers
    • slowed down when magic that is directly on the user (like metal make armor)is in effect
    • slower than other Make magic due to the weight

    Lineage: feeling empty:Description: A thousand years or two ago, a small little village was struck with a horrible curse by a power-hungry demon, each inhabitant losing half of their soul to the demon. No one saved them. The Magic Council, the freelance mages, the guilds and even the dark guilds did not dare to go near them, for with their half of their souls gone, the forbidden Container of magic power known as the Second Origin within each of them was left wide open like a black hole and whenever they got close to magic, magic was drawn towards them, absorbed by the empty half of their soul. As a result, ostracized by the magic-dominated world, they were cordoned off from the world like a disease, left in their shell of a village to rot. However, they strove to live despite this predicament and they did. Eventually, history forgot their 'crimes' and the descendants of these villagers were let out into the world, still holding the diluted version of the curse within them.
    Ability:The user's missing half of their soul has resulted in the opening of their Second Origin, the secret container of magic that very few mages get the chance to access. However, unlike its original purpose, having being opened since the user's birth, the Second Origin is empty, and hungry. It is like a black hole for magic energy, though not as potent as its original, but still useful in your fights, for if your opponent manages to smack you with a spell, don't worry about the injuries, you can catch some of their magic energy away for your own usage.
    Usage: This is a passive lineage that is open all the time and possesses no other weakness other than that it will only work when you get damaged by a spell. When its effect is activated, the Second Origin vessel will retain the magic energy smacked into you, converting it into energy that you can use for your own spells. The amount of energy gained depends on the Slayer Recovery Magic Power system.
    Unique Abilities:
    Spells:
    Spell Template
    Note: BE SPECIFIC AND ADD DETAILS

    Name: Solace
    Rank: D
    Type: defensive metal spell
    Duration: 2 posts
    Cooldown: 4 posts
    Description: the user creates a stationary metal dome that has a metal floor inside that is 2 meters in diameter around them giving them defense and time to think. Can be destroyed by two D rank spells.
    Strengths:  

    • defends the user from (most) attacks
    • gives time to wait out cool
    • Can use spells uninterrupted
      Weaknesses:



    • the user cannot use any spells to attack or give support to anyone outside the dome while this spell is in effect
    • the user cannot relocate it
    • if hit with fire magic the dome will break
    • the user cannot communicate with allies that are outside the dome



    Name: Justice
    Rank: D
    Type: offensive?
    Duration: 2 posts
    Cooldown: 3 posts
    Description: the user creates a light metal sword that is 1 meter in length, and 2 inches in width. Can use for physical attacks. Can be destroyed by 2 D rank spells.
    Strengths:  

    • increases the user's offense
    • is strong against ice users
    • can be given to allies
      Weaknesses:



    • draws lightning magic more easily
    • useless if not held by anyone
    • the user has to get extremely close to use it
    • not a permanent weapon

    Name: Calyx
    Rank: D
    Type: defensive
    Duration: 2 posts
    Cooldown: 3 posts
    Description: the user creates full body metal armor around them causing some damage to be nullified.
    Strengths:  

    • increases defense
    • protects the user's entire body
    • doubles weight making it harder for the user to be moved
      Weaknesses:



    • is immediately destroyed by fire magic
    • lowers speed by 20%
    •  only can take 2 non-fire  D rank spells
    • restricts Vision



    Name: canis
    Rank: D
    Type: offensive support spell
    Duration: 4 posts
    Cooldown: 5 posts
    Description: the user creates a metal wolf that is 1 meter tall, 1 meter long, and 1 foot wide. It follows the user around and helps them attack. Can only take 2 D rank spells worth of damage. It can only deal D rank damage.
    Strengths:  

    • adds another entity to the battlefield
    • distracts enemies
    • will jump in the way of attacks defending the user
      Weaknesses:



    • is destroyed by fire magic
    • can switch sides if bribed with treats
    • it will attack anyone who looks at it wrong (including allies)
    • will be destroyed if it goes beyond 20 meters away from the user
    Kihia
    Kihia

    Pretty as a peach 1


    Pretty as a peach 1

    Administrator- Moderator- Dragon VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Ten Wizard Saint Member- Guild Master- Demon Slayer- Legal Guild Ace- S-Rank- A-Rank- Rich- Veteran Level 1- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Bloodline of the Frozen Armor
    Position : None
    Posts : 1525
    Guild : Lamia Scale
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Iarok Kaloka (deceased)
    Experience : 337.5

    Character Sheet
    First Skill: Ice Make Magic
    Second Skill: Crystal Make Magic
    Third Skill:

    Heavy's magic Empty Re: Heavy's magic

    Post by Kihia 19th June 2015, 6:55 pm

    Approved


    _____________________________________________________________________________________

    Heavy's magic Kihisi10
    Heavy's magic 17496c10
    EXP:350/1200



    Themes:

      Current date/time is 5th November 2024, 7:44 am