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    Sand Maker Magic (Ready for review)

    dragneelnatsu
    dragneelnatsu

    Player 
    Lineage : Kohl's Plague
    Position : None
    Posts : 31
    Guild : Eclipse Soul
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill: Sand Make Magic
    Second Skill:
    Third Skill:

    Completed Sand Maker Magic (Ready for review)

    Post by dragneelnatsu 10th May 2015, 9:27 am

    Magic

    Primary Magic: Sand Maker Magic
    Secondary Magic: N/a
    Caster or Holder: Caster
    Description: Ricril being raised in the desert has learned to understand the sand, dirt, or just pretty much the ground. Both of his parents taught him how to use sand magic unfortunately they knew how to use the magic to become infamously professional assassins, learning the ability to pretty much turn into sand.
    However Ricril didn't believe in how they used their magic and just focused on sand maker magic, which he uses for mainly defense and support, but can also use it for Area effect magic and explosive offense.
    Strengths:

    • As everyone knows sand extinguishes fire, so Ricril has a very big advantage against fire mages. When fighting fire mages the same rank as Ricril, his spells damage are increased by x1, fighting against any fire slayer magic Ricril's spells are increased by .5x damage or any fire mages that are a higher rank than him.
    • Since he uses sand maker magic he can use his magic to throw people off their balance or slow them down.
    • His magic can be used to be very quiet and sneak up on his enemies seeing as sand doesn't make that much noise.

    Weaknesses:

    • Main weakness is of course a water mages or ice mage. These mages the same rank as him do x1 damage, any mages higher ranked than him do x2 damage.
    • Any sand or earth slayer mages are also a big weakness of his magic seeing as they can just eat his magic. Slayer mages same rank as him, Ricril's spells will do x.5 less damage and any Slayers higher ranked than him Ricril's spells will x1 less damage.
    • Any mage that uses a strong metal as their magic seeing as metal pierces the earth, metal using mages same rank do x1 damage and any mages ranked higher than Ricril do x2 damage
    • Seeing as sand is harder to control and takes longer to form objects each cooldown for spells is multiplied by one.


    Spells:


    Name: Quick sand floor
    Rank: D
    Type: Sand/Defenisve
    Duration: 2 Posts
    Cooldown: 4 posts
    Description: Ricril casts his hands to the floor in the direction of his opponent causing the floor below the opponent to turn to sticky quick sand slowing them down and sometimes getting his opponents stuck. D ranked opponents can get stuck for two posts but can still cast long range attacks unless they are fire mages than they can use their magic by just hardening the quick sand and breaking their way out. Higher ranked mages just get slowed down or can slip on it. It has a 12 foot stretch radius of effect and 6 foot width of effect.
    Strengths:

    • All caught in the radius of effect are slowed down or caught in the trap.
    • Can benefit all allies in the process slowing down the enemy in some effect so they can attack or prepare their spells
    • When cast it has immediate effect in the direction of his enemy.

    Weaknesses:

    • Fire mages can break out easily by just heating up the ground around them and breaking out
    • Those caught in the area of effect still can use their long range attacks
    • Does no real damage other than slowing down or trapping the opponent
    • Ricril has to keep his hands on the ground to keep the spell active, thus rending him unable to go on the offensive.


    Name: Earth made hammer
    Rank: D
    Type: Hardened Sand/Offensive
    Duration: 1 post
    Cooldown: 2 post
    Description: Ricril clasps both hands together as if holding a handle and forms a giant mallet type hammer out of hardened sand. The length is eight feet high and the head part of the hammer is at least 6 feet wide. Though it takes a while to swing to bring it down that most opponents can get out of the way, it sends a shocks wave out that anyone in a 20 foot radius is at least knocked back or sent flying. The hammer does break on contact being brought down that hard and with that much force.
    Strengths:

    • It does x2 damage to those mages of d-rank directly hit by the hammer any rank higher is x1 damage that gets hit directly by it.
    • It sends all those caught in it's radius flying backwards and can cause staggering or dizziness effect.
    • Since the spell doesn't take the long to cast it does not take any drain on Ricril's MP.

    Weaknesses:

    • Since it has such a wide radius of a shockwave opponents can get caught in the blast.
    • It is easily broken on one hit either on the ground or if a water or metal mage attacks it before being hit.
    • The initial hit is very easy to dodge since it takes so long to swing down or across.
    • Metal mages take only regular damage if hit on impact by the main hit of the hammer


    Name: Earth made sphere
    Rank: D
    Type: Hardened sand/Defensive
    Duration: 3 posts
    Cooldown: 5 posts
    Description: Ricril casts his arms infront of him as in a sort of x shape which forms a protective sphere around him at least 7 feet tall and 14 feet wide. It cannot be broken unless using water to melt it or by metal mages just smashing it. When the sphere is broken it lets out a small explosion with a 20 feet shockwave. Higher ranked enemies can brake the sphere within two posts.
    Strengths:

    • It's a resilient shield which can protect from all sides
    • Fire magic can only strengthen the sphere and not break it
    • the small explosion causes x1 damage to those at least one foot away from the sphere and causes staggering or confusion from the explosion shockwave

    Weaknesses:

    • Can be broken by higher ranked water and metal mages in one post can be broken by d ranked mages in 2 posts
    • The explosion and shockwave can hurt allies
    • Since it is such a large sphere it drains large amounts of mana
    • The explosion can also hurt Ricril for x.5 damage


    Name: Earth made fist
    Rank: D
    Type: Hardened sand/Offensive
    Duration: 2 posts
    Cooldown: 3 posts
    Description: This spell is actually cast quite easily Ricril just makes a fist either one will work and swings it at his opponent it will cast a hardened rock like hard gauntlet around his fist as he swings it at his opponent. Does not break as easily as the hammer and moves quicker than the hammer because it is not as big and it's just him throwing a fist.
    Strengths:

    • Does x1 all damage to same ranked mages.
    • Is easily cast because it's just a motion of him swinging his fist.
    • Does no damage to him when coming in contact with his enemy.

    Weaknesses:

    • Does only normal damage against metal mages and any mages higher ranked than him.
    • Metal mages and water mages can break the fist.
    • Has no range seeing as it's connected to his fist.
    • Leaves him defenseless if in the middle of an attack.


    Last edited by dragneelnatsu on 16th May 2015, 9:38 pm; edited 2 times in total
    Aliannah
    Aliannah

    Omen Angel


    Omen Angel

    Administrator- Moderator- Developer/GFX Artist- Main Account- Mythical VIP Status- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Guild Master- Legal Guild Ace- S-Rank- A-Rank- Wanderer- Working Together- Christian Minecraft Server- Limited Edition- Achiever- Expert Achiever- Over Achiever- Sticking Around- Loyal to the Bone- Taskmaster- Fan Art Contest Participant- Richie Rich- Rich- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 2nd Place Event/Contest Winner- X-Mas Event Participant- Advertisement Achievement Badge- Cookie Achievement- Cupcake Achievement- Rainbow- Hero- 1 Year Anniversary- Player 
    Lineage : Omen Angel
    Position : None
    Faction : The Rune Knights
    Posts : 2673
    Guild : Guildless
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 26
    Mentor : Deniel
    Experience : 1,362,393

    Character Sheet
    First Skill: Calling of Heaven and Hell
    Second Skill: Fallen Angel Take Over
    Third Skill:

    Completed Re: Sand Maker Magic (Ready for review)

    Post by Aliannah 16th May 2015, 9:12 pm

    dragneelnatsu wrote:Magic

    Primary Magic: Sand Maker Magic
    Secondary Magic: N/a
    Caster or Holder: Caster
    Description: Ricril being raised in the desert has learned to understand the sand, dirt, or just pretty much the ground. Both of his parents taught him how to use sand magic unfortunately they knew how to use the magic to become infamously professional assassins, learning the ability to pretty much turn into sand.
    However Ricril didn't believe in how they used their magic and just focused on sand maker magic, which he uses for mainly defense and support, but can also use it for Area effect magic and explosive offense.
    Strengths:

    • As everyone knows sand extinguishes fire, so Ricril has a very big advantage against fire mages. When fighting fire mages the same rank as Ricril, his spells damage are increased by x1, fighting against any fire slayer magic Ricril's spells are increased by .5x damage or any fire mages that are a higher rank than him.
    • Since he uses sand maker magic he can use his magic to throw people off their balance or slow them down.
    • His magic can be used to be very quiet and sneak up on his enemies seeing as sand doesn't make that much noise.

    Weaknesses:

    • Main weakness is of course a water mages or ice mage. These mages the same rank as him do x1 damage, any mages higher ranked than him do x2 damage.
    • Any sand or earth slayer mages are also a big weakness of his magic seeing as they can just eat his magic. Slayer mages same rank as him, Ricril's spells will do x.5 less damage and any Slayers higher ranked than him Ricril's spells will x1 less damage.
    • Any mage that uses a strong metal as their magic seeing as metal pierces the earth, metal using mages same rank do x1 damage and any mages ranked higher than Ricril do x2 damage
    • Seeing as sand is harder to control and takes longer to form objects each cooldown for spells is multiplied by one.


    Spells:


    Name: Quick sand floor
    Rank: D
    Type: Sand/Defenisve
    Duration: 2 Posts
    Cooldown: 4 posts
    Description: Ricril casts his hands to the floor in the direction of his opponent causing the floor below the opponent to turn to sticky quick sand slowing them down and sometimes getting his opponents stuck. D ranked opponents can get stuck for two posts but can still cast long range attacks unless they are fire mages than they can use their magic by just hardening the quick sand and breaking their way out. Higher ranked mages just get slowed down or can slip on it. It has a 12 foot stretch radius of effect and 6 foot width of effect.
    Strengths:

    • All caught in the radius of effect are slowed down or caught in the trap.
    • Can benefit all allies in the process slowing down the enemy in some effect so they can attack or prepare their spells
    • When cast it has immediate effect in the direction of his enemy.

    Weaknesses:

    • Fire mages can break out easily by just heating up the ground around them and breaking out
    • Those caught in the area of effect still can use their long range attacks
    • Does no real damage other than slowing down or trapping the opponent
    • Ricril has to keep his hands on the ground to keep the spell active, thus rending him unable to go on the offensive.


    Name: Earth made hammer
    Rank: D
    Type: Hardened Sand/Offensive
    Duration: 1 post
    Cooldown: 2 post
    Description: Ricril clasps both hands together as if holding a handle and forms a giant mallet type hammer out of hardened sand. The length is eight feet high and the head part of the hammer is at least 6 feet wide. Though it takes a while to swing to bring it down that most opponents can get out of the way, it sends a shocks wave out that anyone in a 20 foot radius is at least knocked back or sent flying. The hammer does break on contact being brought down that hard and with that much force.
    Strengths:

    • It does x2 damage to those mages of d-rank directly hit by the hammer any rank higher is x1 damage that gets hit directly by it.
    • It sends all those caught in it's radius flying backwards and can cause staggering or dizziness effect.
    • Since the spell doesn't take the long to cast it does not take any drain on Ricril's MP.

    Weaknesses:

    • Since it has such a wide radius of a shockwave opponents can get caught in the blast.
    • It is easily broken on one hit either on the ground or if a water or metal mage attacks it before being hit.
    • The initial hit is very easy to dodge since it takes so long to swing down or across.
    • Metal mages take only regular damage if hit on impact by the main hit of the hammer


    Name: Earth made sphere
    Rank: D
    Type: Hardened sand/Defensive
    Duration: 3 posts
    Cooldown: 6 postsYou can change this to 5
    Description: Ricril casts his arms infront of him as in a sort of x shape which forms a protective sphere around him at least 7 feet tall and 14 feet wide. It cannot be broken unless using water to melt it or by metal mages just smashing it. When the sphere is broken it lets out a small explosion with a 20 feet shockwave.Please state that it can take C rank damage before breaking
    Strengths:

    • It's a resilient shield which can protect from all sides
    • Fire magic can only strengthen the sphere and not break it
    • the small explosion causes x1 damage to those at least one foot away from the sphere and causes staggering or confusion from the explosion shockwave

    Weaknesses:

    • Can be broken by higher ranked water and metal mages in one post can be broken by d ranked mages in 2 posts
    • The explosion and shockwave can hurt allies
    • Since it is such a large sphere it drains large amounts of mana
    • The explosion can also hurt Ricril for x.5 damage


    Name: Earth made fist
    Rank: D
    Type: Hardened sand/Offensive
    Duration: 2 posts
    Cooldown: 4 postsYou can change this to 3
    Description: This spell is actually cast quite easily Ricril just makes a fist either one will work and swings it at his opponent it will cast a hardened rock like hard gauntlet around his fist as he swings it at his opponent. Does not break as easily as the hammer and moves quicker than the hammer because it is not as big and it's just him throwing a fist.
    Strengths:

    • Does x1 all damage to same ranked mages.
    • Is easily cast because it's just a motion of him swinging his fist.
    • Does no damage to him when coming in contact with his enemy.

    Weaknesses:

    • Does only normal damage against metal mages and any mages higher ranked than him.
    • Metal mages and water mages can break the fist.
    • Has no range seeing as it's connected to his fist.
    • Leaves him defenseless if in the middle of an attack.



    _____________________________________________________________________________________

    dragneelnatsu
    dragneelnatsu

    Player 
    Lineage : Kohl's Plague
    Position : None
    Posts : 31
    Guild : Eclipse Soul
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill: Sand Make Magic
    Second Skill:
    Third Skill:

    Completed Re: Sand Maker Magic (Ready for review)

    Post by dragneelnatsu 16th May 2015, 9:40 pm

    Alright bumpity bump


    _____________________________________________________________________________________

    Character:

    Magic:

    Jobs:


    Sand Maker Magic (Ready for review) G9rpQf1

    EXP: 25
    Aliannah
    Aliannah

    Omen Angel


    Omen Angel

    Administrator- Moderator- Developer/GFX Artist- Main Account- Mythical VIP Status- Demon VIP Status- God VIP Status- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Guild Master- Legal Guild Ace- S-Rank- A-Rank- Wanderer- Working Together- Christian Minecraft Server- Limited Edition- Achiever- Expert Achiever- Over Achiever- Sticking Around- Loyal to the Bone- Taskmaster- Fan Art Contest Participant- Richie Rich- Rich- Veteran Level 5- Veteran Level 4- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 2nd Place Event/Contest Winner- X-Mas Event Participant- Advertisement Achievement Badge- Cookie Achievement- Cupcake Achievement- Rainbow- Hero- 1 Year Anniversary- Player 
    Lineage : Omen Angel
    Position : None
    Faction : The Rune Knights
    Posts : 2673
    Guild : Guildless
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 26
    Mentor : Deniel
    Experience : 1,362,393

    Character Sheet
    First Skill: Calling of Heaven and Hell
    Second Skill: Fallen Angel Take Over
    Third Skill:

    Completed Re: Sand Maker Magic (Ready for review)

    Post by Aliannah 17th May 2015, 8:57 am

    Sand Maker Magic (Ready for review) NCrTQNR


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      Current date/time is 5th November 2024, 5:17 pm