Primary Magic: Fire-Make Magic
Secondary Magic: Takeover: Satan Soul
Caster or Holder: Caster
Description: Fire-Make Magic, is a Caster Magic involving the creation of objects, weapons, armor, and animals using Fire. This is a type of Molding Magic which utilizes the element of Fire. The user can create a variety of objects out of Fire to be used for offensive, defensive, or miscellaneous purposes. Inside or outside of combat, the user can also change their surroundings using Fire, such as covering the ground with Fire. The Fire also can be used as cauterize wounds, stanching bleeding and burning away any infections.
Strengths:
Can Stack Fire-Make Spell Effects on top of one another in succession to increase the damage output of a spell.
Large Splash Damage and Burning Effects upon Impact
Will Melt Through Any Ice Spell Effects of Equal or Lesser Rank
Will Melt Through Any Non-Magical Metals (Non ReQuip or Non Magically Summoned Weapons)
Will Cause Wind Effects of Equal or Lesser Rank to explode on the user or catch on fire the limb from which they were casting.
Wind Effects of Equal or Lesser Rank will have the oxygen and air sucked out of them, dispelling them immediately; fueling the flames of the Fire-Make spells and enchantments to even hotter heights and increasing the Rank of the Fire-Make spell by the Rank of the Wind Effect.
Causes Wind Wizards to loose control of their spell effects; and possibly harm their allies.
Flames will steam right through Water Spell Effects of Lesser Rank; flying through the Water effect and turning it to steam and still dealing damage to the target.
Flames will instantly ignite Wood or Wood and Plant Spell Effects of any Rank on Fire; smoldering them to chips and ashes.
Flames reduce the Duration of Darkness Spells by 50% if the Magical Fire stays in contact with the Magical Darkness for more than 5 seconds it will begin to burn away at it.
Weaknesses:
Yugi must clap both of his hands in front of himself to begin a Fire-Make spell properly. Binding his hands effectively would screw him over big time. If he casts a spell without the formation it will be decreased in damage, size, and magnitude by 2 Ranks.
Fire-Make, innately is weak too the Water element.
Lightning Spell Effects and Fire-Make spell effects explode upon impact with one another if they're the Same Rank.
Water Spell Effects of Equal or Greater Rank will immediately turn Yugi's spell effects to steam.
Iron & Metal is also extremely useful against Yugi's Fire-Make; Iron & Metal Spell Effects of Equal or Greater Rank will merely heat up; and glow orange, passing straight through; or walling off Fire-Make effects with ease.
Ice spell effects of Greater Rank will hold up as the Flames of Fire-Make splash against the Ice; although it will be 50% weakened; visibly dripping and melting afterward.
Wind Spell Effects of Greater Rank will instantly gust out Yugi's spell effects.
Abilities/Powers:
Ignite - Yugi can ignite anything from the size of a washing machine in a home on down. With a simple wave of his hand; or by touch. The object will combust into flames instantly upon using this ability until it is ashes, or the rest of the post. Although it's usually used for mayhem, fun, and amusement; if Yugi does ignite someone or something; it will burn for the remainder of the post for D-Ranked damage.
"Make" - Yugi can create anything he can think of in the shape of Fire. He can create symbols and shapes he has seen once; a make wizard has a memory like 'NO' other wizard. If Yugi has seen it before; insignia, or symbol, he can make it. An endlessly useful ability.
Path of Fire - Yugi can make a literal Path of Fire to walk on. It will not damage any allies that Yugi has seen or knows will use the Path of Fire. The road of flames is about the average size of a street. The Path of Fire only appears as Yugi walks. If he goes faster than walking speed; he will outpace the Path of Fire and fall off. Can be used for romantic purposes, Yugi loves to take women out walking on Paths of Fire over impossible scenery.
Friendly Fire - Anyone Yugi considers an ally or not a threat nearby will not be burned by any of his Spell Effects or Fire.
Sun Spirit - Yugi is immune to all heat discomfort; he can stand over a Volcano...and still feel Air Conditioning if it somehow was blowing. Yugi takes 90% less Damage from other Fire spell effects, rendering them nearly useless against him. Allows him to sense heat signatures by blinking and turning an 'infrared' heat vision on at will. Making him an excellent fighter in the Darkness. Heat Vision works up too 100ft around him in all directions. Targets beyond that range will appear as normal in the dark.
Plays with Fire - Allows the Fire-Make user to clap their hands, and use pre-existing Fire from any available source, including anything they have already set on Fire as Fire for their Spells and Enchantments. Causing the spell cast to use 0% MP. If Yugi comes across a tree on Fire, he can clap his hands and use the Fire on the tree too activate any of his Spells with that Fire so long as it's enough Fire for the Spell or Enchantment he is trying to use it for. A Basic, yet useful ability of every Make wizard. Do not fight Yugi in a blazing inferno.
Fireproof - Anything Yugi is wearing, or touching is magically 100% Fireproof, a strange trait that happened as soon as he mastered Fire-Make. Even if it's a suit of heavy armor, or even a fluffy feather suit that should melt...if you hit it with a flamethrower and Yugi's in the mascot suit it won't melt or catch on fire...strange indeed.
- Lineage - Ancient Sealer:
Description: Ages ago a demon visited Fiore and corrupted the spirits of a selected few. These elite dark mages gained the ability to seal magic. The gift was passed down over the generations and grew weaker. Some heirs of this lineage still have the ability to seal a spell for a limited amount of time.
Ability: Negates a spell from being cast and puts it on an increased cooldown by a factor of 3 posts on top of its regular cooldown.
Usage: Can be used 2 times per thread.
- Signature Spells:
Name: Fire-Make: Mimic
Rank: Perfected (S)
Type: Fire-Make
Description: Yugi claps his hands and copies an opponents spell that he'd witnessed earlier in battle. The spell and spells effects will take on the properties of 'Fire-elemental' and will appear and deal damage as such. The spell is a perfect copy of whatever it is that Yugi witnessed earlier in battle, and can leave opponents stunned as they behold a blazing, flaming version of their own spell Effects come back to haunt them.
Strengths: Besides the obvious elemental Weakness of Fire. This spell comes with all the Strengths and Weaknesses of the Spell that Yugi casts it upon to Mimic. An excellent spell to surprise an opponent, or turn the tide of battle by using Fire-Make: Mimic to copy the spell effect of an ally. Nothing like giving an opponent a second dose of a friends, medicine. Fire style. Can Mimic anything up to an S-Ranked spell effect, even if your spell effect is only D-Ranked, when Yugi copies it, his version of it will be S-Ranked. Anything that's not S-Ranked Water or S-Ranked Metal will stand next to no chance against the Hellfires of anything copied with Fire-Make: Mimic.
Weaknesses: Can only be used if Yugi has seen the spell fully activate uninterrupted. If the spell is interrupted, or cannot be 'seen' or 'sensed' then Yugi has no way of knowing that Magical Effects and Energies to manipulate during molding. Can only be used 3 posts AFTER Yugi sees, a spell that he wishes to Mimic, due to him needing time to visually see, understand and process the spell. Has a natural weakness to Water, Iron, and Lightning whatever the Mimiced spell may be, due to it's new attunement being Fire-elemental. Has the same Duration as whatever spell mimiced. Fire-Make: Mimic itself has a Cooldown of 7 posts. Cannot Mimic H-Ranked spell effects.
Name: Fire-Make: Buster Sword
Rank: Perfected (S)
Type: Fire-Make
Description: Yugi claps his hands as the temperature between them skyrockets as he opens them; so much that it whirls his hair and clothing in heat as in less than a second; a gigantic buster sword of intense flames materializes out of nowhere, the flames burn so hot that just getting near Yugi while he's holding this weapon is extremely hazardous. The weapon itself stands 8ft tall, and looks impossible to wield. However, it is made of Fire and Magicka, and is light as a feather.
Strengths: Deals S-Ranked fire-elemental splash damage with each hit as the Buster Sword made completely of Fire melts through just about anything in it's path. The giant arc of the blade as Yugi swings it causes an intense howl in the air, and anything B-Ranked or below has a chance to be knocked back from just the force of it's swing in the air even if they're not hit directly if standing within 10ft of the blade when it's swung. The blade is about four feet wide, and can protect Yugi and two other people if they huddle behind the Buster Sword if it's jammed into the ground in front of Yugi's allies. Is VERY useful for fighting Giants, Dragons, Chimeras, and anything else that's way larger than the caster due to the S-Ranked splash damage upon impact each strike brings. Can be thrown like a gigantic boomerang and magically brought back to the caster like a giant buzzsaw of Fire flipping through the air with a range of 100ft if thrown like a boomerang. Lasts for 7 posts.
Weaknesses: Is one dimensional. Has an extremely long Cooldown of 9 posts. Can be defeated by coming into contact with S-Ranked Water, cannot cut through S-Ranked Magical Metals, can be blown out if it comes into contact with H-Ranked Wind magicks. Not the safest spell to use in close quarters with allies unless they have some kind of Fireproof magicks involved or aren't afraid of getting burned for one reason or another. Is a very large and obvious spell, there is next to no chance of stealth when using this grand weapon of Fire.
- S-Ranked Spells:
Name: Fire Make: Unlimited
Rank: S
Type: Fire-Make
Description: Yugi opens his arms and triggers a massive rise in both magical pressure and heat. A shockwave of S-Ranked energy pushes all opponents backward away from he and his allies as an entire 100 ft area shakes with heatwaves in the air. With a mighty clap; Yugi triggers the Forbidden, Fire-Make art 'Unlimited'; allowing him to 'Make' any object with a mere 'thought' instead of casting an enchantment or spell. This Forbidden Art is amazing to behold; as the wonders of fire become purely apparent to anyone who bears witness to this fantastic and awe inspiring spell.
Strengths: Yugi can create anything instantly with but a thought; (forgoing the signature 'Hand Clap' of Fire-Make) in a whirl of flames; with this ability with an upper size limit of an elephant or dragon. Yugi can spawn any type of Fire-Make construct or being he can think of, anywhere he can see by looking at that area; or concentrating on it after he's seen it. The flames are extremely hot; of any being made with this Forbidden Art. Anything that's not S-Ranked Water or Metal stands nearly no chance against anything made with the hellfires of Fire-Make: Unlimited.
Weaknesses: Costs 30%MP to activate. Each additional Fire-Make 'construct or being' takes 5% MP from Yugi. Anything made can be quenched into steam or defended by by S-Ranked Water, or S-Ranked Iron. S-Ranked Lightning will cause both the Fire Made object or being, and the Lightning effect, to explode on contact. Yugi can only summon and create things at the speed of thought; if he's under any Mind spell effects, or confused in some manner this Forbidden Art becomes much less effective and takes 50% MP to activate. Lasts for 7 posts. Only useable once per fight & thread.
Name: Fire Make: Apollo's Bow
Rank: S
Type: Fire-Make
Description: Yugi claps his hands and holds his arms out, as in one moment, he is equipped with a brilliant looking curved bow, made completely of hottest and purest magical Fire. It looks winged in design as even the string on the bow is composed of entirely Fire, somewhat Old Greek; if one could make out anything besides the shape of a gigantic Curved Long Bow of flames burning in his hand. The quiver and arrows never seem to run out, even though there is more than one burning arrow in the Quiver. A fantastic looking spell visually.
Strengths: Deals S-Ranked damage with each shot. Has an incredible range of up to 4,000 yards. The arrows fly almost too fast too see (500MPH), and look like trails of flame. Locks onto a targets heat signature and magic signature, as this amazing spell will fly with the speed of of Apollo in a trail of flame, curving, and leaning after it's target across oceans, mountains, or anything else in it's way after being fired. Each arrow explodes with the fantastic force in a fifty foot area leveling everything in an explosion of flames and embers. Can be used in a five burst scattershot to level a wide area all at once for AOE and splash damage. Can be used in a focused 'Sniper' type shot, that will burn straight through a target without exploding; as the flames will disperse silently after the hit. Lasts for 6 posts.
Weaknesses: Can only fire 5 shots per post. Doesn't do any damage upon it's initial casting although it takes an S-Ranked amount of MP. Can be dispelled if Yugi is hit directly with an S-Ranked Water effect or an H-Ranked Wind effect while holding Apollo's Bow / the spell is active. Is a very one dimensional spell. Does not have any hidden effects, it is an amazingly powerful bow of purest flames. Is weak to Teleportation magicks because they remove a targets heat and magic signature temporarily--causing Yugi to have to target these types of enemies manually the entire time, and not just up until the point he fires. Has a Cooldown of 7 posts.
Name: Fire Make: Hellbats
Rank: S
Type: Fire-Make
Description: Yugi claps his hands as an army of bats made out of fire, right out of your worst nightmares begins to materialize and fly out of nowhere, Blazing through the environment in all directions. Filling an entire city or town in moments. This army of flying flaming critters fly into battle and fights with the ferocity of all that is insane and unholy. Upon the initial clap, a huge whirlwind of fire erupts from the caster and coats the environment in flames for up too a quarter mile as the huge tornado of fire explodes into the army of hundreds of thousands of bats in a literal instant, usually causing mass panic and chaos, to the twisted wizard this spell is pure comedy gold, but others do not find it so hilarious. Enough flaming bats to fill a football stadium encircle the caster at their beck and command, usually destroying everything in a ten block radius upon it's initial casting.
Strengths: Each bat is an S-Ranked, and will rip through most houses, armor and anything else in it's way like it's nothing. The caster can let the horde of bats made of fire eat away at his opponents and everything around him or cause them to explode with a mere snap of the finger. A horde of these is no joke, and a focused river of them can be even deadlier due to the literal innumerable amount of bats this spell invokes. Each bat explodes with the force of a bus exploding if the caster does snap his fingers and trigger a massive napalm like explosion from the horde of Hellbats all exploding at once. If the caster focuses this spell toward a single target, the resulting river of Hellbats is the size of a train and lasts for a full thirty seconds, exploding upon the target like a constant battering ram. Makes a loud bat like chatter in the air. Hellbats are controlled by the caster for 4 posts unless commanded to explode with the snap of a finger.
Weaknesses: Can be defeated by one large S-Ranked Water effect, or one large H-Ranked Wind effect. You have nothing to fear if you are under the Effect of any S-Ranked defensive oriented maneuver that specifically protects the body or area the Hellbats are trying to rip through specifically. The Hellbats only burn through Magical Armors A-Ranked and Below. Cannot chew through S-Ranked Magical Metals. Can be defeated by a Wind or Thunderstorm of H-Ranked Magnitude. An S-Ranked Rain effect upon the environment would be devastating to this spell. Has a cooldown of 5 posts.
- A-Ranked Spells:
Name: Fire Make: Masamune
Rank: A
Type: Fire-Make
Description: Yugi claps his hands as instantly a six foot katana made of fire snaps into existence in his hand. The blade howls with intense fire, and seems to be able to be slashed and sliced through the air at speeds that would be baffling of a weapon of it's length--were it not composed entirely of fire. The weapon is styled after that of a Midi Samurai warlord, and can be extremely deadly to the unprepared victim as it's flames burn and sear magically through whatever they touch.
Strengths: Deals A-Ranked Fire-elemental damage with each slash. Inflicts the Ignite effect to whatever or whoever it hits. Walls, furniture, non magical Metals, anything Masamune slashes will melt. Howls and buzzes through the air as Yugi slashes, and can disorient foes if they get caught up too close to him. Can increase it's range up too 100ft for one slash for an extra 5% MP upon the slash. Cuts through or melts enemy swordsmans gear and armor upon them causing extra damage to them and panic or surrender. Lasts 10 posts.
Weaknesses: Is one dimensional. Does not deal damage upon it's initial casting, although it still takes an A-Ranked amount of MP. Doesn't boost or assist allies in any way. Does not have any hidden effects, can be put out if submerged in A-Ranked Water, or gusted out by S-Ranked Wind. Cannot cut through A-Ranked Magical Metals. Has an extremely long cooldown of 11 posts.
Name: Fire Make: Phoenix Armor
Rank: A
Type: Fire-Make
Description: Yugi claps his hands as a burning inferno of armor; with a Phoenix theme; composed entirely of flames surrounds him. The air is so hot around him; that even getting near him can make you dizzy when this fantastic spell is running. The heat waves in the air are visible around him, as he leaves a flicker of flames in his last position; his speed seemingly movement speed increased too levels beyond how fast he normally is. The armor comes complete with two giant curved blades with handles like 'Phoenix Feathers'; the blades burn and spin with a fantastic amount of fire. Has a set of 'Phoenix Wings' on the armor that flap and leaves small flames in the air as Yugi flies; wrapping, flapping and using the wings in a very realistic way to both defend himself with the Wings of the burning Phoenix armor; and flying with them.
Strengths: The Fire Made armor comes complete with two A-Ranked curved blades of flame, that deal A-Ranked impact, and splash damage when they contact targets. Reduces all non Water and Iron damage to Yugi by 50%. Makes him immune to all Darkness and Light damage of Lesser Rank than the spell. The flames produce Light in darkness of up too 50 feet around Yugi. Darkness cannot get near him his flames burn so hot in this form. Wind of Equal or Lesser Rank that hits the armor will only fuel the flame; adding it's power (in Rank) to the flames of the Armor.
Weaknesses: Deals no direct damage to opponents when activated. Water and Iron of Equal or Lesser Rank can still deal damage to Yugi. Can be extinguished by S-Ranked Wind. Only Lasts for 3 posts. Has a Cooldown of 5 posts.
Name: Fire Make: Shield
Rank: A
Type: Fire-Make
Description: Yugi claps his hands and instantly a wall of fire anywhere from the size of a car to a castle springs into existence in front of he and his allies. The amount of fire summoned through this spell is so intense; that everything combustable nearby begins to spark with embers like a crumbling leaf. A fantastic spell to behold. The flames are so hot, that anything that touches the flames that is not an ally of Yugi seems to be scorched into nothingness. If you were to stick your arm into the flames for but a one second; it would return as nothing but skin melting and crisping from bone.
Strengths: Yugi can stack multiple Fire-Make 'Shields' like dominos in front of himself and his allies at the cost of 5% extra MP per burning layer. The shield can cover anywhere from a 10ft to a 100ft area up and down in front of Yugi and his allies. Can be used in all directions like a dome and doubled in power for an additional 10% MP upon casting. Anything that touches the flames that is not Water, Metal, or Lightning of Equal or Greater Rank will burn to ashes or a crisp within 1 second, Lightning will cause both elements to explode upon contact. The flames of the shield are whirling incredibly fast.
Weaknesses: Water, Metal, and Lightning are more effective against this spell effect than anything else. If Yugi wants to stack multiple layers to his 'Shield' he must expend the MP that moment; often costing him a lot, of magical power. Cannot defend he and his allies backsides witout expending extra MP when the spell is cast. Has a Cooldown of 2 posts inbetween each 'Shield'; with an additional Post Added for however many 'Shields' Yugi chooses to 'stack' for defense against an assailing opponent or spell.
Name: Fire Make: 1,000 Blades
Rank: A
Type: Fire-Make
Description: Yugi claps his hands in front of him; as the entire area blurs with heatwaves as temperatures rise. A storm of flaming scimitars burst into existence in the air around Yugi's target; orbiting them once as they fan out and point all at once downwards towards the target. The orbit begins to spin rapidly; as the blades slam downward into the target one by one at the speed of a machine gun. The flaming scimitars continue to spawn and slam down on an Yugi's target(s) for a full thirty seconds until the blades stop appearing and this fantastic spell ends.
Strengths: A mere clap of the hands, and an orbiting belt of flaming scimitars surrounds one target. A very fast spell. Will easily slice through and ignite any Wind spell effect that the blades either pass; or come into contact with, any Ice effect will be sliced through like butter unless it is S-Ranked or above. Triggers the Ignite effect, causing the target(s) to take D-Ranked damage every 15 seconds (or every post) unless they find a way to extinguish the flames. Deals piercing damage as the blades rain down at the speed of a machine gun at whatever they are surrounding, usually reducing the target a smoking pile of rubble or worse.
Weaknesses: Each individual blade only deals B-Ranked damage; you will only take A-Ranked damage if you are hit by more than half of the blades as they crash down upon you within the 30 second barrage. Iron and Water or Equal or Greater Rank will make this spell quite ineffective. Able to quench the blades' hot flames and absorb or block the heat respectively. Lightning of Equal Rank will explode with impact with the blades. Can be dodged by someone who has an A-Ranked spell effect or higher that boosts speed running when this spell is aimed at them. Has a Cooldown of 5 posts.
- B-Ranked Spells:
Name: Fire Make: Floor
Rank: B
Type: Fire-Make
Description: Yugi claps his hands together in front of himself; and slams his hands on the ground. Immediately; a huge torrent of flames appears, spreading from Yugi in a quick 'thwoof', covering a massive area of up to 100ft in all directions immediately. The flames seem to dance harmlessly around allies; giving them a perfectly comfortable 15ft circle too stand in as the opponent(s) are deep fried. Can be seen from a very long distance away; as a battlefield of flames is visible even from a quarter mile away from this spell.
Strengths: Deals constant B-Ranked burning damage. Is one of Yugi's fastest spells. Will turn the battlefield into a blazing inferno within 2 seconds. Yugi can constantly expand the flames' reach, by remaining crouched and touching the ground. The flames will easily melt through Ice effects of Equal or Lesser Rank. Turn quickly to ashes and embers Wood and Plant effects of Equal or Lesser Rank; and all Wind Effects in the area of Equal or Lesser Rank are instantly absorbed into this impressive spell effect, fueling the flames and causing anyone struck by it to receive 'Burning' damage, for the beginning of their next post. Although the spell is named; "Floor" the flames actually come up to most adults knees or just above them. The size of the flames double to chest height if a Wind Spell Effect of Equal Rank was absorbed into the flames. Is a very difficult spell to escape if you cannot fly, or are not under a spell effect that gives you alot of speed, as with a single 'thwoof' of flames, a 100ft area in all directions is coated in crackling, searing flames. Can bake a variable amount of enemies to the ground. If the opponent(s) stay inside or are pinned down into Fire-Make: Floor until the next post Yugi makes; the spells damage doubles to A. Lasts until the end of Yugi's next post after it was casted.
Weaknesses: Any opponent who is flying will have zero fear of this spell, unless knocked down into the flames somehow. Water Spell effects of Equal or Greater Rank will instantly quench the massive amount of fire on the battlefield----causing a titanic amount of steam to rise from the area of battle. Any Iron / Metal 'Armor' or 'Wall' effect of Equal or Greater Rank will protect it's caster from this large spell effect. Iron / Metal offensive Spell effects of Equal or Greater Rank will fly straight through the flames without slowing down at all; and become superheated. Has a Cooldown of 4 posts.
Name: Fire Make: Wall
Rank: B
Type: Fire-Make
Description: Yugi claps his hands in front of himself; and cuts his arm sideways in the air. In the direction he sliced; a wall 100ft wide and 50 feet tall flies towards his target(s); baking everything in their path in a noise like a flaming hurricane. The wall flies forward and slams into the target(s) at 80MPH; pushing them back in a hefty manner, and igniting anything possible. An amazing spell to behold.
Strengths: Can be used Offensively, or Defenisvely. Can travel airborne, or on the ground. Will hit a lot of enemies if they're standing in a straight line together facing off against Yugi. Will ignite all Wind effects of Equal or Lesser Rank on it's way to the target(s), easily melt Ice effects of Equal or Lesser Rank, and shred and burn through any Wood & Plant effects of Equal or Lesser Rank. A difficult spell to escape if it catches you off guard, will slide enemies back with the flames if they try to remain still.
Weaknesses: Is a very orthodox spell; as a wall, the ways to avoid it are simple. Go up over it, or harder; run to it's edges 100ft to the left or right. Anyone who can jump 50 feet in the air, or has a spell that launches them that high could easily avoid this spell. Anyone with a B-Ranked spell effect augmenting speed can run to the edges of the wall, or leap over it without much problem. Can be defeated easily by Equal or Greater Ranked Water spell effects. Iron / Metal spell effects of Equal or Greater Rank ignite the wall of Fire, and either fly through it, or cause the flames to splash harmlessly against it. Has a Cooldown of 4 posts. Only lasts and burns for 10 seconds while slamming into the opponent(s) or defending Yugi.
Name: Fire Make: Spheres
Rank: B
Type: Fire-Make
Description: Yugi claps his hands in front of himself, and clenches both fists. Up to three opponent(s) he see's are immediately assaulted by large Fireballs the size of cars, that come flying at them. When a foe is hit by this amazing spell; they are surrounded in a globe of burning flame that constantly burns brightly; charring anything hit by the Fireball and caught inside to a crisp.
Strengths: A very fast spell. Is a spell that opponents usually do not expect; as they assume once the Fireball hits something, it will explode; although it covers whatever it impacted in a sphere of spinning flames. Can hit up to 3 targets. Cannot be escaped without taking damage if you're hit; if you do not have a Water Effect of Equal or Greater Rank, Iron / Metal effects that protect you against Fire, or Lightning Effects of Equal or Greater Rank to bust out of the sphere of flames.
Weaknesses: Anyone can get out of the sphere's if hit by a fireball; they can merely leap straight out of the flames; and take the B-Ranked burning damage. The Fireballs themselves can be dodged; causing the spells effect to not fully kick in. Water, Iron, and Lightning effects of Equal or Greater Rank are an effective way of countering this spell. Anyone with B-Ranked spell effects that augment their speed can outrun the Fireballs themselves. Has a Cooldown of 3 posts.
- C-Ranked Spells:
Name: Fire Make: Bazooka
Rank: C
Type: Fire-Make
Description: Yugi claps his hands in front of himself as a large amount of flames spins in a cylinder and forms into an eight foot bazooka. The bazooka is composed of flames, and as Yugi holds it, it burns constantly; spinning with flames; awaiting the first shell to be fired. When Yugi does pull his finger on the flame made trigger; a giant slug the size of a car roars forward as a fireball and explodes in a 20 foot blast.
Strengths: Summons a Bazooka made of flames. Yugi can hit opponents who get to close with the Bazooka of flames itself for C-Ranked damage. Fires up to three shots. Before de-materializing. Will instantly, ignite any Wind Effect of Equal or Lesser Rank being cast, or that the slug flies past. Often stopping effects before they even reach Yugi. Will melt through any Ice Effects of Equal or Lesser Rank with ease. Will shred and burn to a crisp and Wood or Plant spell effect with ease. The explosion is very loud with an additional C-Ranked Sonic Effect; and creates a nice mushroom plume on impact. Triggers the Ignite effect, causing the target(s) to take D-Ranked damage every 15 seconds (or every post) unless they find a way to extinguish the flames.
Weaknesses: It is pretty obvious what Yugi is about to do with this spell as soon as he uses it. If you cannot figure out what he's about to do; you deserve to be blasted. The slugs and or Bazooka itself can be quenched into steam by Water effects of Equal or Greater Rank. Can be stonewalled by Iron of Equal or Greater Rank. Is likely Yugi's most predictable (or high on the list) spell effect. Lasts for 3 posts. Has a Cooldown of 3 posts.
Name: Fire Make: Assault Rifle
Rank: C
Type: Fire-Make
Description: Yugi claps his hands, as flames whirl around him and twist into a fully automatic, Assault Rifle (SAW). This spell is extremely volatile, and causes both a lot of noise and fire to fill an area very quickly. Although Yugi may choose to be stealthy, and use double tap methods; when he uses this spell, he's usually just going to spray everything within sight he deems needs be burnt to a crisp. The sound is the equivalent of any rapid fire machine gun, with the added sound of a 'whooshing' of flames in the mix of the rapid bangs of the Assault Rifle of whirling flames.
Strengths: Gives Yugi a fully automatic ranged weapon to fire at will. The shells fire at 50RNDs per second, and the muzzle flash of each shot of a white hot flash of fire from the flashpoint muzzle of the assault rifle. The bullets will easily ignite Wind Effects being cast of Equal or Lesser Rank, or Wind Effects in the direct path of the rapid fire spray. Will melt through Ice Effects of Equal or Lesser Rank as the individual shots are small fireballs the size of coins; but are extremely, extremely hot. Melting ice around it's rank like butter. Will shred through any Wood or Plant effects of Equal or Lesser Rank within mere moments. Will deal B-Ranked damage if the focus is on one target who is pinned down, or fails to dodge the hellstorm of flaming bullets that will fall upon them in the blink of an eye.
Triggers the Ignite effect, causing the target(s) to take D-Ranked damage every 15 seconds (or every post) unless they find a way to extinguish the flames.
Weaknesses: If you can find cover, that will protect you from Fire. This spell will be loud, and somewhat scary; but harmless too you. Useless against Iron effects of Equal or Greater Rank. The weapon and the bullets itself can be quenched into steam by Water effects of Equal or Greater Rank. The weapon is very loud; and cannot be silenced, throwing stealth and subterfuge to the wind immediately after beginning to fire. Lasts for 3 posts. Has a cooldown of 3 posts.
Name: Fire Make: Shotgun
Rank: C
Type: Fire-Make
Description: Yugi claps his hands in front of himself; and holds one arm out to his right. Flames whirl around the arm in a helix, spinning faster and faster until they solidify into a pump action Shotgun, made of churning flames. Yugi is extremely fancy with this spell effect; whirling the shotgun behind his back, flipping it to pump it as he yanks it back and forth; the 'cocking' sound is also accompanied by the sound of 'whooshing flames'; the noise of it is extremely loud, brutal, and foreboding; the sound is so loud that most people cover their ears when near Yugi as he's firing this weapon.
Strengths: Gives Yugi a close range Firearm to wield. The blast spread from each Shotgun blast will hit multiple targets if clustered. Will blast through any; Wind, Wood, Plant, or Ice Effect of Equal or Lesser Rank that stands in between Yugi and his opponent(s). If hit with a blast from Fire Make: Shotgun at point blank range---you will take B-Ranked damage. Will blow a hole in any non-magical construct with ease. Is a very scary spell to be up against. Triggers the Ignite effect, causing the target(s) to take D-Ranked damage every 15 seconds (or every post) unless they find a way to extinguish the flames. Lasts for 3 posts. Has a Cooldown of 3 posts.
Weaknesses: Short range weapon; can only shoot 20 feet. Getting away from Yugi if possible is a very easy way to avoid this spell effect's massive damage when up close and personal. Useless against Water spell effects of Equal or Greater Rank, the weapon itself can be quenched into steam by such. Ineffective against Iron / Metal Spell Effects Walls or Armor of Equal or Greater Rank. Lasts for 3 Posts. cooldown of 5 posts.
- D-Ranked Spells:
Name: Fire Make: Bumblebees
Rank: D
Type: Fire-Make
Description: Yugi claps his hands in front of himself, and then snaps one finger. A storm of bumblebees made out of fire spin around a single opponent; hitting them, scorching them, stinging them and leaving nasty burns everywhere. Looks wise, it is akin to a hive of bees (flames) whirling around a single target.
Strengths: Can deal constant damage to enemies. Deals D-Ranked damage initially, and for the opponents entire next post unless dispersed and each post after that. Very quick to cast. Will easily ignite D-Ranked Wind Effects on the caster, melt D-Ranked Ice Effects, and char and shred through D-Ranked Wood and Plant Effects. The buzzing of the bazillion mini-flames around a target is very disorienting, making sight 50% more difficult. Can harass and burn an enemy for up to 4 posts unless removed somehow.
Weaknesses: Can easily be outran by C-Ranked Wizards or higher, leaving the swarm of bumblebees made of fire in their dust and dispersing them. D-Ranked Water effects will instantly vaporize the Spell Effect into steam. D-Ranked Iron Effects can absorb all of the bazillion buzzing mini-flames spinning around a target. Has a Cooldown of 2 posts.
Name: Fire Make: Hand
Rank: D
Type: Fire-Make
Description: Yugi claps his hands in front of himself; and raises one hand into the air, quickly bringing it downward. A giant 'Hand' the size of a car falls down onto a group of up to about 10 opponent(s) if clustered together. The impact of the hand is such that it can crack the ground a bit; and always leaves a perfectly scorched 'Hand' into whatever it hits. Can also be directed in other directions on it's initial summoning depending on which way Yugi waves his hand. The Fire-Make beginners Spellbook advises against using this spell to try and pick things up for obvious reasons.
Strengths: The Hand is summoned and falls all within 2 seconds. A very fast spell. Will easily ignite D-Ranked Wind Effects on the caster if hit while casting one, melt D-Ranked Ice Effects, and char and shred through D-Ranked Wood and Plant Effects. The Hand comes from above; and is difficult for most opponents to see if they have not seen the attack before. Triggers the Ignite effect, causing the target(s) to take D-Ranked damage every 15 seconds (or every post) unless they find a way to extinguish the flames.
Weaknesses: Can be destroyed by D-Ranked Water effects with ease and blocked / ignored by D-Ranked Iron / Metal Effects. The shadow of the hand is car sized; and the opponent has between 1-2 seconds to get out of the way if they notice the shadow immediately around them. Has a Cooldown of 2 posts.
Name: Fire Make: Fist
Rank: D
Type: Fire-Make
Description: Yugi claps his hands in front of himself and balls up his fists; arms tucked at his side. Instantly, spinning behind him like missiles ready to launch; two large fists of flames burn; the size of your average laundry basket. Yugi then controls each 'Fist' with one hand.
Strengths: Yugi has complete control of both 'Fists', and will often separate them to cause an opponent to lose track of one; while the other distracts them. Has a knockback of 10 feet if hit. The Fists will explode on impact, possibly damaging clustered targets. Will easily ignite D-Ranked Wind Effects on the caster if hit by one of the two Fists, melt D-Ranked Ice Effects, and char and shred through D-Ranked Wood and Plant Effects. Lasts until the end of the post, or until impact with a target. Triggers the Ignite effect, causing the target(s) to take D-Ranked damage every 15 seconds (or every post) unless they find a way to extinguish the flames.
Weaknesses: Can be destroyed by D-Ranked Water effects with ease and blocked / ignored by D-Ranked Iron / Metal Effects. A very visual and visible spell, although Yugi has control of the large floating fists of flame after they are made; this is a very simple spell to defend against if you remain aware of the location of both fists. Has a Cooldown of 2 posts.
Name: Fire Make: Blast
Rank: D
Type: Fire-Make
Description: Yugi claps his hands in front of himself and holds a hand towards his target. Three fireballs the size of baseballs soar out of his hand and slam into opponent(s), and combust anything flammable on them. The fireballs seem to ignite and burn rapidly on anything that they touch.
Strengths: A very quick spell to cast. Can hit up to three targets. Will easily ignite D-Ranked Wind Effects on the caster, melt D-Ranked Ice Effects, and char and shred through D-Ranked Wood and Plant Effects. The fireballs fly at baseball speed; approx 80-90MPH. Triggers the Ignite effect, causing the target(s) to take D-Ranked damage every 15 seconds (or every post) unless they find a way to extinguish the flames.
Weaknesses: Can be destroyed by D-Ranked Water effects with ease and blocked / ignored by D-Ranked Iron / Metal Effects. Yugi clearly holds one hand towards his target(s), making this quite an obvious spell can be dodged by D-Ranked Wizards or above that can move through spell effects at speeds above 80-90MPH or teleport. Has a Cooldown of 2 posts.
Last edited by Yugi-Sempai on 18th June 2015, 12:42 am; edited 51 times in total