Fairy Tail RP

Would you like to react to this message? Create an account in a few clicks or log in to continue.

• Patch Notes •                 • New User Guide •                • Guild Information •

    [Sabertooth] Attack on Sabertooth!

    Admin
    Admin

    Lineage : Admin
    Posts : 958
    Guild : Staff
    Cosmic Coins : 100
    Dungeon Tokens : 100
    Mentor : Seijin
    Experience : 100,000,000

    Character Sheet
    First Skill: Admin Magic
    Second Skill: Mod Magic
    Third Skill: Dev Magic

    [Sabertooth] Attack on Sabertooth! Empty [Sabertooth] Attack on Sabertooth!

    Post by Admin 30th October 2014, 6:28 pm

    Job Title: Attack on Sabertooth!
    Rank: B
    Player Requirements: Job Requires 2 B-ranked mages or the equivalent.
    Job Location: Sky Tower, Sabertooth Guild Hall.

    Job Requirements: Must be a member of Sabertooth or accompanied by Sabertooth wizards. Job must be a minimum of 15 posts per mage. Minimum of 300 words per post. Non invade-able

    If Aayla Mizune is not in your team when doing this job then you MUST state that she is unconscious during the events of the thread.

    Must fight at least 4 mobs of weak/normal enemiess and 1 mob of strong enemies before facing the boss (rolling a boss before this requirement is met will result in the roll being counted as the strongest remaining enemy). Anubis will appear automatically if all other enemies are defeated.

    Job can only be completed by 5 different teams before the job is closed.

    Job Description: Sabertooth is under attack! A dark guild known as Haedes' Grasp is launching a full scale assault on the Sabertooth Guild hall in order to retrieve what they believe is rightfully theirs, a member of the guild known as Aayla Mizune. The young girl managed to escape their clutches once, running to Sabertooth for protection. When they attempted to retrieve her, they lost one of their own wizards at the hands of the guild master (or so the story was told).

    Stop the invasion at all costs! Save Aayla from their demonic clutches as they will no doubt put the Dragon Slayer through hell and back again.

    Haede’s grasp is a dark guild made up of demons, devils and hybrid humans. They don’t follow any code of conduct, doing as they please and killing anyone who gets in their way, including their own families. You are likely to encounter half demon, half human hybrids, human chimeras constructed with bits and pieces of animals, demons and devils alike. Be careful, they’re a nasty bunch.

    Enemies:

    Weak:
    Human Chimeras: x3 (15 total) The human chimeras might not be the strongest of Haedes’ Grasps wizards, but they make up for it by summoning animal chimeras to their sides. They can summon x2 chimeras who have the front body of a lion, the back end of a horse, large black and brown eagle wings and the tail of a crocodile. They deal D rank damage with their claws and teeth, and deal C rank damage with their lions roar (a concentrated supersonic attack). They take 2 hits of B rank damage to go down.

    Normal:
    Half Demons: x2 (10 total): These creatures for the most part look human, although each carries a different trait of their respective Demons. Some have ears, tails, wings, scaley skin or even horns (be creative!). They use shadow make magic, wind magic and support magic. Attacks deal 1C rank of damage, while the support mages can increase their parties damage by 1C rank of damage for 2 turns. 2 support mage can be found per party of 10.

    Require 5 B-ranked Spells to defeat.

    Strong:
    Half Devil Females: x1 (3 total): These guys can be very nasty if you’re not careful! You’re female opponents are part Succubi, meaning that they can seduce the men by simply looking into their eyes. They use eye magic which will enthrall a male opponent of B rank for 1 turn and C ranked opponents for 2 turns. They also use their claws as a form of magic, able to extend them up to 4m to strike at an enemy, or keep them short and strike from a distance, creating a disturbance in the wind and slicing at an opponent with wind magic. Each strike does B rank damage.

    Half Devil Males: x1 (3 total): These guys use black flame magic and special magic. They are able to manipulate fire, create figures and shapes from their fire as well as create a variety or fire spells from a simple fireball to a raging inferno. The spatial magic allows them to ‘pop’ from one place to another that they can see in the blink of an eye, making them extremely difficult to catch. Each spell does 1B rank damage with a 50% chance of getting burned ( roll one block dice to avoid fire attacks. If hit, you will suffer burn damage) Burn damage causes an extra 1B rank of damage.

    Both require 8 B-ranked hits to defeat.

    Boss:
    Anubis the Devil
    Anubis is a full blown Devil. He has blood red skin with black nails, lips and golden eyes. He has two horns on his head angled backwards and a long red tail behind him. He carries a dark sword and wears dark robes embedded with red and gold trim, the logo of Haedes’ grasp etched onto his back. Anubis is one of the Ace’s of Haedes Grasp.

    He uses Angel Slaying Magic. A form of magic created by the devils themselves to combat their angelic counterparts. Unlike the slayer magic of earthland, this magic was not learned from the angels, instead it was learned by studying them. Anubis can create a shield of fire, blocking 1B rank damage for 1 round (3 post cooldown). He also has a infernal cry attack which is his breath attack. Pure black flames shoot out from his mouth and deal A ranked Damage to whomever is hit. He is incredibly fast and incredibly powerful. He carries a one handed black katana to strike at his enemies. The katana is fused with evil magic. If cut by this weapon,  B ranks will be immobilized for one turn as they silently fight their own evil, C ranks for 2 turns. (deals 1B ranked damage).

    His armor is made to resist Holy magic by 1 rank, reducing all attacks against Anubis to one rank below the users attack of Holy magic.
    Requires 15 hits of B ranked damage to defeat.

    Rewards:
    10,000 Jewel each
    One player gets a Strong weapon

    Bonus Reward - Defeating one instance of each level of dice = +30,000 Jewel each
    Dice must be rolled Via NPC


    1/5 Teams completed this job

    - Credits to Aayla for Job Creation.

      Current date/time is 21st November 2024, 3:23 pm