Magic
Primary Magic: Requip: The Sharpshooter
Secondary Magic:
Caster or Holder: Caster
Description: This Magic allows the users to store items in a pocket dimension so they can easily summon it at any time, even during battle, which gives them a high level of flexibility in combat. However, there is a limit to how much the pocket dimension can store. The Sharpshooter is a requip where Ashaiya summons guns of various types in order to defeat her opponents. These guns range from pistols to rocket launchers which give her an immense amount of variety when it comes to choosing the right gun for the right situation. This requip has little use in normal life and is by and large, a combat only magic.
Strengths:
Variety: The sheer amount of weapons at her disposal is this magic's greatest strength.
Long range combat: The Sharpshooter is excellent when it comes to fighting from a distance where the users various weapons can attack from anywhere between a few feet away to hundreds of feet away.
Offensive capabilities: This magic is based almost entirely on dealing damage.
Weaknesses:
Close range combat: The Sharpshooter struggles when it comes to melee style combat.
Defensive abilities: This magic has no sets of armour which increase the defence of the user, leaving her fragile.
Fragile weapons: This magic's weapons will break if struck directly by an opponents physical attack.
No support abilities: This magic has no effects which benefit anyone other than the user.
Lineage:
Archmage's Seal:
Description: There was once a great and powerful mage named Merlin. He was a master of the elements and knew a variety of spells. It was said that this was because he was given a gift by the goddess Hecate, a magical symbol on his shoulder. Those who bear the same lineage as Merlin posses the mark on their left shoulder.
Ability: Temporarily allows the user to change the element of his/her magic into any of the basic element which are Fire, Water, Earth and Air.
Usage: Can be used twice in a thread and lasts for 4 posts, has a cool-down of 7 posts. Changes the element of the users magic.( If the attack is fire blast it can turn into water/air/earth blast)
Unique Abilities:
Sharpshooter Vision: Ashaiya is able to see twice as far as the normal person.
Shooting Stance: When focusing, the accuracy of Ashaiya's attacks increase by 20%
Intense Focus: Vision hampering effects are half as effective against this magic. 50% against the users rank, 25% against one rank higher and no effect against two ranks high or more
Spells:
Name: Tommy Gun
Rank: D
Type: Offensive
Duration: 2 Posts
Cooldown: 3 Posts
Description: Ashaiya claps her hands together and shouts, "Sharpshooter Tommy Gun," which summons a blood red coloured Tommy gun in to her hands. This weapon is a fast firing gun which is capable of firing a barrage of magic bullets in quick succession. The weapon is 2 feet long and has a maximum range of 20 feet. Each bullet does 0.1D rank damage and 10 of these are fired equalling in 1D rank total damage. The bullets travel at 60mph. This gun has the nickname Spray. This gun breaks after taking 1.5D damage.
Strengths:
Rapid Fire: This weapon is effective at firing at fast speed.
Multiple opponents: The attacks from this weapon will hit all opponents in range.
Can fire while moving: The user is able to move while firing this weapon
Weaknesses:
Inaccurate: The bullets, while fast, are difficult to aim.
Allies: This attack will also hit all allies who step in to the line of fire.
Noise: This weapon causes a great deal of noise when used, ineffective for missions involving stealth.
Requires both hands to us: The user must hold the weapon with both hands in order to use.
Name: Rifle
Rank: D
Type: Offensive
Duration: 3 Posts
Cooldown: 4 Posts
Description: Ashaiya does not require any hand movements for this weapon and simply has to call out, "Sharpshooter Rifle" summoning a bright red coloured rifle to her hands.This rifle is 2 and a half feet long with a maximum range of 40 feet. This gun can be fired twice with each bullet dealing 0.5 damage for a total of 1D rank damage if both shots are successful. The bullets travel at 40mph. The nickname Ashaiya gives this gun is Clint. This gun breaks after 1.5 D damage.
Strengths:
Range: Effective against middle to long ranged opponents
Accuracy: A reliable weapon and the one that Ashaiya uses most often.
Single target: This skill is effective against a single opponent.
Weaknesses:
Close range opponents: This weapon requires time to aim and ineffective at close quarters.
Multiple opponents: Must be fired one shot at a time and the firing speed is not swift enough to engage more that one opponent.
Difficult to aim while moving: The weapon's size makes it awkward to aim while on the move.
Fast moving opposition: This gun struggles against fast moving opposition.
Name: Sniper Rifle
Rank: D
Type: Offensive
Duration: Instant
Cooldown: 4 Posts
Description: Ashaiya raises a hands up and and calls out, "Sharpshooter Sniper Rifle," which summons a rusty red coloured weapon in to her hands. This weapon is a 3 and a half feet long sniper rifle which is capable of firing a piercing and homing magic bullet which deals 1D damage and can penetrate opponents defensive techniques. The range of this weapon is 100 feet but can only be fired once before having to be dismissed and going on cooldown. The speed of this bullet is 70mph. Ashaiya fondly refers to this gun as Vasily.
Strengths:
Enormous range: The range of this spell make it incredibly difficult to prevent from being cast.
Chance of hitting: Due to the homing effect of this weapon, the chances of hitting the target are high.
Piercing Damage: The attack from this weapon is capable of breaking through an opponents shields and armour.
Weaknesses:
Cannot be fired while moving: The rifle is too heavy and lumbering to be fired while on the run.
Locking on to a Moving Target: This attack requires perfect aim and will have difficulty hitting a mobile target.
Single target only: This weapon is useless against multiple opponents.
Patience: If the user loses focus, this attack will miss.
Name: Dual Pistols
Rank: D
Type: Offensive
Duration: 3 Posts
Cooldown: 4 Posts
Description: Ashaiya stretches out her hands in front of her and states, "Sharpshooter Pistols," which summons a pistol in each hand. They are a foot long each and have a maximum range of 10 feet. Each pistol can fire two shots, a single bullet dealing 0.25D, for a total of 1D rank damage if all four bullets hit the target. The bullets travel at 50 mph. Her names for the pistols are Hit and Hope.
Strengths:
Firing on the move: The user is able to use these weapons effectively while running.
Low weight weapons: These guns are only four lbs in weight and easy to carry.
Multiple targets: The pistols are effective at engaging two or more opponents.
Weaknesses:
Lacking in power: These weapons are weak in terms of overall damage.
Limited range: Ineffective at fighting long ranged opposition.
Inaccurate: While faster, these guns are far less accurate than Ashaiya's rifles.
Heavy defences: The bullets from these guns will be ineffective against defensive magic.
Primary Magic: Requip: The Sharpshooter
Secondary Magic:
Caster or Holder: Caster
Description: This Magic allows the users to store items in a pocket dimension so they can easily summon it at any time, even during battle, which gives them a high level of flexibility in combat. However, there is a limit to how much the pocket dimension can store. The Sharpshooter is a requip where Ashaiya summons guns of various types in order to defeat her opponents. These guns range from pistols to rocket launchers which give her an immense amount of variety when it comes to choosing the right gun for the right situation. This requip has little use in normal life and is by and large, a combat only magic.
Strengths:
Variety: The sheer amount of weapons at her disposal is this magic's greatest strength.
Long range combat: The Sharpshooter is excellent when it comes to fighting from a distance where the users various weapons can attack from anywhere between a few feet away to hundreds of feet away.
Offensive capabilities: This magic is based almost entirely on dealing damage.
Weaknesses:
Close range combat: The Sharpshooter struggles when it comes to melee style combat.
Defensive abilities: This magic has no sets of armour which increase the defence of the user, leaving her fragile.
Fragile weapons: This magic's weapons will break if struck directly by an opponents physical attack.
No support abilities: This magic has no effects which benefit anyone other than the user.
Lineage:
Archmage's Seal:
Description: There was once a great and powerful mage named Merlin. He was a master of the elements and knew a variety of spells. It was said that this was because he was given a gift by the goddess Hecate, a magical symbol on his shoulder. Those who bear the same lineage as Merlin posses the mark on their left shoulder.
Ability: Temporarily allows the user to change the element of his/her magic into any of the basic element which are Fire, Water, Earth and Air.
Usage: Can be used twice in a thread and lasts for 4 posts, has a cool-down of 7 posts. Changes the element of the users magic.( If the attack is fire blast it can turn into water/air/earth blast)
Unique Abilities:
Sharpshooter Vision: Ashaiya is able to see twice as far as the normal person.
Shooting Stance: When focusing, the accuracy of Ashaiya's attacks increase by 20%
Intense Focus: Vision hampering effects are half as effective against this magic. 50% against the users rank, 25% against one rank higher and no effect against two ranks high or more
Spells:
Name: Tommy Gun
Rank: D
Type: Offensive
Duration: 2 Posts
Cooldown: 3 Posts
Description: Ashaiya claps her hands together and shouts, "Sharpshooter Tommy Gun," which summons a blood red coloured Tommy gun in to her hands. This weapon is a fast firing gun which is capable of firing a barrage of magic bullets in quick succession. The weapon is 2 feet long and has a maximum range of 20 feet. Each bullet does 0.1D rank damage and 10 of these are fired equalling in 1D rank total damage. The bullets travel at 60mph. This gun has the nickname Spray. This gun breaks after taking 1.5D damage.
Strengths:
Rapid Fire: This weapon is effective at firing at fast speed.
Multiple opponents: The attacks from this weapon will hit all opponents in range.
Can fire while moving: The user is able to move while firing this weapon
Weaknesses:
Inaccurate: The bullets, while fast, are difficult to aim.
Allies: This attack will also hit all allies who step in to the line of fire.
Noise: This weapon causes a great deal of noise when used, ineffective for missions involving stealth.
Requires both hands to us: The user must hold the weapon with both hands in order to use.
Name: Rifle
Rank: D
Type: Offensive
Duration: 3 Posts
Cooldown: 4 Posts
Description: Ashaiya does not require any hand movements for this weapon and simply has to call out, "Sharpshooter Rifle" summoning a bright red coloured rifle to her hands.This rifle is 2 and a half feet long with a maximum range of 40 feet. This gun can be fired twice with each bullet dealing 0.5 damage for a total of 1D rank damage if both shots are successful. The bullets travel at 40mph. The nickname Ashaiya gives this gun is Clint. This gun breaks after 1.5 D damage.
Strengths:
Range: Effective against middle to long ranged opponents
Accuracy: A reliable weapon and the one that Ashaiya uses most often.
Single target: This skill is effective against a single opponent.
Weaknesses:
Close range opponents: This weapon requires time to aim and ineffective at close quarters.
Multiple opponents: Must be fired one shot at a time and the firing speed is not swift enough to engage more that one opponent.
Difficult to aim while moving: The weapon's size makes it awkward to aim while on the move.
Fast moving opposition: This gun struggles against fast moving opposition.
Name: Sniper Rifle
Rank: D
Type: Offensive
Duration: Instant
Cooldown: 4 Posts
Description: Ashaiya raises a hands up and and calls out, "Sharpshooter Sniper Rifle," which summons a rusty red coloured weapon in to her hands. This weapon is a 3 and a half feet long sniper rifle which is capable of firing a piercing and homing magic bullet which deals 1D damage and can penetrate opponents defensive techniques. The range of this weapon is 100 feet but can only be fired once before having to be dismissed and going on cooldown. The speed of this bullet is 70mph. Ashaiya fondly refers to this gun as Vasily.
Strengths:
Enormous range: The range of this spell make it incredibly difficult to prevent from being cast.
Chance of hitting: Due to the homing effect of this weapon, the chances of hitting the target are high.
Piercing Damage: The attack from this weapon is capable of breaking through an opponents shields and armour.
Weaknesses:
Cannot be fired while moving: The rifle is too heavy and lumbering to be fired while on the run.
Locking on to a Moving Target: This attack requires perfect aim and will have difficulty hitting a mobile target.
Single target only: This weapon is useless against multiple opponents.
Patience: If the user loses focus, this attack will miss.
Name: Dual Pistols
Rank: D
Type: Offensive
Duration: 3 Posts
Cooldown: 4 Posts
Description: Ashaiya stretches out her hands in front of her and states, "Sharpshooter Pistols," which summons a pistol in each hand. They are a foot long each and have a maximum range of 10 feet. Each pistol can fire two shots, a single bullet dealing 0.25D, for a total of 1D rank damage if all four bullets hit the target. The bullets travel at 50 mph. Her names for the pistols are Hit and Hope.
Strengths:
Firing on the move: The user is able to use these weapons effectively while running.
Low weight weapons: These guns are only four lbs in weight and easy to carry.
Multiple targets: The pistols are effective at engaging two or more opponents.
Weaknesses:
Lacking in power: These weapons are weak in terms of overall damage.
Limited range: Ineffective at fighting long ranged opposition.
Inaccurate: While faster, these guns are far less accurate than Ashaiya's rifles.
Heavy defences: The bullets from these guns will be ineffective against defensive magic.
Last edited by Ashaiya on 26th March 2015, 6:44 am; edited 10 times in total