Fairy Tail RP

Would you like to react to this message? Create an account in a few clicks or log in to continue.

• Patch Notes •                 • New User Guide •                • Guild Information •

    Ashaiya's Magic

    avatar
    Guest
    Guest

    Completed Ashaiya's Magic

    Post by Guest 22nd March 2015, 7:03 am

    Magic

    Primary Magic: Requip: The Sharpshooter
    Secondary Magic:
    Caster or Holder: Caster
    Description: This Magic allows the users to store items in a pocket dimension so they can easily summon it at any time, even during battle, which gives them a high level of flexibility in combat. However, there is a limit to how much the pocket dimension can store. The Sharpshooter is a requip where Ashaiya summons guns of various types in order to defeat her opponents. These guns range from pistols to rocket launchers which give her an immense amount of variety when it comes to choosing the right gun for the right situation. This requip has little use in normal life and is by and large, a combat only magic.

    Strengths:
    Variety: The sheer amount of weapons at her disposal is this magic's greatest strength.
    Long range combat: The Sharpshooter is excellent when it comes to fighting from a distance where the users various weapons can attack from anywhere between a few feet away to hundreds of feet away.
    Offensive capabilities: This magic is based almost entirely on dealing damage.
    Weaknesses:
    Close range combat: The Sharpshooter struggles when it comes to melee style combat.
    Defensive abilities: This magic has no sets of armour which increase the defence of the user, leaving her fragile.
    Fragile weapons: This magic's weapons will break if struck directly by an opponents physical attack.
    No support abilities: This magic has no effects which benefit anyone other than the user.

    Lineage:
    Archmage's Seal:
    Description: There was once a great and powerful mage named Merlin. He was a master of the elements and knew a variety of spells. It was said that this was because he was given a gift by the goddess Hecate, a magical symbol on his shoulder. Those who bear the same lineage as Merlin posses the mark on their left shoulder.
    Ability: Temporarily allows the user to change the element of his/her magic into any of the basic element which are Fire, Water, Earth and Air.
    Usage: Can be used twice in a thread and lasts for 4 posts, has a cool-down of 7 posts. Changes the element of the users magic.( If the attack is fire blast it can turn into water/air/earth blast)

    Unique Abilities:
    Sharpshooter Vision: Ashaiya is able to see twice as far as the normal person.
    Shooting Stance: When focusing, the accuracy of Ashaiya's attacks increase by 20%
    Intense Focus: Vision hampering effects are half as effective against this magic. 50% against the users rank, 25% against one rank higher and no effect against two ranks high or more

    Spells:

    Name: Tommy Gun
    Rank: D
    Type: Offensive
    Duration: 2 Posts
    Cooldown: 3 Posts
    Description: Ashaiya claps her hands together and shouts, "Sharpshooter Tommy Gun," which summons a blood red coloured Tommy gun in to her hands. This weapon is a fast firing gun which is capable of firing a barrage of magic bullets in quick succession. The weapon is 2 feet long and has a maximum range of 20 feet. Each bullet does 0.1D rank damage and 10 of these are fired equalling in 1D rank total damage. The bullets travel at 60mph. This gun has the nickname Spray. This gun breaks after taking 1.5D damage.
    Strengths:
    Rapid Fire: This weapon is effective at firing at fast speed.
    Multiple opponents: The attacks from this weapon will hit all opponents in range.
    Can fire while moving: The user is able to move while firing this weapon
    Weaknesses:
    Inaccurate: The bullets, while fast, are difficult to aim.
    Allies: This attack will also hit all allies who step in to the line of fire.
    Noise: This weapon causes a great deal of noise when used, ineffective for missions involving stealth.
    Requires both hands to us: The user must hold the weapon with both hands in order to use.


    Name: Rifle
    Rank: D
    Type: Offensive
    Duration: 3 Posts
    Cooldown: 4 Posts
    Description: Ashaiya does not require any hand movements for this weapon and simply has to call out, "Sharpshooter Rifle" summoning a bright red coloured rifle to her hands.This rifle is 2 and a half feet long with a maximum range of 40 feet. This gun can be fired twice with each bullet dealing 0.5 damage for a total of 1D rank damage if both shots are successful. The bullets travel at 40mph. The nickname Ashaiya gives this gun is Clint. This gun breaks after 1.5 D damage.
    Strengths:
    Range: Effective against middle to long ranged opponents
    Accuracy: A reliable weapon and the one that Ashaiya uses most often.
    Single target: This skill is effective against a single opponent.
    Weaknesses:
    Close range opponents: This weapon requires time to aim and ineffective at close quarters.
    Multiple opponents: Must be fired one shot at a time and the firing speed is not swift enough to engage more that one opponent.
    Difficult to aim while moving: The weapon's size makes it awkward to aim while on the move.
    Fast moving opposition: This gun struggles against fast moving opposition.

    Name: Sniper Rifle
    Rank: D
    Type: Offensive
    Duration: Instant
    Cooldown: 4 Posts
    Description: Ashaiya raises a hands up and and calls out, "Sharpshooter Sniper Rifle," which summons a rusty red coloured weapon in to her hands. This weapon is a 3 and a half feet long sniper rifle which is capable of firing a piercing and homing magic bullet which deals 1D damage and can penetrate opponents defensive techniques. The range of this weapon is 100 feet but can only be fired once before having to be dismissed and going on cooldown. The speed of this bullet is 70mph. Ashaiya fondly refers to this gun as Vasily.
    Strengths:
    Enormous range: The range of this spell make it incredibly difficult to prevent from being cast.
    Chance of hitting: Due to the homing effect of this weapon, the chances of hitting the target are high.
    Piercing Damage: The attack from this weapon is capable of breaking through an opponents shields and armour.
    Weaknesses:
    Cannot be fired while moving: The rifle is too heavy and lumbering to be fired while on the run.
    Locking on to a Moving Target: This attack requires perfect aim and will have difficulty hitting a mobile target.
    Single target only: This weapon is useless against multiple opponents.
    Patience: If the user loses focus, this attack will miss.


    Name: Dual Pistols
    Rank: D
    Type: Offensive
    Duration: 3 Posts
    Cooldown: 4 Posts
    Description: Ashaiya stretches out her hands in front of her and states, "Sharpshooter Pistols," which summons a pistol in each hand. They are a foot long each and have a maximum range of 10 feet. Each pistol can fire two shots, a single bullet dealing 0.25D, for a total of 1D rank damage if all four bullets hit the target. The bullets travel at 50 mph. Her names for the pistols are Hit and Hope.
    Strengths:
    Firing on the move: The user is able to use these weapons effectively while running.
    Low weight weapons: These guns are only four lbs in weight and easy to carry.
    Multiple targets: The pistols are effective at engaging two or more opponents.
    Weaknesses:
    Lacking in power: These weapons are weak in terms of overall damage.
    Limited range: Ineffective at fighting long ranged opposition.
    Inaccurate: While faster, these guns are far less accurate than Ashaiya's rifles.
    Heavy defences: The bullets from these guns will be ineffective against defensive magic.


    Last edited by Ashaiya on 26th March 2015, 6:44 am; edited 10 times in total
    Thorn
    Thorn

    Administrator- Moderator- Developer/GFX Artist- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Veteran Level 1- Magic Application Approved!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Senior [500]- Novice [250]- 1 Year Anniversary- Player 
    Lineage : Arm of Destiny
    Position : None
    Posts : 1405
    Guild : Savage Skull
    Cosmic Coins : 6
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill:
    Second Skill:
    Third Skill:

    Completed Re: Ashaiya's Magic

    Post by Thorn 24th March 2015, 12:14 pm

    Ashaiya wrote:Magic

    Primary Magic: Requip: The Sharpshooter
    Secondary Magic:
    Caster or Holder: Caster
    Description: This Magic allows the users to store items in a pocket dimension so they can easily summon it at any time, even during battle, which gives them a high level of flexibility in combat. However, there is a limit to how much the pocket dimension can store. The Sharpshooter is a requip where Ashaiya summons guns of various types in order to defeat her opponents. These guns range from pistols to rocket launchers which give her an immense amount of variety when it comes to choosing the right gun for the right situation. This requip has little use in normal life and is by and large, a combat only magic.

    Strengths:
    Variety: The sheer amount of weapons at her disposal is this magic's greatest strength.
    Long range combat: The Sharpshooter is excellent when it comes to fighting from a distance where the users various weapons can attack from anywhere between a few feet away to hundreds of feet away.
    Offensive capabilities: This magic is based almost entirely on dealing damage.
    Weaknesses:
    Close range combat: The Sharpshooter struggles when it comes to melee style combat.
    Defensive abilities: This magic has no sets of armour which increase the defence of the user, leaving her fragile.
    Fragile weapons: This magic's weapons will break if struck directly by an opponents physical attack.
    No support abilities: This magic has no effects which benefit anyone other than the user.

    Lineage:
    Archmage's Seal:
    Description: There was once a great and powerful mage named Merlin. He was a master of the elements and knew a variety of spells. It was said that this was because he was given a gift by the goddess Hecate, a magical symbol on his shoulder. Those who bear the same lineage as Merlin posses the mark on their left shoulder.
    Ability: Temporarily allows the user to change the element of his/her magic into any of the basic element which are Fire, Water, Earth and Air.
    Usage: Can be used twice in a thread and lasts for 4 posts, has a cool-down of 7 posts. Changes the element of the users magic.( If the attack is fire blast it can turn into water/air/earth blast)

    Unique Abilities:
    Sharpshooter Vision: Ashaiya is able to see twice as far as the normal person.
    Shooting Stance: When standing still, the accuracy of Ashaiya's attacks increase by 30%.this is a bit to high and I would say you have to focus
    Intense Focus: Vision hampering effects are half as effective against this magic.you would need to put a rank dependency so someone of equal rank its half someone higher would be quartered so on

    Spells:

    Name: Tommy Gun
    Rank: D
    Type: Offensive
    Duration: 2 Posts
    Cooldown: 3 Posts
    Description: Ashaiya claps her hands together and shouts, "Sharpshooter Tommy Gun," which summons a blood red coloured Tommy gun in to her hands. This weapon is a fast firing gun which is capable of firing a barrage of magic bullets in quick succession. The weapon is 2 feet long and has a maximum range of 20 feet. Each bullet does 0.1D rank damage and 10 of these are fired equalling in 1D rank total damage. The bullets travel at 60mph. This gun has the nickname Spray. this needs durability
    Strengths:
    Rapid Fire: This weapon is effective at firing at fast speed.
    Multiple opponents: The attacks from this weapon will hit all opponents in range.
    Can fire while moving: The user is able to move while firing this weapon
    Weaknesses:
    Inaccurate: The bullets, while fast, are difficult to aim.
    Allies: This attack will also hit all allies who step in to the line of fire.
    Noise: This weapon causes a great deal of noise when used, ineffective for missions involving stealth.
    Requires both hands to us: The user must hold the weapon with both hands in order to use.


    Name: Rifle
    Rank: D
    Type: Offensive
    Duration: 3 Posts
    Cooldown: 4 Posts
    Description: Ashaiya does not require any hand movements for this weapon and simply has to call out, "Sharpshooter Rifle" summoning a bright red coloured rifle to her hands.This rifle is 2 and a half feet long with a maximum range of 40 feet. This gun can be fired twice with each bullet dealing 0.5 damage for a total of 1D rank damage if both shots are successful. The bullets travel at 40mph. The nickname Ashaiya gives this gun is Clint.this needs durability
    Strengths:
    Range: Effective against middle to long ranged opponents
    Accuracy: A reliable weapon and the one that Ashaiya uses most often.
    Single target damage: This skill is effective against a single opponent. dose this mean extra damage?
    Weaknesses:
    Close range opponents: This weapon requires time to aim and ineffective at close quarters.
    Multiple opponents: Must be fired one shot at a time and the firing speed is not swift enough to engage more that one opponent.
    Difficult to aim while moving: The weapon's size makes it awkward to aim while on the move.
    Fast moving opposition: This gun struggles against fast moving opposition.

    Name: Sniper Rifle
    Rank: D
    Type: Offensive
    Duration: Instant
    Cooldown: 4 Posts
    Description: Ashaiya raises a hands up and and calls out, "Sharpshooter Sniper Rifle," which summons a rusty red coloured weapon in to her hands. This weapon is a 3 and a half feet long sniper rifle which is capable of firing a piercing and homing magic bullet which deals 1D damage and can penetrate opponents defensive techniques. The range of this weapon is 100 feet but can only be fired once before having to be dismissed and going on cooldown. The speed of this bullet is 70mph. Ashaiya fondly refers to this gun as Vasily.
    Strengths:
    Enormous range: The range of this spell make it incredibly difficult to prevent from being cast.
    Chance of hitting: Due to the homing effect of this weapon, the chances of hitting the target are high.
    Piercing Damage: The attack from this weapon is capable of breaking through an opponents defences with ease. you need to specify what kind of defenses
    Weaknesses:
    Cannot be fired while moving: The rifle is too heavy and lumbering to be fired while on the run.
    Locking on to a Moving Target: This attack requires perfect aim and will have difficulty hitting a mobile target.
    Single target only: This weapon is useless against multiple opponents.
    Patience: If the user loses focus, this attack will miss.


    Name: Dual Pistols
    Rank: D
    Type: Offensive
    Duration: 3 Posts
    Cooldown: 4 Posts
    Description: Ashaiya stretches out her hands in front of her and states, "Sharpshooter Pistols," which summons a pistol in each hand. They are a foot long each and have a maximum range of 10 feet. Each pistol can fire two shots, a single bullet dealing 0.25D, for a total of 1D rank damage if all four bullets hit the target. The bullets travel at 50 mph. Her names for the pistols are Hit and Hope.
    Strengths:
    Firing on the move: The user is able to use these weapons effectively while running.
    Low weight weapons: These guns are only four lbs in weight and easy to carry.
    Multiple targets: The pistols are effective at engaging two or more opponents.
    Weaknesses:
    Lacking in power: These weapons are weak in terms of overall damage.
    Limited range: Ineffective at fighting long ranged opposition.
    Inaccurate: While faster, these guns are far less accurate than Ashaiya's rifles.
    Heavy defences: The bullets from these guns will be ineffective against defensive magic.


    _____________________________________________________________________________________

    Ashaiya's Magic S6Eaz9K
    avatar
    Guest
    Guest

    Completed Re: Ashaiya's Magic

    Post by Guest 24th March 2015, 12:50 pm

    Bump. Edits have been made and I made a typo on the rifle strength, it was supposed to be strong against a single target, not single target damage, I've edited that too.

    I'm a little confused about the duration spells, I've read that 1D is the max a spell can do at rank D but duration spells can deal 150% damage which would be 1.5D. Are my spells underpowered?
    Thorn
    Thorn

    Administrator- Moderator- Developer/GFX Artist- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Veteran Level 1- Magic Application Approved!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Senior [500]- Novice [250]- 1 Year Anniversary- Player 
    Lineage : Arm of Destiny
    Position : None
    Posts : 1405
    Guild : Savage Skull
    Cosmic Coins : 6
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill:
    Second Skill:
    Third Skill:

    Completed Re: Ashaiya's Magic

    Post by Thorn 24th March 2015, 1:33 pm

    I will have to re read the rules as I am not to shore and get back to you


    _____________________________________________________________________________________

    Ashaiya's Magic S6Eaz9K
    Thorn
    Thorn

    Administrator- Moderator- Developer/GFX Artist- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Veteran Level 1- Magic Application Approved!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Senior [500]- Novice [250]- 1 Year Anniversary- Player 
    Lineage : Arm of Destiny
    Position : None
    Posts : 1405
    Guild : Savage Skull
    Cosmic Coins : 6
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill:
    Second Skill:
    Third Skill:

    Completed Re: Ashaiya's Magic

    Post by Thorn 24th March 2015, 1:38 pm

    haha Admins are grate there is a rule that states that a spell can course 150% damage for over a duration so say on your have a spell with a two post duration and the spell is used in both posts then I think its the 150% damage but I have not seen it classed in anyone's spells its like a silent rule in a way.


    _____________________________________________________________________________________

    Ashaiya's Magic S6Eaz9K
    avatar
    Guest
    Guest

    Completed Re: Ashaiya's Magic

    Post by Guest 24th March 2015, 1:46 pm

    Sheesh, that's confusing, ha ha. So besides my Sniper Rifle, which is instant, my other spells can do 1.5D total?
    avatar
    Guest
    Guest

    Completed Re: Ashaiya's Magic

    Post by Guest 26th March 2015, 5:41 am

    Bump.
    Thorn
    Thorn

    Administrator- Moderator- Developer/GFX Artist- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Veteran Level 1- Magic Application Approved!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Senior [500]- Novice [250]- 1 Year Anniversary- Player 
    Lineage : Arm of Destiny
    Position : None
    Posts : 1405
    Guild : Savage Skull
    Cosmic Coins : 6
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill:
    Second Skill:
    Third Skill:

    Completed Re: Ashaiya's Magic

    Post by Thorn 26th March 2015, 9:49 am

    Approved and yes


    _____________________________________________________________________________________

    Ashaiya's Magic S6Eaz9K

      Current date/time is 5th November 2024, 7:53 am