Primary Magic: Celestial Spirit Summoning
Secondary Magic: N/A for now
Caster or Holder: Holder
Description: Declan can make contracts with Celestial Spirits and summon them in and out of battle to assist him.
Strengths:
Weaknesses:
Lineage: Kuroryu: The Void Dragon
Telepathic Link: Declan has a telepathic link which he can use to communicate to his Celestial Spirits through their key or whilst they are in our world.
Spells:
Secondary Magic: N/A for now
Caster or Holder: Holder
Description: Declan can make contracts with Celestial Spirits and summon them in and out of battle to assist him.
Strengths:
- Each spirit is different and has uses
- A powerful Celestial Mage can summon more than one at a time
- A Celestial Spirit is as strong as it's summoner
Weaknesses:
- Every spirit has a mind of it's own and can disobey the summoner
- Each spirit has a contract with Declan which has to be upholded, restricting some actions
- If Declan loses a key, he cannot summon the respective Celestial Spirit until he gets it back.
Lineage: Kuroryu: The Void Dragon
- Spoiler:
- Description: King Kuroryu was said to be a mage who lost his ability to use magic in return he was able to use the powers of the very powerful dragon Muko, a void dragon. Kuroryu had killed Muko, but the dragon's soul had no where to go and latched itself onto Kuroryu - leeching Kuroryu's magical abilities but converting it to something else... something far stronger. Kuroryu never had a real name instead he dubbed himself "Black Dragon." King Kuroryu sought out to establish his own kingdom and adventured to foreign lands where he lead a revolution to stop a wicked necromancer that caused destruction. Kuroryu soon became King, and 7 warriors that fought with him in the epic war that struggled for decades had become knights of Kuroryu. Each Knight was powerful and served Kuroryu, until Shinokishi killed 5 of the knights by challenging each one to a due - leaving his brother the Knight of Black Ice free alive. Kuroryu was furious that his brethren had died and an epic battle between Shinokishi and Kuroryu started. The battle lasted 7 days - but in the end neither one could win. Kuroryu used a forbidden void dragon technique sealing himself and Shinokishi into the void. Parts of the king's soul managed to escape the void and latched itself onto chosen ones that would carry out his will. Granting the chosen ones power of the one great, void dragon.
Ability: The user is able to send parts of enemy spells into a void negating the spell. The user can do this a maximum of five times in a thread. However, he can only negate a spell of each rank ONCE in a thread. This means if a D-Rank spell was cast onto the user, and the user activates the lineage ability - the user cannot activate the lineage ability on another D-Rank spell that is cast on him.
Usage: Allows the user to negate five spells, one of each rank (except for H-Ranks), once per a thread. A rare lineage with no drawbacks.
Telepathic Link: Declan has a telepathic link which he can use to communicate to his Celestial Spirits through their key or whilst they are in our world.
Spells:
- D Rank:
Gate of the Hunting Dogs: Cor and Caroli
Rank: D
Type: Summon
Description: Declan takes a Silver Key with a fang decal and uses it to summon the two hunting dogs Cor and Caroli. Cor is a large, brown husky with a primal and aggressive attitude. He is easily angered and rushes into fights without speaking. Caroli is a white husky that is still quite large for a dog, but smaller then Cor. She stands with pride and is quite intelligent. Out of the two, only Caroli can speak. They will assist Declan until they time out or if one of them is taken out. Cor can take 3 D rank attacks or it's equivalent whilst Caroli can only take 2 D rank attacks.
Passive:- Smell of Prey:
Cor and Caroli are expert trackers and hunters, being able to follow a track or the scent of someone.
- Char Fangs:
Rank: D
Type: Offensive (Fire)
Description: Cor and Caroli let out a ferocious roar that becomes corporeal and takes the form of a pair of fiery fangs and deals fire damage to whoever it hits. When hitting a D rank wizard or C rank NPC it knocks them down, making them miss their next post while they get up.
Strengths:
- Has a knockdown on D rank wizards that keeps them down for 1 post while they get up
- Deals fire damage
- Gives any ally wizards an opening to attack
Weaknesses:
- It can be doused by water
- It's not that powerful and a B rank wizard could easily shrug it off
- Fairly easy to dodge
Cooldown: 3 posts
- Cor and Caroli are swift and can dodge attacks
- The two can split up to draw enemies away from each other
- They both have enhanced smell and hearing
Weaknesses:
- Cor cannot speak and is easily angered, making him hard to control
- If one of the two is knocked out, the other returns to the Celestial Spirit World with them
- Due to their contract, Declan must buy some steak for Cor and recite some poetry to Caroli before he returns them
- Cor and Caroli often fight with each other outside of combat
Duration: 2 posts
Cooldown: 4 posts
Gate of the Eagle: Aquila
Rank: D
Type: Summon
Description: Declan uses a silver key to summon Aquila, a large, white eagle with a yellow beak, eyes and talons. Aquila never speaks and communicates in only eye contact, which only Declan can understand because of his telepathic link. He will assist Declan until he times out or he is taken out by 2 D rank attacks or it's equivalent
Passive:- Eagle's Gaze:
Aquila can fly and has enhanced eyesight whilst in the sky, being able to see unhidden people from 50ft away
- Thunder Altair:
Rank: D
Type: Offensive Thunder
Description: Aquila charges up his talons and wings with electricity and flies at an opponent to attack them. When hits, it will deal 75% of the damage it would normally do but deals electric DoT
Strengths:
- Deals 10% DoT for 2 turns
- Can paralyze a D-rank wizard for 2 turns
- Deals electric damage
Weaknesses:
- Only does 75% base damage
- It can be dodged
- The attack takes a post to charge up
Cooldown: 4 posts
- Aquila can fly and has great vision
- He has a fondness for Declan and would get in the way of an attack to save him
- Aquila can be used for scouting
Weaknesses:
- His contract stops him from being summoned underground, in a cave or any enclosed spaces
- His stares often creep out Declan and those around him
- Aquila can be easily distracted by nearby mice
- Aquila isn't very tanky and can be taken out easily
Duration: 3 posts
Cooldown: 5 posts