Username: Raina
Secondary Magic Name: Twilight Miracle
Evidence of Accomplishment: https://www.fairytail-rp.com/t3579-raina-s-secondary-magic-child-of-myth-angelic-siren ( Was previously purchased and was told I would be grandfathered in for this new one)
Description: A lost branch of mythic support magic. This magic uses the sacred element of holy to cure wounds and buff allies. A lost magic only available to Angel and Seraphim races. When using spells from this magic, the caster's eyes glow a fiery white and emits a sparkling aura.
Strengths:
Weaknesses:
Abilities:
Spells:
Purify:
Rank: D
Duration: One Posts
Cooldown: Three Posts
Type: Supplementary
Description: Raina sparkles in an immense light as she purges her target of negative effects. Can only target one person. Must be Within 10 Meters of Raina. (Cannot Target More then 1)
Strengths:
Weaknesses:
Armor:
Rank: C
Duration: 1 posts
Cooldown: 3 Posts
Type: Supplementary
Description: Raina holds her hands over her, and heart and her target receives a 25% boost to defense. Can Only Target one person. Must be within 10 Meters of Raina.
Strengths:
Weaknesses:
Mystify:
Rank: B
Duration: 3 Post
Cooldown: 6 Posts
Type: Supplementary
Description: Raina holds her hands over her and heart and her allies all receive a 25% boost to magic power. Has a range of 5 meters.
Strengths:
Weaknesses:
Cleanse:
Rank: A
Duration: 1 Post
Cooldown: 5
Type: Healing
Description: Raina clasps her hands in a praying position and emits a healing aura that cures one target of her choosing. This cannot be herself. The target is engrossed in sparkling golden lights and healed for 80 health.
Strengths:
Weaknesses:
Miracle:
Rank: S
Duration: 2 Posts
Cooldown: 10 Posts
Type: Healing, AOE
Description: Raina emits a brilliant sparkling glow as a single white feather falls from the sky and lands in her outstretched hand. The feather explodes with a brilliant holy spark and from the heavens rain's down a healing rain of light that heals only allies in range. For any allie caught in the middle of the spell, they will heal for 100 base health. Any Ally caught in the outer regions of the spell will heal for 75 base health. Targets will only heal for either the Outer Region healing, or the inner circle healing not both. (Added Extra Cool down for S Rank healing)
Strengths:
Weaknesses:
Secondary Magic Name: Twilight Miracle
Evidence of Accomplishment: https://www.fairytail-rp.com/t3579-raina-s-secondary-magic-child-of-myth-angelic-siren ( Was previously purchased and was told I would be grandfathered in for this new one)
Description: A lost branch of mythic support magic. This magic uses the sacred element of holy to cure wounds and buff allies. A lost magic only available to Angel and Seraphim races. When using spells from this magic, the caster's eyes glow a fiery white and emits a sparkling aura.
Strengths:
- Has Superior Healing Abilities
- Highly Effective against Unholy and Dark Based Ailments (Poisons, curses, ect)
- Strong Buffing Magic
Weaknesses:
- No Offensive Abilities
- Caster is stuck in place till healing is done.
- If attacked by a powerful spell (Higher then Raina's current Rank) while casting, the spell is canceled.
- Takes longer to heal wounds of higher rank.
Abilities:
- Saint's Heart: All holy elemental magics have a passive 25% buff to their effectiveness. This buff increases by 25% for each Rank gain. 50% at Rank B, 75% at Rank A, and 100% at Rank S.
- Sacred Bond: Every time Raina casts a Holy Elemental Spell, She regains 10 health points.
Spells:
Purify:
Rank: D
Duration: One Posts
Cooldown: Three Posts
Type: Supplementary
Description: Raina sparkles in an immense light as she purges her target of negative effects. Can only target one person. Must be Within 10 Meters of Raina. (Cannot Target More then 1)
Strengths:
- Will Negate any de-buff up to C rank.
- Will cleanse a poison type effect up to C Rank.
- Will cleanse DoT Spells up to C Rank.
Weaknesses:
- Cannot move when casting spell.
- Takes two ranks to Heal status, DoT, or poison C rank effect.
- Can be negated if attacked during cast.
- Cannot affect Effects higher then C Rank at base.
Armor:
Rank: C
Duration: 1 posts
Cooldown: 3 Posts
Type: Supplementary
Description: Raina holds her hands over her, and heart and her target receives a 25% boost to defense. Can Only Target one person. Must be within 10 Meters of Raina.
Strengths:
- Increases defense by 25%.
- Is holy Attribute (Like other spells of this magic)
- Can Target someone else besides herself.
Weaknesses:
- Cannot cast another buff directly next turn.
- Can be cancelled if attacked during the cast.
- Cannot move during cast.
- Cannot Target more then 1 ally or self.
Mystify:
Rank: B
Duration: 3 Post
Cooldown: 6 Posts
Type: Supplementary
Description: Raina holds her hands over her and heart and her allies all receive a 25% boost to magic power. Has a range of 5 meters.
Strengths:
- Will increase magic power of allies by 25%.
- Affects multiple targets.
- Affects All Allies in Range.
Weaknesses:
- Can be cancelled if attacked during the cast.
- Cannot move during cast.
- Can Only Buff a max of 3 Allies counting herself.
- Cannot cast another buff directly next turn.
Cleanse:
Rank: A
Duration: 1 Post
Cooldown: 5
Type: Healing
Description: Raina clasps her hands in a praying position and emits a healing aura that cures one target of her choosing. This cannot be herself. The target is engrossed in sparkling golden lights and healed for 80 health.
Strengths:
- Heals at a remarkable speed.
- Heals up to 80 health.
- Is able to heal an ally up to 20 meters away.
Weaknesses:
- Cannot heal self.
- Can be cancelled if attacked during the cast.
- Cannot move during cast.
- Cannot cast another healing spell next turn.
Miracle:
Rank: S
Duration: 2 Posts
Cooldown: 10 Posts
Type: Healing, AOE
Description: Raina emits a brilliant sparkling glow as a single white feather falls from the sky and lands in her outstretched hand. The feather explodes with a brilliant holy spark and from the heavens rain's down a healing rain of light that heals only allies in range. For any allie caught in the middle of the spell, they will heal for 100 base health. Any Ally caught in the outer regions of the spell will heal for 75 base health. Targets will only heal for either the Outer Region healing, or the inner circle healing not both. (Added Extra Cool down for S Rank healing)
Strengths:
- Healing multiple allies at once.
- Will Only Heal People Raina considers Allies.
- Will Heal S ranked wounds in 2 Posts and anything lower in 1.
Weaknesses:
- Raina is stuck till spell if finished.
- Can be cancelled out by an SS rank spell or higher.
- If anyone tricks Raina into thinking they are a friend or ally, they will receive healing.
- Extended cool down (Can only be used once in 10 posts.)
Last edited by Raina on 20th September 2015, 6:01 pm; edited 1 time in total