Primary Magic: Darkness Magic (闇の魔法 Yami no Mahō)
Secondary Magic: -
Caster or Holder: Caster
Description: Darkness Magic is a type of Magic which allows Tracy to manipulate and control destructive Dark Magic. This Magic has a physical form used for destroying objects, blocking enemies' attacks and picking up objects. The color of the Magic varies depending on her mood (red, purple, black, green, etc.). Tracy typically shapes her attacks into the form of ghostly apparitions, which they can use in various ways. The malefic nature of this Magic tends to complement her sinister nature, and it is known to make her physically ill and cold in nature.
Like other elemental Magic, this Magic includes body transformation. Tracy is able to control the surrounding darkness and shadow, engulfing others and the immediate vicinity into its pitch-black darkness, themselves included.
Strengths:
+ Darkness is a versatile element that allows for intense damage.
+ It has no real form and can be shaped into anything Tracy images.
+ Thanks to darkness's attribute to the emotions of evil, many dark mages find a liking to this magic as it is strong against its opposite, light magic.
Weaknesses:
- No matter how versatile it maybe, its still has its limits, which are depending on Tracy's imagination.
- In addition, a strong onslaught of light magic will be able to defeat darkness magic.
- A large amount of darkness magic being used will result in fatigue and can slow Tracy down.
- Once Tracy transforms into darkness herself, her vision may be slightly blurred. However, this can be improved as she ranks up and trains harder.
Lineage:
Arm of Destiny:
Description: Long ago, there was a famed demon hunter. It was said that he never brought any tools with him. No swords, no bow, he didn't even use magic. He used one hand, the hand that shot forth a brilliant beam of pure light energy. It was bestowed upon him by the gods when he swore to hunt to down all that was evil after his family’s tragic death. He destroyed many demons, and while his name remains a mystery, his legend and powerful lineage lives on to this day, scattered throughout the world.
Ability: The user can call forth a powerful laser of light energy to decimate whatever lies ahead of them. 100 meter range.
Usage: The user pulls back their hand (right or left, whichever arm they we’re bestowed with) gathering up energy before thrusting it forward to unleash the devastating beam. The user can only use this once every 4 posts and the beam rivals a B rank Dragon Slayer Roar. Can only be used 3 times per thread.
Unique Abilities:
o Enhanced Mobility: Darkness Magic grants her a significant increase in mobility and the ability to travel in the form of darkness itself. Tracy's motion is measured to be at 3 m/s in her physical state and 7 m/s while in her transformed state. In said state, Tracy is a mass of darkness (and will take damage).
o Sensory and Observation: Tracy is able to sense and examine any incoming adversaries that are in contact with the ground. Darkness from her body seeps through the earth, picking up any movement in an area of 5 ft radius and enveloping the body that caused it, allowing Tracy to visualize the shape of it to determine whether it is an animal, human, etc. or how many are in said range.
o [Empty Slot]
o [Empty Slot]
Secondary Magic: -
Caster or Holder: Caster
Description: Darkness Magic is a type of Magic which allows Tracy to manipulate and control destructive Dark Magic. This Magic has a physical form used for destroying objects, blocking enemies' attacks and picking up objects. The color of the Magic varies depending on her mood (red, purple, black, green, etc.). Tracy typically shapes her attacks into the form of ghostly apparitions, which they can use in various ways. The malefic nature of this Magic tends to complement her sinister nature, and it is known to make her physically ill and cold in nature.
Like other elemental Magic, this Magic includes body transformation. Tracy is able to control the surrounding darkness and shadow, engulfing others and the immediate vicinity into its pitch-black darkness, themselves included.
Strengths:
+ Darkness is a versatile element that allows for intense damage.
+ It has no real form and can be shaped into anything Tracy images.
+ Thanks to darkness's attribute to the emotions of evil, many dark mages find a liking to this magic as it is strong against its opposite, light magic.
Weaknesses:
- No matter how versatile it maybe, its still has its limits, which are depending on Tracy's imagination.
- In addition, a strong onslaught of light magic will be able to defeat darkness magic.
- A large amount of darkness magic being used will result in fatigue and can slow Tracy down.
- Once Tracy transforms into darkness herself, her vision may be slightly blurred. However, this can be improved as she ranks up and trains harder.
Lineage:
Arm of Destiny:
Description: Long ago, there was a famed demon hunter. It was said that he never brought any tools with him. No swords, no bow, he didn't even use magic. He used one hand, the hand that shot forth a brilliant beam of pure light energy. It was bestowed upon him by the gods when he swore to hunt to down all that was evil after his family’s tragic death. He destroyed many demons, and while his name remains a mystery, his legend and powerful lineage lives on to this day, scattered throughout the world.
Ability: The user can call forth a powerful laser of light energy to decimate whatever lies ahead of them. 100 meter range.
Usage: The user pulls back their hand (right or left, whichever arm they we’re bestowed with) gathering up energy before thrusting it forward to unleash the devastating beam. The user can only use this once every 4 posts and the beam rivals a B rank Dragon Slayer Roar. Can only be used 3 times per thread.
Unique Abilities:
o Enhanced Mobility: Darkness Magic grants her a significant increase in mobility and the ability to travel in the form of darkness itself. Tracy's motion is measured to be at 3 m/s in her physical state and 7 m/s while in her transformed state. In said state, Tracy is a mass of darkness (and will take damage).
o Sensory and Observation: Tracy is able to sense and examine any incoming adversaries that are in contact with the ground. Darkness from her body seeps through the earth, picking up any movement in an area of 5 ft radius and enveloping the body that caused it, allowing Tracy to visualize the shape of it to determine whether it is an animal, human, etc. or how many are in said range.
o [Empty Slot]
o [Empty Slot]
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- D ranks:
Name: Dark Moment
Rank: D
Type: Darkness | Supportive
Duration: Sustained
Cooldown: Sustained+1
Description: Tracy cuts any source of light in the area she is in (including light produced by Light Magic users), plunging it into pitch-black darkness, thereby allowing her and any comrades she may have to attack, virtually unseen. Upon activation, Tracy's eyes lose their glow and she is able to see through the darkness. The spell can darken an area of 20 m in diameter.
Strengths:
+ This spell plunges everything in its confines into darkness, her enemies temporarily lose vision while Tracy can see through it and are able to either keep fighting or escape.
+ Tracy's agility increases when in the created darkness, allowing her to move double the speed she moves out of darkness.
+ Her vision does not switch to night vision. She can see even more clearly than she does in daylight.
Weaknesses:
- Mages/materials that have night vision are able to see through, however.
- As the spell is of the AoE type, the enemy can escape from her range and regain vision unless they are in a room/establishment with walls barring adversaries from exiting.
- Mages of B rank or higher are able to see through.
- Her comrades cannot see through this spell (unless they have night vision equipment).
Name: Darkness Shield
Rank: D
Type: Darkness | Defensive
Duration: Instant
Cooldown: 1
Description: Tracy creates a Magic seal that acts as a shield to protect her from the enemy's attacks. The seal is 1 m in diameter.
Strengths:
+ The shield can defend against 1 C or 2 D rank attacks.
+ If held in the correct position, the seal can protect three people max standing side to side.
+ As the shield is basically a seal, it is very light and not much strength is not need.
Weaknesses:
- It can be destroyed by a direct hit from a C rank offensive.
- The shield itself is carved out of darkness and will be weak to powerful Light spells of D rank.
- The shield when used in broad daylight will have a bit of an alteration in its size, reducing to 0.99 m in diameter.
- When used in broad daylight, the shield will only be able to protect 1 person.
Name: Demonic Blast
Rank: D
Type: Darkness | Offensive
Duration: Instant
Cooldown: 1
Description: A large sphere of dark energy is charged between Tracy's hands and subsequently fired at the target in form of a beam. The beam is 0.5 m wide and can travel as far as 10 m from the cast location traveling at 10 m/s. The blast does D rank piercing damage.
Strengths:
+ The beam cannot be destroyed as it is made up of dark energy.
+ If Tracy is airborne and the enemy is blasted into solid ground, they will receive additional damage from that unless they figured a way to avoid it.
+ The spell can be used to create a path through obstacles as it will destroy any objects in its way.
Weaknesses:
- The beam can, however, be destroyed when countered by a D rank spell in which case both of the spells will be destroyed.
- It can be blocked by a D rank defense.
- The beam can travel no further than 10 m and only in a straight path.
- If Tracy casts this spell while she is starting to lose energy, its effect will decrease just the tiniest bit (especially in broad daylight).
Name: Darkness Flare Bomb
Rank: D
Type: Darkness | Offensive
Duration: Instant
Cooldown: 1
Description: Tracy creates a sphere-like bomb made from dark energy and charges at the enemy at close range. The bomb creates a huge wave of pressure, that deals blunt damage and throws the target away, at least 2 m from the location the hit was received.
Strengths:
+ The bomb has a knockback distance of 2 m.
+ The bomb does D rank blunt damage that creates bruises.
+ If Tracy is airborne and the enemy (considering they do not counter her spell and are below B rank) is knocked back into solid ground, they will receive additional damage from that unless they figured a way to avoid it.
Weaknesses:
- The bomb can be blocked by a D rank defense.
- The knockback distance distance when the bomb is countered by a C rank defense, will reduce the knockback distance to 1 m and damage to temporary pain that does not leave marks.
- It will not work unless Tracy is in close range with the enemy.
- Knockback distance is 0 m when used on B rank or higher mages.
Last edited by Tracy on 16th March 2015, 7:04 am; edited 6 times in total