Anyway this topic is going to be about missions. My issues with experience as a whole is well documented in the multiple suggestions and request I've made to expand on it. This is another such topic.
Experience today is set. It has a specific number. The only way to get more is to go on missions with other people which is great. It's actually a possible 50% boost. but what about other things? Such as greatly surpassing the word count average by a considerable margin or creating a unique story for which the mission wasn't originally meant to create?
Shouldn't effort be rewarded in some way? If somebody does a mission that's only 150 words a post but isn't pushed to greater heights they'll be stuck at the bottom with less motivation to really take it up a notch. But what if their was a possibility to get a little extra oomph of experience to doing the same mission with an average word count of 250? Obviously there's a limit but going the extra mile is deserving of praise always and I'd like to see something like a possible 10% experience boost for doing more in a mission than was originally intended.
Staff is also required to read the mission, to make sure it was done properly(or followed the mission criteria at least). If more missions were interesting it would be more enjoyable for staff members to do these missions. Missions get interesting because players did more than average and what everyone else did. Reading the same mission done the same ways over and over again is ridiculous and boring. The occasional surprise is interesting and keeps the game enjoyable and staff work a little less trite.
Naturally dictating 'originality' compared to others is difficult and subjective and possibly not a good thing to do as it would cause havoc in our sites already 'difficult' relationships with staff and players. So I guess my ideal system is not realistic. When a specific number like word count is brought up though, it makes life a lot easier and less subject to personal opinion. I'm not asking for massive 50% boosts like you give for doing missions with other players. But a little 10% oomph for doing missions and putting a little extra effort into detail would never hurt. Anyway my personal numbers at the bottom in the spoiler have fun yelling at me or supporting me. :3
- Spoiler:
D-rank missions: 10% boost for going 50 words over the word count minimum on average
C-rank missions: 10% boost for going 75 words over the word count minimum on average
B-rank missions: 10% boost for going 100 words over the word count minimum on average
A-rank missions: 10% boost for going 150 words over the word count minimum on average
S-rank missions: 10% boost for going 200 words over the wcm on average
SS-rank mission: 10% boost for going 225 words
10-year missions: Averaging 250 words over the word count for a 10%boost.
100 year missions: Averaging 300 words over the word count for a 10% boost
many may ask, "why did the boost never change?" The answer for that is that the amount of exp already gained from mission rank to mission rank already goes up. So the boost will go up as well. My numbers aren't always perfect though and maybe somebody has better numbers. Actually I think the 100 year mission numbers can be a little high on word count increase. Maybe keep it stagnant regardless of mission rank? This would require a little experimentation beyond a normal players ability. Anyway, suggestion made, comment requested,