Name: Abaddōn
Rank: Artifact
Type: Weapon
Description:
Abaddōn was forged from the lowest depths, one can reach in hell. The heat from the flames burning can cause the water to evaporate in the very air instantly. Here only the truly ruthless and strong demons live. The Honored blacksmith and priest of absolute terror, Tyreal, forged his final weapon. It was a gift for the then Demon King of all the land, Beezelbub. He was celebrating the birth of his first child, Diablo. After the massive battle between his father and Uther, Diablo escaped thanks to Mephisto and Baal. Never able to use Abaddōn, the sword was passed down unto Diablo. Instantly a never ending eternal bond was forged then and there. Abaddōn accepted Diablo as his master forever. Once he was sealed and casted out of Hell and into Mathurin, Abaddōn remained in hell awaiting his master's call. Abaddōn in his purest form is an incredible vessel of death. Capable of absorbing the lives of all Demons it has ever slain Standing at an incredibly 8 feet long. The handle being 1 foot total of the length. The weapon is incredibly heavy, and unable to be lifted by anyone other than Diablo.
- Abaddōn:
Strengths:
-Abaddōn has an incredibly sharp blade, that cannot be made dull by any means.
-Abaddōn is capable of being summoned once again 5 posts after it was destroyed.
-Abaddōn cannot be sealed in anyway what so ever from user.
Weaknesses:
-User is only able to re-summon Abaddōn twice in a single thread.
-Weapon can only be summoned by Diablo, either a partial or full form. However cannot be utilized while using a partial or full TO of any other form.
-If an S or H rank seal spell is used on Abaddōn, it render the same effect as if it was destroyed.
-User must have an unquenchable taste for death. Only when the user is filled with evil intentions, and dedicated to killing some one, will Abaddōn appear. Weapon will not come forth if user does not intend to either kill or die in this battle.
Active Abilities:
Duration: 4 posts
Cooldown: 6 Posts
Rank: C
Foul Odor: Abaddōn is constantly excretes a nutty smelling oil down its blade. This oil is very faint to others, but leaves a powerful smell lingering for Mathurin. While in a Diablo partial, or full form, the user begins to summon a dark aura of evil intent from within him. The aura will course from his core, and down his arms into Abaddōn. The blade is glowing with a dark aura, that causes a massive increase in the amount of oil that is pumped out of Abaddōn. The energy being pumped into Abaddōn also increases the potency of this oil. It is capable of seeping through all clothes, armors, or any form of physical impediment in order for it to access his target's skin. The oil causes great burning sensation unto his targets, as well as seeping the seemingly odorless oil into their natural musk.
Strengths:
-Oil is applied through all physical strikes, causing a very aggressive itching sensation burning targets physically for 3 posts, Dealing D ranked damage per post.
-Oil causes an odor to fuse with the natural musk of the individual. Mathurin is able to dissect this smell from others, and hunt down his target within a 35 meter range.
-Oil is highly flammable, causing the target to receive an additional +25% damage from any fire based spell for duration.
Weaknesses:
-Itching sensation is only done to equal or lower ranked opponents.
-Oil is unable to bypass strong level armor or greater.
-Cannot smell out anyone further than 35 meters.
-Oil cannot soak into water based beings.
Active Abilities:
Duration: Instant
Cooldown: 5 Posts
Rank: C
Awaken Abaddōn, and satiate your hunger!
千の目(One Thousand Eyes): Mathurin will place Abaddōn directly in front of him, and shout his incantation from above. Immediately a powerful surge of magical energy will erupt from Abaddōn, burning a bright green with massive dark flames enveloping it. The energy surge will settle down and now the blade will be burning bright blue. This bright blue aura is all the hatred of Abaddōn's soul compacted together. Although seemingly beautiful in color from the bright green frosty hue, anyone within 3 meters of the blade will feel a massive, deadly, and evil aura emanating from it. As the aura is pumping from the blade, every eye opens simultaneously together. These are the eyes of every demon Diablo ever slayed in Hell. Their souls are trapped inside of Abaddōn, and feed him more power. Upon all eyes opening, all sight status effects are nullified. This includes blindness,darkness,illusions,etc. Anything that affects the users eyes, are pushed back from the forceful energy of Abaddōn, when the eyes are awakened. After this 5 of the eyes will begin to emanate a purple aura, completely different than the bright green aura the entire blade is giving off. Mathurin releases the built up hatred that is within Abaddōn, causing these 5 eyes to burst from the sides of the blade at lightning speeds, whizzing towards their targets. Each eye is coated in a purple aura, the representation of that demonic soul. Each eye deals complete soul damage ranked .5D. This soul damage ignores all physical and magical barriers or defenses, and cannot be reduced. It is direct damage to the user's soul, from the demon's soul, which is not magical in nature.
Strengths:
-Immediately upon saying the incantation, all sight status effects are dispelled, including but not limited to; Illusions, blinding, and darkness.
-Long range and very fast spell, increasing the difficulty in avoiding the spell. Each eye travels at 30 m/s and reaches up to 40 meters in any direction.
-Eyes are able to ignore any spell, barrier, inanimate object, and hit the soul of target dealing .5D ranked damage per eye ball.
Weaknesses:
- Long range attack that cannot be used on anyone within 3 meters of himself.
- Although long in range, can be avoided by anyone outside of 40 meters with no problem.
- Orbs will only travel in a straight line, increasing chance of evasion.
-Eye will attack any living target, and will possibly miss the enemy it was intended for.
-Will only remove any sight causing status effects or debuffs if its equal or lower rank than user.
-Will only remove status debuffs on that general area, and not on the user.(If an enemy cast a bright light blinding the targets in a general area. While in that area, Mathurin can cast this spell to dispel that area's effects. However if the opponent cast a specific blinding effect on Mathurin, then it will remain there, and not be removed from awakening the eyes.)
Last edited by Mathurin K'Chard on 8th February 2015, 11:22 am; edited 20 times in total