- Spoiler:
Job Title: Liberation of Slaves
Rank:C-rank
Player Requirements: 1 C-Rank mage or 2 D-Rank mages minimum. Must kill/capture/arrest the 2 heads of the Slaver operation. Minimum 30 posts with 250 word minimum requirement. Must also roll 5 monster dice minimum to summon the boss.
Job Location: Hargeon Town
Job Description: Lately there have been slaver's running an operation to kidnap women to be sold to other countries for a tidy profit. This operation must be stopped and the Rune Knights are offering a tidy sum of jewels to anybody that will stop the latest shipment of slaves to leave Fiore. Not only must not a single slave be harmed, but the leaders must be made never to be allowed to escape or this will happen again. The Bounty is for them Dead or Alive, but the Council prefers them alive and will double the bounty if done so.
We also know the individuals are extremely tough and stealth may be required...
Enemies:
Weak:Slaver Initiates x5- These are the fresh new recruits of the slaver operation and each deal individually D-rank worth of damage with their non-magical cutlasses. The will attempt to surround and use their numbers to overwhelm the enemy. The Slavers will run or surrender at displays of B-rank spells knowing they are out of their leagues.
Normal:
Slavers x2- These are experienced sword and gun users with a weapon in each hand. The sword and gun deals C-rank damage each. They will fire the gun 3 times a post and ignore D-rank armors and barriers of whoever they are shooting. They will fire at whoever is dealing the most damage and the bullets do travel at 900 MPH making them hard to dodge. They require 1 C-rank of damage to beat, making them a bit of glass cannons.
Strong:
Veteran Slaver- They have been doing their job for so long that thThey have earned the jewels to buy themselves Lacrima to use water magic. They also use cutlasses imbued with the same magic, but this magic is not eatable by Water Dragon Slayers due to having salt mixed in all their spells and Abilities, thus making them instead LOSE the magic they were supposed to gain. The water magic itself deals C rank damages and is very malleable to users will. The Blade however deals C-rank damage and continuous D-rank bleeding per post. Requires 3-Crank of damage to beat them.
Boss:
Captain Scarlet and First Mate Carver- Captain of the slaver ship the 2 are notorious individuals that have no value of human life. They fight mercilessly and will fight to the death since they know that a hangman's noose awaits them if captured.
First mate carver is a speed based mage with a pair of cutlasses that look worn after many use and stained with blood of those that opposed him. He will immediately charge at the strongest looking mage at 100 miles per hour and lock the person in melee combat with his blades. Using his magic it allows him to strike multiple times for B-rank damage due to speed and momentum of his blades. It is very tricky to hit him, but he is ultimate Glass cannon as well due to his speed and a Solid C-rank blow at his high speeds will cause major damage.
Captain Scarlet uses a pair of guns that deal C-rank damage each and is fired 6 times per post and ignores C-rank Barriers and armor. Her shots also explode on contact causing people hit to be blown away from her and causing AoE damage. Living the life at sea made her tough and requires 4 C-ranks to beat her. When knocked down to 3 C-ranks of damage she will attempt to shoot herself in head rather than humiliation of the hangmans noose.
Reward: 15k jewels and double exp. If both bosses are captured alive then the jewel increases by 30k.[/b]
Za'cha sat atop the lighthouse, watching the ships drifting in and out of the harbour, the wind rustling his hair every so often. Normally this would be ideal weather and placement for a good read, but the Ex-Quip mage had other thoughts on his mind. Following the job with Nakiya at the Tower, as well as the meeting with the other two members of their little team, it had set the Dark Mage to wondering about the luscious red-head, and how much he actually knew about her and those that created her.
"Body of a demon... heart of a devil... fallen angels blood... Not exactly reagents you find lying around the place." he said aloud even though he was physically alone. "Indeed not... you're certain she was even human to begin with?" asked Tessa, the Spirit that was Death's Scythe. She'd taken on the form of a dark haired woman, probably more to offset his own white mane and Pride's golden hair. "I'm sure of it. From what Pride and I could gather from the remnants of the laboratory where she was created, she had been taken at a very young age... but that's all we've been able to piece together. We still don't know who or why they did it... or even how." said the Dark Mage.
"Until today." said Pride, arms crossed as he gazed down towards the docks the town of Hargeon was famed for. "We discovered that this group of slavers were involved in activities all those years ago. It is our hosts intent on discovering Nakiya's past... even if the Dark Summoner holds no desires for the same herself." explained the Dark Celestial Spirit.
Tessa slowly nodded. "I see... so, your plan is what? Go down there once these slavers turn up, and then take the information from their records? Doubt they know any more than we do." she said. Za'cha shook his head. "Not quite." he said before they sighted the sails coming on the horizon. "There they are..." he said, slowly standing up.