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    Kyll Vie's Magic

    Aria Beleren
    Aria Beleren

    Cosmic Soul


    Cosmic Soul

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    Position : None
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    Age : 36
    Mentor : Memnarch
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    Character Sheet
    First Skill: Tergiversation Arts
    Second Skill:
    Third Skill:

    Kyll Vie's Magic Empty Kyll Vie's Magic

    Post by Aria Beleren 22nd August 2012, 4:53 pm

    WUB WUB WUUUUUUUUUUUUB
    ((Cute erclerps... cute))
    Primary Magic: Heavenly Body Magic
    Secondary Magic: Holy Butterfly
    Caster or Holder: caster
    Description: It is a powerful form of Magic that allows the caster to use the properties of many astronomical objects and other life-forms for battle, preferably in offense.
    The properties of Heavenly Body Magic rely primarily on astronomical objects like meteors or the generation and manipulation of the stars' energy of stars from their own body. The caster can create powerful light blasts or beams of high destructive power at their opponents. Light is not the only substance used, however. The caster is also capable of using the power of gravity against the opponent for destructive usage; the strength can be comparable to the effects caused by a crushing meteor.

    The use of such Magic can be used to enhance the caster's own skills drastically for various purposes, such as shrouding them in Magic that can increase their speed significantly. However, it appears that the caster requires a special outfit to wear in order to manipulate the Magic for such a purpose.
    Strengths: Strong spells, very fast.
    Weaknesses: Requires a special outfit.
    Most Heavenly Body Offensive Effects can be defended against by Earth spells of Equal or Higher Rank.
    Kyll can punch through Earth that is six inches thick.
    Some spells require Meteor to activate them. The reason the spell "Meteor" has such a long duration is because in order for Kyll to use the spells that require Meteor, she will have to give up a post of the duration along with the magic power it requires to use one of these meteor spells. All D rank spells do NOT require Meteor. Spells labeled "Meteor/Type" mean that Meteor is required.
    Abilities/Powers:
    Floating Meditation - Kyll has the ability to float when she is meditating.
    Light of the stars - Kyll can also make homemade balls of light in darkness.
    Astral Projection -  Kyll has the ability to put herself into the spiritual realm as her magic was taught to her by a follower of a Buddhist type religion.

    D rank Spells:

    C Rank Spells:

    B Rank Magic:

    A rank Spells:

    S Rank Spells:

    ~*~*~*~Secondary Magic~*~*~*~



    Kyll Vie's Magic Butterflyanimegirl
    Secondary Magic: Holy Butterfly
    Caster or Holder: Caster

    Description: Once Kyll is healed of her "ailments", she will receive the ability to heal others. The magic came down the line of the women in her family. This was supposed to be Kyll's primary magic, but due to Kalister, her mother, interfering with Kyll's life, she was given Heavenly Body Magic. Kyll will be able to summon healing butterflies from a special magic circle. In turn Kyll will be able to heal those around her. All butterflies have the coloration to that of a bright white. They float gracefully onto the injured area and disappear causing the injury to seal up. The butterflies are specifically a part of her and in her body.
    Strengths: Healing Magic to the living. Kyll can use this magic against the undead as well. She will be able to exorcise spirits from possessed victims. Kyll will also be able to "bind" demons of the same rank with her spells. Kyll can bind Demon Slayers, but for half the amount of time rounded up.
    Weaknesses: Kyll cannot complete major surgeries like reattching arms grow back at the rank of D - A. At S rank if the arm is gone and not in the same area she cannot reattach arms or legs. This is healing magic, not reviving magic. She will not be able to bring someone back to life. If there are death blows to the heart, decapitation, or illnesses that cause death, she will not be able to do anything. Kyll can only bind one demon at a time.

    Healing effects as such:
    D rank: 1 party member full power
    C rank: 2 party members half power | 1 party member full power
    B rank: 3 party members D rank power | 2 party members C rank power | 1 party member full power
    A rank: 6 party members D rank power | 4 party member C rank power | 3 party members B rank power | 1 party member full power
    S rank: 12 party members D rank power | 10 party members C rank power | 6 party members B rank power | 4 party members A rank power  | 2 party member full power
    H rank: 24 party members D rank power | 18 party members C rank power | 12 party members B rank power | 10 party members A rank power | 5 party members full power

    If there is a party of 11 party members and Kyll is H rank, it is assumed that the healing effects will only be B rank power.

    Abilities/Powers: Fast recover - Due to the fact that the holy butterflies are in her body she can recover from cuts and scrapes beyond a normal rate.
    No handicaps - with this magic, her Heavenly Body magic can be more pure and she won't have to use the suit anymore. Along with that Kyll will no longer have an "allergy" to romance. She will be able to put herself on the dating market if she wished.
    Spells:


    Last edited by Kyll on 2nd February 2014, 11:32 am; edited 32 times in total
    Alleria
    Alleria

    Wicked Witch of the West



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    Character Sheet
    First Skill: Geass Magic
    Second Skill: Nox Aeterna
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    Kyll Vie's Magic Empty Re: Kyll Vie's Magic

    Post by Alleria 23rd August 2012, 9:55 pm

    Uh rank D mages cant have higher ranked spells yet.


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    Aria Beleren
    Aria Beleren

    Cosmic Soul


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    Kyll Vie's Magic Empty Re: Kyll Vie's Magic

    Post by Aria Beleren 23rd August 2012, 10:59 pm

    No prob. Fixed.


    _____________________________________________________________________________________

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    Alleria
    Alleria

    Wicked Witch of the West



    Moderator- Ten Wizard Saint Member- S-Rank- A-Rank- Veteran Level 1- Senior [500]- Novice [250]- X-Mas Event Participant- 1 Year Anniversary- Player 
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    Character Sheet
    First Skill: Geass Magic
    Second Skill: Nox Aeterna
    Third Skill:

    Kyll Vie's Magic Empty Re: Kyll Vie's Magic

    Post by Alleria 24th August 2012, 2:48 pm

    Uh you get 6 D rank spells, so you can have 4 more.

    Ok meteor. Yes you can boost speed and the description may state "it is near impossble to catch her" but please be reminded you cant dodge all attack and since its a D rank spell you should balance it a bit when dealing with other players and NPC's whose rank is higher than you. Short distance as in how many feet or meters? Max duration is 4 posts and min cool down is 2.

    Heavenly arrows. Sadly you do need to have a cooldown, lets make it after 4 shots, regardless if the arrow fired is singular or multi, she needs to recuperate for at least 2 posts. Also by 4 shots i dont mean 4 consecutive posts. Is she doesnt fire right away after the initial shot its ok, the counter would only increase is she uses the spell again.


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    Aria Beleren
    Aria Beleren

    Cosmic Soul


    Cosmic Soul

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    Kyll Vie's Magic Empty Re: Kyll Vie's Magic

    Post by Aria Beleren 24th August 2012, 4:42 pm

    okay no prob I'll add in Meteor Explosion make it a cool down of 5 since it's a powerful attack but make it weaker for D level. Then I'll add in a couple more and make them a bit weaker.
    Fixed


    Last edited by Kyll Vie on 30th March 2013, 12:47 pm; edited 1 time in total
    Alleria
    Alleria

    Wicked Witch of the West



    Moderator- Ten Wizard Saint Member- S-Rank- A-Rank- Veteran Level 1- Senior [500]- Novice [250]- X-Mas Event Participant- 1 Year Anniversary- Player 
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    Guild : Guildless
    Cosmic Coins : 0
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    Mentor : Ilyria the Fallen One
    Experience : 45400

    Character Sheet
    First Skill: Geass Magic
    Second Skill: Nox Aeterna
    Third Skill:

    Kyll Vie's Magic Empty Re: Kyll Vie's Magic

    Post by Alleria 24th August 2012, 9:01 pm

    Duration for meteor explosion please.
    Then ill refer this to another mod so you can finally get an approval.


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    Kyll Vie's Magic Empty Re: Kyll Vie's Magic

    Post by Aria Beleren 25th August 2012, 12:38 am

    Done. Can't come up with a 6th one. Just too tired since I'm up til 5 am dealing with the kid.


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    Ysmir Ddvansebrom


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    Kyll Vie's Magic Empty Re: Kyll Vie's Magic

    Post by Emilia Hawke 25th August 2012, 4:58 pm

    Approved. Have fun blowing things up.


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    Kyll Vie's Magic 471 Kyll Vie's Magic H05POqb Kyll Vie's Magic 471
    Aria Beleren
    Aria Beleren

    Cosmic Soul


    Cosmic Soul

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    Kyll Vie's Magic Empty Re: Kyll Vie's Magic

    Post by Aria Beleren 30th March 2013, 8:23 pm

    please look over


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    Haru-senpai
    Haru-senpai

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    Kyll Vie's Magic Empty Re: Kyll Vie's Magic

    Post by Haru-senpai 30th March 2013, 8:59 pm

    1) Remove the Blind Effect ~ On B-Ranks for the 'Heavenly Flash' spell. It's a D-Ranked spell and would only affect D's and C's to any true potential. If you want it too affect B's make it one of your C's.

    2) Add into the Magic's Weaknesses ~ That most Heavenly Body Offensive Effects can be defended against by Earth spells of Equal or Higher Rank.

    3) Add into the Magic's Strengths ~ That through Heavenly Body the wizards Strength and Durability are often increased above normal levels.

    4) Grand Chariot ~ Give it a Cooldown or state how many times you may use it during Meteor. 5 Uses Per Meteor Mode is fair.

    5) Astral Crater ~ Add into it's weaknesses that wizards with Superhuman Strength above Kyll's Rank, and Wizards with some form of Augmented Strength buff Above Kyll's Rank can resist the pushback effect.

    Otherwise, nicely done I enjoyed this.



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    × Bio
    × Magic


    Kyll Vie's Magic Rose

    Aria Beleren
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    Cosmic Soul


    Cosmic Soul

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    Kyll Vie's Magic Empty Re: Kyll Vie's Magic

    Post by Aria Beleren 30th March 2013, 9:11 pm

    I fixed it. I nerfed down Grand Chariot a little bit more, because it still seemed a bit OP after reading it. I noticed that the lack of cooldown needed a little bit more to it. So I made it so that if she uses it more than once she'll have to sacrifice an extra post in Meteor Mode. Meaning she gets one free Grand Chariot. So here's the example if someone else reads up and doesn't understand.

    Kyll uses Meteor she has 8 posts to use it. The next post she uses Grand Chariot. She still has 7 posts left after using it. She uses it again. So 6-1=5 posts. After that she has 5 posts left of her Meteor Spell.


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    Haru-senpai
    Haru-senpai

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    Guild : Fairy Tail
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    Mentor : Igneel, & Noheme the Fox
    Experience : 11,106.25

    Character Sheet
    First Skill: Fire Dragon Slayer Magic
    Second Skill: Dragon Force
    Third Skill:

    Kyll Vie's Magic Empty Re: Kyll Vie's Magic

    Post by Haru-senpai 30th March 2013, 9:19 pm

    Kyll Vie's Magic 34aec66f-ae1b-40dc-b2dc-c3c85879764c_zpsf71789a0


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    Kyll Vie's Magic Rose

    King Zenshin
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    Kyll Vie's Magic Empty Re: Kyll Vie's Magic

    Post by King Zenshin 20th December 2013, 1:55 pm

    Kyll Vie wrote:WUB WUB WUUUUUUUUUUUUB
    ((Cute erclerps... cute))
    Primary Magic: Heavenly Body Magic
    Secondary Magic: Holy Butterfly
    Caster or Holder: caster
    Description: It is a powerful form of Magic that allows the caster to use the properties of many astronomical objects and other life-forms for battle, preferably in offense.
    The properties of Heavenly Body Magic rely primarily on astronomical objects like meteors or the generation and manipulation of the stars' energy of stars from their own body. The caster can create powerful light blasts or beams of high destructive power at their opponents. Light is not the only substance used, however. The caster is also capable of using the power of gravity against the opponent for destructive usage; the strength can be comparable to the effects caused by a crushing meteor.

    The use of such Magic can be used to enhance the caster's own skills drastically for various purposes, such as shrouding them in Magic that can increase their speed significantly. However, it appears that the caster requires a special outfit to wear in order to manipulate the Magic for such a purpose.
    Strengths: Strong spells, very fast.
    Weaknesses: Requires a special outfit. Most Heavenly Body Offensive Effects can be defended against by Earth spells of Equal or Higher Rank.
    Abilities/Powers: Kyll has the ability to float when she is meditating. Kyll can also make homemade balls of light in darkness.

    D rank Spells:

    C Rank Spells:


    ~*~*~*~Secondary Magic~*~*~*~



    Kyll Vie's Magic Butterflyanimegirl
    Secondary Magic: Holy Butterfly
    Caster or Holder: Caster

    Description: Once Kyll is healed of her "ailments", she will receive the ability to heal others. The magic came down the line of the women in her family. This was supposed to be Kyll's primary magic, but due to Kalister, her mother, interfering with Kyll's life, she was given Heavenly Body Magic. Kyll will be able to summon healing butterflies from a special magic circle. In turn Kyll will be able to heal those around her. All butterflies have the coloration to that of a bright white. They float gracefully onto the injured area and disappear causing the injury to seal up. The butterflies are specifically a part of her and in her body.
    Strengths: Healing Magic to the living. Kyll can use this magic against the undead as well. She will be able to exorcise spirits from possessed victims. Kyll will also be able to "bind" demons of the same rank with her spells. Kyll can bind Demon Slayers, but for half the amount of time rounded up.
    Weaknesses: Kyll cannot complete major surgeries like reattching arms grow back at the rank of D - A. At S rank if the arm is gone and not in the same area she cannot reattach arms or legs. This is healing magic, not reviving magic. She will not be able to bring someone back to life. If there are death blows to the heart, decapitation, or illnesses that cause death, she will not be able to do anything. Kyll can only bind one demon at a time.
    Abilities/Powers: Fast recover - Due to the fact that the holy butterflies are in her body she can recover from cuts and scrapes beyond a normal rate.
    No handicaps - with this magic, her Heavenly Body magic can be more pure and she won't have to use the suit anymore. Along with that Kyll will no longer have an "allergy" to romance. She will be able to put herself on the dating market if she wished.
    Spells:

    I feel like holy butterfly II is too strong for a C rank spell. You went from *minor* scrapes to broken bones and melting flesh. Could you tone that down a bit? Other than that, no problems.


    _____________________________________________________________________________________



    Missions Completed
    100 Year: 1
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    Event Experience: 57,562.5
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    Total Experience: 263,160

    Character / Vincent Gauss
    Primary Magic / Knight of Space
    Secondary Magic / Paladin's Armaments
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    Aria Beleren
    Aria Beleren

    Cosmic Soul


    Cosmic Soul

    Administrator- Moderator- Developer/GFX Artist- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Legal Guild Ace- S-Rank- Veteran Level 3- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- Christmas Event Winner- Hero- Have Seijin On Your Friends List- 1 Year Anniversary- Player 
    Position : None
    Posts : 1840
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    Age : 36
    Mentor : Memnarch
    Experience : 0

    Character Sheet
    First Skill: Tergiversation Arts
    Second Skill:
    Third Skill:

    Kyll Vie's Magic Empty Re: Kyll Vie's Magic

    Post by Aria Beleren 21st December 2013, 9:09 am

    alright Zenshin. I edited it.


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    King Zenshin
    King Zenshin

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    Lineage : Aspect of Neptune
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    Posts : 3222
    Guild : N/A
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    Age : 26
    Experience : 263,160

    Character Sheet
    First Skill: Knight of Space
    Second Skill: Paladin's Armaments
    Third Skill:

    Kyll Vie's Magic Empty Re: Kyll Vie's Magic

    Post by King Zenshin 21st December 2013, 9:37 am

    Kyll Vie wrote:WUB WUB WUUUUUUUUUUUUB
    ((Cute erclerps... cute))
    Primary Magic: Heavenly Body Magic
    Secondary Magic: Holy Butterfly
    Caster or Holder: caster
    Description: It is a powerful form of Magic that allows the caster to use the properties of many astronomical objects and other life-forms for battle, preferably in offense.
    The properties of Heavenly Body Magic rely primarily on astronomical objects like meteors or the generation and manipulation of the stars' energy of stars from their own body. The caster can create powerful light blasts or beams of high destructive power at their opponents. Light is not the only substance used, however. The caster is also capable of using the power of gravity against the opponent for destructive usage; the strength can be comparable to the effects caused by a crushing meteor.

    The use of such Magic can be used to enhance the caster's own skills drastically for various purposes, such as shrouding them in Magic that can increase their speed significantly. However, it appears that the caster requires a special outfit to wear in order to manipulate the Magic for such a purpose.
    Strengths: Strong spells, very fast.
    Weaknesses: Requires a special outfit. Most Heavenly Body Offensive Effects can be defended against by Earth spells of Equal or Higher Rank.
    Abilities/Powers: Kyll has the ability to float when she is meditating. Kyll can also make homemade balls of light in darkness.

    D rank Spells:

    C Rank Spells:


    ~*~*~*~Secondary Magic~*~*~*~



    Kyll Vie's Magic Butterflyanimegirl
    Secondary Magic: Holy Butterfly
    Caster or Holder: Caster

    Description: Once Kyll is healed of her "ailments", she will receive the ability to heal others. The magic came down the line of the women in her family. This was supposed to be Kyll's primary magic, but due to Kalister, her mother, interfering with Kyll's life, she was given Heavenly Body Magic. Kyll will be able to summon healing butterflies from a special magic circle. In turn Kyll will be able to heal those around her. All butterflies have the coloration to that of a bright white. They float gracefully onto the injured area and disappear causing the injury to seal up. The butterflies are specifically a part of her and in her body.
    Strengths: Healing Magic to the living. Kyll can use this magic against the undead as well. She will be able to exorcise spirits from possessed victims. Kyll will also be able to "bind" demons of the same rank with her spells. Kyll can bind Demon Slayers, but for half the amount of time rounded up.
    Weaknesses: Kyll cannot complete major surgeries like reattching arms grow back at the rank of D - A. At S rank if the arm is gone and not in the same area she cannot reattach arms or legs. This is healing magic, not reviving magic. She will not be able to bring someone back to life. If there are death blows to the heart, decapitation, or illnesses that cause death, she will not be able to do anything. Kyll can only bind one demon at a time.
    Abilities/Powers: Fast recover - Due to the fact that the holy butterflies are in her body she can recover from cuts and scrapes beyond a normal rate.
    No handicaps - with this magic, her Heavenly Body magic can be more pure and she won't have to use the suit anymore. Along with that Kyll will no longer have an "allergy" to romance. She will be able to put herself on the dating market if she wished.
    Spells:

    Approved!
    [Insert stamp here]


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    Missions Completed
    100 Year: 1
    10 Year: 1
    S-Ranked: 1
    A-Ranked: 4
    B-Ranked: 4
    D-Ranked: 3
    Event Experience: 57,562.5
    Dungeon Experience: 2,325
    Total Experience: 263,160

    Character / Vincent Gauss
    Primary Magic / Knight of Space
    Secondary Magic / Paladin's Armaments
    History & Notebook | Bank
    Golden Lacrima | Expires 7/9/2019
    Aria Beleren
    Aria Beleren

    Cosmic Soul


    Cosmic Soul

    Administrator- Moderator- Developer/GFX Artist- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Legal Guild Ace- S-Rank- Veteran Level 3- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- Christmas Event Winner- Hero- Have Seijin On Your Friends List- 1 Year Anniversary- Player 
    Position : None
    Posts : 1840
    Dungeon Tokens : 0
    Age : 36
    Mentor : Memnarch
    Experience : 0

    Character Sheet
    First Skill: Tergiversation Arts
    Second Skill:
    Third Skill:

    Kyll Vie's Magic Empty Re: Kyll Vie's Magic

    Post by Aria Beleren 3rd January 2014, 2:48 pm

    Ready for checking


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    Themes:
    Alye
    Alye

    The Windrider


    The Windrider

    Administrator- Moderator- Developer/GFX Artist- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Ten Wizard Saint Member- God Slayer- H-Rank- S-Rank- A-Rank- Richie Rich- Rich- Veteran Level 2- Veteran Level 1- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- X-Mas Event Participant- Hero- Best GFX Artist Award- 1 Year Anniversary- Player 
    Lineage : Disparity
    Position : None
    Posts : 978
    Guild : Infinity Hydra
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 28
    Mentor : Self-Taught
    Experience : 337500

    Character Sheet
    First Skill: Storm Magic
    Second Skill: Wind Healing Magic
    Third Skill:

    Kyll Vie's Magic Empty Re: Kyll Vie's Magic

    Post by Alye 3rd January 2014, 3:20 pm

    Kyll Vie's Magic 8dfvno9
    Aria Beleren
    Aria Beleren

    Cosmic Soul


    Cosmic Soul

    Administrator- Moderator- Developer/GFX Artist- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Legal Guild Ace- S-Rank- Veteran Level 3- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- Christmas Event Winner- Hero- Have Seijin On Your Friends List- 1 Year Anniversary- Player 
    Position : None
    Posts : 1840
    Dungeon Tokens : 0
    Age : 36
    Mentor : Memnarch
    Experience : 0

    Character Sheet
    First Skill: Tergiversation Arts
    Second Skill:
    Third Skill:

    Kyll Vie's Magic Empty Re: Kyll Vie's Magic

    Post by Aria Beleren 23rd January 2014, 10:33 pm

    Doooone.


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    Themes:
    Grizzly
    Grizzly

    Planeswalker


    Planeswalker

    X-Mas Event Participant- Player 
    Lineage : Aspect of Vulcan
    Position : None
    Posts : 703
    Guild : Guildless
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 135

    Character Sheet
    First Skill: Barrier Magic
    Second Skill:
    Third Skill:

    Kyll Vie's Magic Empty Re: Kyll Vie's Magic

    Post by Grizzly 25th January 2014, 9:12 am

    Lock'd, 'pproved n' mov'd


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    Lyserg - Grizz - Sinbad

    Character
    Aria Beleren
    Aria Beleren

    Cosmic Soul


    Cosmic Soul

    Administrator- Moderator- Developer/GFX Artist- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Legal Guild Ace- S-Rank- Veteran Level 3- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- Christmas Event Winner- Hero- Have Seijin On Your Friends List- 1 Year Anniversary- Player 
    Position : None
    Posts : 1840
    Dungeon Tokens : 0
    Age : 36
    Mentor : Memnarch
    Experience : 0

    Character Sheet
    First Skill: Tergiversation Arts
    Second Skill:
    Third Skill:

    Kyll Vie's Magic Empty Re: Kyll Vie's Magic

    Post by Aria Beleren 2nd February 2014, 11:33 am

    Unlocked because I needed to add more weaknesses in. Added a maximum amount of earth that Kyll can actually break through. Edits completed.


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    Themes:
    Tōwa Lazmira
    Tōwa Lazmira

    Judge and jury


    Judge and jury

    Moderator- Knight VIP Status- Regular VIP Status- VIP- Quality Badge Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Weapon of Apocalypse Wielder- Player 
    Lineage : Godchild
    Position : None
    Posts : 782
    Guild : Rune Knights
    Cosmic Coins : 5
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill: Cosmic Mind
    Second Skill:
    Third Skill:

    Kyll Vie's Magic Empty Re: Kyll Vie's Magic

    Post by Tōwa Lazmira 9th December 2014, 5:20 pm

    Unapproved for Balancing.


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    Towa's Theme:

    Ume's Theme:
    The Blade of War - Unmade Primary Magic - Unmade Secondary Magic
    Unmade Armor - Unmade items.
    Aria Beleren
    Aria Beleren

    Cosmic Soul


    Cosmic Soul

    Administrator- Moderator- Developer/GFX Artist- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Legal Guild Ace- S-Rank- Veteran Level 3- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- Christmas Event Winner- Hero- Have Seijin On Your Friends List- 1 Year Anniversary- Player 
    Position : None
    Posts : 1840
    Dungeon Tokens : 0
    Age : 36
    Mentor : Memnarch
    Experience : 0

    Character Sheet
    First Skill: Tergiversation Arts
    Second Skill:
    Third Skill:

    Kyll Vie's Magic Empty Re: Kyll Vie's Magic

    Post by Aria Beleren 9th December 2014, 5:52 pm

    :marickew:

    I'm going to raise a stink about this. XD


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    Themes:
    Tōwa Lazmira
    Tōwa Lazmira

    Judge and jury


    Judge and jury

    Moderator- Knight VIP Status- Regular VIP Status- VIP- Quality Badge Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Weapon of Apocalypse Wielder- Player 
    Lineage : Godchild
    Position : None
    Posts : 782
    Guild : Rune Knights
    Cosmic Coins : 5
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill: Cosmic Mind
    Second Skill:
    Third Skill:

    Kyll Vie's Magic Empty Re: Kyll Vie's Magic

    Post by Tōwa Lazmira 9th December 2014, 5:54 pm

    Your magic does that already Kyll
    :tellme:


    _____________________________________________________________________________________

    Towa's Theme:

    Ume's Theme:
    The Blade of War - Unmade Primary Magic - Unmade Secondary Magic
    Unmade Armor - Unmade items.

      Current date/time is 5th November 2024, 4:31 pm