((Cute erclerps... cute))
Primary Magic: Heavenly Body Magic
Secondary Magic: Holy Butterfly
Caster or Holder: caster
Description: It is a powerful form of Magic that allows the caster to use the properties of many astronomical objects and other life-forms for battle, preferably in offense.
The properties of Heavenly Body Magic rely primarily on astronomical objects like meteors or the generation and manipulation of the stars' energy of stars from their own body. The caster can create powerful light blasts or beams of high destructive power at their opponents. Light is not the only substance used, however. The caster is also capable of using the power of gravity against the opponent for destructive usage; the strength can be comparable to the effects caused by a crushing meteor.
The use of such Magic can be used to enhance the caster's own skills drastically for various purposes, such as shrouding them in Magic that can increase their speed significantly. However, it appears that the caster requires a special outfit to wear in order to manipulate the Magic for such a purpose.
Strengths: Strong spells, very fast.
Weaknesses: Requires a special outfit.
Most Heavenly Body Offensive Effects can be defended against by Earth spells of Equal or Higher Rank.
Kyll can punch through Earth that is six inches thick.
Some spells require Meteor to activate them. The reason the spell "Meteor" has such a long duration is because in order for Kyll to use the spells that require Meteor, she will have to give up a post of the duration along with the magic power it requires to use one of these meteor spells. All D rank spells do NOT require Meteor. Spells labeled "Meteor/Type" mean that Meteor is required.
Abilities/Powers:
Floating Meditation - Kyll has the ability to float when she is meditating.
Light of the stars - Kyll can also make homemade balls of light in darkness.
Astral Projection - Kyll has the ability to put herself into the spiritual realm as her magic was taught to her by a follower of a Buddhist type religion.
- D rank Spells:
Name: Heavenly Arrows
Rank: D
Type: Astral
Description: A skill needed when going against several enemies. Kyll puts both her hands to the side and summons a magic seal sending out several arrows of heavenly magic towards her opponent.
Strengths: Can attack multiple enemies at one time or can be a powerful attack towards one enemy. No cool down needed.
Weaknesses: Kyll will need to wear her suit. If it's attacking multiple enemies at the same time the attack is weakened by 1/x enemies. It can only attack no more than 4 enemies at the same time. Cool down is 2 turns.
Name: Heaven Palm
Rank: D
Type: Astral
Description: Kyll grabs her arm with her other hand, and straightens her palm. A ball of Heavenly Magic appears in her palm, which is then shot at the target to push it like an invisible wall.
Strengths: It's a fast spell and can be cast easily
Weaknesses: It's only moderate damage and takes a cool down of 1 turn
Name: Heavenly Blast
Rank: D
Type: Astral
Description: Kyll closes her fist, except for two fingers and swipes them backwards. A big sphere of Heavenly Magic appears and rushes towards the target and explodes when it hits the opponent.
Strengths: It's a fast pace spell and can be turned into an area of effect if there are opponents close together.
Weaknesses: Cool down of 3 turns. In order for the spell to be used as an area of effect the targets must be very close together like arm in arm.
Name: Orion's Blessing
Rank: D
Type: Astral/Support
Description: Kyll transfers some of her magic to an ally to boost their strength and speed by half.
Strengths: Kyll doesn't need her suit if she is caught off guard and in a surprise attack.
Raises attack and strength to fellow mage
Blessing doubles if Kyll is in Meteor mode
Weaknesses:
Kyll cannot use this spell on herself.
Ally will not be able to fly
Ally's spells are not affected by this just strength and speed
Duration of 5 posts.
Name: Heaven's Flash
Rank: D
Type: Defensive/Astral
Description: Kyll makes a ball of light energy with her hands and holds it up to her chest. She then sends the light out to her opponent and it explodes right in front of the opponent blinding the opponent immensely bright light.
Strengths: Kyll can make hasty get aways with this attack. The attack can blind a D rank mage for 2 posts and have blurry vision for 1 post. C rank mages only have blurry vision for 1 post. B and higher just see an attack coming at them and a bright flash of light. This is Kyll's only attack she can use while not in her suit.
Weaknesses: Those who can figure out what the attack is easily can shield their eyes and not be affected. This attack causes no damage. Duration 1 post/ Cooldown 4 posts.
Name: Heavenly Mandala
Rank: D
Type: Light/Astral
Description: Kyll puts her hands together and eight balls of light appear. They move into the center of the circle then zoom out in the shape of rings of heavenly energy.- Spoiler:
Weaknesses: Rings are dull to the touch and cannot cut through anything. Rings can be crushed by a C rank mage with a strength buff. Once the ring touches Earth Magic the ring disappears. 1 post 4 cool down.
Name: Gravity Hole
Rank: D
Type: Astral/Gravity
Description: Kyll moves her arm fiercely to the right causing a 10 ft hole to appear in the ground. A the mage immediately falls to the ground.
Strengths: Great for trickery. It's nearly impossible to climb out.
Weaknesses: It's just hole with no climbable areas in it. There is nothing special about this spell. Can be easily predicted if the mage knows what is going on. 1 post duration 2 post cool down.
Name: Haley's Comet
Rank: D
Type: Astral/Heavenly Light
Description: Kyll grips her fist and a ball of light appears. She punches or kicks the ball and sends it straight to her opponent.
Strengths: Kyll can use this spell with out her suit on (since my secondary magic is sort of locked at the moment).
Weaknesses: Damage when this spell is used outside of her normal mission wear is less than D rank and goes at the speed of a soccer ball kicked by a professional soccer player. The spell is easily destroyed and easy to dodge. Duration: instant | Cooldown: 2 posts with suit on 4 posts outside of mission attire.
Name: Wall of Heaven
Rank: D
Type: Defenseive/Astral/Heavenly Light
Description: Kyll makes a wall of light in front of her and another teammate.
Strengths: Spell can block 2 D rank spells.
Weaknesses: Kyll can't attack with this spell. Kyll will take all damage from a C rank spell. One D rank earth spell can destroy the wall. 3 posts duration | 4 post cool down.
- C Rank Spells:
Name: Altairis
Rank: C
Type: Astral
Description: Kyll crosses her arms above her head and pour her magic into a black circle. the circle sucks in everything like a black hole. Mages that get caught in the hole are held inside for 2 posts and recieve D rank damage for those posts if they cannot get out.
Strengths:
Captures C rank mages
Causes D rank damage
Weaknesses:
Can be broken out by a C rank spell
Can suck in mages that are 20 feet away from her
C rank mages with a strength buff can dodge this spell
Name: Astral Crater
Rank: C
Type: Meteor/Astral
Description: Kyll's heavenly aura appears and she makes a heavenly magic circle on the ground. She then immediately slams her fist into the ground sending her aura out to push any opponents coming to her in all directions 50 feet away. If the opponent is D rank the mage will be going at a speed of 45 mph. If the magic is C rank, the mage will be going at a speed of 30 mph. If the mage is B rank or higher, the mage will only be pushed away 20 feet and can easily recover from this attack. As a result, Kyll's spell makes a crater in the ground about 6 feet deep.
Strengths: Great knock back attack. Can change the environment of the fight.
Weaknesses:Only good against C rank mages. B rank and higher can easily recover from this attack and counter. Must be wearing her suit. Duration 1 post/Cooldown 6 posts. Kyll must be in Meteor Mode to use it. Superhuman Strength above Kyll's Rank, and Wizards with some form of Augmented Strength buff Above Kyll's Rank can resist the pushback effect.
Name: Heavenly Beams
Rank: C
Type: Meteor/Light/Astral
Description: Kyll holds her hands out with her right hand in front and grabs her left hand. A magic circle with a star in it appears. She furiously moves into a pose with her left hand up behind her and her right hand down towards the ground making a diagonal line with her arms. The circle explodes into two beams of light. The beams home in on their target sending out physical damage.
Strengths:The beams are homing. D rank mages are almost unable to out run the damage from them. Kyll can use this spell easily with combos.
Weaknesses: If her opponent is C rank with a speed buff or higher, she will not be able to hit her opponent. She only summons two beams no more no less. Due to the nature of the spell being homing she can not control where the beam goes. If her opponent can clone himself then the beams will not make the choice of who is who, one of the beams will always go after the second clone causing only D rank damage. duration 4 posts until her target hits something. Cool down: 7 posts
Name: Gravity Bound
Rank: C
Type: Astral/Gravity/Heavenly Light
Description: Kyll makes a small black hole between her hands. The ball begins to attract 4 of her opponents in towards her. If they physically touch her the ball explodes into light and send her opponents flying back about 30 feet. Kyll can also send the ball out towards her opponents and cause an explosion. The pain of the light causes burning damage from a sun.
Strengths: Knockback spell. Damage is also burning that lasts for 3 posts. Kyll can also pull in her opponents.
Weaknesses: Can be cancelled out with a C rank spell. If the spell is higher than a C rank spell, Kyll winds up in the midst of the explosion and she will get the burning damage. Kyll has to be in Meteor Mode to use this spell.
Durations: Black Hole: 3 posts | Knockback: 1 Post | Burning damage: 3 posts | Cool down: 7 posts
Name: Meteor Barrage
Rank: C
Type: Meteor/Heavenly Light/Astral
Description: Kyll summons forth 8 magic seals. Out of the seals come a barrage of 5 rock sized beams of light. Kyll can direct each barrage of light towards which ever opponent she sees fit. The trajectory of the beams are in a straight line towards her opponent going at speeds of 70 mph.
Strengths: Multiple enemy attack. Each seal can be placed in what ever position she wants them to be in. Fast attack.
Weaknesses: Kyll has to be in Meteor Mode to use this attack. Each seal can be destroyed with one C rank spell. The user will only take E rank damage with one meteor hitting her.
- B Rank Magic:
Name: Heaven Breakdown
Rank: B
Type: Astral
Description: Kyll furiously swipes her arm in a direction and the ground beneath her opponent is explodes causing her opponent to fall into a 20 foot hole that is 15 feet wide.
Strengths: surprise falling attack
Weaknesses: Mages with flight can easily dodge the attack.
Mages who can manipulate the ground can easily get out of the hole.
Name: Grand Chariot
Rank: B
Type: Metero/Astral
Description: Kyll flies to her max height in the air (100 feet) and puts her left arm on top of her right arm. Seven magic seals appear in front of her forming Ursa Minor. The seals are connected by a chain of light then fall straight to the ground forming the same shape. The attack has a range of 100 feet. The magic circles spin sending down a storm of shards of light for 2 posts within the circles. Damage from these light shards are equivalent to penny sized hail from a hail storm.
Strengths: The force of the seals that go straight to the ground are equivalent to that of an meteorite coming down. Can easily destroy D rank barriers. The spell can be manipulated to a different direction (like an upside down little dipper or one that is vertical). The seals explode so they can knock a D rank mage off their feet.
Weaknesses: Kyll can only use this spell in the air, and only in Meteor Mode. The spell can be dodged if the mage knows where the spell is going to hit. B rank mages can cancel the spell out with a simple b rank spell and not take any damage. The spell has a charge up of 2 posts because Kyll has to set each seal up. The duration is for 2 posts. The cool down is for 7 posts.
Name: Nova
Rank: B
Type: Meteor/Heavenly Body
Description: This is an add on to her meteor. Kyll tames her fighting spirit causing her aura to appear in the form of flame whips coming off of her body. On top of that her eyes are open and yellow.
Strengths:The spell lengthens meteor by 4 more posts if used right before she runs out of time. All of Kyll's attributes are raised by 50%. Her spells are raised one rank from their original rank.
Weaknesses: If Kyll uses this spell during her meteor spell, meteor is dropped from it's regular duration by 3 posts. After using this spell Kyll's, magic and mobility is dropped by 25% for six posts. Kyll's aura does not SHIELD her from physical attacks. Kyll cannot upgrade her S rank spells by a rank.
- A rank Spells:
Name: Starburst Stream
Rank: A
Type: Meteor/Astral
Description: Kyll grips her fists then backs off from her enemy. Six seals appear around her. They each spin sending out an immense amount of hail stone sized Heavenly energy at her enemy. Upon doing so they seals spin around Kyll in a counterclock wise fashion. Kyll can close these seals in to make the attack more direct and in turn make a small barrier for her.
Strengths: Strong attack that lasts for a duration
KYLL'S A MUTHAFREAKIN TOUHOU GAME
Weaknesses: Seals can be destroyed by an A rank spell.
S rank spells can go all the way through her pricks of light. Duration 6 posts Cool down 9
Name: Starburst Dome
Rank: A
Type: Meteor/Astral
Description: Kyll crosses her arms over her head and a magic seal appears above her. Below where she floats or stands, a dome of light 300 meters in diameter and 80 feet high appear. The dome then sends hail stone sized beams at around 100 beams per post of Heavenly energy down and around her foes for the duration the spell is active.
Strengths: Works best to finish off mages with low amounts of energy
A rank mages with out a speed buff will have a difficult time trying to dodge the beams.
Weaknesses:
Requipmages with a speed buff can easily defend themselves against this spell
Earth spells B rank or higher will cancel this spell out
A rank mages with a speed buff can dodge
S rank spells will cancel this out because they are not weakened by the hail stones of light. Duration 6 posts. Cool down 9.
Name: Sun Gazer
Rank: A
Type: Meteor/Astral
Description: Kyll slams her two fists together and her aura is sent out in a blinding light 60 feet around her. This aura causes blindness, confusion, and burning damage because the aura is the equivalent of the sun.
Strengths: Great escape attack
Causes blindness, confusion, and burning damage to A rank or lower mages for 3 posts
Causes burning damage to S rank mages for 2 posts
Weaknesses: Cannot blind S rank mages
Kyll's meteor is immediately cancelled out by this attack
- S Rank Spells:
Name: Meteor
Rank: S
Type: Astral
Description: Basic skill a mage who is skilled in heavenly magic would know. Kyll's body is surrounded by Magic, allowing her to move through the air at incredible speeds. Even if someone can detect her trajectory, it is near impossible to catch her she can still be caught by a S rank mage who is buffed and an H rank mage who is not buffed. She uses her enhanced speed to send quick and powerful melee attacks. Kyll has enough strength to level a 2 story brick building
Strengths:
fast attacks and ability to fly
2x strength
Weaknesses:
can't fly for long distances (no less than the close combat and no more than 8 miles away for a fast get away)
Kyll cannot fly through solid objects. Her aura does not "shield" her from physical attacks.
has to wear her skin tight suit to cast this.(only if her secondary is still corrupted)
It last's for 12 posts and cools down for 13.
Meteor must be upgraded each rank up taking up a slot for her magic.
Some spells require the use of meteor.
Kyll can fly up to 100 feet high and at a speed of 1200 Mph.
1 post charge up.
Name: Urano Metria
Rank: S
Type: Astral/Meteor Attack/Ultimate Attack
Description:Survey the Heaven, Open the Heaven...
All the stars, far and wide...
Show me thy appearance...
With such shine.
O Tetrabiblos...
I am the ruler of the stars...
Aspect became complete...
Open thy malevolent gate.
O 88 Stars of the heaven...
Shine!
Urano Metria!
Kyll will close her eyes taking a deep breath and focusing her HB magic. Orbs of energy will appear surrounding a 100 meter radius, ranging in size from 1-3 meters in width. The orbs will shine nearly as bright as a star and will be mapped out in an exact copy of the known universe. The orbs will cause a blinding light causing those in the area to have to blinded for a single post. Right in hand with the blinding effect each orb will explode with pure HB magic causing a massive explosion to the area. This explosion is strong enough to reduce buildings to rubble, completely obliterating any non magical items/structures. Those that find themselves caught up in this massive attack will face 3rd degree burns and an impact force that is strong enough to completely shatter every single bone in their bodies, deal internal and external bleeding, along with effects similar to that of a flash bang, causing a lose of situational awareness, vision, hearing, and overall confusion. The blast from the orbs will happen so quickly that once it starts it is virtually impossible to escape unless one has a speed spell S rank+
Strengths: Major damage attack
causes confusion, blindness, burning, and stun
Weaknesses: can be escaped by H rank speed build mages and a mage with a speed buff of S rank or higher
Has a charge up of 2 posts. Kyll saying half of the incantation and then the other half.
Kyll will not be able to attack while she says the incantation
SS rank or higher mages will not get stunned, blinded, or confused. Burns will be 1st degree
Meteor is immediately cancelled out
Cannot be coupled with Backed By Prophecy
Duration: instant after charge up. Cool down 14 posts.
Secondary Magic: Holy Butterfly
Caster or Holder: Caster
Description: Once Kyll is healed of her "ailments", she will receive the ability to heal others. The magic came down the line of the women in her family. This was supposed to be Kyll's primary magic, but due to Kalister, her mother, interfering with Kyll's life, she was given Heavenly Body Magic. Kyll will be able to summon healing butterflies from a special magic circle. In turn Kyll will be able to heal those around her. All butterflies have the coloration to that of a bright white. They float gracefully onto the injured area and disappear causing the injury to seal up. The butterflies are specifically a part of her and in her body.
Strengths: Healing Magic to the living. Kyll can use this magic against the undead as well. She will be able to exorcise spirits from possessed victims. Kyll will also be able to "bind" demons of the same rank with her spells. Kyll can bind Demon Slayers, but for half the amount of time rounded up.
Weaknesses: Kyll cannot complete major surgeries like reattching arms grow back at the rank of D - A. At S rank if the arm is gone and not in the same area she cannot reattach arms or legs. This is healing magic, not reviving magic. She will not be able to bring someone back to life. If there are death blows to the heart, decapitation, or illnesses that cause death, she will not be able to do anything. Kyll can only bind one demon at a time.
Healing effects as such:
D rank: 1 party member full power
C rank: 2 party members half power | 1 party member full power
B rank: 3 party members D rank power | 2 party members C rank power | 1 party member full power
A rank: 6 party members D rank power | 4 party member C rank power | 3 party members B rank power | 1 party member full power
S rank: 12 party members D rank power | 10 party members C rank power | 6 party members B rank power | 4 party members A rank power | 2 party member full power
H rank: 24 party members D rank power | 18 party members C rank power | 12 party members B rank power | 10 party members A rank power | 5 party members full power
If there is a party of 11 party members and Kyll is H rank, it is assumed that the healing effects will only be B rank power.
Abilities/Powers: Fast recover - Due to the fact that the holy butterflies are in her body she can recover from cuts and scrapes beyond a normal rate.
No handicaps - with this magic, her Heavenly Body magic can be more pure and she won't have to use the suit anymore. Along with that Kyll will no longer have an "allergy" to romance. She will be able to put herself on the dating market if she wished.
- Spells:
Name: Holy Butterfly I
Rank: D
Type: Holy Healing
Description: Kyll holds her hand out and a single butterfly appears. The butterfly floats to her living target and land on a cut or scrape. If her target is a ghost or demon, the butterfly will then zoom to her opponent immediately. The butterfly will land on the ground making a "trap" binding a D rank demon to the area for 3 posts.
Strengths: Quick healing for small cuts, scrapes, sprains, or burns. Exorcises D rank spirits. Binds D rank Demons or dark entities.
Weaknesses: Can't heal injuries that need stitches. Can't exorcise or bind C rank or Higher spirits and demons.
Duration/Cooldowns 1 post for healing/exorcism| 3 posts for binding| 4 posts cool down.
Name: Holy Butterfly II
Rank: C
Type: Holy Healing
Description: Kyll holds her hand out and 5 butterflies appear. The butterflies float to her living target and land on a more traumatic cut, scrape or burn. If her target is a ghost or demon C rank or lower, the butterflies will zoom to her opponent immediately. The butterfly will land on the ground making a star shaped "trap" binding a D rank demon for 4 posts and a C rank demon for 3 posts.
Strengths: Healing for cuts that need a small amount of stitches, hairline fractures, mitigate diseases from flu to colds, and nonlifethreatening 2nd degree burns. Exorcises 2 D rank or 1 C rank spirit. Can bind one D rank or C rank demon.
Weaknesses: Healing cannot heal cuts that would need far more than stitches. However if the wound had cauterized first, Kyll can use this spell to speed up the healing process. Kyll cannot reattach arms or legs with this spell. She cannot exorcise or bind B rank or Higher spirits or Demons.
Duration/Cooldowns 1 post for healing| 1 post for exorcising| 4 posts D rank Demon| 3 posts C rank Demon| 7 post cool down
Name: Holy Butterfly III
Rank: B
Type: Holy Healing
Description: Kyll holds her hand out and 15 butterflies appear. The butterflies float to her living target and land on a more traumatic cut, scrape or burn. If her target is a ghost or demon B rank or lower, the butterflies will zoom to her opponent immediately. The butterfly will land on the ground making a 15 point shaped "trap" binding a D rank demon for 5 posts, a C rank demon for 4 posts, and a B rank Demon for 3 posts.
Strengths: Healing for cuts that need a medium amount of stitches, nonlifethreatening breaks, mitigate diseases from measles to colds, and 2nd degree burns. Exorcises 4 D rank, 2 C rank, or 1 B rank spirits. Can bind one D rank, C rank, or B rank demon.
Weaknesses: Healing cannot heal cuts that would kill her opponent (a severe cut to the juglar). However if the wound had cauterized first, Kyll can use this spell to speed up the healing process. Kyll cannot reattach arms or legs with this spell. She cannot exorcise or bind A rank or Higher spirits or Demons.
Duration/Cooldowns 1 post for healing| 1 post for exorcising| 5 posts D rank Demon| 4 posts C rank Demon| 3 posts for B rank Demon| 10 post cool down
Name: Holy Butterfly IV
Rank: A
Type: Holy Healing
Description: Kyll holds her hand out and 30 butterflies appear. The butterflies float to her living target and land on a more traumatic cut, scrape or burn. If her target is a ghost or demon A rank or lower, the butterflies will zoom to her opponent immediately. The butterfly will land on the ground making a 30 point shaped "trap" binding a D rank demon for 6 posts and a C rank demon for 5 posts, a B rank demon for 4 posts, and an A rank demon for 3 posts.
Strengths: Healing for cuts that need a medium amount of stitches, nonlifethreatening breaks, mitigate diseases from measles to colds, and 2nd degree burns. Exorcises 5 D rank, 3 C rank, 2 B rank, or an A rank spirits. Can bind one D rank, C rank, B or A rank demon.
Weaknesses: Healing cannot heal cuts that would kill her opponent (a severe cut to the juglar). However if the wound had cauterized first, Kyll can use this spell to speed up the healing process. Kyll cannot reattach arms or legs with this spell. She cannot exorcise or bind S rank or Higher spirits or Demons.
Duration/Cooldowns 1 post for healing| 1 post for exorcising| 6 posts D rank Demon| 5 posts C rank Demon| 4 posts for B rank Demon| 3 posts for A rank Demon | 12 post cool down
Name: Holy Butterfly V
Rank: S
Type: Holy Healing
Description: Kyll holds her hand out and 60 butterflies appear. The butterflies float to her living target and land on a traumatic cut, scrape or burn. If her target is a ghost or demon S rank or lower, the butterflies will zoom to her opponent immediately. The butterfly will land on the ground making a 60 point shaped "trap" binding a D rank demon for 7 posts and a C rank demon for 6 posts, a B rank demon for 5 posts, an A rank demon for 4 posts and an S rank Demon for 3 posts.
Strengths: Healing for cuts that need a immense amount of stitches, lifethreatening breaks, mitigate all diseases, and 2nd degree burns. Exorcises 5 D rank, 3 C rank, 2 B rank, or an A rank spirits. Can bind one D rank, C rank, B or A rank demon.
Weaknesses: Healing cannot heal cuts that would kill her opponent (a severe cut to the juglar). However if the wound had cauterized first, Kyll can use this spell to speed up the healing process. Kyll can reattach arms or legs with this spell, but the appendage has to bee with in the area for her to do so. She cannot exorcise or bind H rank or Higher spirits or Demons.
Duration/Cooldowns 1 post for healing| 1 post for exorcising| 6 posts D rank Demon| 5 posts C rank Demon| 4 posts for B rank Demon| 3 posts for A rank Demon | 12 post cool down
Last edited by Kyll on 2nd February 2014, 11:32 am; edited 32 times in total