Name: Enchanter’s Nightshade
Rank: D
Type: Plant Control. Offensive.
Description: This spell is cast by calling on Circaea, or Enchanter’s Nightshade. Itsuki can collect the essential oils in the palms of her hands, choosing the time to release the deadly mist from her hands to form a fog of paralyzing poison. Drifts in at five miles per hour Mist discreetly rolls in from the perimeter of the 25 foot circle (diameter) inward toward both Itsuki and who even is around her.
Strengths:
1. Stealthy
2. Temporarily immobilization of movement/spells on D rank enemies for one post
3. Only spell that excels in cold
Weaknesses:
1. Slow, vapor rolls in at five miles per hour
2. Evaporates in hot conditions
3. Paralyzes allies within range
4. Drains Ituki’s health by 30%
Last two posts, cool down of 3 posts
Name: Polystichum (Sword Fern)
Rank: D
Type: Plant Control. Offensive spell.
Description: This spell is cast by summoning Polystichum, or Sword Fern. Itsuki can then manipulate the plant into an actual sword. The sword retains it toothed edge shape, creating a serrated edge to cut down anything (within D rank) in its way.
Itsuki uses this weapon for melee battles, especially when in smaller spaces where her other magic does not excel. This weapon is a weapon of brutality, and she uses it as such. The hilt is one foot long, extending down into a four foot blade. , Melee – four foot blade
Strengths:
1. Sturdy, solid blade is difficult to break
2. May be used in combination with other weapons
3. Ideal for close combat
Weaknesses:
1. Effects Allies
2. Reach is limited
3. Blade will disintegrate if consumed by fire
4. Blade becomes weaker in winter months
Lasts two posts, with a cool down of three post
Name: Oplopanax (Devil’s Club)
Rank: D
Type: Plant Control. Offensive spell.
Description: Devil’s Club may be summoned by the name of Oplopanax. Once spoken aloud, Itsuki may manipulate the sharp, spiked branches into a club, which can then be used in combat with enemies.
This is another spell she will go to if confined to a small space where her other, more comfortable spells, are less effective. Club extends three feet Melee- three feet
Strengths:
1. Sturdy, solid club is difficult to slice through or shatter
2. Shocking sting stuns enemy for one post, only with first contact, C and D rank affected
3. Good for close combat
Weaknesses:
1. Points of contact injure Itsuki as well
2. Effects Allies
3. Becomes nearly useless after all spikes have fallen off
4. Reach is limited
Lasts two posts with a cool down of three posts
Name: Rubus
Rank: D
Type: Plant Control. Offensive spell.
Description: This spell is used by selecting Himalayan Blackberry seeds from a medicine pouch located around Itsuki’s neck. She is able harnesses their power by inserting the seeds through an open wound into her own blood stream, or her foe’s. The seed then transforms into five, thorn laden vines that extend from each of Itsuki’s wrists (10 vines total). The individual vines may be controlled by the corresponding finger that they jut out under. When inserted into the body of an enemy, the plant will work it’s magic on their insides (within D rank). Vines eject at 30 mph, 25m reach length
Strengths:
1. Ten individual vines working together make for versatile attacks
2. Both offensive and defensive- can be used to shield Itsuki or attack her opponent
3. 50%, but not immune to, ice
Weaknesses:
1. Drains 30% of Itsuki’s health
2. Useless against fire attacks
3. Takes time to administer seeds
4. Leaves no room for use with any other weapon due to how involved the spell is physically
Lasts two rounds with a cool down of three rounds
Last edited by KaedeItsuki on 19th October 2014, 8:46 pm; edited 1 time in total